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Everything posted by canon35
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Maybe more fluff on asteroid mining? Incidents in space?
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MONGOLIAN MONDAY - POST YOUR MONGOLIAN MEMES!
canon35 replied to Mofo1995's topic in Off Topic Discussion
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Looks pretty good, but we should keep the stocked OR. A raider team would definitely need it, and broken hands is basically a death sentence for ops.
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Agreed. We should steal bay's op shuttle.
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Maybe some more fluff about raiders, space-faring factions?
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Opinions on the Clown/Wrestler NukeOps from this morning
canon35 replied to FluffyBirb's topic in General
What's with everyone's issue here? Having a funny round every now and again is fine, but having silly antags over and over again can get tiring. I see this as a great one time thing and hope it doesn't get re-used constantly and constantly. -
They're a good idea, helps security and the RD control science so they don't get a armoury in secret. If a traitor wants RnD guns, there's always emags. I really don't see a point in not having them in.
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Lockboxes aren't bad.
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I'd just like to point something out here. After Chaz left the shuttle brig (I assume he killed Hypatia in there) Jim Calhoun (redfield5) charged at him and fired at him with a lethal gun while still on the shuttle. Was anything done about that?
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I agree with this. If you cannot access ERT or any sort of Odin services, why can you call a shuttle? Transfers should still be able to happen, but emergency shuttles need to go.
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I say no. You take the weapon, test it, deconstruct it. If you want it charged, ask security or command.
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I still say yes, but have it so the HoS, captain, and RD can open them.
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I liked old dionae. I liked them because they, as a race, were content. They didn't have wars, they didn't hate eachother, they loved themselves and others. Why must we take our races and make them more darker?
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The only real way to survive as marine is to turtle. Build the shit out of the FoB, dig in heavily. When they force you off, and are confrimed to be able to use the shuttle, dig in heavily there.
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((Lets keep this going, don't be scared to actually talk to people!))
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So what, write stories, send them to you? Do they have to take place on the aurora itself?
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Grab the crossbow, sneak up the stairs, cover the child's body. You take the stringless-wrist mounted crossbow, grabbing the blanket you flip it over to the side with the least blood and place it over the body of the crow child, and sneak up the spiral staircase. On the third floor is more blankets, a helmet in the shape of a crow head with the feathers to boot. The spiral staircase continues to go up. Looking around, you notice in the corner is a second child. This one is a boy in shorts with a collection of beaks around his neck on a string. He's looking at you with wide eyes. Crow Child: Shorts, Crow Cult Necklace. Inventory: 1/4 full canteen of water, lighter, cigarette, 2 cans of dog food, a hammock blanket, a small length of rope, single rifle round. Wearing: Shorts, hammock bag, bandoleer. Weapons: Custom Rifle(Loaded), table leg mace, wrist mounted crossbow(No string) Car: A two seater buggy of old,it has a four cylinder engine in the back, working headlights, and is half full. It is painted red and has gang markings on it. It is left back at the wreck, out of sight.
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Sneak up to the child and dispatch her with a single well placed curbstomp. You sneakily creep up towards the child and bash in her skull. Dead Child: Child's dress. You check around the room again and see a blood splattered mottled blanket, a dead child. On a nearby shelf is a shotgun round, a teddy bear in bad condition, and what appears to be a wrist mounted crossbow without a string. The spiral staircase goes back down, and up another floor. Inventory: 1/4 full canteen of water, lighter, cigarette, 2 cans of dog food, a hammock blanket, a small length of rope, single rifle round. Wearing: Shorts, hammock bag, bandoleer. Weapons: Custom rifle (Loaded), table leg mace. Car: A two seater buggy of old,it has a four cylinder engine in the back, working headlights, and is half full. It is painted red and has gang markings on it. It is left back at the wreck, out of sight.
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A few cities got wiped off the map. How many unathi died in the war anyways? How many were left?
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I knew the thunderdome would get mentioned. I was the one who organized it, got workers for it, and built it. No one was meant to die, my medics were to make sure of that. Second time it happened, our medic went AFK without telling us and I didn't notice. I told people the main rule "If you get into critical condition, yell surrender." and some chose to ignore it. Regarding the weapons, I wanted it to be fair fights (Provides equal opportunity, and better entertainment.) hence why I told people before not to use armour or weapons. When an IPC was about to go up against a regular human, I asked the crowd if they wanted to even it with spears. Most of the crowd said "Yes" and I OKed the usage. Regarding the deaths themselves, Kasimir died because he went up against an unathi and refused to surrender, and I believe the game glitched and gave him 150 oxygen damage at once, killing him. And, Aquila is an IPC. She can be rebuilt, repurposed, reinstalled, whatever. I ran the thunderdome as a means of entertaining the balds and people who wanted action, and to try and create some sort of RP for spectators.
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Creep up the spiral stairs. The next floor has a mottled blanket on the floor. A young child, a girl, is sleeping on the blanket. She's wearing as small dress made from crude cloth. In the corner you spy a shotgun round, a teddy bear in bad condition, and what appears to be a wrist mounted crossbow without a string. The spiral staircase continues up from the room. Inventory: 1/4 full canteen of water, lighter, cigarette, 2 cans of dog food, a hammock blanket, a small length of rope, single rifle round. Wearing: Shorts, hammock bag, bandoleer. Weapons: Custom rifle (Loaded), table leg mace. Car: A two seater buggy of old,it has a four cylinder engine in the back, working headlights, and is half full. It is painted red and has gang markings on it. It is left back at the wreck, out of sight.
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Got a 21 on Killerhurtz's test.
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Raiskarin, my new unathi, got a 8. Not very high, probably because he isn't well-developed.
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I see. So, if an unathi who polices lands let say at the fringe of the wasteland, depending on who he serves, would be legally able to kill on sight?
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Pluck the feathers from your bandoleer, see if you can sneak past the women. As you remove the bandoleer, you notice a crack in the tower's walls you can slip into. Carefully sneaking inside, you see that the tower has multiple floors. Each one connected by a spiral staircase. The three outside have not noticed you. In the room, there is nothing but a small table in the centre with what appears to be a buzzard armoured helmet. Inventory: 1/4 full canteen of water, lighter, cigarette, 2 cans of dog food, a hammock blanket, a small length of rope, single rifle round. Wearing: Shorts, hammock bag, bandoleer. Weapons: Weapons: Custom rifle (Loaded), table leg mace. Car: A two seater buggy of old,it has a four cylinder engine in the back, working headlights, and is half full. It is painted red and has gang markings on it. It is left back at the wreck, out of sight.