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Everything posted by SierraKomodo
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Sprites done, code's done. This will be in the weekly pull request this upcoming saturday.
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Furry/Firstact (Rasul and Safiya Character Complaint)
SierraKomodo replied to a topic in Complaints Boards Archive
Just going to counter this by saying that when Rasul was cloned, the evacuation shuttle had already left the station. I /think/ we were already on the Odin for that matter when he got back on radio to talk with Miraj, so there wasn't really anywhere to evacuate to at that point. Plus, there's still the matter that the round was effectively over. I was on the Odin messing around more than doing any legitimate RP, like taking people on a tour of the Odin, showing them the 'complaints department' (A door that leads into space. No, it wasn't grief - Odin is unsimulated so there's no airflow and nobody was dumb enough to jump out. Except me.). -
Mix's Custom Items Application [Edited]
SierraKomodo replied to SilverTalismen's topic in Denied Apps
Well, admins permitting, I can make the sprite Baka suggested into a common item, and your custom item could get another sprite? -
Furry/Firstact (Rasul and Safiya Character Complaint)
SierraKomodo replied to a topic in Complaints Boards Archive
As a quick note, parts of that log (Not all of it though) were radio transmissions on science of them talking with Miraj. Mainly the parts about owing dinner and such. -
I'd have to disagree with this. Letting him come on station with these grenades, even if it's only as a chemist and with them empty, has just undermined and put him about another character that's been ICly developing a similar device, and I think this would be used to imply 'I dont need approval or paperwork, the fact I can bring these materials means I'm pre-approved by Central'.
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Should we be removing any possibility for third party contributions (and thus risk making complaints very one-sided), when posts could also be dealt with on a case-by-case basis? If the post someone has is actually relevant to the complaint thread - I.e. they were involved in some manner and can actually provide additional input/another side - I see no problems with them posting. When we get bandwagonning, shitposting, etc from people that were not involved in the incident in question at all, then it's a problem.
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i think the rule's fine; You shouldn't be cluttering a player complaint thread with irrelevant things/opinions if you don't have anything to add to the thread.
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TO: Chris Blade, NSS Aurora FROM: Jonathan Rase, Duty Officer, NMSS Odin SUBJECT: RE: Incident Report -------------------- BODY: This is a courtesy message to inform you that I have been assigned to this incident report. The investigation will begin with a series of interviews of all named personnel in this report, then a final decision will be made. All parties will have 7 days from the time this message is transmitted to get in contact with the Duty Officer corps, or a decision will be reached without their statement. -------------------- DTG: 28-21:24-TAU CETI STANDARD-09-2457 SIGN: Jonathan Rase
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Definitely would be a nice QoL thing to add in for AI and borg players.
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Mix's Custom Items Application [Edited]
SierraKomodo replied to SilverTalismen's topic in Denied Apps
Well, I thought that too, but I was hoping to be unique in this, its up to you all I just thought these were items that would fit my character and add more atmosphere to my work and alittle bit of uniqueness to Mix The suggestion was mostly just because it's a case of 'Oh, we already have that sprite because someone else requested it ages ago'. -
I suppose since they are Shells that have the fur, ears, and tail? Could work I guess. Basically this. An IPC shell can be designed to allow movement of the ears and tail. Although, I've just realised DragonSnap doesn't have a Tajaran shell. So, Neb would probably have to explain that.
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I think it's mostly just a matter of me being on the right communication mediums at the right time (Skype group, TS3, etc), and the fact one of the duty officers is also one of the main mappers.
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Player Complaint: Delta and Cobracoco007, Rev Round
SierraKomodo replied to SierraKomodo's topic in Complaints Boards Archive
Strongly disagree. I have not, nor have i ever seen a moderator enforce "you MUST obey any centcomm orders no matter what". I also think its unreasonable to assume we arent humans. its entirely possible for people to get frustrated during a round and from what ive read in both these complaints it seems the round was frustrating for all involved. frankly i cant say i wouldnt blame anyone for logging on the spot but he at least roleplayed not following immoral orders (which i think is his right to do and not against the loyalty implant). I think exact clarification regarding loyalty implants and obeying Central Command directives is in order if we're going to find a resolution to this, one way or the other. -
Miraj is also working on her own designs for this, but she doesn't come on station with them on her person. They're still experimental, not authorized technically, so she spends the time to fill out the proper paperwork, get signed off by command staff, then creates the prototypes for use if she's a chemist, or for testing if she's in science.
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Mix's Custom Items Application [Edited]
SierraKomodo replied to SilverTalismen's topic in Denied Apps
I'd approve of this. However, I have a suggestion here - Why not make this skirt another outfit that spawns in the relevant lockers, and/or another outfit that you can spawn with under the custom loadout section -
Pretty simple to do with a If/Then/Else statement. If User = nebulaflare then languages = blah blah blah else languages = default code Of course its more detailed then that. But that is a rough outline. It's a matter of finding the right block of code to modify, then making sure it doesn't break anything after I change it. Plus, this would require me going outside the the usual files used for custom items and either A: Doing something hacky/hardcoding the ckey/character name into the code, or B: Creating a framework to allow for this in the custom items file (Both of this require Scopes to approve of me doing so). So, it's not as easy as that makes it sound.
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Player Complaint: Delta and Cobracoco007, Rev Round
SierraKomodo replied to SierraKomodo's topic in Complaints Boards Archive
This thread is about the heads of staff abandoning their jobs during a revolution round while implanted. The other thread is about the custom revolution directives -
If this were approved I'd have to dig around and probably harass Skull/Scopes to figure out /how/ to do this. But, I'd personally back this.
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Having been in contact with alot of the people working on things, yes the ground map is being worked on. There's another project being worked on as well. I'm not sure if the devs want to release the details on it or not, but those two things are eating up alot of people's time in the coding/mapping department. Disclaimer: This is not an official statement from staff or devs, just someone that's been in contact with them sharing what I know.
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Player Complaint: Delta and Cobracoco007, Rev Round
SierraKomodo replied to SierraKomodo's topic in Complaints Boards Archive
I was doing as I was told by Central Command, which was all personnel that have seen/read the faxxes are to be implanted. Kunai is an AI that will do things exactly as told, with little interpretation beyond 'Does this violate laws'. I left after the heads of staff had already quit, and my attempts to retcon things so we could move forward was met with silence and/or OOC backlash. I don't appreciate people bitching at me for doing what I was ordered to do as an AI. -
Player Complaint: Jackboot, Rev Round
SierraKomodo replied to SierraKomodo's topic in Complaints Boards Archive
I was playing AI in that round, which results in alot of text coming in/out and I tend to filter things out, like dochat and OOC (And some other things get by me as a result). It hadn't clicked in my mind he was sending these directives and serving as a head of staff at the same time until the round ended -
Player Complaint: Delta and Cobracoco007, Rev Round
SierraKomodo replied to SierraKomodo's topic in Complaints Boards Archive
A large part of this complaint is also in regards to the round type - Revolution - Which requires heads of staff to really be a viable round type. Antags can't revolt against the heads if all the heads quit because they didn't like the directives. -
Player Complaint: Jackboot, Rev Round
SierraKomodo replied to SierraKomodo's topic in Complaints Boards Archive
There was too much going on for me during the round between IC things, and the OOC backlash I got for obeying the directives I was sent; I didn't get an ahelp sent until the end of the round, where I was told it'd be best to file a thread. As for an explicit protocol, DO's aren't allowed to respond to their own faxxes, or to any faxxes that involved them, and typically shouldn't do DO things as an antag. None of this is any actual written rules though, except the first part. -
While I /have/ written up a hack-y adjustment to allow a custom hologram sprite for my custom item app, I'm not sure how feasible that would be on a more wide scale though (I.e. with more than one person getting these)
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Identifying Species (it should be /really/ easy)
SierraKomodo replied to Lady_of_Ravens's topic in Archive
Base it on whatever the head is modelled after, as that's the part of the sprite that tells most people the species.