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Everything posted by Alberyk
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This has been a while, ban lifted. Appeal accepted.
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[2 Dismissal] For the next staff meeting: Head of Staff Expectations
Alberyk replied to Azande's topic in Rejected Policy
After discussing this with the whitelist team, we have decided that this suggestion is not really needed, we have decided already on what we expect from the whitelisted members, neither a discussion to define this is necessary. Anyone doing anything that you might think is bad can be already reported to the proper parties. Voting for dismissal. -
[accepted]LanceLynxx's Head Whitelist
Alberyk replied to LanceLynxx's topic in Whitelist Applications Archives
Application accepted. -
Appeal accepted.
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While am not against lifting this ban, you should take in consideration that similar incidents will probably be punished in the same manner, do you agree with this?
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I will work on this.
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I will implement this.
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Except this is a thing already.
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[Resolved] Staff Complaint - Alberyk
Alberyk replied to Bath Salts Addict's topic in Staff Complaints Archive
As I said, not the first time you did this kind of thing. You used the protolathe, research equipment, to print nanopaste to repair yourself. You were warned and banned for similar behavior; "ignoring your character's knowledge and job to do something you are not really supossed to.". So, no, I do not believe it was just a misunderstanding. I did speak, at least until they just stopped replying due to going afk, to exia and I did read the tickets. I do not really see how I am even involved in this case. The note argument does not matter when you were already warned, banned and spoken about rule breaking behavior, if you keep breaking the servers rules, you will be banned, that is more than clear in this case, claiming you were ignorant that you had a past with said issues makes little sense when I already showed evidence this was not the first case, and staff did talk and punish you already. -
[Resolved] Staff Complaint - Alberyk
Alberyk replied to Bath Salts Addict's topic in Staff Complaints Archive
I already explained how escalation of punishment does work on the rules, you were warned by notes, warnings and banned, both jobbans and temporary bans, I do not know why would you not expect to be permabanned if you did keep up with such behavior. The rules are more than clear in this. And yes, I did apply the permaban even after Exia did look into it because; Exia told me in msay that he did not even read your notes after he closed the tickets, and I do believe it is in my power as primary administrator to handle this kind of thing, mostly when I did try to get in contact with exia again over msay and he did not reply. I already explained it was not the first time you did this kind of thing, coupled with other issues And yes, I might agree that telling plahunter was probably not the best decision, because I did not expect him to act in such manner during and after the entire situation, but it is mostly due to him requesting the outcome. And I told plahunter that I could not really do anything about him being arrest and put into holding, due to him being valid, even with a really flimsy reasoning. -
[Resolved] Staff Complaint - Alberyk
Alberyk replied to Bath Salts Addict's topic in Staff Complaints Archive
I would have applied a permaban anyway if the bartender's arrest did not happen, only based on the nanopaste case. I did decide that the arrest was not really an issue, so I did not really place a note, and then after reading fully your notes, noticing that after abo's ban, tishina and berry decided to apply a warning, where after a regular ban did not work in curbing your behavior, a perma or at least another temporary ban should have applied, so I noted that punishment should have been escalated if anything else was to happen, something that was done with other players before. Your ban was not only based on powergaming, but on the account of all rule breaking behavior, with such thing as bug abusing. The permaban was not out of nowhere, I just showed you were already warned and banned for similar behavior the past months, and as the rules on punishment dictates, if warnings and temporary bans do not solve the issue, a permaban is the next step. And no, I do not need to tell anyone that their next accident will result in a perma ban, mostly when there are already bans and warnings, the rules are clear on that. -
New changes made to the pr: -you can build all other ipc species based on the torso's brand -the new ipc will get the opportunity to customize their new chassis for extra snowflake points -the unbranded chassis remains as an option to torture your new victims
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[Resolved] Staff Complaint - Alberyk
Alberyk replied to Bath Salts Addict's topic in Staff Complaints Archive
Now, on the area of punishment; from the rules: There are notes about this behavior, which were explained above, there ares warnings about your behavior, which were explained above, there are jobbans and temporary bans, which were explained above. So, still, you did not change and your behavior was still an issue, so, I did follow this guidelines and applied a permaban. Now, this would surely be an unwarranted perma if there was a lack of precedents, which is not the case. -
[Resolved] Staff Complaint - Alberyk
Alberyk replied to Bath Salts Addict's topic in Staff Complaints Archive
You were permabanned due to printint nanopaste, which was pretty much using the rd console, that is really something far beyond your character's skill and related job. Now, let us look at some of your notes, which are a lot; On the subject of ignoring character's skillset and behavior: Ban in 2018-02-08 20:17:16, which you were hacking an autolathe as the detective: Warning in 2018-03-12, which is literally the same thing you did in this round: Note in 2017-11-22 23:33:22 Now, on the matter of powergaming, playing to win; Warning in 2018-03-20 08:06:19 Ban in 2017-11-08 Warning in 2017-10-28 04:48:47 Note in 2017-10-25 12:35:54 Warning in 2017-10-24 22:00:22 Anyway, those are some example, and this is a lot, people have been banned for less. You were banned, and warned, for ignoring your character's skills and job before, I find little issue in applying this ban when you did, a third time the same thing you were told more than once to do not, coupled with so many notes and warnings. Now, in the bartender's case, I did speak to garn and the team at time about it. We did find your reasoning flismy, and I did let you go without any punishment, until I did stop to read your notes, and saw more than 50 notres, and I did mark, that it was enough to put notes and warnings, a ban had to be applied. I do not have a bias against you. I do prod other people, I tell other people how they are unrobust, I make fun of them as well, all of this while joking with them, you are not special to me at the point I would get out of my way to mess with you. And the ipc pr is not even done, there is an entire disscussion with changes being done about it, and a I did few ipc changes, mostly bugfixins, when compared to devs like fowl or lohikar. I am sure I never said I would ban someone based on their ipc status, because I did not take in consideration you were an ipc when I banned you, just the fact you do have a lot of notes and warnings on rule breaking behavior and you did not change your ways. -
[Resolved] Staff Complaint - Alberyk 03/25/2018
Alberyk replied to Evandorf's topic in Staff Complaints Archive
Building weapons just to leave them around or just because is still against the rules, even if you are security. We did apply the same logic to engineering staff building knives, spears and etc just because they would need to face carp and etc in the future. It is fully different from someone having someone build an autolathe to stock the armory with rubber magazines or handcuffs. Building a plasteel spear, everyround, and leaving it easily at your reach is still against the rules. As I said, I have no issues if there is any reason for you to build a spear or whatever, but I am against it beind build under the excuse it is going to stock the armory. The excuse that your character is an unathi does not really change the fact they are building a weapon at roundstart just because. -
[denied]Sleepy's Command Whitelist App
Alberyk replied to SleepyWolf's topic in Whitelist Applications Archives
We have decided this deny this whitelist application for now, because we believe it is too soon. Due to the fact you were just unbanned, we would rather wait a bit more to observe your behavior. I recommend you to try again in around one month, where we will have a better instance on your behavior. Application dnied. -
If your brother did this, he will have to apply for the ban, however, I do not really have any way to be sure it was him not you.
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Locking and archiving.
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Cloninig is not the only way to return to the round, there are ghost roles and respawns. Not arbitrarily, because I did consult lore people, made a pr to gather feedback and then this thread. I am not against changes if my initial proposal does seems to be unpopular or there are better ways to handle this. This could be solved by allowing you to create other bodies/species using the branded parts, I am not against making changes in this pr.
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You can already do this with an empty ipc body. Also, take in consideration that you will need to erase someone's memory and etc to put them inside a mmi, not something that would be used to revive an organic like cloning.
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Any mmi or posibrain can be used, also it does check for a whitelist.
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Claiming it is not fair is hardly an argument, when ipcs are hardly "fair" in relation to a human when it comes down to dying and being fixed. And the new shell is not weaker than a regular baseline. I fail to see how memory loss and other cloning related is fine, but an ipc also having to adapt to a new body and other situation related to it is not fine, even if it is only for a single round.
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There is little difference mechanical-wise between this ipc type and the baselines, besides, customization is hardly a thing on the ipc species, with the exception of shell and baselines, because all the indutrials are pretty much the same thing. And your character is still the same posibrain, just inside a different frame. It follows the same logic of cloning, rebuilding a new body. Cloning can also take away certain things like robotics limbs and some powers, besides causing traumas and even mutations. There are enough complaints that death should be more meaningful, this is still meaningful and allows the ipc to still play after dying. I believe you should not consider being brought back to life after being killed a right, because it is not. This has nothing to do with ipcs being rambo or something. People will rambo even if they are gibbed. This was a thing way before, and I always wanted to do something about ipc ressurection, since it was really terrble the way it was done before.
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I have discussed with the ipc lore person a new way to bringing ipcs back from life. Removing the actual one that is just repairing the dead body and doing a simple surgery, which is rather cheap and causes a lot of bugs. Anyway, it will work in the following way; When an ipc dies, robotics must build a full cyborg body, change the law setting in the head, and then, place the posibrain into the chassis. This will create an unbranded/temporary ipc chassis. Robotics will not be able to create baselines or industrial models, due to their limitations. PR with the details of the change: https://github.com/Aurorastation/Aurora.3/pull/4472 Now, I wish to see people's idea and opinions on this, since it has been considered a rather controversial change.
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Item done and added to the code, you should be able to spawn with it now.