
Jamini
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Everything posted by Jamini
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As opposed to tamed slimes, slime-people, and the other wacky things that come out of xenobiology? Ahem, anyway. First, the original-styled borers (the potential hostile, dangerous, station-spanning ones) would still exist and be spawnable by administration or by event (should that event be brought back). "Feared mind-controlling slugs" would still be very much a thing. This would more be Nanotrasen trying to use something horrific to their benefit. (Not unlike hard-style cyborgs, genetic manipulation, literal weapons testing with plasma, etc). Second, joining as a NT-specific borer would be entirely optional. Just as spawning as a pAI, drone, manifest, golem, visible ghost, nymph (before nymphs were whitelisted) or mouse is optional. If you don't want to play as one, you are not forced to do so. Third, yes it probably would sound a bit maniacal. A goodly number of other things we do today might sound as such if put in a certain light. Examples: 1. "I was part of a clinical trial for a drug." - "I ate something that I have literally no idea what is in it for money." 2. "I got a cochlear implant for my child." - "I let someone cut my ear open and place a microchip and electrode next to a major nerve." 3. "I went EVA" - "I jumped out vaccum." 4. "I tested a gun" - "I fired something that has a risk of exploding." Nobody is forced to participate in borer testing. In fact, quite the opposite. You'd probably need a personal release just like any other official testing in science. Ultimately, however, borers when used in a collaborative setting can and do provide a good amount of RP between the host, borer, and other people involved. I can outright say this from experience that a good borer and host can provide fantastic RP, and would give Xenobiology more interaction that they sorely need.
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Flavor Text and you. How to stop having sexy-buttcheeks
Jamini replied to Dea Tacita's topic in Guides & Tutorials
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That idea has potential for a second wave of implementation. A great deal of potential.
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Not much to say. He's Omnir's Ji. His "Big" Ji. Considering we've done the shtick elsewhere I obviously wouldn't oppose this application. I generally do not create dual characters with people who I do not enjoy to spend time with or think are poor players/roleplayers. Being nitpicky like I am however, the Tajaran were discovered in 2418 and the first revolution ended in 2421. Since Nah'him is 29 (I asked) he'd have been born eight years after the revolution end.
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I'm gonna be honest keinto, it's not yours nor my nor anyone's place to tell another person how to play their antagonist. Ultimately there are no rules against who or what names you select as nukeop (except for standard non-ref non-dick non-slur ones) and if someone is using a station name as cover all the more power to them. Some people have merc evil twin characters, some people have totally unique ops, some people play their normal characters as mercs. That is how it is. I would rather not restrict the ability for the mercs to freely choose who and what they want to play as. Also, assuming I ever finish it, some day antagonists and nukeops will be able to disguise the name they have when another person is viewing them normally with the disguise kit. I'm just throwing that out there.
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Tied in with this: http://aurorastation.org/forums/viewtopic.php?f=78&t=2619 I would like to develop a little "extra" for xenobiology. Essentially, Nanotrasen-Brand Cortical Borers. An experimental modification on a known, somewhat dangerous species in order to make them useful for the corporation. Changes and Additions suggested 1. A subclass of the cortical borer. -This subclass would be by default loyalty implanted and unable to reproduce. -This subclass would not be able to forcibly take over their host, but would instead give their host a popup requesting control. -This subclass would not damage their host if they took control -This subclass would be able to secrete more/different chemicals than the standard borer -This subclass would have a "pleasure" verb, which sends a wave of pleasure through the host. -This subclass would have the ability to deaden pain for their host. 2. Conversion of one of the slime cells into a cell for two NT Cortical Borer mobs 3. Join-As-Borer verb -This verb would allow players to take control of one of the NT cortical borers
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Type (e.g. Planet, Faction, System): Species Lore Expansion Founding/Settlement Date (if applicable): N/A (Unknown) Region of Space: Within individuals scattered across all sapient territories. Controlled by (if not a faction): None Other Snapshot information: Lore for the parasitic cortical borers Long Description: So I came up with a basic outline for a wiki page on Borers. What they were, where they are from, and how various factions react/interact with them. The last bit is optional, and ties in with a suggestion over in the suggestions and ideas forum. See: http://aurorastation.org/forums/viewtopic.php?f=18&t=2620 http://piratepad.net/skQrqL2uSn
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I really like this lore. It's diverse enough to match our current IPCs, and it gives Cyborgs (heavy cyborgs) more room to move with their backstories. I cannot +1 this enough.
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I see this as a non-issue as long as the crew do not give them special dispensation once they are caught/outed.
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The role of a head of staff is partially an OOC one, to keep players involved and acting in the round and encourage them to RP. What Xander is doing in these instances is entirely counter to that.
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For one,I can attest to this happening on more than one occasion. To a point where I have had too outright ignore orders like this in both medical and engineering in order to actually perform my role and remain in a round. Personally, I severely dislike this sort of thing unless one is dealing with an obvious and omnipresent threat (multiple ops on-station killing everyone they see.) Quite honestly, I feel it goes against the spirit of the game as well as outlined code red procedures. Red specifically states to remain within your department unless you have a call to a location. Forcing everyone to a central area goes against that and prohibits people even further from playing the role they wish to play. If anything, as captain Xander should be encouraging security to work with medical, engineering, and science to resolve the proble at hand. Not locking everyone away so that security can freely hunt dem validkills. Each department brings unique skills to the table when dealing with an agressive antagonist, and as captain he should be striving to utilize those in emergencies. Not relying on the single, simplest, and often least-effective answer. An example as such. A day or two ago Centurion wanted to set a stakeout for a mass-murderer. I was nearby, and was able to drastically help him improve his stakeout by providing bounce radios, a remote signaler to bolt a door, and some borrowed cleaner to remove some oil that had spilled from a door crush (accidental). That is the sort of interdepartmental cooperation and support that we should expect and encourage. Not locking people outside of sec up in a room away from the round antagonist.
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I uh... disagree with this. I've seen plenty of people who can OOCly do something and ICly will not. Granted, many of them are long term players. A conversation just today I had, actually. Someone else to me
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The warden's office has blast shutters under those windows. In case of riot, press button.
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Updated. Atmos is roughly done now. Major changes Total lobby remap, it is much more spacious now. Medical entrance is directly from the main hallway. Medics have access to the infirmary (nothing else). Added a shooting range. Expanded evidence storage and processing. Changed interrogation layout slightly Moved the holding cell to a more accessible area. Moved the visiting area to a hallway-accessible area.
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The science lockdown and the medical lockdown both block of most maint doors. At the very least the virlogy and xenobiology airlocks and the science shuttle entrance. EDIT After checking the map. Science has a full 100% lockdown. Medical's lockdown is actually rather poor coverage, except for viro.
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He only shot you once. You died because you were running around with a broken rib. I'm not really sure that murderboning accusations are at all applicable here.
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Yes. But note that any form of construction or deconstruction makes a fair amount of noise. A camera will probably be put on the maint shaft to make it little harder. Also, going through the weak point only gets you riot gear unless you smash a windoor. I've had a few people say they like the idea of a smaller lobby, but I have a few ideas for shuffling it around. I've actually been considering flipping the holding cell around and ...hmm... wait... you just gave me an idea. I was bringing it in line with every other major department. Engineering, science, and medical all have full lockdowns. Security should as well. A lockdown is a lockdown. Technically security isn't supposed to handle the insane. Practically, isolation works as an insanity ward. Worst case, adding in an insanity ward can be done. Based on your input, I'm going to be completely restructuring the lobby, to the point that medical will have access from the lobby. Also, that maintainence shaft didn't' exist before. It's entirely new anyway. It was intended as a means for the CSI/Detective to enter the rooms. But expanding both rooms is certainly not out of the question. It looks ugly as-is. Drew mentioned that to me, it's already done. I'll defiantly rework the lobby tonight. I'll leave the lockdown question to skull, but so far he's been supportive of having a full lockdown for each department. Considering that engineering and security can seal off areas with barricades/walls, I could just as easily free up a few maint doors. Yup. Having a little extra never hurts.
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Was he just coming from a fight? Were you geared for a fight? Was it red alert or obviously about to be red alert? Did you have notice of a hostile on-station? Did he hit you once? Or did he actively try and kill you? Could it have been a miss-click? Did the "bullet" get stuck in you? (I've seen that happen. stuck in bullets are hilariously lethal) Do you have logs? Could scopes/skull or someone get applicable logs? Did you adminhelp it? There are a lot of variables in this. A little more detail would be helpful.
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What Jackers is bringing up is a non-issue on aurora, and characters that department-hop are handled already by staff. What Keinto brought up I do not feel should be enforced heavily. As taken to an extreme it can severely cripple players due to needless and ultimately worthless distinctions. If you want to make yourself limited in a field, do so. Don't force everyone into one mold. My rules of thumb: 1. If I am playing a specialist, I try and focus on my own specialty first. 2. If another specialty related to my primary field needs help, and my character can reasonably be expected to be trained in that field, I will lend aid. 3. If something is entirely out of my character's field, or something they overtly have no skill in (perhaps intentionally), then I will look for a workaround. Allow me to bring up my (slightly controversial) medic? Hokay? Omnir Al-Nasser 1. His primary role, and the bulk of his training, is first response. If a call for help comes out, he will try and be the first on the scene. He will move patients to acute safely and rapidly, and knows best how to stablize people. 2. He is cross-trained in surgery (medical specialty he is going to school for) and chemistry (An eletive and hobby, as well as the fact that /all/ doctors are trained in biology.) As such, should medical lack a surgeon or a chemist he will volunteer to fill those roles in a basic function. 3. He has no psychology training, and doesn't touch that. He has no genetics training, but does know that synthetics can cycle a clone pod. Outside of medbay he has a handful of average skills, with the exception some combat skills (which are represented in his skill list)
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Doctors only see them if they take full control. This is something a borer should not generally be doing (it severely damages the host) Giving bor some "carrots" instead of just "sticks" is something to consider for making hosts be less dickish about borers in their heads too.
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Has anyone else noticed that this version of the brig is very, very large? As in "It's blocking an escape pod and a solar" large? or "It's twice as large as the other remap" large? Do we want that?
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Feedback on the layout would be helpful from security players. Without feedback it is very difficult to know what you do and do not like.
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Bees are the devil. Why the hell would you order them. Like seriously, that's a death-wish in and of itself.
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You made one mistake at fuckall early in the morning with a word-replace script. An apology is good, and you shouldn't do it again, but people (this includes you) are human. Mistakes are made. The fact that you are apologizing at all is a testament to your integrity. Live, learn, grow. I honestly don't think you should take down your mod app. It was an error made late at night when you and multiple others were tired. Also if you do this to me I swear I will card you so fast your photons will spin. Peace.
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My biggest issue with Duty Officers right now is that some of them... really need to brush up on the station Directives and keep more current in the Heads of Staff boards. More than once I've seen DO's say something that is completely contrary to what is actually stated in a directive or regulation, or say something completely out of left field. For example: One particular DO stating that the Head of Personal needs to sign off on modifications that include the major hallways. (That is incorrect. The CE and captain are responsible for hallways, locker rooms, and maint. The HoP is in charge of the bar/holodeck/cargo.) What is worse, at least one person who is a DO was not aware of the job requirements (or lack thearof) of certain low-paygrade jobs. Please, I strongly urge DO's to stay current on the Heads of Staff forum and on current Station Directives. You guys have an absolutely ridiculous amount of authority. Saying something that is incorrect in such a position will give such an incorrect assertion weight.