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Everything posted by TishinaStalker
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Character/Player Complaint: Pablo Leach / Hackie Mhan
TishinaStalker replied to keinto's topic in Complaints Boards Archive
Later tonight I will be getting on the server to check the logs from the round in question. If Hackie did switch to "hehe" after being talked to by staff, then Hackie will receive a warning for explicitly going against staff orders by toe lining. -
Incident report closed due to activity primarily spurred because of an antagonist round type (RP rev).
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Character/Player: Safiya Isra/XXTheFurryXx, AGAIN
TishinaStalker replied to Vanagandr's topic in Complaints Boards Archive
Notes have been added to both players' ckeys on server. Locking and archiving thread. -
Character/Player: Safiya Isra/XXTheFurryXx, AGAIN
TishinaStalker replied to Vanagandr's topic in Complaints Boards Archive
What are you guys even arguing about. None of this has anything to do with the complaint. Please go elsewhere. -
Character/Player: Safiya Isra/XXTheFurryXx, AGAIN
TishinaStalker replied to Vanagandr's topic in Complaints Boards Archive
No, you're right. It's attempted kidnapping not to mention a battery with a locker as well as neglect of duty for misusing the powers you obtained from your workplace. It's nothing serious at all. At all. At all. AT. ALL. Sarcasm barring. Attempting kidnapping is actually a pretty serious offense. Lets also not forget that you're still flinging a, roughly, 5 ft. tall steel object at someone. From an IC perspective, this is pretty serious and is most definitely nothing like being hit by a piece of paper; regardless of what it mechanically does. From an OOC perspective, this is still horribly silly misuse of powers. Being a friend of a player does not excuse you from breaking the rules. SSD players are strictly off-limits, but the only way this could be okay, I guess, is if you moved them into a locker in the same room they were in and didn't ID lock it. Aside from that, moving SSDs into reasonable places (brig meeting room, dorms, recovery ward, etc.) is okay too; for clarification. -
Character/Player: Safiya Isra/XXTheFurryXx, AGAIN
TishinaStalker replied to Vanagandr's topic in Complaints Boards Archive
That is most definitely not the case. You can get them away from you, but attacking, no. That's being downright irresponsible and toelines self-antagging based on how it goes down. If you're slamming lockers into people solely because they were annoying you, then you need to rethink things over. You don't need specific guidelines, this should be pretty common sense. Be responsible and be reasonable. Security personnel don't go around flashing people because they were being annoyed unless they're going to arrest people; contrary to popular belief based on what I know as an admin. Coupled with that, engineers that think about making restraints to get people always tend to ahelp first to make sure they're not breaking rules. When in doubt, you can always ahelp and see if it'd be okay to do X if you doubt yourself on its legitimacy. This could be acceptable, for example. You can push them away or in general get them away from you would be fine. Bludgeoning them with massive objects is not, on the other hand. -
Character/Player: Safiya Isra/XXTheFurryXx, AGAIN
TishinaStalker replied to Vanagandr's topic in Complaints Boards Archive
Alright, now that the New Year is here and I have spent quite a while investigating this and seeing how else things could turn out, there's two issues I can see: 1) Both of you seriously need to learn when to stay hit. One person hit you, so you HAVE to hit back. They hit you again? Hit back again! No, that's not what you should do. That is exactly how things spiral out of control every single time. If you want to stop a situation like that from getting out of control, then stay hit, and leave the other to their own devices. Simple. 2) Slamming people with lockers with TK is not okay; especially for a non-antag geneticist. Again, this simply could've not happened if you two followed the issue above, but neither didn't, and it escalated to this. Regardless, slamming people with lockers via TK is a gross misuse of powers and can and will get people job banned (based on situation) for this similar to misuse with other job only gear (See: Detective's revolver, Science's RnD products, Robotic's mechs). Along with that, don't trap people in maintenance halls. That's pretty crappy and is the only thing players are permitted to ahelp to get out of because accidents happen when code is so stupid it doesn't let you move these objects to the side if the target tile is diagonal to you. This all being said. Learn to stay hit because otherwise you're just acting like a child and it's really hard for you to argue your case once things escalate because you kept trying to meet force with force. A note (not a warning) will be placed on both of you for staff to keep track that you have kept trying to meet force with force which caused a situation to spiral out of control, but Furry's note will include the locker slamming. Vana, learn to stay hit. You don't need to pay everything back in kind. Revenge does nothing but cause more trouble and it totally did in this situation. Furry, don't slam people with lockers. If you want a quote that speaks true to every Geneticists, "With great power comes great responsibility". I don't want to job ban anyone, preferably, but behavior like this (i.e. locker slamming people) will have to force my hand if it continues. I will now unlock the thread for the next 24 hours if there's more that needs to be discussed. Tomorrow morning, once I wake up, I will lock the thread and mark it as resolved. -
It's time I say goodbye.
TishinaStalker replied to MetaphysicalPersona's topic in Off Topic Discussion
Thread moved to appropriate sub. -
Did you recently get Windows 10?
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Is there anyway you could file complaints about these players (most specifically the one that tried to fight a nuke op)? This is terrible RP and the players themselves need taken care of in some capacity. It's more or so considered an 'IC issue' when it comes to a scientist carrying around a fucking armory in their backpack. No it's not. If that happens, then ahelp it. Powergaming scientists are quickly dealt with. That being said, back on-topic about lockboxes for weapons in RnD.
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The fact that there's: 1) Already drones and that's way too easily to mistake for a drone 2) Cyborgs are not supposed to be that tiny as they're expected to do way bigger tasks such as providing medical aid and arresting prisoners. Realistically you can't do either thing or others (such as clerical duty) if you're no greater than a foot tall if lucky. Fact 1 is the most important though, and even if you make a different looking drone I won't approve it because reason 2. That being said this will now be locked and denied.
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Excellent, now I just have to ask how often do you play this character? I don't think I've personally seen her on station.
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That's PY, bro. Later, PY.
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Reporting Personnel: Rebecca Inn Rank of Reporting Personnel: Warden Personnel Involved: Mark Syion (Security Officer) and Marissa Marshall (Station Engineer) Time of Incident: Approximately 12:30 PM Real time: Around 7 PM (EST) 12/30/2015 Location of Incident: Brig Cell 1 Nature of Incident: []Workplace Hazard []Accident/Injury []Destruction of Property []Neglect of Duty []Harassment [X]Assault [X]Misconduct []Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: While attending to another prisoner in the brig, Mark Syion (Security Officer) brought Marissa Marshall (Station Engineer) to the brig; her charges had been infiltration. Mark Syion put Marissa in Cell 1, but before leaving her cell (after restraining her to the bed) he flashed her for absolutely no reason, and simply marched out of her cell and on with his day. There having been no head of security at the time, I could not appeal to a head of staff for it. Did you report it to a Head of Staff or IAA? If so, who?: Stefanie Matis (Internal Affairs Agent) Additional notes:
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Eric Derringer's Grandfather's Watch
TishinaStalker replied to Xelnagahunter's topic in Completed Items
Didn't notice the sprite. I've modified the prefix and I'll add the sprite to your original post. -
Alright. I'll watch over your activity in the next few days just to confirm that. Until then, try to get sprites and code for them. Swat, usually, is itching for things to sprite.
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Sslazhir Yinzr's heirloom unathi mantle
TishinaStalker replied to Alberyk's topic in Completed Items
Excellent. I'll be accepting your application then. If you can get your own sprites and code in order for this, then implementing the item would be much faster. I'd suggest poking swat for sprites. -
Very well, denying on that account.
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Sslazhir Yinzr's heirloom unathi mantle
TishinaStalker replied to Alberyk's topic in Completed Items
Small item that tells a lot about a well established character on aurora. Still interested in the mantle? -
Marking as inactive since Valk hasn't showed face on server and forums in weeks. If you wish to reopen this, Valk, then PM me.
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I have not seen Karn on station ever since the thunder dome incident. I'd be willing to accept it, but not playing your character in such a long time makes me extremely leery on accepting it.
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It was to my understanding that this character has been killed off. Is this true?
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I like the item based on what I know of the character. Small detail that can paint a bigger picture. I'm willing to accept it, but I'm curious on your recent activity on the server. So that devs don't waste their time, yknow?
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Still wanting this item? I'm willing to accept it, but I'm curious on your activity on the server recently so that devs don't waste their time.