
AmoryBlaine
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Everything posted by AmoryBlaine
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Categorize/Sorting for all Records(eg. employment records)
AmoryBlaine replied to Fortport's topic in Archive
Oh, so you want a departmental category added? -
Categorize/Sorting for all Records(eg. employment records)
AmoryBlaine replied to Fortport's topic in Archive
How is that more effective? I don't understand this. -
It's whatever you guys wanna make it. That's why I left the explanation pretty bare-bones.
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Hence they aren't particularly welcome. So if the station wants them gone, they'd need to handle them. They aren't raiders, they aren't mercenaries. They're just regular people. So Security won't be going out to blast them and they won't be coming to blast Security.
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With the suggestion of a race of mole people, I have come up with another idea; Independent prospectors and carp hunters. Carp hunters, Prospectors and Miners have come to the area around the NSS Aurora. They're a mixed bag of characters, mostly poor and making it day by day. They arrive every once and awhile in shuttles together before parting ways to work on their own. While NT is not particularly happy to have these groups around their facility, they don't usually cause trouble and are willing to trade most interesting finds over to the Aurora in return for credits. I suppose they'd get the same sorta prompt as ERT, Mercs and Raiders allowing the player to customize them when they spawn. They'd be treated as a neutral party, with most forward transgressions being against the rules. They wouldn't have much more than basic equipment, Void-suits of varying designs. Their main camp on the asteroid would be a small surface side metal building with storage, a small barracks and extra supplies. The main purpose of this would be round variety. Adds a group of non-antagonists to the round similar to the merchant, but they're a slight hassle, being a generally unwelcome group. Gives Security a reason to watch the surface, make sure there aren't any lost miners looking around. The specifics are up to discussion, I would just enjoy RPing an outside party mining nearby.
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Twenty minutes after death or ghosting.
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Agree with both the top statements. The design may be mistake for something a Sec Officer wants to kill with their baton, but there's no denying it's a really nice sprite. Not exactly an android. An android being a robot with human appearance. I think though, given that it's a heavy-duty Engineering Station-bound this is alright.
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Not sure if related, but I THINK there's a Landyn Biddle character who is played by the same player. They too were causing issues, but I may be mistaken and it might have been the wrong name, and wrong player.
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Feedback: Khaled Al-Bastaki (RIP Raymond Hawkins)
AmoryBlaine replied to Faris's topic in Character and Concept Feedback
> He's never on my damn shifts. -
Longer playtime requirement I'm 100% for. Whitelist less so.
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>twiddle thumbs while waiting for the antag This is an HRP server, maybe you should go interact with other characters rather than wait for antags to start causing issues.
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Reporting Personnel: Daniel Carmichael Rank of Reporting Personnel: Security Officer Game ID: bSH-aWed Personnel Involved: - Daniel Carmichael, Security Officer: Witness/Arresting Officer - Antony Kell, Station Engineer: Offender - Roy Wyatt, Atomspherics Engineer: Witness Time of Incident: N/A Real time: 2:10AM EST 31/01/2018 Location of Incident: Departures Dock Nature of Incident: [x]Workplace Hazard []Accident/Injury []Destruction of Property [x]Neglect of Duty []Harassment []Assault [x]Misconduct [x]Other: Prolonged misconduct without change in conduct. Overview of the Incident: Engineer Kell arrived on station, and was within the first ten minutes reported by Wyatt Atmospheric Technician to have stolen multiple fire extinguishers and propelled himself through the public halls at a dangerous speed. This is not the first incident like this. On a number of occasions spanning months, Engineer Kell has acted with hooliganistic intent throughout his work-shift with little work actually being done. I gave him multiple warnings prior to his arrest for him to stop his actions and avoid this report, but I cannot allow his activity to go on any longer without a report being filed on it. He is not only a waste of company resources to have crewed on the station, but an active safety hazard due to his antics. Actions taken: Detainment for Odin Security. No on-duty Command staff or Internal Affairs agents to have consulted on the issue prior to report filing.
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Always a fan of Rifler. Sprite looks good, it's a believable piece of equipment to be brought into the workplace and it's got value to the character. I love it.
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[Resolved] TheDocOct's Head of Staff Application
AmoryBlaine replied to Doc's topic in Whitelist Applications Archives
Doc's aces. Can't say much more than that of which already's been said. They're entirely ready and able to handle Head of Staff responsibilities. +1 -
[+1 dismissal]Give Security Adequate Hearing Protection.
AmoryBlaine replied to Rushodan's topic in Archive
I like the idea, but it's not for Code Green. I'd like, as Schev said it, about putting them or bowman headsets into the armory for use on Code Blue or Red. I can see it as being a "part" of the Riot gear set up so you'd be limited to three and I guess able to ship in more via Cargo. +1 given that these aren't available round start for each Officer and Cadet. -
Community Discussion: Multiple jobs - Job hopping - Realism vs Gameplay
AmoryBlaine replied to Faris's topic in General
I don't understand this. They have a "Good" character, but the new character they made to play a different role is a Greytider? Greytide is an OOC issue, not an IC character archetype. -
Add a merchant computer to the heist shuttle.
AmoryBlaine replied to Scheveningen's topic in Archive
While I completely abhor the idea of them kidnapping people to now literally be sold for body-parts and gibs, this does add a lot more to the game with an equal payoff to the Raiders. I'll just be sure to plug them all a lot faster before they get a chance to butcher up our people. +1 -
[Accepted] Lancer's IPC application
AmoryBlaine replied to The lancer's topic in Whitelist Applications Archives
Top tier RP'er in my opinion, very dedicated and their human characters are just swell to work with. Very work-minded. I'd love to see their IPC in action. -
[Declined] Doc's Human Lore Deputy Application
AmoryBlaine replied to Doc's topic in Developer Applications Archives
Doc's a great Moderator, very active, very good teamplayer. I hope both you and Sharp get approved. Both are entirely deserving of the positions. -
[Denied] Alexander McShain Command App
AmoryBlaine replied to Activeknockback's topic in Whitelist Applications Archives
I'm bothered by the amount of family members working for NT. And I can't recall any particular instances where I've had issues with your characters, but I can recall instances. The names are helping to confuse me. -
[Accepted] MattAtlas' Unathi Application
AmoryBlaine replied to MattAtlas's topic in Whitelist Applications Archives
Continuously stellar RP partner. Their Skrell are some of my favourite characters on the station. I think they ought to be able to handle Unathi as well. +1 -
I hate that the black pants and white button up are interrupted by an ugly brown belt, which falls out of place when coupled with black dress shoes. I removed the belt. This is the rolled up version: https://www.dropbox.com/s/3egd20l7ygb6rd6/sl_suit_r_s.dmi?dl=0 This is the normal version: https://www.dropbox.com/s/v9lh4f4uh6cgxij/sl_suit_s.dmi?dl=0
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Un-needed. If Bridge staff want an assistant or secretary there already exists an Office for them and any trustworthy assistant can be promoted by the whitelisted Command staff. This is preferable to anyone just rolling for the slot. -1
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1. It's a not a secret club. Go join it if you want to. 2. This guy is not endorsed by the NT-ISD, why he would try to suggest that with his opening, having said, "After a while of discussing things in the NT-ISD Discord with a few people, a lot of us...", confuses me. Overall, this is un-needed as the four Officers we have- FOUR, not a big number- are expected to work autonomously without the direct supervision of a superior. If there are Officers failing in this aspect they can be reported to CCIA in reports, ahelped or have complaints written against them. This only has application if the team were to GROW in size, not shrink. So unless for some strange reason they decide to bump the Officer numbers to six, rather than four, I don't see this being a good idea.