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Everything posted by dessysalta
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Fyni wants a headFyni - Unathi App
dessysalta replied to Fyni's topic in Whitelist Applications Archives
Fyni is an amazing roleplayer and I can't overstate the amount of fun I've had interacting with their characters. I have no doubts they can play a lizard. +1 -
Only the storyteller should be allowed. Map votes are exclusionary and there's no guarantee anyone will vote for the one you specifically want to play on; it should be beholden to the story and not "well I just think this one looks cool"s imo.
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1. I think this is really cool. I don't really have much to say aside from I like depth in the lore and this adds to that. 2. Lore apps are implemented (like added to the wiki, not necessarily approved) faster if they're formatted like the wiki so they can be copy-pasted 1:1 (or nearly), but it's not a requirement. I'm not a lore dev, I'm just speaking from past experience.
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I don't think we need a command learner role, since bridge crew in and of itself is meant to be that introductory role more than anything. Mining is where you learn how to pilot and hangar tech is where you learn gunnery (to a point), and just going out to fly a bit on a deadpop shift isn't so bad. Bridge crew teaches you how to fire the guns on the Horizon as well as be a glorified assistant for the rest of command. It's not particularly complicated or high stress until ship combat begins. If you're worried about starting out as one, don't be. Ask for help, even in LOOC, about what you should be doing and how to do certain things. There's surprisingly not much to know aside from paperwork, delivering items, and the occasional (or frequent) pilot job. If you want to be extra cautious, play a character who recently got their pilot's license for cruisers, and don't be afraid to turn down opportunities if you don't think you're ready for them. (Obviously there's a time and place for some things, so if you get asked to grab a drink from the command bar or you're the last crewman alive, you'll still have to do those.) If you're still worried, you can ask admins to let you play as an assistant for the SCC and have OOC permission to fly the ships. Frame it as an introductory period or internship, and introduce yourself to heads of staff that way ICly and OOCly before you turn that character into an actual crewman. Don't expect to be called across the ship constantly or sent on impossible errands or require a lot of interdepartmental knowledge. You're just the command-designated assistant and pilot. The most you'll be doing is leading away teams or taking on limited authority in very specific circumstances that a head of staff needs your help, and you can always delegate leadership to someone else in the former case. It's unlikely anyone will get on your case if for some reason you get 20 things on your plate at once, especially if you say you're new to the role.
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Out of curiosity, what made you choose to make phoron be less relevant (or potentially irrelevant in some cases) for IPCs specifically? Does this apply to cyborgs or other robotics, too?
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Completely agree with Comet, I like the proposed changes, although I have to say that bioshells/organic reactors are a novel concept and should absolutely be explored/implemented if not soon then on a long enough timeline. I think we'd be the only server to approach them with a degree of seriousness, one that isn't just "robots but human bodies". (And please do not limit them to a single frame.) As a suggestion, I recommend the parts that can be swapped out not be too restrictive mechanically but instead ICly. There would be some exceptions, but for instance having some kind of Zavodskoi patented design only for use in Z.I.s or particularly custom or expensive off-brand posis I think would add to the depth of a lot of characters without leading to a FOMO moment of having not picked the "cool" or "meta" frame for whatever's trying to be accomplished. Or maybe having certain parts cost loadout points a la the augment system? Baselines being able to mix and match is an okay start, but I fear this will run into situations where it's only baselines with strange limbs or parts inside of them. In fact I think it would neuter some existing scrapper characters that rely off the gimmick of not being constructed correctly or being jury-rigged to function. Part of the appeal of being able to mix and match is the justification behind it, and having the freedom to have a certain trait or belief or whatever (see: Unathi's gender roles and religion) so long as you can reasonably justify it makes for very interesting and diverse characters. I wouldn't like to see too many instances of a megacorp having an interesting system or unorthodox piece of tech just for the sake of giving it to them. I'm sort of torn between the two spectrums—realistically most of what could be suggested for unusual or nonstandard power sources and components would already be available and experimented upon in the public market, and so restricting them to frame or megacorp would suck in a lot of instances (and then you'd have to draw a line about what "is" or "isn't" too complex/available for a certain frame, etc.) I'd also like to echo what's been said about untagged shells. They exist and there should be some safety precautions in place to make sure they aren't outed so easily. Personally I'd suggest additional ways to repair themselves in private without risking being seen as what they are, as the nebulous warning message for trying to repair yourself seems to not make much sense for the three-decades-self-owned synthetic with a degree in engineering. As far as radiation immunity, I'd make it a visual thing like we saw on Konyang iirc. The more radiation they absorb, the harder it becomes to see things until they either decon or visit a machinist (or rest for awhile). Goes hand in hand with how radiation affects cameras IRL without being too disruptive and still enforcing their superiority over the organic dude in a radstorm.
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Toomie's Command Application.
dessysalta replied to Toomie's topic in Whitelist Applications Archives
I've played a few rounds both as command and not, as well as an antag and Derrick is a great character, with Toomie having the skill to back it up. I like the way they approach situations, and they have a habit of having thing done before you're even done asking. +1 -
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[Accepted] Vaurca WL MrLenny
dessysalta replied to MrLenny's topic in Whitelist Applications Archives
Seconding Goolie. I love the characters Lenny writes and among other things like being inspired to make a pirate, and having our two Sinta have an official duel on the Horizon, I can't imagine anyone else as a better pick for Vaurca. +1. Let's see it. P.S. VEDHRA SWEEP!! -
I'll be the first to say that Goolie's writing capabilities are off the charts; he's able to make realistic, believable, and to a degree hateable (hey, you did this to yourself) characters that have just an inane amount of depth to them. I love being on the receiving end of his more popular characters like Ska'zaszhk because of the charm interlaced with deep sensibilities and motives. +1. Shaken, not stirred.
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Merge the lore discord into the main one.
dessysalta replied to greenjoe's topic in Suggestions & Ideas
The relay was different in that it was wholly IC shenanigans and not necessarily "integral" to anything so much as it was just fun to have. The lorecord, I imagine, has a lot of channels behind the scenes for organizing stuff and whatnot. A dev can chime in and tell me if I'm wrong, but if it is the case that would be losing a lot for not much gain. -
Encoded Broad Spectrum Language
dessysalta replied to hazelmouse's topic in Lore Canonization Applications Archive
This is cool as hell!! +1 Also obligatory "I think Hazel is a good writer but I'm busy rn so just imagine this is a giant paragraph of text abt how they play IPCs/characters in general/etc" -
New policy idea; Expedition Staff Greenlight
dessysalta replied to Lmwevil's topic in Policy Suggestions
I once asked if I could be spawned in as a survivor deep inside the Grem-infested hideout on an Extended round and staff was nice enough to approve it, which led to the away team at the time gunning their way in and saving my life. I'm not sure how many people remember this if any at all, but this sort of thing stuck with me as a player and I'm sure gave those involved a much more tangible goal than "loot this space ruin." Frankly I think this should already have been a thing. Staff know how these tools work and with the upcoming Odyssey it'll be even more commonplace, and I doubt there's going to be many if any situations where they just throw mobs or guns at the away team. -
I'll keep it only on those two, yeah. Especially because swapping between armors would just mean dropping my existing carrier and grabbing the specialized one for the sake of speed (and I understand readability is important).
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FabianK3's Command Application
dessysalta replied to FabianK3's topic in Whitelist Applications Archives
Spectated Fletcher recently and liked Fabian's approach to antagonists and his department. Works with their gimmicks, not against them. +1 -
Was just brought to my attention that plates work by overlaying the sprite over the carrier itself, which hides the design. If there isn't a way to get around that it would be prudent to make the carrier I sprited into an accessory that can be applied to the HOS carrier. I tested it in the program I used to sprite and just added a few pixels to cover up what would be the normal HOS rig; the name can stay the same since the only two instances where I would take it off would be if I'm cryoing mid-round or if someone looting me for whatever reason can't take the entire rig (which would be hard to believe). E: Clem also suggested naming the item "Mictlani plate carrier conversion kit" if we take that route etc etc.
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BYOND Key: Dessysalta Discord Username: rem_ratsuken Character Name: Kira Vazquez Item Name: deep beige plate carrier Item Function(s): Holds plates, SAPI or otherwise. Plates not included. Item Description: A custom-made Mictlani plate carrier with a smooth cotton under layer and aramid exterior. It has various notes scrawled along it in permanent marker, mostly in Tradeband and Spanish, such as the verse of Ephesians 6:13 and, "Wishing you well!" The SCC's logo has been woven around the left arm flap, and Mictlan's flag around the right. The back reads K. VAZQUEZ in bold text. Ephesians 6:13 - Therefore put on the full armor of God, so that when the day of evil comes, you may be able to stand your ground, and after you have done everything, to stand. Why is your character bringing this item to work?: Kira has grown tired of the same corporate standard and was expecting more than flashy stripes to adorn her plate carrier as a Head of Security. Spending hours in plates that chafe her if she isn't wearing a long shirt, or make her turn weird ways just to stop the hook-and-loop fasteners from biting into her is a great way to make her bare her teeth and get even more irritable than she tends to be. Sure, plate carriers are a necessity and don't have to be comfortable—but why should that stop her? How did your character obtain this item?: Kira was born and raised on a trade ship that frequented around Mictlan and occasionally greater space. Her parents in particular were ripe to pick for this job, as between mister and missus Vazquez there were family friends, siblings, and the occasional xeno compatriot who offered produce to sell or artisan goods. Working with the Wildlands Squadron also taught her a lot about how corporate and military issued gear is synonymous; that is to say cheap and right on the cusp of functional. She didn't have many unique places of work prior to the Horizon, but the ones she did she recommended homebrew suppliers from her world that could get you something better for even less. Kira's been waiting on this import for several months, having stopped by last-minute during her wedding trip with her wife and faxed Central Command several months before that about custom-made anything so long as it was recognizable and subdued. She asked for something simple, nondescript, and maybe just a bit flashy. Now that it's here, she wants to put it to the test and put an end to teeth-grinding annoyances when she isn't in active combat. What value does this item have to your character, and what story does it tell?: Kira is a fan of her heritage, and takes any excuse to talk about her friends and family back home, from her previous jobs, or when she was a little kid. Mictlan being an almost all-encompassing melting pot of culture and love leads her to have many connections and ways to solve problems. Having something made just for you with a nod to all of that behind it is a great way to show and not tell, as well references a practical but personal way of dealing with anything. Sprites: kira_carrier.dmi Additional Comments: I know the HOS carrier has the stripes on it as an accessory—I wasn't sure whether or not the carrier should be blank so I can put the stripes on them in-game, or if it should just have them in by default a la the black and gold Medinan Mercenary plate carrier Faye got awhile back. Either way, you get both.
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