
Nikov
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BYOND key: Nikov Character names of all involved: Manfred Hayden, Hanira Yishu Documentation of the event, Link to post/Screenshot in game. If multiple screenshots please compose an album: A Conversation in the Head of Personnel's Office Have you read the application rules??: Y Have you made sure this incident didn't result in administrative action? Y Why does this moment deserve a spot in the Hall Of Fame?: Its serious, thoughtful, entirely unscripted yet very well paced. Are you certain we are all laughing together are not shaming someone?: Nobody is laughing. Final thoughts/anything you want to add?: Roleplaying moments like this are why I play SS13.
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Okay man how many pussies have you seen if you think they're blue.
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Simple. Add one inflatable wall to most/all of the oxygen closets around the station. 1. Easy-to-use hull breach repair for minor leaks and broken windows. 2. So simple an assistant could do it. 3. Useful as a seal if you have to flee through a firelock to get to safety. 4. Existing item added to existing objects. 5. Not likely to empower antags noticeably.
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[Inactive] Player complaint: SomeoneOutThere
Nikov replied to AgentWhatever's topic in Complaints Boards Archive
I wasn't trying to blow up the engine, I just wanted the engine sabotaged to humiliate those who wronged me. My plan was to start filtering oxygen back into the core and it would slowly overheat, however it was clear that the AI wanted to emitter the core as well when my plan didn't bring immediate fruition. However we had very limited communication thanks to paper-to-camera notes and a sparingly used private radio channel, so I understand some confusion. I was still hoping to emerge as an hero at the end of this, so I wound up dead trying to counteract the supermatter core in construction. Well, brained. Then I had a long exchange with a Skrell about whether or not head tails were basically Skrell tits ( and if headtail chains are bras [ they totally are ] ). Spess Wind accidentally killing a borg and a human by throwing them into a supermatter core is not a sign the borg conspired to "accidentally" kill themself in order to deliberately kill the human, its a sign the borg fucked up with a silver lining. -
If Sec is Gold on Blue, then Command can be Silver on Blue. Unless you'd rather flip those, so command is gold and sec is silver. Either way, better than light blue on dark blue.
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Give construction/engineering (or both) borgs a floor-painter.
Nikov replied to AgentWhatever's topic in Archive
I dislike this change because it wouldn't look ugly if you weren't using THAT GOD-DAMNED RCD!!! -
The new improvised firearms use ammunition clearly too powerful for the pipes, as evidenced by their failure rate. I think this is fine given the lack of heat treating, questionable material quality and human error when cobbling together a boomstick with sweaty hands and blaring alarms. It balances the high damage output of shotgun shells and slugs from the improvised shotgun and keeps it from being a go-to weapon when shit goes down. However, a full powered shotgun shell isn't strictly needed, nor are full powered shells attainable without a hacked autolathe. Some alternative should exist that requires more effort to produce, yields less damage, but offsets this with more reliability. Improvised shells should stem from existing elements, expanding logically from them. Looking at the improvised shotgun we see two elements. First, the barrel is atmospheric pipe, which is enough to contain very hot high-pressure gas or a deflagration but not necessarily a detonation ( http://www.interfire.org/res_file/def_det.asp ). Second, there is no clearly defined firing mechanism beyond a somewhat generic "receiver". So lets start with that firing mechanism. May I suggest attaching a welder to the receiver? Heating a shotgun shell with a 2000 Celsius torch will almost certainly ignite the primer, which otherwise is being fired by a complicated pin/sear/bolt/spring assembly that is a bit beyond hand tools. It also provides us with an existing element that we can expand upon, namely, what deflagrates in-game when you put a welder to it. Why, welding fuel in a closed container. What's a good shotgun-shell-sized container for welding fuel, preferably open on one end for loading the projectile? Why, a pipe cap. Which exists in a few places around the station, but largely comes from the two pipe dispensers in Engineering, which engineers drag around sometimes, and one of which is out-of-sight on the mining outpost. Easier to steal than an autolathe. A good solid metal-to-metal contact with the pipe cap should hold a lower chamber pressure in place, much as the early breechloading smoothbores or revolvers did. Remember, a revolver cylinder just slides into alignment behind the barrel. There's no gas seal to speak of beyond a good metal contact, and the Take a pipe cap and use it on a welding fuel tank or welding backpack, and you fill the cap with fuel. Now what to load into it? Small, easily acquired bits of sharp stuff, say from smashing windows. Like glass shards or metal rods. Or uranium, silver, gold or solid phoron bits. Or fun stuff, like chili peppers full of capsaicin as a stun round, or a syringe or pill full of God-knows what chemical, but those are just spitballing. So now we have an improvised shotgun shell with the ammo of your choosing; a bit of glass, a bit of steel, a bit of phoron glass, or maybe some specialized and creative ammunition. The materials glass, steel, and phoron (and other exotic materials) should go flying as shrapnel of whatever material was loaded. That shrapnel is your projectile, embedding into your target . Uranium shrapnel? Glass shrapnel? Probably some interesting after effects. An embedded chloral hydrate pill? Poly acid? Sounds nasty. Wooden bullets as a blunt-force less-than-completely-letha round? Maybe so. Possibilities expand to the horizon, but for starters, we can stick with glass shards and steel rods creating glass and steel shrapnel. Branch out from there. Certain examples of rare or hard-to-acquire ammunition might prove more robust than regular autolathe shotgun ammunition, although with the penalty of being harder to get than autolathe shotgun ammo. Returning to the improv shotgun itself, adding a welder as the firing mechanism makes it even cruder and more amusing. As would a wire stock made by adding metal rods rather than a wooden stock. Furthermore the two-round capacity would be an actual nightmare since it has an automatic rather than manual feed mechanism. Reduce it to one round capacity to greatly simplify how the weapon could be made; a metal box that holds the cap in place against the end of the pipe, perhaps a simple cam and lever to lock it in place, a little hole drilled in the pipe cap to permit the welding flame to contact the fuel. And, firing this lower-powered ammunition, the improv shotgun won't fail (as much). What a thought.
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Return borg movement while in emergency backup power and revamp it a little
Nikov replied to CakeIsOssim's topic in Archive
The PDA messages already operate as that emergency beacon, doesn't it? Let it crawl home at starving dionae speeds and PDA message for help, and if TComms are also down, then its just a bad day to be a borg. Maybe unpowered borgs can also show up on engineering's power alert monitor? -
Player Complaint - MrPedantic, YouJustGotOwened
Nikov replied to a topic in Complaints Boards Archive
I was an engineer, and I enjoyed it. If you give a man a bomb, and tell him to knock out Robotics, don't complain that bomb is used and areas next to Robotics gets damaged. He bombed Robotics directly, and Robotics was disabled. Roboticists were asking me to fix their mech charging stations, they were destroyed. The space was vented. Good game. Adjacent to Robotics is the morgue. Not a big social hangout. Adjacent to Robotics is Telescience. Two scientists were happily chatting away inside. Six people got killed because we don't have Space Balls. Yet . Four of them decided to become maintenance drones or mice. Their brain wasn't thrown into deep space, they were recovered and scanned. No effort was made to keep the bodies from being cloned. No foul play there. Sometimes you just get killed. Space is a griefer. -
+1 for increasing our place on the Moh's Scale of Scientific Hardness. It also solves that "I just got out of cryo", "wait you were in the medbay"? meme.
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Yesterday, a staff sergeant told me how they couldn't use a building because it was full of wasps, so they threw three smoke grenades in it.
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Energy Swords Cut Through Girders (Wall?) And Furniture
Nikov replied to a topic in Completed Projects
I would estimate a door as being more structurally secure than a wall, since a wall is thin plates on a girder but a door has to bear all of its pressure on its body. When cut by an energy sword, the functionality should not be a plasma-cutter, precisely deconstructing the wall. Instead it should create a noticeable, obvious hole, as thermite does. TL;DR: e-swords make thermite holes. -
I've noticed this after more years roleplaying than I might want to admit. If roleplaying gives you positive emotions, its good roleplay. If roleplaying gives you negative emotions, you're a bad roleplayer. I am not entirely certain that negative emotions coming out of your roleplay are a bad thing at all, any more than Schindler's List making you feel morose makes it a bad movie or you a bad moviegoer.
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The classic fishing minigame is "click within a window of time on an audio cue". While that is possible (see keycard auth pads) it isn't particularly relevant if you aren't fishing with a line and a hook. Fish in a highly engineered space fish-farm will be plucked out of the water like french fries in a wire basket.
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Topical reading. http://www.projectrho.com/public_html/rocket/lifesupport.php Spirulina is an interesting basic plant material that could be processed into all sorts of things, as is genetically engineered yeast. Nothing beats a big green glass of slop.
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One operating room, two operating tables, two sets of tools. Saves on real estate, won't lose the only hemostat, looks cheap, less overwhelmed in a crisis, more interaction between medical staff.
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Adjutant or Captain's Adjutant. Someone at the Captain's side to go run a message or take this guy to medbay or get me some coffee or remind me about space law is a real godsend, and lets another character learn different command styles. It also forces the Captain to sit up straight and not dick around, since someone is sure to be watching. Uniform is a suit and tie if not some other jumpsuit. Gear is a secure briefcase, recorder, camera and folders. Role is by in-round appointment only; promoted to from any other role, such as assistant, visitor, or surplus department staff. Access to the bridge and meeting room. Oh, and so far down the CoC that if the entire command staff is killed the Adjutant is only authorized to fax Centcomm and relay their orders. We had similar "senior" promotion roles suggested before, and its plainly useful.
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I have found Uriel to be a very believable character overall and if a specific incident stemming from a lack of information makes him look like a badass once in a while, I'll just accept that Captain Evans is a badass, and only Evans will know how close he scraped by. The fact he appears to know he only scraped by, and apparently would have handled it differently with more information, means everything is fine to me.
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Did you see that one movie where the guy and the girl meet in an office cafeteria and exchange innuendo talking about a yogurt cup? Oh wait that's stupid.
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Lets take roleplaying venues away from people and then fire them if they roleplay bringing them back. -1x10^9
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Gotta say nope. The last thing I ever want to do is argue with an "infallible" robot over atmospherics.
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In this thread: Everyone agrees something very simple to implement would be fantastic but nothing ever happens.
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Why don't we replace the fun with paperwork.
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[Denied] NebulaFlare's Unathi Application
Nikov replied to NebulaFlare's topic in Whitelist Applications Archives
I think characters which are inversions of the common trope are perfectly acceptable when executed by skilled players. There is a difference between being unique for its own sake, and being unique to form a contrast to the norm. - 1/2. Okay fine, +1.