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Carver

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Everything posted by Carver

  1. Oh, I'm aware of how it works and worked. I'm merely stating a long-term result of the first iteration so newer people can make their own judgement on the feature and it's glaring faults.
  2. The first iteration of this feature instilled a permanent habit of me always voting extended.
  3. Could just turn the weirdly secluded reference section into a display area.
  4. I see no reason to keep this button, so why not.
  5. Or in other terms, remove it's status as a combat module. Mining asking for security/combat hardsuits just to get night vision is incredibly silly. If it's supposed to be so it's rarer, up the research level requirements and make it require a semi-exotic material.
  6. My sentiment from the prior app stands. I'd be curious to see how Fluffy approaches the position of Command, and I've had fairly positive experiences with Raccuso as of late - a rather social and competent (if occasionally incomprehensible) Officer. +1
  7. I got dibs on one of the ten slots.
  8. Carver

    The Salad Bar

    Can we potentially upgrade this to a full buffet that the chef can contribute some options to? Some taco-seasoned ground beef, some fried chicken, etc.
  9. Thank you; I do appreciate the added door, but I do not consider it a solution to this suggestion to remove the gibbing/mob deletion.
  10. More than several times people have glitched into the shaft having a horrid time as a result, and using it as a murder tool is as tasteless and disgusting as using the crematorium or gibber. Instant kills should be relegated to the realm of high-end bombs and ship-v-ship weapons (notably the Leviathan), and should never be something you accidentally die from.
  11. By the same logic, a gunshot to the head would always instantly kill you - or a crowbar swing to the noggin would knock you out and cause severe brain damage in one swing. But ultra-realism isn't something we stick to for good reason.
  12. Instead of solely limiting the access I'd also make it a one-way exit akin to medical's doors.
  13. In short; Remove the gibbing/mob deletion, replace with massive damage/non-head limb loss akin to teleporting into a wall or similar. It adds nothing to the game and is disturbingly more common (usually due to bugs or incompetence) than people using the gibber/crematorium (however much I equally despise those).
  14. Such is why I suggested it to be relegated to Code Red, treated as something solely for emergencies, though I don't know if it would be possible to unlock a radio channel based on alerts. Personally I'd rather they not get access to any departmental radio, so I brought up an alternative. As for announcements, I like them having them since I can ask them as Command to go and make announcements in my stead (I refuse to carry a laptop). Though I rather dislike when they make announcements on their own without being requested to.
  15. A very clean alternative in that PR, I like it!
  16. I'd rather merely suggest a [Gunnery] channel for HTs, BCs and Command that activates during Code Red or some such; rather than giving them headset access to a department they interact with about 3% of the time given how rare ship combat is.
  17. This may look a little messier on the manifest when you're glancing out how many Physicians or Security Officers there are and you get something like: Dinkle, Idris Security Officer Poopy, PMCG Security Officer Feefoo, Zavod Security Officer Sure, it looks better on the ID itself, but the manifest is where this tends to matter most. Plus, some of the shortened corps like Zavod, Hepht and Zeng look frankly terrible when they're placed directly in front of a title. It only really works for the other half of corps who either have a full name, or use acronyms - overall it would need to be changed to use the acronym of every corp if it wanted to look uniform and neat, resulting in: Hepht = HI Idris = II (this is the only one that has potential to suffer aesthetically from being an acronym, but most fonts you can use rectify that) Orion = OE Zeng = ZHP Zavod = ZI and as an adjustment for uniformity, NT = NTC With everything being shortened and made into uniform acronyms, sure, I can see it working. In fact I would give it bonus points for making ZI synthetic names look even dumber, potentially freeing IPCs from that aesthetically ugly naming scheme.
  18. I'll +1 this if you drop the chem mix instead of dancing around the subject.
  19. I would agree, more of the low-tier softsuits would be a sensible compromise. In such a case I'd then recommend the machinist. The shittiest hardsuits aren't too bad to make, and very rarely is the workshop disabled entirely. I'd be very disappointed to see departments stocked for the worst of emergencies, as then there really isn't even much point to giving them a budget. It's on the department's head to be able to foresee a situation worsening or react in appropriate time to an emergency and make these orders to Operations - and if Operations itself is disabled, then that's generally a tactical move on part of the antagonist(s) that Engineering and/or Security can work together to resolve.
  20. Oh good it was fixed by that PR, wonderful, I hadn't assumed so because the PR hadn't mentioned that interaction. Alright this thread can be closed.
  21. I haven't tested to see if this fixed it exactly, I mostly was reminded to make this thread when I noticed a character that emotes whispers constantly was on again (and the first thing seeing them recalls in my mind is trying to use a recorder once and getting fuck-all whenever they did their emote-talk). I'll give it a test and try again hopefully later today, because if it's fixed that's wonderful.
  22. You can buy more from Operations or order more from the Machinist? This is what the departmental budget is for, and in the rare situation that you need so many of these - you should have to cooperate with another department for them. I'd be so disappointed to see Operations ignored in favour of mapping in more overstock.
  23. I'm vaguely reminded of the HONK exosuit. It's interesting but I hope the battery would be fairly short-lived.
  24. Per the title. It's extremely cumbersome trying to use a universal recorder and someone is talking via audible emotes, meaning their audio ends up unintelligible in any recorder transcript. I propose simply making it so they're fully recorded, letting the playback and printed transcripts provide the full text of any audible emotes.
  25. For the two latter, proto-humans usually work well. For medical, well- protohumans are still very good practice, and I don't think investigations would get much out of a 5 minute autopsy from a pre-generated corpse. I can't really see dead crew being kept for weeks either unless there's something very wrong with them or their post-mortem situation. Operations would be well and capable of having bodies sent off to appropriate places for funerary needs, and the Chapel itself is also capable of performing funerals as need be.
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