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evandorf

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Everything posted by evandorf

  1. I wanted to clarify that what was said in my post was that we do not allow transphobic characters out of OOC consideration. Misgendering on accident is allowed. Misgendering with intent is not and the determination is made by the moderation team. In my post on the previous complaint, I mentioned that I had dropped the ball not in the determination of intent but in failing to educate the player more clearly on avoiding the questionable behavior.
  2. I've been on a nostalgia kick recently. Played through Mechwarrior 2 and 4. Played some Dark Forces and other dos games. Had an urge to go back to X-wing or Tie Fighter, but I know there are other flight sims that have come out since then that I've not really interacted with. Are there any that you're recommend or should I just stick with the nostalgia train?
  3. I took the initial ahelp from Vien earlier in the round. Nothing about a stereotype was brought up at the time but Ishwari was also a vampire and it seemed like he was putting on an affect as part of the role. I don’t think just using phrases like ‘good sir’ and ‘my friend’ are stereotypically derogatory but it’s very possible I’m just ignorant of it. The main angle of the first ahelp was Vien being misgendered. I spoke with Vien and I spoke with Ishwari. He had been told ICly to stop with the sir’s and after observing him for a time I attributed it again to the affect he was doing and ruled it as an IC issue. Since then I’ve spoken with others on the moderation team and, in hindsight, I think I dropped the ball and this should have been addressed OOCly at the time as we generally don’t allow transphobic characters out of OOC consideration. When speaking with Ishwari’s player, he did not indicate a desire to play a transphobic character but he had been told ICly that his language was unwelcome.
  4. Hey, thanks for applying. Your application is very knowledgeable and well thought out. I just wanted to pull a few threads. Eazhorla seems like a pragmatic sinta, though this could also just be jaded cynicism, and you've said that they have begrudgingly accepted the role Hephaestus has come to play in Unathi culture. How do they feel about other unathi groups that sit outside of tradition; dominathi, refugees in alien space, ect.? It seems like they've lost the fire that might cause them to seek violent change but do they still believe change is possible? Are they working towards betterment and hoping or is it more day by day survival? They still seem to value honor but have seen the honorless succeed time and again. Does the failure of these values to preserve the world as it should be or correct wrongs cause them to doubt their traditions?
  5. To be clear, it being an aesthetic choice is completely fine. It's a rare genetic thing and not tied to any one place but we don't track or police rarity.
  6. Hi, thanks for applying. Your backstory is very thorough and I like how you've included little touches such as the Hatchling's Annointment but I have a question regarding Tryazali's coloration. You mention in the beginning that it causes him to be seen as an outcast essentially his whole life, but beyond that I didn't see it mentioned again. I assume it has bearing on things like the matriarch's decision in which hatchling to keep, the orphanage's decision to ship them off to Hephaestus, ect., but that's just an assumption. Is the coloration a personal aesthetic choice or do you have plans to explore it further?
  7. Thanks for applying for one of the best races (ignore the nukes), and I just had a few clarifying questions. Based on the character's background, somewhat recent guwan status, and faith, it seems like he has conflicting trajectories in life. You mentioned that he spent time on ships and stations and give examples of freighters and Orion transports but does this mean they will be taking work in Ops/Orion fields? His clan was known for producing excellent warriors and I assume he is also decently trained, if a little rusty, but Guwan cannot be employed in security; is he going to abandon this part of himself out of necessity? His Sk'akh faith appears to be unshaken by his loss of status but, as the Sk'akh church is a fixture of the Hegemony, does his removal from the latter affect his belief? How does he now feel about the Hegemony in general? Does he feel he deserves the punishment he's been given? Is he motivated to regain person-hood and how much of his clan even remains after the bombing he avoided? He may not have answers to these questions and part of the fun of roleplaying the character will likely come from figuring it out ICly but I'd like to hear any of it you've fleshed out so far.
  8. Thrust Master > Propulsion Engineer
  9. I think it's entirely reasonable to expect security to release a body once the autopsy is done, or decided it's not needed. We fast track sentencing so why not fast track post-mortem so long as the investigators get all they can from it? I think it would also be neat to have a semi-permanent place for remains; something like a columbarium in the chapel. A place to keep remains (not bodies) until they can be sent home, if they are sent home. Though this may be more inline with the post scarcity of NBT2.
  10. I don't really see a problem with having two support characters. If people want to fill those roles then they add RP and don't really affect the rest of the ship. That being said, I could take or leave it. You could also make bodyguard an alternate job title.
  11. This makes it seem like less of an issue with bodyguards and more that armed consulars are unwanted.
  12. I agree. Having a dedicated bodyguard role also removes any confusion as to how consulars should react in security situations, which has gotten people in trouble in the past. The discussion gives me similar vibes to when the detective's weapon was removed.
  13. I personally like having a body guard. @FearTheBlackout has joined me for a few rounds now as a Unathi from a faction that otherwise would be very unusual to see aboard and it think it adds a lot to the round. What’s the problem people have with the PR? IIRC you can open either the aide or bodyguard slot depending on your preference and I think more options are always good.
  14. I'd be hesitant about giving out too much information that's not available ICly. There are a number of contextual clues as to how brain damaged you are and the more medical knowledge you have the more accurately you can use them to gauge your damage. Roughly it goes: Lesser messages about pain begins somewhere under 95% Your vision blurs. Your walking slows. You start falling over and dropping items. (this is likely because of blood oxy loss and not just brain damage but generally the two go hand in hand) The messages about pain become more severe at higher damage levels. Inability to use doors and buttons. Right before death you get the pop up saying you won't remember the preceding events followed by the big three: Where am I? What's going on? What happened? There are probably others that I'm forgetting but my question is what would knowing more precise numbers about your BA give you beyond the context clues that already exist? The only things I can think of border on meta/powergaming since if your character would know where the above symptoms fall into the spectrum of brain damage then they would likely be in medical with access to a scanner. Otherwise ICly your character is only guessing.
  15. This is a pie-in-the-sky scenario but it would be wild to have the ops elevator shaft be sealed against void and you could load it up and drop the bottom out to send emergency shipments down on what would essentially be a 4-tile drop pod. The airlocks would need a bolting system to keep people from venting the ship but it would be neat.
  16. This applies mostly to 3rd party ships but I can see a use case for the Horizon itself. It would make a good deal of sense for the eventual NBT2 ship as well. 3rd party ships often have a single crew member and if they are incapacitated while away with that ship's shuttle then other crew that wake up after have no way of retrieving the fallen or the shuttle. It also makes sense for other quick deploy scenarios. We'd have to alter their mechanics slightly. IIRC the current working drop pods only have a few set destinations on the Horizon zlevels, but once that is ironed out it should really only be a mapping issue.
  17. Make it so that if you’re above a certain brain damage you pass out for a decent amount of time. If below then you go into cardiac arrest. Maybe make the limit around 50%.
  18. I don’t disagree that certain things like stingers and teargas need to be tweaked but I’d tackle it at the item level and not the overall lethality of pain. If we adjust pain according to the more extreme cases then minor issues become negligible and ignored. As for admin intervention, I meant in regards to bugs but the occasional breaking of immersion is unavoidable.
  19. I’m not dismissing the intent of your suggestion, but even though it might seem minor in-game a foot fracture is not something a normal person would be able to walk on and ignore the pain. There should be more alternatives to mitigate pain in this situation, like additional ways to create makeshift splints or making it so crawling doesn’t use the foot, but I’d be hesitant on changing the pain balance. I would also not want to rob systems of their complexity; like any other mechanic, pain management and medical knowledge in survival situations is a learned skill. It makes sense that not everyone on the ship ICly and OOCly would be prepared for it and it gives greater weight to those who have medical training. If you’ve seen antags go down with painkillers in their system then that might very well be a bug, but there are a lot of variables at play. Worst case scenario, ahelp and staff can rejuv you if necessary. We are more than willing to help people who die to BS.
  20. Research needs whole-ass stasis containment.
  21. I have done nothing but read lore docs for three days.

    1. Hepatica

      Hepatica

      its not enough read more

  22. The number of times I've had to empty Shaw's locker of useless clothing because if it's too full my closet TP doesn't work.
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