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NerdyVampire

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Everything posted by NerdyVampire

  1. I prefer Gecko's generic to the lore specific, mostly because it can be tailored to the lore IC if any member of the cult has the proper knowledge for such. I feel like any of these would be an awesome addition.
  2. Bumping as I still agree with the idea.
  3. Pushing this topic up in the hopes that the dynamic gamemode will be revisited.
  4. Speaking as a primarily AI player, I can appreciate all these changes. I am however more in favor of adding a camera to the representative than removing one from the consulars. Both because I recognize and appreciate the opportunity to observe when something sketchy (but not criminal) is going on, even if I have no intention of reporting it, and also because I consider them VIP enough that it makes more logical sense for me to have cameras and simply having the players find a remote location on station for their sketchy stuff when it needs doing (which also encourages involving other/civilian crew). A solution I think would make sense for both offices, would be a button that simply cut power to the cameras, a 'confidentiality button' if you will. Is it suspicious? Yeah, but their positions warrants that they can ensure privacy when they require it.
  5. I am all for. If it could be implemented as the default and let us choose a 'Bright mode' on the APC/request it from the AI. That would be a wonderful versatility.
  6. Bumping this up because I still think it has merit in NBT and current build, and it lacks feedback.
  7. More random mini events are good in my book.
  8. It would be nice if there were two options for this, a medium and high priority. Like, one that might be flagged as 'there is stuff to do for this role, we would benefit from it.' and 'there is very important stuff for this role to do, and we would like central to send one if possible.' Only the high priority should push dsay I think.
  9. All for it, sounds very interesting.
  10. Played a vamp round with you, me as BUDDY. It was a very difficult round to be the sole command member, you did very well. There were few things you could have done differently to turn the tide, but it would have been a difficult no matter what you did. As a command member you made sure central command was informed, the only thing you might have focused more on as CMO/aC was securing the crew in one place, maybe even instituting martial law. But that is out of scope for what a CMO is expected and what a new command member would think to do anyway. And not something BUDDY would recommend anyway. You did very well.
  11. Just had a situation where I wanted to conceal my identity with a mask, but couldn't fit the usual voice changer in under it, and that's a recurring issue with all the cosmetics we have for that particular item slot. I'd suggest an implant to the throat, that costs +2 TC over the regular voice changer, but allows you the same feature. Maybe restrict it to one voice you have to set before you implant it.
  12. Captain in a stressed situation: "Where is my hand? Get over here hand! I want you at my right side when I need you, handling my controls! You're my right-hand man hand!" Just a joke, I think it could work.
  13. I echo Triogenix' sentiments. However NBT will be received (it's gonna be great I'm sure!), I am very grateful that we have dedicated people willing to put their free time into the complicated matter of remaking so much of the game!
  14. I disagree with axing an idea before we've even tried it out. Let's at least give people the option to try out the dynamic, it's easy to remove later anyway.
  15. Fair enough, let us pretend this was merely a joke then
  16. For the love of dung, bear with me. Imagine if the uncrated animals we got; cows, goats, chicken, adhomian monstrosities.. excreted once in a while. A small recoloured grey goo item. You step in it and you leave brown footprints. You touch it your gloves turn brown, if you throw it people get mad. Sounds icky right? Well it should, but I kinda think it would make sense and add a humorous way for gardeners and assistants to low-level antag when leaving them our of their proper pens. It disappears if on grass, it can be scooped up with a shovel, it can be added to the biogenerator, it would be neglect of duty to keep animals in the halls and not.. pick up. Now is this reasonable for an HRP server? I actually think it is.. it would encourage proper husbandry when dealing with animals, it would make animals more fun in general and less passive nonsensically sized creatures. And how wouldn't you like to have a pissed of hydroponicist throw a piece of dung at you with their brown gloves? Cmmand pets can be excluded, or better yet we add a sandbox in their room which can absorb it. What do you all think? Also, if no one likes it we can pretend it was a joke xD (though I actually want it)
  17. Again, regulations are not law, even if it is only in this very specific instance of the 6 bullet points of law that actually exist. NanoTransen does not have the privilege for all their captains to break law as they see fit, in an emergency, if this is unclear to a head of security and a captain both, then this needs to be clarified. But judging by the captains attempts to hide it? I think they knew.
  18. More stuff for traitor borgs is good in my book +1
  19. Well I can follow your reasoning, and I expected I would which is why I only named your character as a partial part of this complaint... But executions are still illegal, because they are covered by law, not regulations. Same page -- "Aiding and abetting a criminal makes you an accomplice; you can be charged with the same crime as the person you aided and abetted." We can find the Biesel law on (https://wiki.aurorastation.org/index.php?title=Guide_to_Law#Republic_of_Biesel) and we find the phrase "Capital punishment is not legal." and "Cyborgification is not considered capital punishment.", which is why one is illegal and the other is not. The captain cannot get away with committing crimes. The rest of the quotes only relates to the captain breaking corporate regulations, which again this isn't. It's law. Command members are not allowed to follow illegal orders. No one are allowed to do something illegal, no matter how big the hat is on the person who tell you to. So what you can do if the captain is trying to order you to break the law (not regulations) is start a command vote to remove them from their position, and you are expected to refuse orders you know are illegal. Jenkins was restrained when you found him, by every measure of they term he was incapacitated and yes he was your prisoner, and unless you shot him dead in combat I would classify what you did as an execution. I agree that the captain can order Jenkins killed in combat while Jenkins was an active threat, and that the order should only be carried out while he was an active threat. In my opinion I feel that you as a commander should be well within your right to determine that the situation is different when Jenkins is restrained on the floor, and that what the captain is now asking you to do, is perform an execution which is, again illegal. So doing that in front of four witnesses is effectually the same as putting yourself in jail -- unless you and the captain take steps afterwards to damage-control those witnesses and somehow avoid the questions CCIA will ask once those witnesses tell their story. If I am wrong in all this, I would very much like to know it. Is there a way a captain can make a subordinate break Biesel law?
  20. BYOND Key: NerdyVampire Game ID: cfl-dKau Player Byond Key/Character name: (primarily) Captain Calvin Sippl & (partially) Head of Security Shirin Abbasi Staff involved: --none-- Reason for complaint: TL:DR: I am complaining about the way the captain and commander had a dying antag(me) executed in front of witnesses, then acted like it wasn't a problem at all. Partially also that the commander chose to obey the order to execute, given their position. I am not mad that I died/got shot, I am disappointed in how it was framed. I consider it a good round that just ended on a bad note from my PoV. The story: In the round Victor Jenkins had done a lot of talking, making threats but actually done very little violently until he encountered the Head of Personnel midround, having let himself known, taunted the commander and deprived two crewmen of their IDs at gunpoint, lastly stolen the captains voidsuit. In the office he had a long conversation before shooting the HoP twice with a freeze gun trying to turn her into an ice cube. The captain arrived and Jenkins released the HoP to let her get medical treatment, and instead interacted with the captain. Eventually Jenkins shot the captain and succeeded in turning him into an ice cube. Jenkins attempted to drag the captain away through maintenance, but met with the commander who immediately shot him with a slug with a shotgun. This was not unwarranted, their interaction on command channel had made it clear that if they were to meet, Victor would attack her. Victor escaped though and teleported to telecomms, where he realized his time was coming to an end. He found three crewmembers attempting to break into telecomms and tried to state on commons that the commanders actions would have consequences (he was dying and knew it), so he went in and harmed them, before running away, trying to treat himself and collapsing. A short while after collapsing, the crewmembers and medical staff arrived around him, and last came the commander with an investigator. She took a look at Jenkins, restrained as he was with cables, walked over to him as he tried to mutter words, and shot his head with the shotgun. Here is my problem. By shooting me, defenseless, dying, helpless, she deprived me on any roleplay I could have with medical, security or command staff, which I had sort of looked forward to. I knew I might die from my injuries, but shot by the commander in a room full of witnesses? That was both surprising and disappointing roleplay to me, (but apparently that's the norm now). The captain had officially given the order to "End the terrorist" -- an illegal order if that means killing them defenselessly, an order the commander is supposed to refuse and command staff protest, but no, rather shoot them in front of three-four crewmembers for the dramatic effect. Afterwards I went out in ghost form to observe the afterplay from the PoV of the captain. They confirmed in their talks with both command and medical staff that they had indeed given the order, that they were racist against solarians and that they really wanted everyone to tell the same story about what happened. I get it, scummy captain, his station his rules, all that. It's just.. not believable to me that a captain acts like this in front of his command staff, in front of regular crew and expects to get away with it. It is not believable to me that a Head of Security does this in front of witnesses, and that the two of them discuss it in public afterwards as if it is entirely normal. I would really like in the future if they could at least try to be actually secretive about it prior, like pull the commander aside to whisper it, or threaten them into it. Atleast pull the antag away from witnesses and do it. It's not normal, it's not something NT would just forgive, in fact its something that would cost both of them their positions, especially given how many witnesses there were. You shouldn't expect command staff to just accept lawlessness like that from the captain and commander either, and expect crew to just go with the story. Imo. that paints a meta-perspective that is both unrealistic and unwanted on this server, as if NT does not have any standards for their command staff, or care about what actions they take. Ideally, I'd like not to be deprived of my post-antag roleplay for.. what? Jenkins didn't kill anyone, he didn't destroy the station, he let the HoP go and only turned the captain into an icecube. Alright. here's some pictures: In order: 1. The captain gives the order to end the terrorist, the commander afterwards states that Jenkins is dying 2. The commander know Jenkins is dying, publically says she's going to finish the job 3. Commander comes and finishes the job in front of 4 witnesses, ignoring that they are witnesses to what is clearly illegal 4. The captain tries to correlate a false story in front of a medical staff 5. The captain admits to being a racist in front of medical staff and the commander. Last thing for that meeting "I wanted us to have the same story" - again in front of a civilian. What about all the other witnesses.. let's just ignore them no problem, none of them are gonna file an IR, so why act like that's a problem. Anyway, closing thoughts I am not upset with the players at all, I am not sure if they are experienced command players or only recently started with these characters. I don't hold a grudge either, I just don't think these choices should be ignored or overlooked. Otherwise it'll happen from round to round, and it'll really turn into a norm to execute antags at the first possibility. Did you attempt to adminhelp the issue at the time: No, I spent a long time in the round observing their explanations, behavior and deciding if this was worthy of a complaint at all. Approximate Date/Time: 06/12/2021 03:00 GMT+1
  21. +1 as well. I can only see this as adding positively to the round.
  22. Yes I did, I found it exciting and hoped you did as well. I am sad to see that Montyfatcat did not enjoy the end of it, I am sure you hoped for more of an opportunity to interact and talk with BUDDY than I had time to do with everything happening.
  23. Since I was tagged I'll give my opinion: I think both Isak Vidas and Mia played their positions well and argued each their case properly. I can understand the interim directors frustration, she was promoted with the understanding that she was the expert and from the get-go she attempted a diplomatic approach to coax BUDDY out of the core/her into it. A strategy that was ineffectual, as BUDDY had spied on the meeting in the captains office, HoS' office and roboticst lab through the intercom and knew an assault was already underway, making him exceptional paranoid. Aside from that, no AI would be stupid enough to give up their body like that unless they played themselves off as fragile and unwilling I think, but it was worth the attempt and if she could get inside, she could fix him, so all good on that page. I think the big issue here was that Isak realized that the directors strategy wasn't working, but the director had not abandoned it and there was no proper communication between the two before the assault started. Once it did start Mia's future attempts were meaningless and confusing to BUDDY. I think there was a point where Mia should have admitted that the diplomatic approach was going nowhere, but she was in the dark about the assault happening for a long time, or Isak should have told her to call it off directly with something like "It was a good try director, but this is out of my hands. I have to take action", something that is a little kind to the interim who has no formal command training and shouldn't be expected to handle a stressful situation. Instead she was yelled at and eventually threw her ID in frustration. The captain on the other hand is reasonably excused as well, he is very much expected to bring down malfunctioning AI's by any means necessary and the more the assault pressed, the more BUDDY saw fit to threaten the station as a whole to make him back off. The director and captain were undermining each other in the negotiations, with the former thinking she was made interim to lead them, and the latter being the only authority on station actually able to negotiate. I think all this is merely an issue of bad communication between command members and conflicting character personalities. A hard-ass who is doing his duty and growing impatient with resolving the problem, and a roboticist who wasn't trained for the stress and saw her best strategy dismissed without consulting. But I do not think either of you were out of character, or played your characters in a way that was unbelievable or unreasonable. That said, I do think the captain could have shown a little more panic being trapped in the engine monitoring room with a delaminating crystal in front of him and fire on all sides xD
  24. Would really love more variety and danger in the spawned mobs. I love seeing hivebots. I love seeing gremorians grow up. I have grown tired of the announcements, especially I have grown to hate the false announcements altogether. It's like the game is presenting a gift to us saying "Look, something interesting for you to- Oh wait never mind! Just joking!" is it just me, does anyone enjoy that little trick it plays on us every round?
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