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Everything posted by Yonnimer
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NanoTrasen and Hephaestus Industries Announce Joint Increases In Employment Opportunities for Dionae Today NanoTrasen and Hephaestus Industries have jointly announced their plans to remove certain restrictions on the positions that Dionae employees can hold within the companies, namely removing the restrictions previously set in place on certain managerial and administrative positions within the companies. Both companies have mentioned that this has been planned for some time, and training for potential promotions has been ongoing, although a specific date for which this will go into effect has yet to be announced. Whilst the exact reason for this loosening of restrictions has not been publicly stated, it’s generally believed to be a result of pressure from the Eternal Church located on Biesel, as well as several smaller activist organizations across Biesel and parts of the CoC. These groups have been arguing against the restrictions placed on Dionae employees for the mega corporations for many managerial positions, arguing against their discriminatory nature as they are one of the few species with these restrictions still in place. Information on how this will affect the Stellar Corporate Conglomerate as a whole is yet unknown, although a following announcement by the Conglomerate as a whole is expected to be coming in the following weeks.
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The banning staffmember is no longer staff, so i'll be handling this. Given how long it's been the since the original ban, appeal accepted. I'll leave this open for a day or so in case there are any issues, if you're still banned while trying to log in either respond here or send me a discord dm at Yonnimer#7387
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[Accepted]Dionae drink blood, Its true! | Sarges app
Yonnimer replied to Star Dust's topic in Whitelist Applications Archives
Answers are good, application accepted. -
[Accepted]Dionae drink blood, Its true! | Sarges app
Yonnimer replied to Star Dust's topic in Whitelist Applications Archives
Hi, overall we feel your app is fairly solid, but do have a few questions regarding the backstory we'd like to ask: How do they feel about other species? How do they feel about the other branches of the eternal? Do they have any opinions on the SCC/NT? -
Dionae Deputy Slots (Closed)
Yonnimer replied to Yonnimer's topic in Developer Applications Archives
Slots are now filled. -
[Accepted]Boggle08's Dionae Lore Deputy Application
Yonnimer replied to Boggle08's topic in Developer Applications Archives
Deputy application has been accepted, welcome to the team! -
[Accepted]Zer0Winds Diona Deputy Application
Yonnimer replied to Zer0Winds's topic in Developer Applications Archives
Application has been accepted, welcome to the team! -
[Accepted] Evandorf - Moderator Application
Yonnimer replied to evandorf's topic in Moderator Applications Archives
Interview: https://pastebin.com/dn0JH57E -
Dionae Deputy Slots (Closed)
Yonnimer replied to Yonnimer's topic in Developer Applications Archives
As an addendum, applications will be closed in about a week, on September 10th. If you have questions/concerns over the deadline feel free to dm me over discord. -
[Denied] Pugman's Dionae application
Yonnimer replied to pugman899's topic in Whitelist Applications Archives
Apologies with the delay with this. I'm going to be denying this for primarily two reasons; The app itself, while showing some light understanding of Dionae lore, is not really sufficient. While Dionae names do not have to be complex, they're meant to be based on experiences, emotions, actions, or ideals the Dionae has/had, this may be something like "Speakers Of the Eternal Wisdom" for a Dionae Eternal priest, or "Warmth Kindled Through Sparks" for an engineer, "Thorn" generally isn't something a Dionae would call themselves, but may incorporate the word into a longer name. The backstory itself does not work with Dionae or Unathi lore in our setting and does not really show much of an understanding of either. Dionae on Moghes do exist, but, primarily in the wastelands either working with a clan in a village after likely being raised by it and/or working to help clear radiation in parts of the wastes more heavily affected, not as some sort of city gardener. It's also very unlikely they would be forced to work through the night in a way that would bring them pain, most Unathi have at least some respect for the species, definitely not to the point where they would endanger their life like this, it's also important to note that Dionae do not just feed off of light, they feed specifically off of radiation, which light is a form of. In places on Moghes with some radiation nighttime would not really be a problem for Dionae as they'd have another source of radiation, otherwise they would be storing up as much energy as they could durnig the day and enter a dorment-like state in the night to help conserve energy until the next morning. The second point i'd have to be denying you on is your low number of rounds played on the server, while we do not have a minimum requirement of time played on the server, we do still expect enough rounds to be played so that you have a decent understanding of the server, it's lore, and how characters are played. You're free to apply in the future, however i'd ask you to at least wait a month with a few dozen rounds played at least. I'd also highly suggest reading through previous applications to see points generally brought up in backstories for these applications, such as their mindtype, feelings on other species, ect. -
[Accepted]hollyhock's Dionae application!
Yonnimer replied to hollyhock's topic in Whitelist Applications Archives
Apologies for the delay with this, overall your app is fairly solid and covers most points i'd ask, so i'll be accepting your app. -
What it says in the title, Technomancer has felt like a massive downgrade compared to wizard prior to removing it, and I don't think technomancer has really been enjoyed by the community for a long while. Compared to wizard, technomancer is very restrictive in terms of powers and gimmick potential, it feels more like what should be a singular spell tome for wizard over all that they can have. Technomancer cores also just don't have much going for them, they're all fairly samey, meanwhile spell tomes actually felt different and fairly robust in terms of gimmick protentional. In saying this, I don't think we should completely remove technomancer, but instead keep it as a choice for some kind of spellbook for wizards to still choose if they are so inclined.
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We have two slots open for the Dionae lore deputy position, along with the usual format linked below, we have several questions we’d also like to ask: https://forums.aurorastation.org/topic/14731-lore-developer-wiki-maintainer-application-format/#comment-139286 What do you believe is the strongest aspect of Dionae lore that you’d like to keep pushing forward? How do you feel about the changes made to the species over the past year or so? Good and bad. Is there anything you would like to change or specifically work on regarding the species? How do you feel about Dionae relations with other species? Do you have an interest in working on more small scale or larger scale content? What is your overal availability for writing, proof reading, and general coordination? Do you believe you would be able to work on anything outside of lore regarding the species, sprite work or coding, ect. If there are any questions you wish to ask me, feel free to dm me over discord.
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Hi, we have a few questions to ask, as well as one major thing we do need to bring up, namely that the Federation does not have any phonon deposits in it, and having your gestalt originally be sitting on one wouldn't work with the current lore. You don't have to rewrite the entire backstory or paragraph mentioning it, just respond with the changes you've made and how it'd affect them. Also the questions: How'd they feel about the Federation and skrell in general? Did either have any major impacts on them after they split? Why did they move to Biesel? How do they feel about other species, humans? IPCs? Other Dionae? Any opinions on Biesel and the megacorps/the SCC? What do you plan to have their job be on the station? What megacorp do they work under? Any religious beliefs or opinions on the Eternal church? If you have any questions or concerns feel free to dm me or any other member of the Dionae team over on discord.
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[Accepted]SunoPerson Dionae Application
Yonnimer replied to Suno's topic in Whitelist Applications Archives
That works, answers are good, so we're accepting your app. -
[Accepted]SunoPerson Dionae Application
Yonnimer replied to Suno's topic in Whitelist Applications Archives
Apologies for the delay with this! Overall we feel your app is fairly solid, but I do need to request one change to the backstory, namely we'd prefer it if you changed their origin away from earth. You don't need to rewrite the entire backstory or edit it in, just a response comment saying where and anything you feel that'd change as a result should be fine. Also a few questions we'd like to ask: What exactly is their mindtype? How do feel it'd affect their work? How do they feel about other species? Humans? Tajarans? Synthetics? What's their opinion on the Republic of Biesel and the Megacorps? What's their religion? Any particular attachments or feelings on the Eternal church? If you have any questions feel free to dm me over discord. -
Appeal accepted. In the future if you need to go for more than 20 minutes please cryo, ahelp, or dm a staff member over discord that you need to go.
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[Accepted]Gromnax's Dionae whilelist application
Yonnimer replied to Gromnax's topic in Whitelist Applications Archives
Sorry for the slight delay with this! The app is overall very solid and we don't really have any major questions to ask, so we'll be accepting your app! -
Could move the library to this spot here: move the kitchen/hydro up more and have the new civilian lift be where the kitchen used to be, it wouldn't isolate hydroponics or the library in exchange for un-isolating the kitchen, not sure if it'd cause any issues moving something else here though
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I do overall like the new kitchen design, but, I believe re-isolating the kitchen back behind a wall would make it a worse overall change. As someone who plays chef quite frequently, the kitchen can feel very isolated on the new map, being at the end of a hall in the corner of the ship, it's very easy to feel isolated from the station and just sorta feel out of the loop on what's going on elsewhere, while having the kitchen counter be in the hall rather than behind a door and wall didn't fix this completely, it certainly felt like it helped.
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Meant to include this in the original post but I completely forgot last minute, something to add is that Dionae are not hired at all by the EPMC, same with the PMCG, meaning it wouldn't really be lore-possible for your dionae to have been hired by them. This isn't a major issue, and you don't need to re-edit part of your backstory to reflect the changes, just a response to what you'd change it to is enough. Again, sorry for not including this in the original post!
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Hi, overall we feel your app is fairly solid and does a good job at answering most question's we have, although we still do have a few questions: Did they meet and interact with other Dionae before being freed? Do you feel this would affect them in any way? How do they feel about the other species? Humans and synths especially? What specific job do you plan on playing as them? It's implied they're in medical, but what specific job? Also, we have some concerns over how recently you joined the server, so we'd like to let the app sit a bit before giving a final decision to let you get some more experience under your belt. This'd only be about a week or so, so around the 20th next week, the app will be left open so don't worry about needing to resubmit it in a week. If you have any questions feel free to dm me(Yonnimer#7387) or any other member over the Dionae loreteam over discord.
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Some feedback on mining: The shuttle is a massive pain to pilot, having to give yourself carpel tunnel and spam click a button 100+ times to make reasonable speed just kinda sucks. Easy solution to me would be to just make it a number you input rather than having to spam something to gain speed, or give the shuttle more efficient fuel to move quicker. Building on to the previous point, it takes way too long for mining to be able to send minerals back to the ship for science to operate. I think this is mostly just due to how long it takes for the ship to go back and forth from a mining site, you either have to wait 20-30 minutes for the horizon itself to move over one or spam click a button for 15 minutes to have the mining shuttle make reasonable speed. Fixing the previous point would help with this issue, also giving mining a free warppack and beacon from either their coin or just on roundstart would be helpful, since they can teleport ore from the mining site to the horizon instantly. Other than that I do actually think the system is alright, especially so once we get more varied mining sites.