-
Posts
138 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Gallery
Everything posted by Lordnesh
-
The solar battery charges sooooo slooooooooowly.
-
ZH Mobility Frame Still feels a little slow for being the robot with the zoomies. Liquid cooling feels like it's in a good place, but could use a teeny tiny bit of a buff still? Not sure.
-
Bic plus Cryo will fix them.
-
-
Power draw is still too much, and the cooling system on the Rescue suit can't keep up with my mobility frame.
-
We have hypo sprays. We don't need the ability to reuse needles.
-
There's no justification for this. If you think you were exposed to radiation you should go to medical. You should not try to treat yourself, or someone else, outside of medical for radiation exposure. Even if, for example, an engineer uses a radiation kit to treat themselves they should still go to medical for a checkup, just to be safe.
-
An emergency inap injector is more than enough for most common issues. Major issues should be handled by the appropriate department, medical in this case. Departments are not intended to be self sufficient, but to rely on each other when the situation calls for it. Anything that needs more than some bandages and an emergency injector should be handled by medical and no one else.
-
Please make medical exempt from most forms of persistence. Medical is highly reliant on their vendors being stocked at the beginning of each round to fulfill their duties. Likewise with dirt/filth/gore. While medical does have cleaning supplies they are limited. Alternatively, being back department cleaning supply closets. Could probably shove a mop and bucket in the basement storage area with the air can, radios, and spotlights.
-
Does the Idris coat provide any protection?
-
In that case, ignore what I said. Lol The only issue I see with this is one that psychiatrists and psychologists suffer from, player engagement. If the round is popping off, I'm not sure someone will be able to gather people interested in engaging in funeral roleplay. Also, you might struggle to get people involved unless the dear character is well known. This is not necessarily an argument against the idea, and more sometime to keep in mind.
-
To be completely fair. The major source of my resistance towards letting you have access to the body was entirely IC related, and the lack of post-mortem instructions was just the excuse Navik used to tell your character (I'm assuming you were the Shaman) to get lost. I even went so far as to shred the document you hung in the medical lobby, lol. I don't think I'd have an issue with funeral services being part of the prerogative of the Chaplain, unless there was specific mention against such services listed in a person's file. As was already mentioned.
-
Last night. Either round [Game ID: cA5-b6uF] or [Game ID: cA5-cFIy]. I no longer had the issue where stepping into space immediately jumped my internal temperature by 200 degrees. Instead, it seemed more like the rescue suit could not keep up with the temperature increase. It worked, it just didn't work well enough. The regular void suit with suit cooler worked. It was specifically the rescue suit that couldn't keep up.
-
TL:DR nerf power draw please. On my ZH Mobility frame, idling with temp set to 50, and liquid cooling, I use up half my charge in about 15 minutes. Moving only changes it to about 13 minutes. Sprinting, with temp set to 20, took me about 3 minutes to drain half my charge. Or, to put it another way, it would take me about 26-30 minutes to drain my battery from full to zero at my most conservative activity (ie no running around). Sprinting will basically drain my battery in minutes. Additionally, the cooling system can't keep up with the suit cooler in the rescue suit. Either the suit cooler itself is just not powerful enough, because the void suit worked fine, or the internal cooling can't compensate for the increased temperature rate of increase. The default power draw seems a too high for me, and the cooling system might not be strong enough.
-
Bring back CMO in the pharmacy
Lordnesh replied to DekserBecauseILostMyAccoun's topic in Suggestions & Ideas
It is always nice to have a Pharmacist join, but it is hardly necessary. We have all the tools we need to handle most cases. Sadly, a lot of these tools go underutilized for some reason. We have stasis beds that are ignored in favor of shoving every IV into the GTR. We have Cryotubes that not only have a stasis affect, but can heal organ damage AND brain damage AND massive amounts of brute and burn damage. We have sleepers that have infinite Dexalin and ALSO have stasis. A lot of factors contribute to whether or not someone will die. One of the biggest contributors is simple lack of communication. Having first responders on site, before things escalate, can contribute massively to whether or not people die. Medical having a Pharmacist on staff is not one of them. They make medical better at what they already do. Making CMOs Super Doctors, or having Super Doctors in general, is something that should be avoided at all costs. Besides, the CMO can just order medicine from operations. -
Restrict mech/exo guns to red alert
Lordnesh replied to LforLouiseeee's topic in Suggestions & Ideas
It is kind of ridiculous that you hear "We're being boarded!" on general comms, and not even a minute later you see an Exo with a submachine gun and immolator stomp into security. Would be nice if there was some kind of restriction. -
There's a very simple solution to this. Just don't abuse it. This hardly seems worth bothering the coders with, when you could just not. This is a Heavy Role Play server. You shouldn't have to be told, or mechanically restricted, from abusing something.
-
I know it was a little out of character, but I just couldn't resist.
-
Maybe instead of full on lockers with all of the regular gear, add a number of smaller wall lockers with several emergency bubbles?
-
If you rest while in the shell the screen goes dark.
-
[Accepted] Caelphon's Vaurca Application
Lordnesh replied to Caelphon's topic in Whitelist Applications Archives
It sounds like Arv has been disconnected from the hive, and by extension VR, for quite some time. How has the lack of access to the literal Vaurcae heaven affected them? Similarly, how has being able to rejoin VR affected them? -
Oh. That's what you meant earlier. Thank you for clarifying it for me.
-
How is this going to affect the avowals? One of the work arounds for it was to play a contractor, but with everyone essentially bring a contractor that no longer matters. Will there be bug heads of staff in NBT?