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evandorf

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Everything posted by evandorf

  1. Unathi Scientists working hard to reverse damage done by the Contact War
  2. It should be based on gameplay considerations, IMO. Tanky mobs should dodge less and easy to kill mobs should dodge more. You don’t want to trivialize the more fragile hostile mobs and you don’t want to make the stronger ones OP.
  3. My two cents are that truthful communication is good for any relationship, including that between the community and the staff. Can we have more transparency and can understanding of staff procedure be improved? Sure, but if you have concerns or don’t understand how the process works you also need to ask and let us know where the breakdown is happening. That being said, dissatisfaction with a staff decision doesn’t necessarily mean a mistake was made on the staff member’s part and, contrary to popular opinion, all staff complaints are given due scrutiny. In the interest of being completely candid, I think you’re still coming from a very emotional place regarding your past complaints and while I see you and think your feelings are valid, sweeping changes like what you suggest should be unbiased.
  4. Well? Don't leave us hanging. How wide was the birth?
  5. Normal anomalies are technically typed as machinery and their effects come from machinery code so unfortunately in order to make the statuette into the same would effectively require remaking it from the ground up. I went back and looked at it again and it seems like it might all be self-contained in artifact_unknown.dm. So maybe not as much work. I think it would be worth it but it’s also the reason I made an alternative way of handling it first.
  6. I might also put some extra descriptive messages so that people are aware it's listening. I like the idea of having a part of the anomaly lab be the "no talking" area.
  7. I went ahead and did a small change that lets you smash the statuette if necessary. I'll keep plugging away at other options but I'm also learning as I go so it may take some time. https://github.com/Aurorastation/Aurora.3/pull/19462
  8. I'm working on a way to deal with it but something I discovered while testing was that it only seems to steal blood when it "hears" someone. I've sat next to it with on my test environment with no issues until I say something. Once it has blood then it starts to do its business and can also absorb blood from the surrounding area.
  9. I agree, Xenoarch needs a way to contain it. I think if they could make the anomaly containers compatible with it that would go a long way.
  10. I personally don’t think any of those are bad on a slow round. At the end of the day the crew determines what level of interaction to opt for with the exception of the xenoarcheologist bringing an obviously dangerous anomaly onto the ship. It is likely bugged but I have to argue against removing something based only on anecdotal statements when a bug report hasn’t been made for it. At time of writing a brief search in git hasn’t shown any reports submitted of it being overly present.
  11. I’m always of a mind to give players more options to deal with problems than removing the problems. I also think xenoarch still has some really old kinks that need to be worked out, such as not all anomalies being compatible with the containment crates. If the statuettes are spawning at a higher rate then they should then it needs to be noted in a bug fix but I also think they present additional opportunities for other departments to get involved in expeditions and have things to do.
  12. The one from last round was admin controlled, just to be fully transparent.
  13. Hey, thanks for applying. I’ll reach out to you soon to schedule an interview
  14. Until a nerf is implemented I’d still recommend the net-gun though. In hardsuits it can be used at any time so long as it’s selected beforehand in the modules. And it’s fired with middle mouse, no dropping anything, no getting out your weapons it’s just ready to fire. And I don’t think it has RNG to hit you just click the thing you want to net. The only caveat is that it may be a restricted module, I’ll have to check.
  15. My personal opinion, as someone who is a fan of fucking around and/or finding out, is not to nerf it but give you better tools to deal with it. I know that can be a big ask if something readily available doesn't fit the need but there might be ways. I'm not a machinist so I don't know if this is feasible, but the only net launchers I'm aware of are the hardsuit variety. How difficult would they be to manufacture during a normal shift? Do they fit standard-ish hardsuits?
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