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greenjoe

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Everything posted by greenjoe

  1. so something like saying cloning has been completely retconned out of existence, if your character was cloned before, now they will not have been? that would be much easier then trying to do something like write cloning out of being a possible thing at all
  2. the issue with that, is it's basically FBPs, which aren't a thing wanted here either.
  3. Cargo only having one corp linked to it Seems a bit odd. Maybe they should get another. NT for miners might make sense with their phoron extraction history stuff. Idris could be interesting too, what with the customer service angle to cargo.
  4. will there be different factors that change how many skill points you get to use or will be it a set amount for every character?
  5. Seeing as the other HUD sunglasses do not have this, it seems odd that it's solely the HUD aviators that have to toggle between the HUD mode or flash protection, as such, they should be changed to be the same way as the HUDsunglasses, with both the HUD and flash protection active at once.
  6. I wonder if the new merged role would warrant a new name
  7. seeing the new brig picture on the discord, it gives me a slight concern. Now, every cell has a window, is there still a windowless solitary area for those prisoners who keep smacking away at windows/those who need to be kept away from other prisoners?
  8. Sadly not, the holodeck is too narrow
  9. There's a project to move the bridge there so that would not be best
  10. yeah having it be an alt title of intern is a bad idea but making it a separate role is an issue cause that'd be adding more people to medical
  11. though a big question for readding nurse would be how would it be added? extra slots into medical seems like a big no so other ways would have to be thought of
  12. well.. some bad news after asking a maintainer, they're rather against this, so looks like there is little to no chance of this ever happening
  13. that seems like a decent idea, though keeping psych too of course, though that's kinda separated from the rest of med anyway.
  14. there was a duplicate post here that was locked, but it received some positive feedback. as for myself, I also agree that nurses should be re-added, like others have said, they bring good RP opportunities, and like you said, a good middle ground
  15. move the lower crusher camera one tile north so the door isn't blocking the view in.
  16. how's stuff going with this? see about the lack of updates on it, it seems pretty dead, which is a shame, this seemed like a neat thing
  17. Reporting Personnel: Rrhuyala Rrhakaslav'Karimi Job Title of Reporting Personnel: Warden Personnel in Question: Zachary Delinges Job Title of Personnel in Question: Cargo Technician Reason for Review: [ ] - Extended Arrest History [ ] - Grievous Infraction on Record [X] - Other: Extreme violence in custody. Notes: Delinges repeatedly assaulted this one and other officers after he had been arrested for a contraband charge. Every time someone needed to enter his cell for something, he would attack them. At first, this was so this one could implant him with an augment disruptor to disable his toolset augment, but it continued each time an officer needed to enter his cell, which lead to him first being transferred to solitary, and then earning a HuT charge for the repeated assaults.
  18. Yeah you can't really make a dwarf The character on the left of the picture is the smallest you can go
  19. alright seeing as the main complaint was about the scaling values, I'll now show off values from Nebula, which has some better selected values this does it better then the values on bay, so tell me what your thoughts are here.
  20. I've seen a janitor character who does this, they check in at sec to have papers signed, then have more papers signed when they are done
  21. EDIT: As the bay values were disliked, I've posted values from nebula further down in this post. To add on to it, here are some examples from Bay from left to right: Very short with average build Tall with average build Very tall with average build Average height and heavily built Very short and rail thin Very tall and heavily built Very tall and rail thin The numbers for the scaling can be adjusted for us, if we want anything to be different
  22. So my suggestion is for a port of this PR from bay: https://github.com/Baystation12/Baystation12/pull/30895 . Or at least, the part of it that does the character scaling, along with porting the part where you can choose if your character is shorter/taller and thinner/thicker then average. These would allow for more character customization, and would let characters visibly be different heights to each other, it could be combined with different settings for different species to make them visibly different heights, as they are in lore.
  23. I agree with this, though I will add that this would require the 'entertainment monitors' to be added, too those are a screen that you can view the camera through, and are public access, around the station.
  24. Red sus, I saw them vent
  25. Maybe there could be text like "you feel something pooling around your ankles" when you've bled a certain amount And when the voidsuit is removed it'll dump all the blood onto the floor at once in a big puddle
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