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AmoryBlaine

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Everything posted by AmoryBlaine

  1. Aurora confirmed as Pro-Trump???
  2. Yeah, this is a Caucasian male from Bay. And this is a Caucasian male from Aurora.
  3. We replace the current orange-ish/yellow-ish humans with normal looking people spirites. Like, Polaris. Or Bay. We'll need to change our shading though. @_@
  4. I mean, it gives the little cloud, so people know you're talking. It's helpful when negotiating with antags so they know you're not just prepping your gear for some power-gamer tactics. Though, I do like using command bar to talk while I walk. I agree with you, so yeah. Dismissal.
  5. So this is about me not wanting to flip my character around after the gimmick had ended, simply because you wanted to draw out the round further? Why is it that I am expected to disregard all prior actions in the round with my character, my character's health, motives and abilities just so we can 'salvage' the round, just because you are asking me to? Why were you not able to 'salvage' the round yourself, or with the other two actual mercenaries? Why did you rely so heavily on me doing things, when my character was near death, and only an objective for your team to spur interaction and roleplay between us- the antags- and them, the stationeers? You went so far as to suggest that I get ahealed so that I could go alone back onto the station. I did not feel it was at all appropriate for me to continue in the round, and did as a reseult of that decision, chose not to. That leaves three other antags still able to carry on- and already unburdened by the fact that I was essentially playing a talking vault safe, in regards to my role. But, as it were, Shadow did not want to keep going, and the other guy just sort of rolled with that. Such as who? How so? Whose fun have I ruined to save my sense of pride? Have I ruined fun? Yes, of course I have, everyone fucks up. Sometimes that ends your own fun, or that of others. Do I ruin fun for the sake of my own pride? No, and frankly it's quite insulting. Or, maybe I didn't want to return because it made no sense. Just because I can run about- after being healed by your team or the admins- and then yell at people to help me, doesn't mean I should. And what even was the plan had I done this? You only suggested getting revenge. So far, all I'd had seen from the mercs was extreme aggression, something that is then going to be even more extreme when I escape. So, this turns into you shooting me, and me shooting you. Or, Security shooting me, for trying to escape back on to their station- or trying to get revenge. No matter where you look at it from, it wasn't going anywhere, and would just server to waste more time, something I don't think anyone wanted. What does any of this have to even do with pride, anyways? Furthermore, I find it perplexing that you would consider any talk of the other gimmicks as unrelated when in reality they were on the table as possible gimmicks for the round, as brought up by you- and agreed to be a part of, by me. And, even here you bring it up, in the start of this complaint. This is a lie, I was not vehemently against it. I called portions of it stupid, and too reliant on people forcing things to happen rather than letting their characters expand off the gimmick naturally, then said I'd do the gimmick anyways. Then I suggested my own gimmick, and it was agreed to be done. I also think it's quite disingenuous to write off the argument I made, as it's not what this report is about, when it's exactly the thing you brought up for us to do that round, and then didn't get to do because we did my thing instead- leading to the later disagreement, and is a main point of contention here. I don't even see how anything you've brought up can be construed as hostile towards you- that being; refusal to 'salvage' the round, and criticizing the actions of the mercs, when it directly impacted the pace of the round, and lead to you suggesting that we needed to salvage the round in the first place. Something that would not have happened, had the mercs been less eager to force an ultimatum and charge into Security, knowing where I was. Should I not have said I was a murderer? Maybe, though I honestly left it up in the air if anyone was actually killed, same with my status as a 'slave'. There was this immediate reaction of, "Oh, I guess he's their property then, this is fine." when zero paperwork was shown, or had, or any other attempt was made to convince the station to hand him over outside of, "He's coming with us, or you will be harmed." So, I'm arrogant, and conceited; for pointing out issues with your gimmick, agreeing to do your gimmick if you modified it, suggesting my own gimmick and winning our group vote on it, criticizing the actions of the mercs in the gimmick I came up with, and for not wanting to 'salvage' the round?
  6. So, if I get shot with a shotgun, I get interupted. But if I get punched in the stomach, maybe it can choose between giving an "-Oof!" I mean, this whole system can be circumvented by talking with the command prompt instead of the text box. I mean, I like it just as a flavour thing. I like to type and put in "--" if there's a break in thought and stuff. I dunno. I'm just spitballing.
  7. I mean, maybe not punches? Like, if you take too much brute per hit, or something. And then have it based off race. Like Unathi can talk while taking a beating, or something.
  8. So, when you're hit, you go, "-Ack!" or something. So it's not as easy for people to do, "HELP LING IN MAINT." Just a suggestion, no idea how to do it.
  9. No, you gave them the choice between taking a gun from you and walking around with it, or being stuck in the brig, or shot and killed. So, most people chose to go wait for the merchant's shuttle so they could leave. People don't usually care about on station things, when you rope the outside world into it, especially where most of them live-- especially when you say it's just been taken over. They'll want to leave, which is what most everyone was doing until they were stopped by us. Because it's your gimmick, you were the one devising the plans that were leaving anyone that would likely fight, to just leave for the dock. Security isn't going to fight you if they're disarmed, the Captain isn't going to do anything if he's been demoted, and no one else is going to fight you if their main concern is their home may be on fire, and love d ones possibly displaced. The scenario you created could not facilitate any level of conflict, because you purposely stacked everything against anyone willing to try and fight back. Which is why it ended with most everyone who fought back being- first of all, doing so against any reasonable sense- and secondly killed immediately, or blowing themselves up, with your bombs. That isn't RP. Having a stand-off two people where you tell them to drop their weapons is hardly RP, as well. And definitely not enough to make up for everyone else, who is just a bystander to these events, and wants to leave via the merchant shuttle. Which is in direct contrast with the announcement sent, and your attitudes the entire time. Yelling for my character to be handed over, and having guns, with the threat of using them, makes it very likely that they are going to comply, rather than try to negotiate, or figure out anything else to the situation. Just because your gun is the weakest weapon available, does it mean you should be brandishing it, and being aggressive towards the crew, especially when they've given you no resistance so far. No, you RP'd really aggressive mercenaries who were coming to retrieve someone, and then left once they had them. Very little was done on your part to actually facilitate any RP, you simply barged around, tased and beat my character before handcuffing them and left. Then, for some reason, expected me to be willing to compromise my own character's place in the gimmick, to start killing people purely because we didn't stay aboard until the 2 hour mark. I gave you the liberty of choosing your own approach to the scenario, and you did so. It is not on me for you failing to act in a manner that would facilitate RP. You were given an outline, you were given parts. I cannot dictate the specifics. The scenario in which I was telling you to direct your actors was that you asked the admins to enable ghosts, who could then use telepathy with us messages, that actually were completely unrelated to your gimmick, as you changed it around again and again. The ghosts were bothered by this, as was I. You cannot simply bring in a whole group of characters, and then give them zero directions when they have an impact on the round. And you will say, "But how was I to tell them what to do?". The same way you brought them into the round; by talking to an admin. So, rather than let it end, you would have me start killing people out of revenge, one that you pulled out of nowhere, for the purpose of what? Changing an un-eventful round, into a slaughter to sate a lust for combat? This is not how antags work, you either bring something to the table, or you do not. You don't get to flip your gimmick once your time runs out just so you can cause some meaningless chaos. @Shadow7889 Didn't wish to continue either. But, because I didn't want to solo rampage on the station, it halted you from doing something else, as the mercenaries? My demeanor has been quite alright, it was you who hounded me the whole round about my distaste for your prior gimmicks, all the while I either said you could carry them out, or explained where you had made faults which could be improved on. Right, my negative and unpleasant attitude, how exactly? By explaining faults in the gimmick you wanted to try and I agreed to attempt anyways? By giving out criticism concerning how the mercs carried themselves in a way that sped the end of the round. How come neither of the others have said much on this, where as you have, so vehemently tried to pin me as being some evil for stating the truth. The only fault I take from this round, was not having someone else take the role I took so that I could guarantee that the retrieval team wasn't driven by a will to kill, if they didn't get what they wanted.
  10. Driecg fails to recognize that you cannot forcefully generate a struggle or RP interactions, when you give no legitimate reason for there to be a struggle- or RP interactions. His prior gimmick was that his group had taken over Biesel or something and were now keeping the peace on the Aurora. He did this by disarming Security, demoting Command Staff and then integrating those from Sec who wanted to, into his group. Now, while all this is happening, everyone else is standing at the merchant dock, ready to leave the station and throw out any hope of interaction that isn't over the intercomm. So, in order to stop this @Rosetango @ParadoxSpace and I somewhat rally everyone to lower cargo to arm ourselves "In case the merchant shuttle never comes back, and for some reason these guys start attacking us." Now, this makes no real sense, because anyone with half a brain would choose to leave the station that is being disarmed and made leaderless, rather than start fighting a heavily equipped adversary. But, we choose to take a middle ground by arming ourselves. Eventually the mercs come to cargo where we are and start trying to disarm us, stuff happens and we die, they go, people flee. But, overall, this conflict only came about because we forced it too, with the intention of carrying out the round further, something that Driecg failed to do, and refuses for some reason to recognize. A gimmick shouldn't rely on people OOCly deciding to sacrifice being reasonable, just to stop things from hitting a wall- because seriously, if the merchant docked, there'd be no one left on the station but the mercs and their co-conspirators. Then at the end everyone would have whined about how it sucked. Now, the reason why people were so willing to disassociate from the gimmick was the same as the round in question. Mercs coming aboard with no real choices for the stationeers outside compliance or death. This is what the station recieved, prior to their arrival. All they know is that there is someone claiming to be a slave, now aboard their station, who says he may have killed someone in order to escape. Even this hasn't been explained entirely yet. But this announcement solidifies an ultimatum immediately; comply, or you will be harmed greatly. There is no room for anything else here, the station cannot barter, they cannot fight back, as they do not have a full security team. Now, somehow Driecg does not see three of them carrying carbines, shields and in void-suits with who knows what else in their bags as being anything other than entirely intimidating. Mind you, not long after boarding, they find their way to the Detective's office where I was, and force me to comply with them, before leaving. At no point during any of this was it thought by Driecg, or the other mercs that they may be hurrying this a long a lot faster than it ought to be. But of course, once they have stuck me on their shuttle, Driecg starts to suggest that I, someone they've injured greatly in the process of forcing me to comply, should now get an aheal and re-board the station in an attempt to get revenge on the station for not saving me. Frankly, I don't see how that in any way contributes to the round. I do not roll antag to try and kill people, I do so to try push a plot. Something that cannot be done, when there is hardly a chance for anyone to think. This was not at all helped by the fact that, as per usual, Security- D'Jar, specifically- choose the route of, "Well, if it ain't an NT problem, it's ain't a me problem." because, "It's just a slave, lmao, they killed someone, it's not worth us trying to defend them."- but, they wouldn't have to have used that thinking, had the Mercs not given them a very dry selection between, compliance, or death. And that is something that Driecg refuses to understand about my distaste towards his gimmicks, and playstyle. He comes on too strong, too ready to use force, and there is no logical reason for anyone to not comply. His other complaints here don't really seem to make any sense. He says I logged off, which I did not, but which he did after saying, "I'm gonna make a complaint about you, but I'm logging off now!". He also claims that somehow, by refusing to draw out my involvement in the round that that is poor antag behavior, when in fact it was exactly what should have been expected of from the character I was pllaying who had literally just been beaten and lungs collapsed. YOU wanted me to re-board the station and start killing people out of a false sense of revenge after YOU forced them to choose between either handing me over immediately or having to fight. I simply set the groundwork for the gimmick; An indentured servant escapes a shuttle hauling cargo from the frontier after killing someone, and you are coming to retrieve them. I believed you to have some level of autonomy and be able to not immediately force an ultimatum that would either kill people, or remove us all from the round, but that's what happened. There are many approaches that could have been taken, as I left it open for you to interpret your roles aboard the shuttle. You instead chose to come aboard as angry mercenaries, with guns, demanding things with the consequence of death and somehow expected any other result than compliance on part of the station and zero climax.
  11. So, uh, is this to say we shouldn't negotiate with hostage takers? That seems counter productive. If they want money, what do we do?
  12. Just let us throw stuff up ladders by turning on throw, and clicking on the ladder.
  13. Big fan of Mae, I'm quite sure that Melodic can handle RP. I can't comment on Dionae stuff though. But, I can support them concerning RP. +1
  14. I'm not sure on how I feel. I've played some rounds with Brooks but I cannot recall if they were positive or negative experieces. Not sure if that is a good or bad thing. Do you have any other characters you play? I kinda find it odd that you have one character, and that one character is now becoming a Captain/HoS.
  15. I've had a few rounds with their CMO. They're good at it. I can't see them failing the trial.
  16. I like the ideas brought forward. I hope they're added. @driecg36 Yeah, honestly that'd be great too. It seems like the only time we currently get to see mechs is when robotics is bored, or there's a code red situation where Sec and Medical could use one. If they had some legit normal uses, we might seem them more than on crazy hectic rounds.
  17. Why not just add heat protection to the insulated gloves? Also, we should change the name from combat to work gloves. Combat has bad implications. "You mean I should wear this if I want to fight the antag." That kind.
  18. Yeah, really xenos needs to be removed or rebuilt from the ground up into something that better suits HRP. It does as well as Colonial Marines RP which is, you know, talking to people about; a) How you all got into this mess. b) Screaming in pain. c) How many kills you have. Really, we already have an infestation mode. It's cult. The only major difference is the cult, unlike the xenos, hide in plain sight and speak Anglish. So we should rework cult. Oh, and ling.
  19. @Garnascus No, this outcome is agreeable. Thanks.
  20. Can we somehow make all plants choosable? That'd be great as well.
  21. Putting aside their skill, we really need to figure out what design we're going for overall. There's starting to be very noticeable differences in sprite work- especially between Kyres1's work and older stuff. We need to start making sure that we either update the old stuff, or tone back on the new stuff's flavoring. But yeah +1
  22. If you've proved worthy of one whitelist, I don't think anything can go wrong giving you another. I think I've seen some of your characters around and your RP rating is about right. I think. +1
  23. @Garnascus I change my mind. I'll settle thing with Doc outside of this complaint. Either in a character/player complaint or private. This is about the appeal only, anyways.
  24. It clarifies nothing that was not clear to me the moment you denied my appeal. You continue to accuse me of lying. When I say, I took liberty that means, "I did this of my own volition." I DID IT. I DID IT AND WILL NOT DO IT AGAIN. Maybe there's a language barrier here. I don't see how there can be, seeing as you speak this language as fine as I do. If I had intent of fighting the legitimacy of me blowing up a shuttle, do you think I would put myself through all this God damn stress knowing full well my own feelings on it? No, I do not lie to myself or others. I may be falling apart at the seems by this time, by I am not a liar. If I felt that I was in the right for blowing up the shuttle, I'd have made a staff complaint first. Do I take grievance with the Captain and their involvement prior to MY fuck up? Yes, hence the second part of this complaint- as should anyone who is under another's authority and suffers consequence due to lack of proper guidance on their part. This however does not exempt me from guilt, nor have I attempted to do that. I am a big boy, I PLAYED here often enough to know when not to cross a line but I crossed it. And I have already tried to get this point across to you and to say otherwise is a blatant lie on your part and I resent the standing accusation you have made against me. I have not proof read this and it is on my phone.
  25. I find it odd that I was denied my appeal for giving justification to my actions at the time, rather than only stating that I would not repeat the offense and then saying sorry many times over- a custom I am familiar with and partake it quite often, on the personal front of things. But this isn't suppose to be personal, it's suppose to be disconnected from that, but I find it a bit hard to not take it personal, when I give my honest word, as well as I know it, on a matter, and then get told "I don't see you here taking responsibility." I would have thought and did- at the time- think that this would be something of use to staff, how I told it; having a full understanding as to why a player took an action and how it might also be prevented in similar situations. Here's a breakdown for you, if you have not yet read the appeal: "I need to know that you understand where you went wrong in the lead up to your current ban" - Miscommunication between myself and the Captain lead to me believing I had been given authorization to scuttle the shuttle, with the Mercs and whoever they were able to grab, aboard it as acceptable losses, given that without a shuttle nor a mobile location for them to operate from, they would be forced to remain on the station until a response team was made available; mind you this was after having already attempted to negotiate the release of any captured personnel for the return of their shuttle. "You don't really seem to take responsibility" - It does fall on me for taking that liberty, and I will not repeat the mistake. As for the final question, ("What I would like to ask is why I got indefinite job-bans rather than timed bans, all the while having zero bans on my record.") that was simply a question that had come to mind as I wrote the appeal, an afterthought, that was somewhat related to the topic of the appeal, and did not mind having answered at the same time as said appeal.
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