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Doomberg

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Everything posted by Doomberg

  1. I have to agree with Frances on this one. It's one thing to take necessary precautions when dealing with new players, it's another to actively avoid them and prevent them from getting some real field experience. (Also, that officer was not new, it was Meowy. Heh.)
  2. Okay. Hi. I'm bad at threads, so I'll keep this short and to the point. What I've noticed recently is a tendency to completely disregard new faces and automatically avoid them/toss them into the "bald" pile, along with performing mass OOC lynchings of any who fuck up in any fashion, such as calling a restart vote. I won't be naming names, but what I will say is that this behavior is obviously detrimental to our long term player base. Any thoughts? How shall we go about remedying this?
  3. Okay, in short, I've been asked to gather up a list of what IPCs should/shouldn't be able to do. This isn't in the bug forum since, well, it's not about bugs exclusively. My list thus far: - IPCs can be taken over by cortical borers, apparently. - IPCs can make cult runes. - IPCs overheat from wearing certain non-EVA headwear, forcing them to go bare-headed. - IPCs currently get Tradeband instead of their own language, which should probably be sorted out /eventually/, when the dev team doesn't have more pressing things to deal with. So, if any IPC players could pitch in, I'd appreciate it. PS: Anything about IPCs being heads and I will personally stone you to death. Thanks.
  4. You stated pretty clearly that your character is supposed to be a constant "revolutionary", so to speak. We chose to intervene because this was a long-term problem, which would not be solved by simply brigging you again, as you proved by being a repeat offender. Thus, you were contacted in hopes that we may rectify this.
  5. Let's get one thing out of the way: At no point was a ban even considered. Our goal was to get you to understand why we don't want you doing this, not to remove you from the server. Another thing: "reportedly" is the key word in what I've said. Now, let's consider the fact that keeping someone in the brig actually requires manpower, whereas tossing someone in indefinite holding while you go deal with various murders is a tad simpler. The maximum sentence for a repeat offender is double the stated sentence for that specific offense, which is not particularly impressive in the case of vandalism. With this in mind, I kind of understand why they might have wanted to toss you in holding and be done with it for the round.
  6. My previous examples of situations security might be dealing with were mostly hyperbole, but yes, we were in the middle of dealing with murders at the time. What the "reporting" players initially ahelped was a request for permission to permabrig you so you'd stop giving them additional headaches at the time. We decided that instead of having them remove you from the round outright and let you rot in permanent holding, we'd have a chat, which is what brought us here. The problem isn't you causing trouble for security, it's you reportedly making a habit of this at the worst times possible, knowingly or unknowingly. Regarding the firing idea, I can't really say there is such a thing as a small time antag. Unless you're picked by server or staff, you're not an antag at all - you're an employee who's there for a paycheck. The way I see it, the whole "antag actions do not carry over to further rounds" clause is mainly there so people aren't discouraged from actually joining up as antags - we would pretty much have zero traitors if being caught caused your character to be permanently fired/killed/otherwise erased. However, people end up using this rule in order to play characters that regularly cause trouble and stretch people's suspension of disbelief by sticking around instead of being terminated following the incidents they cause.
  7. Alright. I'm not one for long-winded messages, so I'll just give you some bullet points, more or less. Let me start by saying that I believe - no offense meant - what you are doing with this character may not be particularly unique or entertaining to other players, despite what you may think. Perhaps it might entertain /you/, but most of our security players have experienced characters like yours a thousand times over and are simply sick and tired of dealing with the same sort of rebellious minor crime sprees that crop up during emergency situations. I can guarantee you that when a security team has a bomb threat, several situations to keep track of and an internal affairs agent shooting lasers out of their eyes, the last thing they want to hear about is you drawing all over the station's floors as a non-antag. At this point, you are not creating roleplay, you are generating real stress for real people. With that aside, let's discuss the IC aspect of this. What exactly are your character's IC reasons for behaving like this? Do they want to be fired? Does it go any further than "I hate the system"? Because the way I currently see it, you're creating what is more or less a gimmick character with the sole purpose of giving security work to do. This may be fine in reasonable amounts on an extended round when security has nothing to do but sit in the bar and complain, as you've said, but I personally witnessed this happening during a relatively stressful vampire round. Regardless, I appreciate the fact that you're remaining polite and actually going through proper channels to see this resolved.
  8. Yes.
  9. There are no stupid questions, but if it had to pick one, it would be "Can I have a rocket launcher?". Didn't he....actually get one? I spawned him a cookie.
  10. There are no stupid questions, but if it had to pick one, it would be "Can I have a rocket launcher?".
  11. Complaint resolved, the player in question will be talked with when next spotted on the server. Locking and archiving.
  12. Complaint archived due to age and inactivity. If any involved parties have any further input regarding this complaint, they are free to PM me in order to have this reopened.
  13. Archived and set to resolved as per originator's request.
  14. Archived and set to resolved as per originator's request.
  15. Will have a word with this player once I spot him, and at least inform him about this complaint so we may hear his side of the story.
  16. It's already been determined that no metagame was involved during the Telescience investigation. Keep in mind that this is a complaint regarding Sarah Scott/K0NFLIQT - I request that you take all grievances regarding other players/characters and other rounds (unless they involve the same player) to a different thread.
  17. Okay, here's the way I see it. Regarding pre-emptively locking down departments such as Telescience and Genetics as a Head of Security, I see that as an absolute no-no. You should only do this on, say, code red if you /know/ they're actively being abused. As for the entire permanent holding issue: I don't see your treatment as being in violation of SOP or Corporate Regulations. As unfortunate as it may be, the fact is that the active Head of Security has the right to extend your punishment up to permanent holding for grand theft and/or infiltration as per Corporate Regulations (please refer to http://wiki.baystation12.net/index.php/Corporate_Regulations this, medium level infractions). You are not entitled to any sort of reduction in sentence unless you actually come to the brig and confess to your crimes of your own volition. What I will say, however, is that this could have easily been handled in a more pleasant fashion for both parties: Namely, loyalty implantation to guarantee your cooperation, followed by your release. This would have benefited both you and security - security would have been told the whole story truthfully, and you would have been free to continue enjoying the round with the added restriction of not assisting antags. An unrelated side note: I'd appreciate it if you folks remained on topic. This is a complaint thread, you can chat via PMs/skype/other means. Thank you.
  18. Doomberg

    The List

    Avery Dawkins - Lazy occasional Captain/Head of Security/mostly Assistant. Hates men who aren't him, with a few mostly arbitrary exceptions. Grant Steele - ERT/IAA. Soulless corporate drone with a penchant for enhanced interrogation. Apex - Synthetic Detective/Forensic Technician/Security Officer. Supreme tyrannical robot overlord, on occasion.
  19. I bought The War Z, now known as Infestation: Survivor Stories. This was unwise.
  20. I regret everything.
  21. help
  22. Applying Role: Bouncer Name: Apex Date of birth: Undetermined Address: 32nd St., Apt. 54. ((I'm terrible at addresses. Forgive me.)) Gender: None. Species/ethnicity: Synthetic. Contact Details: Apex@CCMail.com Noteworthy health issues: Not applicable. Qualifications/training: Combat-oriented programming. Forensics specialization. Durable chassis. Inability to feel pain or become exhausted. Ability to survive in oxygen-deprived environments. Functional immortality. Job History: Several years as a Nanotrasen security synthetic. References: N/A
  23. Name: Avery Dawkins Age: 31 Hair Colour: Black/super-dark brown Eye Colour: Brown Hair Style: Something simple and short, preferably. Skin Tone: White Outgoing charmer sounds fine.
  24. Okay, just a little clarification: I was allowed to coordinate security in the HoS's absence and got permission to snatch his trenchcoat, but was given no sort of elevated access or title, because, well, IPC. As for you being arrested, I noticed you trying to open the doors for the prisoners and Jamec reported that you were the one who let them out in the first place, and that kind of led to it.
  25. Alt + left click on large stacks of items/objects hidden under other objects is great. Use it.
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