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Replace the bar with a cafeteria


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Posted

This is a heavy roleplay server, not a officesim server. Bars are the bread and butter of roleplaying, love it or hate it. We need a communal space for bored people to congregate, and the bar is that space.


If you took out alcohol and the bar, Engineers would just build a bar in the construction area every single shift until the bar came back. In fact, you can call that a threat.

Posted
The Chef makes better food than the reheated rehydrated crap that comes in these dispensers.

So you want to add low quality food, and give the chef even less reason to exist? That's what the vending machines are for.

 

Because as it stands, IMO, alcohol is a tool that dates from the days of pre-Aurora code where acting drunk is funny, and should be removed

 

Alcohol has serious RP purposes. Its a place for the cadet to go who just killed a man for the first time, ot the surgeon who's distraught about losing a patient


Drinking at work, and being drunk at work, are very different things, that's a matter of personal responsibility

 

It should also be made more of a social place

You won't accomplish that by removing social lubricant



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without mentioning that it diversifies the amount of food available by default to people (instead of just eating loaves of bread and raisins - these cafeteria foods would have higher nutrition)

This is what the chef is for, and the kitchen.

 

AND would allow the interesting mechanic of poisoning the whole food chain or allow emagging the machine for interesting results.

The chef has all kinds of ways to creatively poison people, and can emag the gibber to make it accept humans.

 

And THEN it also allows whoever chooses that role (which I can see being people who want to work in food-related stuff without being the chef) to make up menus based on what's available, and for people to bitch about "shitty cafeteria food".

 

Why would anyone want to work in a food related role, yet not work in the kitchen? Cook is available as an alt title if you don't want to be chef for some reason, we could add more alt titles

And as for a limited selection, the chef can already RP that. They can also make up menus suited to various races, skrell will be able to eat fish next patch, unathi will only gain nutrition from meat, and will be able to digest carpotoxin safely

Posted
As I said, you don't have to kill the bar if you want to get rid of 'drunks at the workplace', just make all the bar-vended beverages non-alcoholic reproductions of the real deal ("synthahol") whilst keeping the real deal accessible in cargo, chemistry, and the lockers of each Head of Staff; because every Captain deserves a bottle of wine for celebrations whilst every CE deserves a bottle of scotch for the same.

 

Why would anyone drink alcohol which doesn't have mental effects?


How often do you see people ordering soft drinks currently? It's a rare thing. People only drink if they're drinking alcohol. We have a wide swathe of nonalcoholic beverages that are almost never touched

Posted
As I said, you don't have to kill the bar if you want to get rid of 'drunks at the workplace', just make all the bar-vended beverages non-alcoholic reproductions of the real deal ("synthahol") whilst keeping the real deal accessible in cargo, chemistry, and the lockers of each Head of Staff; because every Captain deserves a bottle of wine for celebrations whilst every CE deserves a bottle of scotch for the same.

 

Why would anyone drink alcohol which doesn't have mental effects?


How often do you see people ordering soft drinks currently? It's a rare thing. People only drink if they're drinking alcohol. We have a wide swathe of nonalcoholic beverages that are almost never touched

Same reason my uncle likes to eat fancy food despite not having a sense of taste or smell. It reminds them of the real thing. I also didn't say we'd be getting rid of it entirely, one can still order it/make it from botany,chemistry/drink with a head if the faux-booze isn't satiating them. I'm merely suggesting an in-between to please both parties. Keep the bar, get rid of the non-existent 'drunk problem'/'realism problem' people seem to complain about.

Posted

To: Engineering Department

Re: Your Still


Yes, I know about your still. No, I’m not going to shut you down, because if you don’t have the still I know about, you’ll just set up one l don’t know about. Or start sipping the reactor coolant.


But here are a few points you might not think of. The Captain will have plenty more, I’m sure.


First, I have tested your first batch, and it seems at least one of you knows ‘shine from bactry juice, ‘cause there’s not enough methanol in it to blind you. If you’ve any damn sense at all, you’ll bring me a tester from every batch.


Second, I’m not vouching for anything else that might be in there.


Third, anyone who can’t drink rationally and hold it should come by sickbay at 1600 to hear in great and graphic detail just how fun it is to choke to death on your own aspirated free-falling fluids. There will be pictures. And should you end up in my care from anything hooch-related, you’ll get the long version, so save yourself some pain.


Fourth, my surgical oxygen does not exist to help you sober up. Anyone I catch using it for that purpose will wish they were just thrown out the airlock, especially if you find yourself needing anesthesia in the remains of your tour.


Fifth, we don’t stock enough analgesics aboard to go handing then out as hangover cures. If you can’t live with it, stick your head outside and breathe deep.


Sixth, no vomiting inside the airlock. Chief Roadman controls the air you breathe. That should be all the incentive you need to not get your crap in his filters.


Seventh, no vomiting outside the airlock, either. I’m running low on death certificates.


CMO Reed

Guest Marlon Phoenix
Posted

It's already a cafeteria. It's already an eatery. It's already a deli. If you mushed the chapel and library together and smashed down maintenence to connect the holodeck then all civilian would be like one big city plaza. The whole thing would make a lot more sense if we push through that change where we're stuck on this floating trainwreck for days rather than a couple of hours.


You cannot deny that the bar is a major congregation of crew. It is not the fault of the entire department that some people use it to get utterly shitfaced. They are easily dealt with if you have a HoP. You can deal with these problem characters by kicking them out of the department or brigging them for hooliganism or neglect of duty. We already have regulations and settings in place to punish excessive drinking.


And besides when a good HoP actually charges for drinks and penny pinches civilian it's the bar that becomes the money maker.


So I have actual BUSINESS EXPERIENCE to tell you that the bar is a sound financial investment for the station's civilian account.

Posted

Cafe would seem a lot more logical on a research station than a bar and all the RP that can be done in the bar can be done in the cafe, so nothing much would change from the roleplay-side . I also think it would add to the efficiency of the station. Though indeed, maybe it would be also a good idea to keep some of the alcoholic drinks but add protocols and employee rules about drinking alcohol and/or make alcoholic drinks automatically highly credit charge-able.


Overall, +1

Posted

I also support the idea to replace the bar with cafeteria.


There is nothing you can do in a bar that you cant do in a cafetaria (except getting drunk).

I also love the idea of a launch break some time mid-shift, but then we would have to speed up the hunger system. (But that wouldn´t be a huge problem)


@Nikov, you have mentioned multiple times that you do not support this idea.

There is no need to make snappy comments.

Posted

There is nothing you can do in a bar that you cant do in a cafetaria (except getting drunk).)

 

There's nothing you can do in a cafeteria that we can't already do, this suggestion is just taking content away


Look at this massive list of drinks:

https://aurorastation.org/wiki/index.php?title=Guide_to_Food_and_Drinks#Alcoholic_Drinks

I've meticulously audited and documented every one of them, some have interesting effects, many of them require inter-departmental cooperation to make.

Tons of sprites, tons of drinks, its an interesting system of recipes and also provides some fun use for rare materials. I've had a lot of RP talking to people to get materials for drinkmaking, or getting the bartender to make up something special.


This is a lot of content, that people worked hard to make, and is used constantly every day, in every round.

I don't understand how anyone can even contemplate removing this.

Posted
I also support the idea to replace the bar with cafeteria.

 

Also i remember you sanctioning construction of a bar in engineering, i joined at the end of the shift and we hung out there with a couple more crewmembers, making drinks and chatting. you didn't enjoy that?

Posted
I also support the idea to replace the bar with cafeteria.

 

Also i remember you sanctioning construction of a bar in engineering, i joined at the end of the shift and we hung out there with a couple more crewmembers, making drinks and chatting. you didn't enjoy that?

 

Uuh, there's a bar already and then someone wants to build another bar? Seems kinda.. seems we need an alcoholics therapist job on station.

Posted

Well, this suggestion is not preventing people from building a ghetto-bar.

It might even force them to make sure that IA doesnt notice that they built a bar and spend their paid work time there.


I also see and appreciate the work people put into making the drink recipes and documenting them.

Removing the bar wouldn´t remove them from code.

People can still make them, it just requires a bit of effort on their side.

Posted

Lets take roleplaying venues away from people and then fire them if they roleplay bringing them back.


-1x10^9

Posted
Lets take roleplaying venues away from people and then fire them if they roleplay bringing them back.


-1x10^9

 

Roleplay happens in a cafe too, not just a bar...

Posted

Did you see that one movie where the guy and the girl meet in an office cafeteria and exchange innuendo talking about a yogurt cup?


Oh wait that's stupid.

Posted

You can RP in a cafe, it's not limited to a bar. If you need a specific location to RP in, then you might want to branch out more.

Posted

The bar still serves purpose as a casual meeting point for staff to go to eat, drink and chat when there's a lull in the action. Obviously some people use it a little too much, but that can be dealt with ICly be security and IA. The people who spend all their time slacking at the bar will just spend all their time slacking somewhere else. By the same token, a lot of players who both enjoyed getting a drink with their co-workers or playing the bartender role will be cheesed by this.


The bar provides a relatively safe, central, location for crew to gather and socialise. It provides food, drink and social lubricant. People living for an extended period out here will likely want to get their drink on. It also serves as a way for NT to make back some of the employee's wages, kind of like the company store in old mining towns. Removing t will just cause people to smuggle booze in anyway, so it helps control that.

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