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Carver

Lore Writers
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Everything posted by Carver

  1. In the whole vein people getting salty from combat, honestly, if you got fucked up by claws it's because you were letting it happen. Avoiding it isn't a difficult matter considering they aren't ranged, they don't typically stun unless RNG fucks you over, which can happen with fists too, and just about anything you can find laying around will do better. This is a game where people get salty over everything, bullets, lasers, stuns, chemicals, ZAS. Mind you, my whole argument is coming from someone who couldn't care to touch the whitelists, and has fought with a few xenos-players hand-to-sharp hand once or twice in game. I don't particularly remember it being problematic whatsoever, because I /didn't stand still/. Now if you just stand there and let them click on you willy nilly? Congratulations, you're probably going to lose to anyone you fight and will get salty regardless. As for 'doing away with imbalances', all I'll say is, having everything play exactly the same is fucking boring. Not all things are created equal or balanced, and many things are better off staying that way. If you're having issues with getting fucked up by claws, the answer is to git gud reconsider the situation and take a look at how it happened. Was it really the claws? Do you constantly yell "Fuck the catbeasts race war now", was your opponent an over-aggressive furry snowflake xeno who often gets into conflict, did you get into a fist-fight with a xeno expecting to stand there, click, and win?
  2. This little shitbird never fails to brighten my day, I'm sure the return of Poly would brighten the day of every CE.
  3. I'm surprised this hasn't been implemented before. Oh wait, the last time they touched the ID console on the pure Baycode, they broke it and gave up.
  4. I disagree with this on the basis of not wanting every race to play like a human with fur/scales/slime. As it stands, it makes sense ICly for the claws to be there, and OOCly acts as a pseudo-counterbalance for the whole not being able to use 95% of space suits/shoes. Mind you there was once a time where gloves were just a 'no thing', too. I'd like to see /more/ mechanical variety between characters. Faster characters, stronger characters, characters with allergies, fat bastards, and so on. If you absolutely must balance it, make it realistic. The big/quick dudes need more calories to keep their energy up, and thus get hungry sooner. Maybe having jumpsuits/hardsuits in varying sizes so the midgets can't fit in the tall fella clothes. Anything more than just the four eyes toggle. Of course, this is just a mess of pure shit to code in. But I'd rather see things added than removed.
  5. Had a list of games but I lost it, so I'll make a shorthand version: Strategy shit: Crusader Kings 2/Galactic Civilizations 3/Dominions 4/Dominions 3/Total War: Shogun 2 FPS shit: Team Fortress 2/Chivalry: Medieval Warfare/Chivalry: Deadliest Warrior/Payday 2/Serious Sam 3 and most of the others Zombie shit: Killing Floor/Killing Floor 2/Left 4 Dead 2/No More Room in Hell/Contagion RPG shit: Titan Quest: Immortal Throne Uhh: Grand Theft Auto V/The Forest/Depth/Garry's Mod/APB: Reloaded/Mount & Blade: Warband Shit I suck at: Warframe/War of the Roses/Blacklight: Retribution/Loadout/AI War: Fleet Command/Dragon Ball: Xenoverse/Guns of Icarus Online Shit I can't figure out how to host: Project Zomboid/Star Wars - Galactic Battlegrounds/Star Wars - Battlefront II/Starbound/The Guild II: Renaissance
  6. Carver

    Glowsticks

    I don't see any reason why we couldn't have something like these in the future. Sets of glowsticks in boxes on the wall, maybe a small packet in the emergency toolboxes and Security Officer/Engineer/Shaft Miner lockers.
  7. Carver

    Station Map

    I'm like 95% certain that sprite's been the same since the original incarnation of Boxstation in Baycode.
  8. It's almost as if, *gasp*, /they're playing a video game to have fun/! If this occurred every round, I'd see a problem. Hell, I can even somewhat agree with you on liking people being optimal, as I'm a person who plays Warden to ensure the job's done semi-competently. But forcing people into half-AFK deskwork for all of a 2-3 hour round, with no chances for break-away moments to socialize and have fun? If people wanted to work, work, work all day and night, then it'd stop being a game and would just become a chore. A job without any reward.
  9. Tales of Maj'Eyal (Singleplayer/Roguelike) Dominions 4 (Singleplayer/Multiplayer/Strategy) NEO Scavenger (Singleplayer/Survival) Maybe Hearthstone (Multiplayer/TCG) /Maybe/ Mount & Blade: Warband (Singleplayer/Multiplayer/RPG/Strategy)
  10. Carver

    Typing indicators?

    I have this habit of pre-typing my IC statements up to 2-3 minutes beforehand. Having the massive symbol over one's head is A, obnoxious for pre-typers, B, potentially visually obnoxious, and C, presents a mechanical disadvantage in combat because suddenly your sprite's larger and easier to click, which thus encourages people to get others to type before starting a fight. I'm not saying it would become the norm, what I am saying is, it's an abusable mechanic that isn't necessary. But if you can toggle it for yourself so it doesn't appear when typing, if you don't wish for the feature, that does negate it heavily. I swear seen it functionally implemented on other code bases before, as someone who uses the command bar for nigh-everything. But I believe it was on a /tg/ code offshoot back around 2011 I think, too, so I'm unsure if it'd be possible here. All I know is that as soon as you started typing past say ", it had an animated (...) appear over the character.
  11. Carver

    Hybrid-mode tasers!

    I believe the suggestion is for a taser, that fires two types of stunning shots. Not a taser that fires lethals and stun projectiles like the energy pistol. They want an option for the current projectile, and a weaker version of the taser beam shot used on standard baycode that acts like a laser, as in, it goes through windows and is 'hitscan' for the most part. OP can correct me if I'm wrong here.
  12. FAREWELL, COMMUNITY AURORA. TODAY I WRITE TO YOU IN MY PERSONAL BLOG THREAD IN THE GENERAL BOARD, THE TRAVESTIES THAT HAVE BEEN COMMITTED TO MY PERSON, NAY, MY VERY /BEING/. I was browsing the suggestion board, whilst AFKing in the Medical Lobby as my early 20s, short, unique, neon-haired lesbian. When I came upon a suggestion that personally TRIGGERED me, they dared to suggest that Security could do with some minour, ergonomic changes to their systems. WHICH SECURITY DOES NOT DESERVE BECAUSE THEY'RE FILTHY CISGENDERED NON-TAJARAN HETEROSEXUAL BASTARDS WHO DARE HAVE THE GALL TO DO THEIR JOB. I immediately wrote a heated post completely disregarding the thread discussion, then, tabbing out of the forums to make a spiteful remark on the discussion in an otherwise quiet OOC, but then, someone DARED to DISAGREE WITH MY OPINION! I responded by immediately writing a complaint on the forums, using ad hominem attacks and one-sided arguments in an attempt to get the community in action against them. But those HORRID STAFF MEMBERS, THE VILE FAVOURITIST PIGS THAT THEY ARE, CLOSED MY COMPLAINT, saying I was "Making a big fuss out of nothing at all." That, Aurora community, is why I must bid FAREWELL. To all you BACKSTABBING people. I will NOT be returning in a week having realized I have nothing else in life but this game and that no other community could UNDERSTAND MY PLIGHT. GOODBYE. ________________________________________­_____________________ Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use. I do not have the rights to, nor do I own this complaint. This complaint was made under the fair use laws, and I do not take any profit from it. Pls no bannerino adminerinos. ________________________________________­_____________________
  13. I fully plan on being a massive griefing piece of shit Space Pirate and KOSing robbing all the non-RPers helpless spacefarers I run into if when this comes out, whatever it takes to drive out the filthy mainstreamers. Assuming it doesn't end up in early access stasis with non-existant updates like every other new title. Though, if the game's anything like DayZ, I'd imagine being shitcurity on the pub servers will also be fucking hilarious, and a completely unchecked problem.
  14. Sounds like this would just end up being a regular summer high-pop extended round.
  15. But literally any Engineer can do that, regardless of CE status or not.
  16. Carver

    Ideas for security

    Don't away missions also lag/crash the server to shit from the, uh, one jungle mission? For the former, good luck getting a drink if there's an HoS or IA anywhere on the station. Both will write an incident report on 'The terrors of letting an off-duty security member anywhere near a bottle', and an HoS in particular will tell you to get off your ass and go back to your 'Placing a brick on your arrow keys' simulator. For the latter, well, I don't know what sort of prisoners you get during extended, but usually for me they're the chucklefucking klepto assistant sort who'll try to goad you into the cell to disarm spam you.
  17. I imagine they don't care either way, it's just that synthetics are generally round-start roles and the rounds go on so long that the average Griffon McShitlorde can't be assed to wait 2-4 hours to get his hands on them.
  18. Carver

    Stun Batons Removal

    I like the idea, less of rushing down armed folks with a cattle prod makes sense to me and it makes melee antagonists more viable. (E-swords/Cult sword/etc won't need to be supplemented w/ ranged tools as often) Though could we keep the stun batons on the riot gear racks?
  19. Taser damage makes them mostly worthless as long as things like the Baton remain instant stuns. But I can see having them be one-shot be a fine way to make up for how easy they are to make and conceal. Though one could also simply remove their 'concealment' factor by having the gloves get renamed or some such nonsense, with a slight altering of the on-character sprite, but this wouldn't hinder their main users at all, Engineers, notable for always wearing hardsuits.
  20. When I said this I didn't quite mean literally expanding the space tiles, but, I suppose it does offer a nice blind spots for slow tool-using Antags to weave their way in. Even though you can hear tools being used in space from inside the station. The armoury being a bit thicker is actually quite nice considering the not-so-recent buffing of Nuke Op bombs anyways. Detective's office is also notably lacking an Ashtray and Pack of Dromedaries. Maybe a Zippo too, but I think Detectives spawn with those? Edit: Wait, wait, wait. Why does CSI have a machine frame?
  21. I can see a day going well, or even a one-off weekend. But a whole week of exte...
  22. Because an issue with, for example, playing as a character of a culture you have little knowledge of/haven't researched will ultimately lead to stereotypes. Note, for example, a decent amount of 'Russian' characters.
  23. A'ight this one is more of a comfort zone thing than anything. I don't see what's wrong with not wanting to play a gender you don't identify (I hate this word being used like this, but someone would probably complain if I didn't use it) with.
  24. Carver

    Extend the Nuke

    I raise you another suggestion, then. If you unrealistically buff the Malf Nuke to the point where the only option is to violently murder the AI as fast as possible, then nerf it at the same time by letting Engineers defuse the Nuke in the vault to stop the explosion, this is logical and far less suicidal than rushing a core full of laser turrets.
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