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MattAtlas

Head Admins / Devs
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Everything posted by MattAtlas

  1. Skrell need to stop being ultra giga powerful because it's simply not interesting when they show up, fuck shit up and leave every time. I also dislike that they took out one of the most interesting warlords in the area with the shortest fight I've ever seen. In fact, it wasn't even a fight, really, and that's the worst part. Beauchamp should still have been able to put up a fight, and if the ultra supercarrier made that impossible, in my opinion it just shouldn't exist.
  2. This is denied. We simply cannot trust you to play and abide by the rules.
  3. Added tools. Water source already present, sink on the right. Request console and intercom are already at the top. I don't know how to fit more tbh. Added to d2 maint. Done. There is one at the top of the bridge proper and one more in the break room. Do we need more? Added a shredder in the little office next to the ORs.
  4. This ckey is not actually banned. Is this a ckey you created to ban evade? Can you list all your ckeys?
  5. With the feedback given in mind, I will be accepting this application, but I have some things to talk to you about on Discord regarding your head of security play and your characters at large.
  6. I will handle this along with @Mneme. Expect a conclusion within the next few days.
  7. Alright. Closing this, then.
  8. Is this part of the complaint resolved, then?
  9. This will be handled by @Faye <3 and myself.
  10. Humans have 560u total of blood in them. A blood bag can hold over half a human's blood, so...
  11. Were you trying to remove a full bag's worth of blood from people?
  12. Accepted, although keep in mind the feedback given here. I think you need some work on keeping communications up to date - specifically in situations where you might not want to due to outside factors - but otherwise, I think you will make a good head of security in time.
  13. Alright then. Accepted.
  14. Sure. Accepted.
  15. On trial from 16FEB2022 to 22FEB2022.
  16. The mask is a no. The rest is fine. Accepted with those conditions.
  17. How would you do this? To put it cynically, the Zeng-Hu frame shell playerbase essentially jumped off a skyscraper and imploded the moment I nerfed them and prevented them from being security. I believe part of this is due to how dull the less-used subspecies are, and how there's not much you can do with them besides play on the obvious tropes (e.g the boring "This unit is a robot that speaks slowly and does robot things." for G1s and G2s).
  18. I guess we could just show the other jobs as crossed out instead of hiding them? But that'd crowd the job menu pretty hard, I think. Maybe add a disclaimer at the bottom that this list doesn't contain every job.
  19. I would rather remove bughunt from secret than enable secret borer. I don't think borer has enough content to stand on its own honestly. And I've already seen a lot of negative complaints about how the gamemode makes people uncomfortable/not want to play, so I'd rather rip the bandaid off, personally.
  20. Nevermind, what I posted here makes no sense, but porting that job menu would be a lot of work, if anyone would want to do it.
  21. Then I'd just remove techno mixed modes.
  22. Maybe cap the spawn pop at like 15? One technomancer isn't enough for a highpop round anyway.
  23. This application is denied. You may contact me on Discord (mattatlas#0230) for more information.
  24. Decided against it because we're on code blue very often.
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