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Make renegades not spawn with a revolver IN HAND


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Posted

Speaking of which, why not make them spawn with 1 TC and an uplink with only "renegade items" (like small weapons) ? Makes more sense, and this way, you'd be able to choose what's gonna be their poison.

Posted

OP's suggestion is an obvious fix, +1 to it.

5 hours ago, Gromnax said:

Speaking of which, why not make them spawn with 1 TC and an uplink with only "renegade items" (like small weapons) ? Makes more sense, and this way, you'd be able to choose what's gonna be their poison.

I'm not against choice but my worry is everyone will pick the 'best one', instead of one personally thematic to their character/role/faction/whatever.

Posted
6 hours ago, Carver said:

OP's suggestion is an obvious fix, +1 to it.

I'm not against choice but my worry is everyone will pick the 'best one', instead of one personally thematic to their character/role/faction/whatever.

Do the items that spawn even account for that? 

Posted
14 minutes ago, Aboshedab said:

Do the items that spawn even account for that? 

From what I recall, at least in other codebases, they are (or were) entirely random. Renegades could get a fucking double barrel with beanbags if they were real unlucky, or an x-ray laser.

Posted

Renegade spawning currently just picks from a list of random guns that can be put in a backpack.

The guns spawning in hand is a bug, which I will fix today.

Posted
8 hours ago, Carver said:

OP's suggestion is an obvious fix, +1 to it.

I'm not against choice but my worry is everyone will pick the 'best one', instead of one personally thematic to their character/role/faction/whatever.

What about a gun that would change according to the renegade's job?

A scientist could get a ray gun. A doctor, a syringe gun. A supply would get a crossbow. And so on.

Posted
12 hours ago, Gromnax said:

What about a gun that would change according to the renegade's job?

A scientist could get a ray gun. A doctor, a syringe gun. A supply would get a crossbow. And so on.

I'd prefer thematic to character preference rather than job-related. The current RNG system is 'ok' unless you get fucked over with a beanbag or rubbers weapon.

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