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Susan

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Everything posted by Susan

  1. Antagonists throw a tantrum and start randomly attacking people? Your logic thereby states that since security is the meta-force opposing antagonists all gloves come off the moment they so much as show a slight interest in said antagonist. So I guess then by that extension since the crew is the meta-force opposing security I need to start lasering people more for minor crimes into submission because you are basically saying complete, total overreaction is fine so long as your sides 'oppose' each other. "If I'm going down I'm going to take as many people with me" mentality. There was no attempt to escape and no possibility of escape. I'm not arguing this with you further. My entire point is summed up in, Exactly what happened in this scenario. Didn't say a word, didn't register any outside forces, repeatedly face-slammed an officer while dragging them along into a room full of people where they knew they'd get caught for nothing but the sole purpose of going out of his way to ruin someone's enjoyment. I don't know how you can see it as anything else. which you have utterly ignored by going off on some random tangent about pAI directives which is irrelevant to what I am trying to say. My inclination is you choose or simply don't want to read what I'm saying so I have no interest in repeating myself. People in staff positions with more authority than you obviously felt it was wrong enough to give him a warning, which I am dissatisfied with given his recent history of the same type of behavior. You've also chosen to ignore Jboy reporting TechnoKat's other behavior in the round, so I really don't know how to respond to you. You can continue arguing by yourself if you'd like. I'm only interested in what the staff have to say.
  2. I was an officer with non-lethal weapons, and as I've been told before that isn't to be considered armed. I typically considered security officers armed and would employ equal force to arrest them but admins indicated standard security equipment isn't dangerous enough to use threats of lethal force. But I guess antagonists are part of some double-standard or something, so indiscriminately murder blueshirts on the premise that they might possibly somehow in someway here or in the future present a threat to you. I had actually gone in there to tell Centurion to cool it because the CSI's evidence was ridiculously circumstantial and to let the Odin handle it, yet I didn't get to say anything and was in the middle of typing when TechnoKat ran up and started randomly slamming my face into the wall. He did it so fast Centurion didn't even get to finish his sentence, as you can see. However, I am mostly done arguing this with you. Staff on at the time believed it was wrong and a warning was given. The existence of this complaint is because I am dissatisfied with this response given TechnoKat's history and Baka's words, Exactly what happened in this scenario. Didn't say a word, didn't register any outside forces, repeatedly face-slammed an officer while dragging them along into a room full of people where they knew they'd get caught for nothing but the sole purpose of going out of his way to ruin someone's enjoyment. I don't know how you can see it as anything else.
  3. I was not part of any arrest. I did not vocalize any intent. TechnoKat was standing right next to Centurion in the cramped research shuttle dock entrance and would have heard him call for back-up. I walked in and there was no more than a two second delay before TechnoKat immediately jumped me, including the time period before and after Centurion tried to RP his arrest. There was no provocation. It wasn't a desperate antag fighting for his life. It was TechnoKat indulging in the same sort of behavior complaints about him noted. I'd also like to note I wasn't armed. It has been stated before security officer's gear isn't considered high-risk enough to be 'armed', something I know entirely well because admins were displeased with the no-nonsense stance I take dealing with officers, treating them as armed 'when they aren't. Now it extends both ways. I had no lethal weapon to use. I didn't even die, so your argument there is pretty pointless. What I'm 'mad' about is repeated poor antagonist play by a player multiple people have an issue with that 'warnings' is doing nothing to help.
  4. 3 minutes to transfer shuttle, a total existence of perhaps 6 minutes left, and so the logical, obvious response is to grab an officer and repeatedly face-slam them while you run away so no one can stop you. Yeah, okay. Sure. No. Lauren spent the entirety of the round in a chicken suit or other outrageous costumes and just used force gloves to abuse and beat up people. Did you catch that part? A chicken suit. The traitor whose objective is to make the round interesting just put on a costume and manhandled people. And then at the end when the CSI was like 'guys the guy in the chicken suit who is in an engineer left fibers on an engineering door' which is probably the worst evidence I've ever heard Centurion goes to RP an arrest and Techno totally disregards him to start face-slamming me the moment I show up for no reason. If you wonder why security doesn't RP arrests, this is why, because when we do people immediately take an unfair advantage of that. Grab, clickspam wall while moving away because logic (how do you repeatedly slam someone's face into the wall while running exactly) without a single word being said. Getting arrested at the end of the round on obviously bogus charges is not something you need to 'defend yourself' from. It's not EoR grief, it's 2 minutes in a cell until restart.
  5. The reason I made this topic is that 'a warning' isn't good enough for me. This is an unsatisfactory response especially given the recent complaints against him which are numerous in kind and showcase similar behaviors.
  6. I suggest you read our lore on Tajaran because it's not like anywhere else. Tajaran aren't spacefaring, either. So a trading vessel would literally be an old-timey retrofuturistic airship that only deals with Adhomai.
  7. BYOND Key: SueTheCake Player Byond Key: TechnoKat Staff involved: VoltageHero Reason for complaint: Repeated bad antagonist play. Approximate Date/Time: 5/28/25 Approx 6-7~ PM Central. It is autotraitor. TechoKat rolls traitor and buys a chameleon kit and a pair of force gloves. Dons random costumes and generally is annoying. Wears a chicken suit and throws people around. Mmkay. Gets arrested near the end of the round for fucking about in costumes. Crew transfer is voted, I go to escape. Sit around, someone says something about Lauren and Centurion in science maintenance. I walk in and passively observe the two talking with another scientist present. Centurion is RPing an arrest I guess, he shows her some cuffs. Immediately when TechnoKat sees me, still wearing his chicken suit head, he runs up with his spare pair of force gloves and in a few seconds spams my face into the wall enough times to send me into crit before anyone can react. Then just runs off dragging me behind, still slamming my head into the wall with his third hand I guess. No provocation. And then TechnoKat proceeds to gloat about how he, So for no reason other than to probably feel accomplished he attacks me despite only being wanted on minor costume-related charges when I just walk in and witness him and Centurion.
  8. Baystation has at least double the shitters we do which includes their regulars. I am disinclined to use them as an example because not only did they nerf security and security weapons into the ground but their playerbase has a pro-chaos, pro-antag anti-security mentality so bloodbaths in prison don't surprise me. Gank still applies to prisoners.
  9. Nothing as fancy as prisoner IDs. Murderers and hooliganism will be in the same cell and block. Dangerous people can be segregated via locked-down external access or isolation. Warden has a prison wing panic button that locks it all down. Each cell has an individual lock to prevent from going into communal area or re-entering for cell extractions and the like.
  10. Tajaran are digitigrade. That is difficult to express with a forward facing view, and I'm not anal enough to demand a side view just to get the point across.
  11. It's the same size as it was prior to map change, save for the lab which is larger. Frances laid out the groundwork, am going to make it smaller. Also, you're implying it's easy to break them out now. Just get a block of C4 and destroy a wall or door here. Freedom. -Infirmary is elongated but not super large. I might just put visitation in there and move it elsewhere. The point is you would be surprised how slow medical can be sometimes. -Well placed C-4. That's how it was with the cells before, how it's always been. R-Walls have always been used on cells and permawing. -R-Wall thickness is unintended and can be fixed. -Firelocks eventually.
  12. Strictly speaking the moment you would have stepped off the ERT shuttle CentSec would have probably murdered you to bits so, I mean. Odin probably didn't become kill. Should probably add DebtSquid mobs to CentComm to discourage shuttle hijacking. It's like being a terrorist and riding into Fort Knox in the back of an Army truck. Welcome to die.
  13. Uh, I guess this has my seal of approval or whatever.
  14. The old brig is shit. Not pleased with the opinions that shaped the new one, either, so as a sec regular I decided to try my hand at it and make a very uguu brig. Communal brig for added boners. GET OUTTA HERE CELLS. Now all the scum can get together and partay like its 1999. Communal brig functionality: Perma and temporary prisoners are in the same area for roleplay. Timers can have names put on them and click down, reminding you who is who and how long they're in there. Cell doors to the communal area can be bolted for transfers of prisoners, and wall-mounted flashes make cell extraction easy. Communal area can be knock-out gassed. Infirmary has direct access to communal brig to treat wounded as well as outside access to medical personnel so they need not be let inside. Warden office is central and oversees cells + meeting area. Probably going to add a visitation room somewhere so people can visit their nerd friends in jail. That's pretty much it right now. Gonna tidy it up when I get home from school tonight.
  15. Susan

    Map talk

    No. I remain adamant that I mapped the CSI lab a certain way for a specific purpose and I do not want it heavily changed for asinine reasons. Medical has no business involving themselves in security matters, and the autopsy lab had a single tray. "Keeping them out of the round forever" is a nice way of saying "Medical didn't give a shit enough to remember so why would they in their own morgue". Take out the storage tray if it makes you so wary. As said, the morgue is literally across from the CSI lab. They should be able to perform an autopsy in private without interruption in their own lab and then carry the body right across the hall.
  16. Susan

    Map talk

    Forensic autopsies should not be performed or even have anything to do with medical staff at all because no one in medical should really know how to do them. Clinical autopsy =/= forensic autopsy. Doctors do not know how to do them. No one else had a goddamn issue with the lab but you and it's mostly because you're a Bay immigrant. I did the detective and FT rewrite and I mapped in an autopsy lab for a reason.
  17. I don't think there's an issue. Riot gear is exceedingly strong, and you misunderstand how armor works in this game. It isn't guaranteed to mitigate all hits. It either absorbs the entire blow, softens it and reduces damage, or does nothing. So Phobos survived so long not because IPCs are OP but because Riot Armor has that 85% chance to entirely negate melee damage.
  18. Susan

    Map talk

    More gripes: Engineering is literally Fort Knox for no discernible reason. It is easy to tell that engineering and security were mapped by an engineering regular, or at least a non-security regular. At no point ever, when security, engineering, or medical had a lock down did the blast doors extend to maintenance. And they should not. As soon as you press the lockdown button Engineering is literally surrounded by impenetrable blast doors and R-Walls, while security has gaping holes in it's defenses. The windows right next to reception do not have blast doors. Engineering is too fortified, security is not. No infirmary. No processing. No autopsy lab.
  19. I am utterly against removing any security slots to make way for this. Please no.
  20. The forensics crate carries refills for swabs and other assorted miscellany. Yes, if an antagonist is smart enough to dispose of the forensic tools, much like how they could C4 the scanning computer in the past, they shouldn't be shit on and have them just go order more expensive equipment.
  21. IPCs do not and should not and will hopefully never get access to binary because they don't need it. It was a point when IPCs were added on Bay to leave it out. Malf AIs always screwed forever. Also Unathi are super cool warriors on their planet of sharp sticks and angry glares. Welcome to spess. We have guns and stun batons. Differentiating races is fine. Giving one tons of resistances and super robust bullshit is unbalanced. This is a game. Balance > lore > everything else. Why do you think Vox leap and instagib was so utter shit.
  22. Hi. As someone who did this rework from the ground up with Skull, The forensics crate only has certain items for a reason. The detective does not need his own kit or tools and has no business using or taking the CSI's tools without the knowledge on how to use them and there being an immediate pressing need to do so, IE murder with no active CSI. A police detective and a Crime Scene Unit are two utterly different things in two utterly different fields. Stop fucking touching other people's shit. Stop trying to justify them touching other people's shit. Stop trying to add shit to make it okay for them to be dual detective-CSI.
  23. They should have. They had one in the autopsy lab which was arbitrarily removed.
  24. Communism is a political belief that while tied to Russian history is not exclusive to Russia. The Hammer and Sickle is representative of Communism as an ideal, much as the elephant is for Republicans in America. Let it stay.
  25. This game is literally designed with tons of cheap instant death mechanics solely because cloning exists. There is a symbiotic relationship. It's so easy to die because it's easy to come back. And you just want to remove one part of that equation. No.
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