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Marlon P.

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Everything posted by Marlon P.

  1. Oh fantastic! You're the bomb. Ill keep my peepers peepin on the github.
  2. This is useful and a good idea. Animals being abusable and neglected is a relic of LRP. Any HRPer would agree with protecting animals. Also it will be cute. Enough of an ic and ooc reason.
  3. Is there possible interest in this now that NBT is out?
  4. Sorry i keep asking questions but didn't post a thought of my own. I'm going to assume there are answers you expect from the essay question because thats how it's been for over a decade. It seems like i want clarity for applicants and you want creativity for applicants. These are not mutually exclusive. Do you feel including an optional or otherwise essay portion asking them to write, say, their lifes journey to the current ship?, would give your wanted freeformity? I think it would + the questions will be a greate aide for players to build themselves to an essay.
  5. No, it's feedback. But i did forget to reply to the other additions; they look good to me.
  6. Are there parts of a backstory you require for an application? Such as what faction a tajara are part of on adhomai? Arent these questions already mandatory, but unspoken?
  7. Is visgard meant to have a horror or dreamlike vibe? These images are very uncanny, being ai generated, and very unnatural - which if the intention is that then theyre good, otherwise they're wild. Makes the faction very spooky and ephemeral feeling.
  8. How cant you?
  9. It seems like that experience (high octave and engaging action) would not be a common one, or at least pretty hard to get each time. Do you think so too? Did you play it much before this sick round you had?
  10. A role that the game itself openly admits it is a boring role is a bad role that needs redesigned or removed. Within your same post the pop cap would be interesting. I personally still cant imagine a role where you are locked in a small box and shot at if you leave it contributing to the round. Cells and confinement are the least popular parts of a server experience. If the guards were bad guys that the crew would want to save, i could see it being more interesting. Since sec wont hand you back to [Bad Guys] and you can engage with other characters beyond the barrel of a gun.
  11. I agree with zelmana's points. Especially this.
  12. Not a bad chart actually. In the past the suggested alternatives were wild, byzantine kaleidoscopes, lol. You should suggest that for a replacement to what we have. I'm indifferent on the name. Chief of Security doesn't confuse me when i see chief security officer. We can have two chiefs. Like president of a fan club wont make me whiplash and think its joe biden.
  13. I made it. I researched it. This was based off large companies structures. It was intentionally streamlined to be easy to understand and reference. Everything in your post was compacted into what's on the chart. Such as it can be assumed the former CEOs or whoever have you are members of the Board.
  14. Can't I still just log off? Edit: Lol i fell for the bait
  15. What do you mean by that? Do you feel it's a settled question where there is no room for dissoante opinions? And anything is up for debate. I like having conversations. I see opposing statements about the same thing. It is fun to talk about that.
  16. When talking about lore or changes over the hears ive heard the common refrain "aurora is an atmos sim with clowns. Don't expect it to be serious." This is used to say lore shouldn't try to follow mechanics. But often when it comes to lore that the groups that use this refrain like, there's a committment to realism and irreverence is a sin. And both arguments are used at the same time without irony. So is aurora meant to be an irreverent atmos sim where we should actively reject realism and not judge irreverence, Or is this a game thats moved beyond its roots and should take itself seriously? Are we a funny atmos sim or a role-playing game? Where on the spectrum are we meant to be? You can't claim both sides of the imagined binary interchangably. Thanks for reading.
  17. This is a good proposal. Medbay works best when there's enough overlap to let it function even with some job slots empty. Chemistry is the last remaining slot thats stayed specialized to the point of being both inactive as a job while also being vital to departmental functioning. Its the only medical job i couldnt touch when i did the first medbay reform because of a heightened protectiveness people had to the job. Hopefully that culture has changed enough for the ops suggestion.
  18. How does this limit a backstory? Are backstories limited to the application itself? And, is the purpose of whitelists to judge creativity or to judge their understanding of the species? In all questions posed to writers, i have never seen a loredev request more creativity, only requests to add in knowledge the application lacks, such as religion, political views, etc.
  19. You ask me for help on DMing 5e then sell your newly learned skills for money? Unbelievable. Scratch a half-elf and an illithid bleeds... I might play..... if youre cool enough to have me.... idk.... im kinda a big deal.... Youll have to be really persuasive ..............
  20. Currently we only ask a single open-ended question. What do you mean by spoon-fed?
  21. Species whitelist loredevs have always had different standards for what they look for, but there's usually uniting themes. Since 2014 we've had the same species whitelist format, with just minor updates - an open ended set of questions. This is just a set of guided questions to help someone understand what is important for that chraacter's background to focus on. It's also broad enough to be applicable to any species, while the loredev can still ask follow-up questions about things they'd want expanded on.
  22. I agree with OP in regards to the "ERT" as in the corporate hardsuit stooges. I disagree with removing other "erts" that which have personality/pizazz. The Legion for example was great bcuz they are balanced/you can play one onstation. So if i understand OP right, i think i am a -1? Because you want all erts gone?
  23. Sounds good to me; is it just cosmetic?
  24. You're right. I'm saying it's not a "side-eye" tool it's an "examine" tool. Anyway that's my thoughts. While unintended I like the change OP would want reverted. No biggie to me either way though.
  25. Our gaze flicking around is represented in our sprites 360 degree vision. You can look at my sprite as long as you want without me noticing. The shift-click isnt a "glance at" tool its the "examine" tool. It gives you detailed info on everything i am wearing. Wouldn't i notice someone examining me to ascertain details about me?
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