Guest Posted February 1, 2016 Posted February 1, 2016 (edited) I'm extremely serious about this suggestion. These hairstyles are fucking ridiculous and impractical for a serious workplace. You would not be hired at your interview if you had Rapunzel-esque snowflake hair, nor would the company allow you to keep such a hairstyle that can easily get caught in machine or be tripped over. This is the one feature that really does need to go, because it's horrifically pointless and stupid to have in the game in the first place. Due to ~controversy~, the focus of this thread has now changed. I wish to be given the ability to be a cheeky robust fuck and pull women's hair of extreme length and rip it clean off their scalp. Suffer not the mikus to live, for they are to be stacked at the lowest pile of corpses, as they are to be exterminated from the station first in any sensible traitor massacre. Edited February 11, 2016 by Guest
TishinaStalker Posted February 1, 2016 Posted February 1, 2016 There's SO many features, that I hope you are aware of, that are horrifically pointless and stupid too. If this is your basis for removal, then please go suggest for the removal of: Head of staff pets (I think you supported the implementation of Chauncey? Don't remember tbh) Getting drunk from three sips of alcohol Costume crates from cargo Needing syringes for botany nutrients Clown shuttle and Xeno station on the asteroid I'm sure there's more example, but on that basis is a pretty flawed arguement when you consider a variety of other mechanics. I don't really use the hairstyle, but I'm just saying that your current arguement doesn't hold water outside of "it can get caught in machinery and make you trip" which is also kind of meh when it comes to tripping.
witchbells Posted February 1, 2016 Posted February 1, 2016 There's SO many features, that I hope you are aware of, that are horrifically pointless and stupid too. If this is your basis for removal, then please go suggest for the removal of: Head of staff pets (I think you supported the implementation of Chauncey? Don't remember tbh) Getting drunk from three sips of alcohol Costume crates from cargo Needing syringes for botany nutrients Clown shuttle and Xeno station on the asteroid I'm sure there's more example, but on that basis is a pretty flawed arguement when you consider a variety of other mechanics. I don't really use the hairstyle, but I'm just saying that your current arguement doesn't hold water outside of "it can get caught in machinery and make you trip" which is also kind of meh when it comes to tripping. I think you're taking this the wrong way. The complaint isn't just to remove them "because it's silly," the main point is that they are unsuitable for a serious, professional workplace with the majority of jobs involving the use of dangerous machinery. I won't detail how getting your hair caught can and will have fatal consequences - a simple google search will show you that. And yes, while some jobs don't require the use of heavy machinery, it is incredibly likely you will be around it during long-term employment aboard the station. In addition to that, it just doesn't look professional. People with this sort of hair typically aren't focused on business or scientific work, they're models and performance artists who place value on aesthetic rather than how practical and professional they look. Which, again, returns us to the first point, being that hair of this length is absurdly impractical will get in your way, and the way of others as way, with lethal consequences.
Owen Posted February 1, 2016 Posted February 1, 2016 I really don't like the floor-length braid. Now, the reason I don't like it has already been said, it is completely impractical for a workplace. But, I can see where it may be allowed, like in Civilian roles that really don't involve much machinery, like Bartending, Chef, Botany possibly. Things like that. So, I am not sure how I feel about just getting rid of a hairstyle. I think it would be better if people were made aware of the risks that people would actually face with hair like that. Also, why can't we (If it isn't too complicated) add a thing that there is a chance for hair that is super long like the floorlength braid to get stuck in some machines. It would make sense and actually give a reason to not have such long hair. Not sure how other people feel on that but just an idea.
Mofo1995 Posted February 1, 2016 Posted February 1, 2016 Getting drunk from three sips of alcohol This right here brings endless ire from myself. But, on the subject of floor-length braids, it already is a workplace hazard, mechanically. At least three times I can think of come ot mind of roboticists getting themselves scalped by their exosuit fabricators because of their hair.
TishinaStalker Posted February 1, 2016 Posted February 1, 2016 There's SO many features, that I hope you are aware of, that are horrifically pointless and stupid too. If this is your basis for removal, then please go suggest for the removal of: Head of staff pets (I think you supported the implementation of Chauncey? Don't remember tbh) Getting drunk from three sips of alcohol Costume crates from cargo Needing syringes for botany nutrients Clown shuttle and Xeno station on the asteroid I'm sure there's more example, but on that basis is a pretty flawed arguement when you consider a variety of other mechanics. I don't really use the hairstyle, but I'm just saying that your current arguement doesn't hold water outside of "it can get caught in machinery and make you trip" which is also kind of meh when it comes to tripping. I think you're taking this the wrong way. The complaint isn't just to remove them "because it's silly," the main point is that they are unsuitable for a serious, professional workplace with the majority of jobs involving the use of dangerous machinery. I won't detail how getting your hair caught can and will have fatal consequences - a simple google search will show you that. And yes, while some jobs don't require the use of heavy machinery, it is incredibly likely you will be around it during long-term employment aboard the station. In addition to that, it just doesn't look professional. People with this sort of hair typically aren't focused on business or scientific work, they're models and performance artists who place value on aesthetic rather than how practical and professional they look. Which, again, returns us to the first point, being that hair of this length is absurdly impractical will get in your way, and the way of others as way, with lethal consequences. That's what I'm saying, Nur'Sie. He wrote down 2 reasons for it, it being unprofessional and dangerous, and the second reason being that it is horrifically pointless and stupid. Both reasons need to be considered equally for his suggestion, and I'm just saying that one of the reasons is really flawed.
Guest Posted February 1, 2016 Posted February 1, 2016 Both reasons need to be considered equally for his suggestion, and I'm just saying that one of the reasons is really flawed. but of course ignore addressing the first one because we like to be anal about these sort of things :^) I'm sure there's more example, but on that basis is a pretty flawed arguement when you consider a variety of other mechanics. I don't really use the hairstyle, but I'm just saying that your current arguement doesn't hold water outside of "it can get caught in machinery and make you trip" which is also kind of meh when it comes to tripping. Good post, Tish.
TishinaStalker Posted February 1, 2016 Posted February 1, 2016 Both reasons need to be considered equally for his suggestion, and I'm just saying that one of the reasons is really flawed. but of course ignore addressing the first one because we like to be anal about these sort of things :^) I'm sure there's more example, but on that basis is a pretty flawed arguement when you consider a variety of other mechanics. I don't really use the hairstyle, but I'm just saying that your current arguement doesn't hold water outside of "it can get caught in machinery and make you trip" which is also kind of meh when it comes to tripping. Good post, Tish. I mean, I didn't address the first reason because I agree with it? I assumed that much was implied, but if it wasn't, then I apologize. Don't see why you're suddenly getting all passive aggressive with me over it though, but alright.
Demonofthefall Posted February 1, 2016 Posted February 1, 2016 Also, why can't we (If it isn't too complicated) add a thing that there is a chance for hair that is super long like the floorlength braid to get stuck in some machines. It would make sense and actually give a reason to not have such long hair. Not sure how other people feel on that but just an idea. I thought we already had this? I remember one time a chef with floor length braid got decapitated for using the grinder. Maybe it has been removed if so I would like to see it added back. Can't we just give the person with floor length braids heaps of shit IC?
MagnificentMelkior Posted February 1, 2016 Posted February 1, 2016 I don't see why NT would care to filter out eccentric but qualified scientists. This isn't shadowrun where every megacorp employee is a soulless wageslave. I can see it being a uniform issue for security, but other than that... your safety is your responsibility.
Conservatron Posted February 1, 2016 Posted February 1, 2016 Getting drunk from three sips of alcohol This right here brings endless ire from myself. But, on the subject of floor-length braids, it already is a workplace hazard, mechanically. At least three times I can think of come ot mind of roboticists getting themselves scalped by their exosuit fabricators because of their hair. this is a good post don't make suggestions to remove things you don't like, rather make suggestions to add to the game. I suggest MORE things that tear out hair, if an airlock closes behind you it has a 1% chance to tear your floor length hair out of your head if a fire lock closes over you, its guaranteed to pull your floor length hair out of your head if you are next to a crusher, your hair will get caught and pull it out of your head (if you are lucky) or pull you under it (if you are unlucky) ect.. so don't remove floor length hair from loadouts, remove it from the character's head in game with machines! there is more! floor length hair means you can't throw slimes off you because there is more to grab! people can grab you by your hair! your hair can get caught in floor vents if you walk over it because its too long!
rrrrrr Posted February 1, 2016 Posted February 1, 2016 This isn't shadowrun where every megacorp employee is a soulless wageslave You would literally not get hired if you walked into an interview with your pink, braided hair that drags along the ground. It doesn't have shit to do with cyberpunk megacorps or whatever you're talking about, brah.
Zundy Posted February 1, 2016 Posted February 1, 2016 Just deal with it IC. With some jobs it's fine to have KrAzY hair (bar, library etc) but if you see that engineer sporting her 'kawai hair s-senpai' then by all means pull her into an office and tell her to cut it off or get disciplined.
Guest Menown Posted February 1, 2016 Posted February 1, 2016 Just deal with it IC. With some jobs it's fine to have KrAzY hair (bar, library etc) but if you see that engineer sporting her 'kawai hair s-senpai' then by all means pull her into an office and tell her to cut it off or get disciplined. No. You tell them to sign a waiver. If they want to wear their hair like that, they're liable for damages to the machinery caused by accidents with their hair, and they're no longer covered for injuries that result from getting their hair caught in things. Simple as that.
Dreamix Posted February 1, 2016 Posted February 1, 2016 (edited) +1 +1 +1 +1 +1 +1 I'm all in for removing this stupid shit or at least adding the heavy machinery damage. If people want to make shitty, stereotypical, kawaii, stuttering and/or lesbian female nurses/scientists, at least make it so they have normal hairstyles (and so it won't be 100% obviously clear that they are one). Also, because I too remember such mechanic: grinders may kill long-haired ladies. Robotics and research equipment probably don't have such mechanics in them. Edit: Well, I personally haven't seen anyone's hair get stuck in a fabricator, huh. Looks like it occurs too rarely. Edited February 1, 2016 by Guest
Mofo1995 Posted February 1, 2016 Posted February 1, 2016 The exosuit fabricator does. This one time, a roboticist acalped herself twice in a shift, and I can think of two other scalpings. I like the idea of there being more negative mechanics behind it rather than removing it.
TishinaStalker Posted February 1, 2016 Posted February 1, 2016 +1 +1 +1 +1 +1 +1 I'm all in for removing this stupid shit or at least adding the heavy machinery damage. If people want to make shitty, stereotypical, kawaii, stuttering and/or lesbian female nurses/scientists, at least make it so they have normal hairstyles (and so it won't be 100% obviously clear that they are one). Also, because I too remember such mechanic: grinders may kill long-haired ladies. Robotics and research equipment probably don't have such mechanics in them. That's already a thing. You have a chance of getting your hair stuck in fabricators and lathes based on your hairstyle. I remember seeing Sarah Snyder get her head torn off from the RNG damage because she had very long hair or floor braid, don't remember.
Lady_of_Ravens Posted February 1, 2016 Posted February 1, 2016 Current mechanics are as follows: Grinder, exosuit fabricator, and gibber have a chance of catching floor length braids and very long hair and doing damage. You can also, fun fact, feed someone's hair into the exosuit fabricator for even more cruelty. I do think more machines should get this feature, though. Watching people get their hair caught makes me happy.
Guest Menown Posted February 1, 2016 Posted February 1, 2016 Disposals units need it. Air siphons that are turned on. Hell, give it a chance to get caught in IPC limbs in case they walk by one.
MagnificentMelkior Posted February 1, 2016 Posted February 1, 2016 I don't think the disposal pumps are that strong. They are wide enough holes to fit an entire man through them (roughly) so giving them overpowering suction seems like a horrible idea. Edit: (Or, a great one.)
Garnascus Posted February 1, 2016 Posted February 1, 2016 If i can have a floor length beard then kuwaii nurses can have floor length hair.
Guest Marlon Phoenix Posted February 1, 2016 Posted February 1, 2016 Head of staff pets (I think you supported the implementation of Chauncey? Don't remember tbh) Getting drunk from three sips of alcohol Costume crates from cargo Needing syringes for botany nutrients Clown shuttle and Xeno station on the asteroid Excuse me, the struggles of the clown race are canon. Xenomorphs are actually super-canon. And floor-length braids already have some hilarious drawbacks too them. Next time you see one ask them to use the prolathe for you. My only other input would be a point on how silly it is to fashion-police the code.
UnknownMurder Posted February 3, 2016 Posted February 3, 2016 I don't see any reasons to keep the Kawaii Hairstyles except FUN. The Nanotrasen wouldn't tolerate this kind of behavior before you set out to do your jobs. It's just a nonsense addition that needs to be taken away. I see lot of good points are pointed out to remove them, yet dull points to keep them.
Zundy Posted February 3, 2016 Posted February 3, 2016 I don't see any reasons to keep the Kawaii Hairstyles except FUN. The Nanotrasen wouldn't tolerate this kind of behavior before you set out to do your jobs. It's just a nonsense addition that needs to be taken away. I see lot of good points are pointed out to remove them, yet dull points to keep them. You can literally have stupid long hair at most offices. No one does because it looks retarded but you still can. There's no reason to remove them other then NO FUN. Keep 'em in and give 'em draw backs.
Guest Posted February 3, 2016 Posted February 3, 2016 My only other input would be a point on how silly it is to fashion-police the code. So, no actual reason to keep them, then? Because I've not heard any other reason to actually justify why floor-length Rapunzel hair that can cause scalping (and scalping hurts a royal fuckton, in case none of you knew, and the pain can be enough to put you into shock) when interacting with many machines, can cause people to trip over and seriously hurt themselves on plasteel or any other dangerous object in the workplace, should actually stay within the code. The hairstyle already has drawbacks, but it's clear it doesn't even work half of the time. "Muh fun" is not a good excuse to keep this nonsense, dangerous addition to the game. Head of staff pets (I think you supported the implementation of Chauncey? Don't remember tbh) Pets can create interesting roleplay situations. Pets can also be obnoxious, I've seen Ian steal the steak off of a head of personnel's desk once and it lead to laughs all around. Runtime kills mice violently. Chauncey's an incomplete attempt at making a fox, it still shares the code of a corgi. Poly is Poly. Many of these pets are iconic and welcome additions to the station, because they add additional life, atmosphere to gameplay and roleplay. Oh, but what about cutesy soopa~ kawaiiiii~ animu~ hairstyles? What do they add? Oh...... um..... they add..... cute girls..... with wacky uncanny hairstyles..... wow.... CUT THE CAMERA, THE LIGHTS, EVERYTHING, PACK IT UP. Getting drunk from three sips of alcohol Well I don't suppose you've ever felt somewhat buzzed after having 150ml of wine, whiskey or ale, no? Either way: shitty mechanics existing they way they do, do not justify shitty mechanics existing elsewhere. Costume crates from cargo Heaven forbid Command ever allow the perpetually bored assistants and civilian sector from holding theater in their workplace. Needing syringes for botany nutrients Wew, lad. Breaking your own rules. Clown shuttle and Xeno station on the asteroid Ok, and? Both will be gone when the new map comes out. So, again, can I ask why a good half of the playerbase really wants impractical, unfathomably ridiculous anime hair-styles to stay?
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