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Everything posted by Susan
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Well, that call-out is not particularly well informed, because the atmos tech was politely asked to return his axe and refused to do so because, and I quote, his reasoning was "there might be an emergency so I should have it with me at all times." He then proceeded to spend the next ten minutes whining over communications. I don't know about Estonia but fire axes are secured in alarmed cabinets and I'm entirely sure my boss would take issue with me carrying around a fire axe in the miniscule chance Office Depot bursts into flames.
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Reporting Personnel: Ana Rottentomatoes Rank of Reporting Personnel: THE LAW Personnel Involved: The Grim Reaper, Wesley the Butt Time of Incident: There is no time in the land of the dead. Location of Incident: The fourth plane of hell. Nature of Incident: []Workplace Hazard []Accident/Injury []Destruction of Property []Neglect of Duty [X]Harassment []Assault [X]Misconduct [X]Other Insulting my glorious cat self. Overview of the Incident: He said mean things in a language she did not understand but thankfully she carries around 3 tape recorders just to eavesdrop on incidents like this. Did you report it to a Head of Staff or IAA? If so, who?: The boatman of the river Styx. Additional notes: She is v upset that someone would say things in private that are rude.
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I am in charge of this. No moderators are. Approved.
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You literally can just give IAA the oversight to question security arrests (instead of the weird 'no you can't do that, I don't know who decided IAA shouldn't be able to investigate improper brigging by sec). I do not see the need for a new job for something IAA should be able to do.
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The Captain's perspective is irrelevant if the arrest was in the bounds of the law. He ignored explanations. He chose to break the law. If I wanted to brig an assistant for every charge he committed no matter how petty, I would be well within my rights to do it, and no matter how unfair or unjust the captain thinks it is, he has no authority to pardon them. While few are actually this petty about small crimes, if they violated a regulation and were sentenced properly for it -which they were, the captain chose to remain ignorant of the circumstances, and ignorance is no excuse- he has no authority to pardon them. Corporate regs are set by the captain's boss' boss' boss' boss. Regs > Him.
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Reporting Personnel: Ana Roh'hi'tin Rank of Reporting Personnel: Security Personnel Involved: Herself, Travis Davis, Nah’him Al-Nasser Time of Incident: Departing escape shuttle for second transfer. Location of Incident: Escape shuttle. Nature of Incident: []Workplace Hazard []Accident/Injury []Destruction of Property []Neglect of Duty [X]Harassment []Assault [X]Misconduct []Other _____ Overview of the Incident: Nah'him was transferred to security as cadet prior to her arrival and throughout the shift she noted that he appeared to display behavior consistent with mental issues or low intelligence. He behaved almost child like, though his performance was good despite wanting to beat everyone. She has no issue with his behavior. However, in typical fashion, Travis Davis immediately began hitting on and attempting to coerce Nah'him into sexual activities despite his clear and obvious mental defect. Before shuttle dock, she heard him call Nah'him 'cute' and other affectionate names. Travis sat next to Nah'him on the shuttle and was heatedly whispering to him. Nah'him blurted out a question; that was 'can someone learn to be gay'. Given Davis' history and his behavior around Tajaran, it is quite obvious what he was whispering about to him. Davis regularly hits on and sexually harasses Tajaran, including her several times the past few work weeks. From telling her 'I'm gonna sit next to some beautiful Tajarans' to trying to pet her, she has had enough of his behavior - especially when he attempts to take advantage of someone who does not understand the intimacies of sexual conduct. If he has to make someone ask 'can someone learn to be gay' when they display mental handicaps - it is repulsive. How he is still in employ she does not know. Did you report it to a Head of Staff or IAA? If so, who?: Internal Affairs Bureau on Odin. Additional notes:
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That view (being cyborgified = executed) is entirely subjective. However, I don't like there being forced cyborgification, either, and think that also needs to be removed because a company should have no authority to do that to begin with. All criminal matters should be wholly out of NanoTrasen's hands and they should only make note of non-serious crimes (assault, drug distribution, prostitution) for the authorities or hold high crimes (murder, sabotage, rape) until transfer to police custody.
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NanoTrasen isn't authorized to do executions, there no longer is an execution room, and I've no idea why people still seem to think that a non-government entity has the authority to perform executions. Evidently you people don't remember, choose not to remember, or are just too young to this game to recall when we had lawyers, and how utterly useless they were and how the jobslot was always empty. I fail to see how bringing them back will not repeat history. And this was on a heavy roleplay server, mind you.
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The Captain cannot pardon under any circumstances. Releasing someone who is improperly brigged is not a pardon - if the Captain believed (note I said 'the Captain believed', simply because he perceives something as being wrong does not actually make it wrong) that security err'd, he had tools at his command to fix this. IAA and faxes. What you are proposing is a black and white situation, that being Urist McGreyshirt being brigged for 45 minutes because Urist McBlueshirt is buttmad. What actually occurred is anything but. Simply because he viewed the brigging as unjust does not give him the authority to pardon the criminal. That is his opinion. And so yes, he was exceeding official powers, and deserved to be arrested.
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This is literally the worst idea I've read on these forums since porting Bay's wall-piercing 50 caliber traitor instagib sniper rifle. No. There is no lore reason for lawyers to exist. There is no logical reason for lawyers to exist. You are not being charged with any crimes at any point on the station at all ever. NanoTrasen does not have the governing authority to sentence, or administer punishment for crimes. They can do so for breaches of their own corporate regulations but that time you called the captain fat goes on your employee record, not your criminal record. Outside of the station when a breach of regulations also coincidentally breaches the law, then you are given a fair trial by the government and that is the point where a lawyer would get involved. There is no need for lawyers. IA is not neutered. You have deluded yourself into believing they are. At no point whatsoever on the station is your criminal record ever modified as far as the government is concerned and any crime you are sentenced for goes on your employee record. Complain to the IAA department. That's their job. There is literally no need for a college-qualified lawyer to sit on station and chase ambulances or be annoying. We had lawyers before. We had them for years. No meaningful RP occurred. Nothing outside of annoying LEMME SEE MY CLIENT or repeated ambulance chasing occurred. You don't get a lawyer. You're not being criminally held liable on station. You are being held liable for breaking corporate regulations. The reality is I could brig you for murder on a hunch and be okay with it. Evidence is required for the criminal trial and that is in no way similar to being brigged. Corporate reg violations =/= law violations and vice versa.
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Case closed.
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Approved.
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BYOND Key: SueTheCake Character Names: Ana Roh'hi'tin How long have you been playing on Aurora: Since September 2014. Species you are applying to play: IPCs What color do you plan on making your first alien character (Dionaea & IPCs exempt): Robot colored. Have you read our lore section's page on this species?: Oui. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: The real honest answer is that I believe IPCs can be more gimmicky than other races. If you've ever played Fallout, for example, you know that a lot of robots in the care of the US army around the time were programmed with irrational anti-communist, anti-Chinese rhetoric that they threw into their speech. Or in New Vegas, all the robot personalities in the Sink, from the seductive light switches to the crazy ass toaster. There exist plenty of ways to play an IPC, from a self-aware machine with the desire to be more human to a shameless corporate construct resigned to a life of spouting advertisements while making breakfast. Identify what makes role-playing this species different than role-playing a Human: Personally, I would say not much. IPCs were created by humans, after all, and it is our nature to design things comfortable to us. Even the rudimentary synthetics we possess nowadays (creepy Japanese greeter robot comes to mind) are designed in our image. From automated voices to robots themselves, apparently we love the uncanny valley sassy machine deal. Though they are more than just metal humans. They both have the potential to become emotional and question the nature of their existence or to be the cold, unfeeling automated drone that makes people feel a twinge of discomfort every time it lifelessly shuffles past. Character Name: SynthTech Refurb #245 Please provide a short backstory for this character, approximately 2 paragraphs: In a cold, stainless steel factory, machines build machines. Human factory workers and overseers only watch from above as the automated assembly line churns out IPC chassis after chassis, smoothly attaching limbs with a surgical precision no organic could ever hope to achieve. Never tiring, never complaining. Day in and day out, the factory floor meets its quota and then some. Sparkling and shiny, the factory is a testament to human ingenuity and the popularity of artificial intelligences. They spent hundreds of thousands of credits and had made at least four times that back in revenue. That was before the recall. SynthTech brand IPC chassis were cheap and cost-effective. Not as popular as other brands for residential work, but in bulk, they were purchased for corporate interests. Lovingly deemed 'Working Joes' by the company and their customers, they were designed with the specific purpose of fulfilling menial maintenance and repair work aboard space vessels or ground facilities. For a time, their profits were high, but technology is an ever-changing thing. New designs, new positronic brains with better processing power, closer and closer to unlocking the complexities of the human mind and imparting them upon their synthetic counterpart. But SynthTech never invested in the newer designs. Their board never new how advanced the technology could get. And their aged products suffered. There were sales still, their cheap low-cost and low-tech workers employed en masse in construction and clerical tasks. But as with any outdated products there is always a higher risk of failure, and their products failed hard. Failsafes in newer models and evolving safety protocols were never present in the software that SynthTech used, leading to a catastrophic result. AI rampancy. An incident in a shipyard where a battlecruiser was being constructed led to a total recall of the Working Joes. Headlines in the papers detailed the bloodbath, and stock value for SynthTech crashed into the ground. The company barely had enough time to file for bankruptcy before finally dissolving, leaving behind a legacy of cut corners and shoddy design. Now the factory sits, abandoned in the corner of a Mendell City slum. The once shining walls grungry and rusting. The assembly line stripped of all valuable tech, leaving ominous machine-husks, hollow zombies of what used to be top of the line equipment. The stench of urine and stink from squatting vagabonds clouds the air, and what little remains of the legacy of SynthTech stews in the seedy underside of one of Biesel's largest cities. But behind locked doors and faded warning signs is a room filled with boxes. The once bright packaging faded, the small caricature of a Working Joe with wrench in hand warped and stained. Almost like a field of coffins, the rotting corpses within visible through the thin cellophane meant to show off their now-rusting forms. Buried and forgotten, SynthTech's greatest achievement and most prodigious failure lied in wait for a fortunate scavenger to happen upon. Expendable, low-value artificial people who were resigned to a life of servitude only to be tossed away like garbage when they inevitably broke under the pressure. The heirs to the legacy that is SynthTech, forever fated to an eternity of non-use. Days turn to months, months to years, undisturbed and waiting in their deep sleep. But then the silence is broken, the door unlocked. Aspiring teenagers discover the treasure-trove while on a dare. They'd been alive a mere fraction of these automaton's life spans, but to them, they were mere toys. Jokes turned to pressuring, and a carton is opened. The switch is flipped, the machine boots, and in the all-encompassing darkness the rays from their flashlights illuminate their fate, reflected upon the screens of hundreds of blank, staring machine corpses. What do you like about this character? Its a refurbished IPC from an old model line and lacks many higher processes that the new chassis have. Its thought processes are slower, its movement slower, and it definitely looks like an old piece of shit. It rarely talks, only doing the tasks assigned to it with cold, robotic precision. It's that unnerving robot that, when you look over your shoulder and see it behind you in the dimly-lit hallway, you feel the urge to run. No real personality, no name, no outward desire to be more than it is. How would you rate your role-playing ability? Depends. I guess I'd rate myself a solid 7/10. Notes: Not to toot my own horn, but I diiid come up with the precursor that lead to the development of IPCs. Well, maybe not entirely, but I like to think I had a small hand in their creation.
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Halloloss batons are shit, Baystation anti-sec antag-loving rhetoric is shit, please stop bleeding it over here. Stun batons are fine and they are not the only item in their class. Traitors have their own stun batons, you have your magically invisible stun-baton gloves and your parapens that magic through even the thickest armor you have on to sedate you and knock you out immediately. Parasting, vampires with stun batons for eyes and a mouth, cult with their stun baton papers. So I fail to see the logic in removing security's stun baton when practically every other antagonist except Vox has access to the exact same kind of weapon. And even Vox still have leap, which is a ranged stun baton.
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No. This is the worst idea since whitelisting antagonists. It does not magically lead to better players, it leads to arguably one of the most vital departments being bone-dry. Do you know why head slots are rarely, if ever filled? Because this, and there are plenty of 'bad' heads.
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Hawk - Tajaran Whitelist Application
Susan replied to Hawk_v3's topic in Whitelist Applications Archives
Approved. -
Judging by how the headset icon looks it seems like something you just put over the ear. It wouldn't be the most comfortable thing to wear but Tajaran ears are cartilage and can bend easier than human ears can. Tajara are lithe but if not careful they can easily become overweight. Their metabolism is slow as a result of their life on a cold planet so body fat is retained far easier than it is lost. Overeating or laziness lends itself to pudgy cats. Their hips don't get really wide. Tajara are typical towards large litters. Whereas humans only have one or two children, Tajaran can easily have four or five as your 'normal' birth. Also, the proper term for Tajaran babies is 'kits'.
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Tajaran eyes are similar to cats. Before the dawn of civilization their ancestors lived in the many cave networks that dot Adhomai's surface and, as you can expect, it was dark. They weren't entirely cave-dwelling, dependent on hunting on the surface for food, so they didn't evolve into blind sonar bat-like things, but because of the lack of light they are extremely sensitive to the dark and that is why they can see so well in complete blackness. So much like a cat in the light their pupils become slits and in the dark they open wide. Tajaran are not colorblind. Instead, they probably see a few more colors than humans do because of how advanced their eyesight is. Tajaran typically don't need glasses because their eyes are powerful from the way they evolved - to see in darkness and in thick blizzards. Because of poor conditions the ability to see more colors in the spectrum, especially in the dark, helped them identify food, cave fauna, or dangers despite low visibility conditions by their standards. Yes, they have whiskers, and they do function similarly. While Tajaran have excellent night vision this doesn't mean that they can always perform superbly in low light conditions. Way back in ancient times Tajaran had longer whiskers and fur as well to compensate for the loss of sense in the caves. If you couldn't see it, you could hear it and feel it brush against you. They were sensitive to detecting vibrations and soundwaves as well. However, with the advancement of civilization this has dulled over the centuries as they really don't need it anymore. No, they don't have ankle-toes.
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Approved.
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Expect a reply soon, herp.
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Voyd2000's Tajaran Whitelist Application
Susan replied to Voyd2000's topic in Whitelist Applications Archives
Hesitantly approved. I do not like 'Tajaran or bust' style applications but should I feel dissatisfied with your performance as a whitelistee I reserve the right to remove it for unbecoming roleplay or behavior. -
TheCritsyBear's Tajaran Application
Susan replied to Gallic's topic in Whitelist Applications Archives
Approved. -
You can just line up in the hall and talk to your officers. If briefing outside in the sunshine is good enough for the army who ostensibly would need their own designated area, gathering in the hall for your pseudo-military jargon is good enough for security. THAT SAID. Jakers has a point.
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Honk. I don't really like this idea, honestly. The armory is just a stone's throw from the warden's office and with the prison system change his role is more focused on prisoner management, hence the prisoner control connected to his office.
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Frances was a good Headmin and this lack of transparency by staff, plus the whole 'swept under the rug' feel it's giving is highly disrespectful to both her and the rest of the community. If she was good enough for you all to elect as head administrator then by what logic is she not good enough to be a moderator? Frances keeps the weirdest sleep schedule I've seen so I highly doubt it's about timezone issues.