Jump to content

Resilynn

Members
  • Posts

    608
  • Joined

  • Last visited

Everything posted by Resilynn

  1. I’ve seen you chill out A LOT over the last couple of years. You’re pretty solid in command now, and you seem invested in the universe and your characters- I think being in it for the RP is a great feature in a CCIAA. +1 from me.
  2. I considered it, but ultimately thought I may have too much trouble getting enough people who wanted to play that role and stay out of the fun- sure enough, even the roles I had that WEREN'T strict strong security guys ended up cancelling last minute to go play their own characters chilling on a beach. While I'm willing to open the option for spawned in security details, I am not sure we'll be able to reliably have them.
  3. We are for sure going to include handheld radios in future off station events.
  4. So this was the first of our monthly (or more) holiday CCIA events. This was definitely one of the bigger ones we have planned. The company allowed the crew to go to Beach 8 on a distant moon, which was prepped for a company picnic. They were ordered to keep the shuttle accessible to all crew. A few 'NPCs' were spawned in, if you noticed them: A journalist trying to find out about NT's research and sneak on station. A buff lifeguard type from the Upsilon. Some guy who didn't even work for NT who showed up to steal food. A member of the board, there to coordinate the event. A trained shark, a giant snail. I tried my best to just create a setting to immerse the crew in, and to create just a few prompts for RP but keep everything neutral otherwise. Special thanks to furrycactus for mapping faster than should be humanly possible, and to alb and arrow for handling the dev end of things. We will be having more events like this, so your feedback is absolutely important. Let us hear it!
  5. Smh where’s my medical character. That literal child cargo tech is on point tho.
  6. I love this idea. If we are really committed to cloning being on the station, why don’t we just have it around in case and assume our old stance of cloning can only happen with the right, qualified personnel, but NT prefers this new, cheaper method.
  7. I love this idea. If we are really committed to cloning being on the station, why don’t we just have it around in case and assume our old stance of cloning can only happen with the right, qualified personnel, but NT prefers this new, cheaper method.
  8. Canon Krampus when?
  9. While NanoTrasen does not endorse regional religious holidays, it has opted to have a party for Nondenominational Sol 3 Northern Hemisphere Winter Solstice Celebration Day after years of popular demand.
  10. Absolutely.
  11. Initial Holidays June 21st: Company picnic Employees are given three hours (1 round) off to enjoy a company hosted picnic on a Biesel beach. A CCIA announcement will be made at the beginning of the round. Either a shuttle or a gateway will transport the crew on a voluntary basis to a small beach map. Food will be spawned in and one member of high command will attend. Crew members will be able to return to work if they wish to. Development will be needed to tend to mapping, admins will need to assist in spawning in food and summery clothes. At least one volunteer will be needed to play a member of high command. Antags are discouraged. July 14th: Engineering Appreciation Day A minor holiday most engineers don’t even care about. An announcement will be made at the beginning of the round. A CCIA agent will spawn to visit the station, tour engineering, and provide engineers with small bonuses from the station account. No development or admin involvement is required. Antags are allowed. August 7th: Pet Adoption Event NanoTrasen works in conjunction with the Tau Ceti Friends of Animals Association (TCFAA) to host an adoption event on station. Penny attends every year. An announcement will be made at the beginning of the round. Volunteers and admins will coordinate to spawn in around 5 player controlled animals. There will be one exotic animal for adoption, the rest will be cats and dogs. One or two TCFAA employees will come to the station to find forever homes for these animals. Admin involvement is needed to spawn in the animals and assign players to them, volunteers are needed to play the animals. Antags are allowed. September 12th: College Recruitment Event CCIA sends an agent to NanoTrasen stations to advertise scholarship and career development programs. An announcement is made at the start of the round, a CCIA agent boards prepared to talk about the Miranda Trasen scholarship and various training programs provided by central. No development involvement is needed, antags are allowed. October 31st: Halloween Ball An annual event where crew are granted permission to attend a round long costume party. An announcement is made at the beginning of the round. Costumes are spawned in by admins, devs assist in having the bar area as predecorated as possible, however, engineers are allowed to make modifications to the design as they see fit. Antags are discouraged.
  12. Introduction As of today, holidays are not implemented in game. A few admin run events (Krampus) and player run traditions (the Halloween ball) have been widely popular amongst the player base, but no official calendar exists. Through the implementation of official, NanoTrasen sanctioned holidays and CCIA organized mini events, I believe we will be able to make our setting more immersive for players, creating a (slightly) richer setting with which characters can interact. How it Will Work At the time of Holiday implementation, one holiday per month will be arranged on a calendar. The descriptions of these holidays will be included as an immediate reply to this post. Each holiday will also be posted in the general events calendar, so as to give players the ability to see and plan for holiday events. Full descriptions of each event will be publicly available to the community, and will detail what, if any, development and admin involvement is needed in each event, as well as any possible volunteers slots that could be filled. Two weeks (or more for the more major holidays) before each holiday we will select a time to schedule the event and begin coordinating with admins and development if needed. Not all holidays will require dev team involvement. During preparation time we will make any mapping adjustments needed, determine which roles need filled, and produce lists of what needs to be spawned at round start. One week before the event we will make a general discord announcement to alert the playerbase the event is approaching. If needed, we will call for volunteers at this time. We will announce it once more the round before the event. We will be posting feedback threads on each event, as these are designed to be reoccurring and will likely need to be adjusted over time. Player involvement will be encouraged. If players wish to hold their own private celebrations in game or wish to take on extra responsibilities they will be fully permitted. For example, if a cook wants to provide catering at the science fair in January, it should be assumed by command and security that they have central command approval to do so. All initial holidays on the calendar will be corporate in nature, with exception to traditional holidays (Halloween, for example), as per the general jurisdiction of CCIA. However, a holiday submission process will be immediately accessible to the lore team so that they are able to incorporate their respective cultures into the holiday calendar. The lore team will be able to communicate directly with CCIA over staff discord to arrange the addition of lore holidays. The ultimate approval of the implementation of a lore based holiday will be done in agreement between the head of CCIA and the maintainer of the respective area of lore (for example, at the time of writing this, a synthetic liberation holiday would require the approval of both mofo and kyres). FAQ Why isn’t lore in charge of this? Lore has full jurisdiction over their species/culture holidays. CCIA, however, is being charged through this process with determining how Central Command, not those respective cultures, would allow for company sanctioned celebrations. How major are these events? It ranges from moderate (an offsite company picnic, the Christmas party) to incredibly minor (Doctor Appreciation Day). Antags are permitted in all events, though discouraged in the larger ones via a “vote extended for best event” announcement upon the start of round vote. What’s the point? To increase the IC involvement of CCIA in station ongoings beyond faxes and incident reports, to provide a means of incorporating lore in daily play without assigning additional burden to the lore team, and to give players the opportunity for more interaction with the world around their characters. Why is CCIA stepping out beyond IRs? Holidays are the first of several steps to emphasize CCIA as an IC entity, which may eventually also include commendations for positive actions and more interactive punishments following IRs. Ultimately our goal as CCIA is to enrich the universe and provide meaningful and lasting character development through actions and regulations. I want a holiday implemented but am not part of the lore or CCIA team, how do I proceed? Make a suggestion thread on the forums. I’m the chef and I don’t want to do a holiday feast. Do I have to? No. All events are designed to be functional independently of the manifest. Go enjoy the event. I’m the chef and I don’t want my job done for me, does it have to be? No, players are encouraged to be involved in these events. In situations where you would like to do set up yourself in game, you are welcome to contact CCIA OOCly and request to be allowed to. Event calendars will always be available and announcements will be made a week ahead of time to give you plenty of time to be exactly as involved as you would like to be. Your involvement and enjoyment is our primary objective. How do I plan for an event? All holidays will be posted on the forum event calendars with a complete summary of everything planned for the event upon the initial implementation of holidays. Are admins still going to run fun holiday events like Krampus? They better. Are these events canon? Very.
  13. Wtf this is brilliant. I could see it maybe being an issue for like, cult and rev, but fuck it, if most of the crew is having fun, most of the crew is having fun.
  14. TO: Nick Volvalaad, Security Officer, NSS Aurora FROM: CCIAA Lauren Verdell, NTCC Odin SUBJECT: RE: Incident Report -------------------- BODY: The investigation of this incident has concluded, and appropriate action has been taken for affected individuals. This matter will now be considered resolved. -------------------- DTG: 08-19:42-TAU CETI STANDARD-06-2461 SIGN: L. Verdell
  15. Like to me we are talking about the difference between more players jumping in as ert and more things happening for longer. Or getting on a shuttle and ending the game.
  16. As a command and ccia player, hello those titles don’t mean very much. I tend to go for ert over evac because, y’know, it’s pretty shitty to shut down the game because the antag got scary. I’ve seen shuttles called over a single nonviolent wizard, just because they couldn’t be contained. Evac is for when the crew 100% is going to eat shit if you don’t leave, or all your air is gone.
  17. I've wanted this for years. Have it leave you with a slight chance for infection and let's do this.
  18. A big issue is which unit of measurement to use. We’re an international player base. I have no idea how much TEN STONE is. I don’t even know what the metric unit of weight is.
  19. Lmao I’ve played my character for three years. I have countless art pieces of him. I have built up this insane reputation through three years of effort. I RP realistically and responsibility and act afraid of death. I’m not throwing that away because a malf stealth nuked the station. -100.
  20. It takes two seconds to just pick a new color in the loadout. Why code this?
  21. TO: Nick Volvalaad, Security Officer, NSS Aurora FROM: CCIAAMS, NTCC Odin SUBJECT: RE: Incident Report -------------------- BODY: This is an automated message to inform you that an investigation has now been opened regarding your incident report, and assigned to Lauren Verdell, (Resilynn). You may be contacted by the CCIAA for an interview, or you may contact them directly if you have any questions. -------------------- DTG: 15-12:14-TAU CETI STANDARD-05-2461 SIGN: CCIAAMS
  22. A week ago Kaed made a ‘suggestion’ thread that basically amounted to a player complaint with no oversight, alluding to things he perceived I had done with the phrase ‘some CMOs’. It was passive aggressive and a pretty good example of kaed’s conduct in the community. About half of the thread was deleted by admins once skull noticed and pinged them in. I’m not sure his general attitude is worth administrative action, it seems to stem from a place of general immaturity and an inability to see other perspectives. But it is worth improving on.
  23. I totally agree. I don’t like that command has the ability to end rounds that just frustrate them. I’ve seen command characters who hate wizard, for example, call a shuttle at the 2 hour mark on blue alert because the wizard couldn’t easily be beaten. Honestly I feel like emergency shuttles should be more difficult to call- it should be red alert, the AI shouldn’t be able to call one (except on malf), and the station should be in a grave situation where the crew WILL die, not might get hurt, if they do not leave.
  24. Monkeys cannot be used for the exact same things. You cannot put a monkey in a full body scanner. I use protohumans for IB training and organ damage training. It wasn’t very hard for genetics to make us protohumans when we needed them before, and it was pretty cool when we had that. Science and medical used to work together a lot more often. The ability to easily make a genetics console was removed and protohumans were sent to cargo. A little less awesome but okay. I have never seen someone play a brain transplant off as consequence free. Everyone I’ve done it to has had a huge existential crisis over it, the canon ones were given multiple week arcs, at least. This is a high RP server, we don’t need mechanics to reenforce the risk and shock and trauma of something like this. Moreover the mechanics ARE different. Protohumans organs will be rejected and the method to cure organ rejection is not on the wiki, it’s a passed down medical trick. Brain transplants are incredibly time sensitive and end with the brain rotting about half the time we try them. Failed protohuman limb cases have killed people on extended rounds (the sukhoi IR case about a year ago) and are therefore more risky than robotic prosthetics. Because they ROT. Overall surgeries that involve protohumans are more expensive and more risky. They’re not consequence free like you’re saying. And I’ve seen some awesome RP come out of their use, consistently. Ordering protohumans has us interacting with other departments, which is always a plus, even if the surly idgaf if it’s a life on the line it’s gonna be 30 minutes I forgot to press the button cargo techs are a little less fun to play with than science was. As for the lore question, that’s your job, but I suggest, idunno, the upsilon ships them because they have a genetics department.
  25. I was just thinking earlier today about you and your playstyle and how you’ve improved over the last few weeks. I had some pretty serious doubts before, but I think you’ve shown a willingness to improve and I think you could work your way to being pretty solid at command as long as you keep working at it. +1
×
×
  • Create New...