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NebulaFlare

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Everything posted by NebulaFlare

  1. Agent ID cards can be super useful, and they're one of my favorite antag items. But they don't work on PDAs. If you put an agent card and update the agent name, the PDA messaging system doesn't send a message with the agent card's name. It sends it on whoever the owner of the PDA is. Example: Crewmember John Doe is an antag. They get an ID card, put in the details: Name=Syndie Agent, Job=Tator. They send a message to the captain. The captain receive the message to be from John Doe (Tator). Upgrading the card to overwrite the PDA names would be quite interesting, and can open up more roleplay opportunities. Counter argument is you can get a new PDA to use the agent card on, and (it should) work. But that will require someone working at the HoP's office or RnD.
  2. LOGIN>Shadow PASSWORD>*************** ACCESS LEVEL>Cell Network Infiltrator NET ACCESS GRANTED WELCOME
  3. LOGIN>Shadow PASSWORD>***************** ACCESS LEVEL>Cell Network Infiltrator NET ACCESS GRANTED WELCOME
  4. I....dunno. I like the implanted loyalty, but I think it should be more open to interpretation. How an HoS or Captain can serve 'Glorious NanoTransen' is more than just being black and white. I don't understand why it's so against negotiating with terrorists, and the like. It is the lesser of the two evils, and implantees can interpret their own morale standing to how it best applies to NT. It's not mind control, as much as subliminal suggestions. Implanting antagonists should only be used for the most extreme cases. Antags aren't whitelisted, so we can't expect them to know about the 'forget everything' dealio. I didn't even know that. I personally don't like it, because it kills the backstory lore of one of my old characters (Rose Watson went nuts because of the psychological issues with the implant). And I'm sure other people who had characters in sec would have their backstories changed or nulled.
  5. I remember.... The good ol' days of the mighty trio: Lysanuh Dilgan, Faruq Bishara, and Rose Watson. They could solve any crime, pursue any criminal, rescue any civilian. And I am so happy/proud to be a part of that awesome team. I remember when a griefer screwed up Atmosia, and it was a ticking time bomb of dangerous air waiting to be pumped into the station. I was playing as Lori at that time, and I knew I couldn't fix it before hell broke loose. I rushed to Arnie Ectard (Spelling? He was playing as QM at that time) and had to get him to help fix the chaos. I remember Selvion Renworth. #NeverForget
  6. I've updated my post. It's not easy to give brutal feedbacks, not because we want to be nice and all, but because we (or at least myself) is/are...struggling...to find something to bash at.
  7. Hate to say it, but Tacticool turtlenecks aren't uniform. They don't have suit sensors, which is mandatory on a station.
  8. I want to come back to this. Can I?
  9. I got no idea how difficult this would be to code in....probably not easy at all. 1. During cult round, you could take pictures of ghosts that haven't appeared near the runes. 2. During vampire rounds, vampires don't appear on pictures.
  10. Hawk Silverstone... ...is terrified of telebatons. ...Middle name is Jedrik ...is listed as DNC due to being a test tube baby and can risk genetic defects if cloned under improper conditions. ...knows fencing. (yes. snowflake. I'm sorry..) ...boyfriends with Whisper Unity. ...was homeschooled. ...is the half brother of Rose Watson. ...hates Dr. Gibb.
  11. I didn't know Gavin Hice and Vice were the same player. I love interacting with Gavin. Another IPC for Karima to tinker with, yay!
  12. Agreed. Makes it kinda more balanced too, for a weapon that can be made from readily available materials.
  13. Here's a thought: I'm beginning to wonder if we play RPG by whatever artistic qualities or backgrounds we ourselves have. I akin my characters to writing and literature - I write in my free time. Jakers takes it as an actor. What if all our concepts of self-inserts is just a method of expressing our artistic qualities? I'm a philosophic dreamer, shoot me.
  14. I....honestly do not know. Is it even possible for us to create characters without using a framework of what we ourselves perceive? Voiding the typical Mary Sue models, in order to add quality to a character, we have to build it in a way that can impact a community. We're akin to artists - we're gonna get attached to what we create. As for self-insertion, allow me to use an example: My character, Rose Watson, suffers from several psychological conditions. I didn't want to stick on a stereotypical "Insane woman" label on her. It would have been very, VERY, short-sighted on my part. Quite honestly, a lot of inspiration for her came from an ethical studies course I took in college, which focused on how our society perceived and understood women with mental conditions, in comparison to men. What I learned in that class is....mind-blowing. Constant labels of, "all women are crazy," "menopause", "penis envy", "depression because chemical imbalance" - it all feeds back into our society in a vicious loop, when people are not in full complete understanding of what is going on within a person's mindset. On the surface, Rose would look very unstable. But dig a little deeper and you'll uncover a personality that I've done my best to craft from my limited knowledge of mental health. @Cassie, I'm really going to have to disagree with you. Doing a little bit of research really is necessary to flesh out a character. After taking that class, I became slightly detached of other characters that displayed mental qualities, for the sake of making them unique. Unless it displayed some sense of accuracy, it felt downright unreal, and sometimes insulting and biased. It's for that same reason I don't want to play a gay character, because I myself am not gay, and I could never portray it properly. I would be doing a lot of injustice to the qualities and characteristics of the character I would have attempted to create. I mostly play female characters, because I myself am female, and I understand how a woman would feel and act. Now, that's not to say I'll never play a male character (I have two male characters), it's just that I want to put in a bit more work and understanding before I take such a task on. I am constantly asking myself; "Is this something my character would do, or is this something /I/ would do?" "Am I letting another character's qualities seep into the character I'm playing right now?" Sometimes I do this by accident. Karima Mo'Taki started off as a completely helpless, timid, and shy Tajara. She's still that very much, but she's evolved to be a bit more confident, because that is a quality I have an easier time relating to - I can bring out more of her personality. To add, I sometimes berate myself for tweaking Lori's level of tolerance with synthetics to be more accepting and understanding, because that was more akin to Karima's quality. (And I toned it down OOCly so she could be a better head of staff). TL;DR, I think it's impossible to build a character without any sort of baseline or framework of self-insertion, because we as the creators, have to understand our own characters to do them justice. If we don't understand them, they become static and cardboard cutouts. As someone else once eloquently put it (despite how much I hate the quote), "I am not who you think I am; I am not who I think I am; I am who I think you think I am."
  15. Just to add, I do know that Tajara get hungry faster than humans, and they run more slowly than humans.
  16. Yes yes yes yes yes yes yes!!! PLEASE give the Chief Engineer at pet. It's so not fair that every other head of staff has a pet and the CE doesn't. I would love Poly. Adore even. And I've never even seen the bird. Pretty please with sugar on top?
  17. Haruspex Phoebe Essel Charlie Dove
  18. Nooooo Poze!! Come back? D:
  19. For the majority of games I've played, my main character usually has purple hair. My second character is usually a redhead. Thus, Lori and Rose were born. ....Personality came after.
  20. I'm gonna bump this. Semi-back-ish-not-really-from my haitus. To answer a few points, yes, screwdrivers and hand labelers are easily accessible to a Chief Engineer (or whenever I play cross jobs with Lori, like plasma researcher) But it's a nuisance to go digging around for that specific pink screwdriver. Sometimes you'll get lucky and find it in your toolbelt, other times you gotta pull out every single screwdriver out of a vending machine to get the pink one. And that is kinda 1) irresponsible for a head, 2) breaks RP a little. My old excuse of constantly losing it every shift worked fine when she was just Engie - always busy, it gets misplaced. But I would assume it's a bit concerning if a CE is constantly losing stuff every single shift. Also, usually right off the start of the round I need to prep up the engine, order stuff at cargo, check the messages at the bridge, etc. etc. etc. By the time I would be able to go look for a pink screwdriver and hand labeler, someone would have blown a hole in the station and that is way more important to take care of. What I am requesting for is a method of convenience. The pink screwdriver is a Lori quality I've carried all the way back from Apollo Station. It's something that is very....Lori. It's as important to her existence as her bionic arm and purple hair, and screaming death-threats over radio she'll never carry out.
  21. That's evil... XD
  22. Time to shoot myself in the foot here. Here's my list of characters for evaluation. Lori Alvarez Karima Mo'Taki Dragonsnap Demitri Rota (My priestess of Dodekatheon) Rose Watson (I don't play her much anymore, since she's been downgraded to a journalist fighting against several mental conditions, so you can skip her if you wish)
  23. I'm just checking in guys. I got some....awesome news. My doctor found out why I haven't been succeeding while fighting an uphill struggle every time I try to get things back in check with my life. I have an old injury called TMJ - in simple terms, my jaw is misaligned to the rest of my skull. Most of the doctors I've gone to didn't want to risk trying to heal my injury, because it wasn't 'as bad' as others who have TMJ. If it's not severe, don't try to fix it, because it might just get worse. However, I guess something happened that progressively did make it worse - I dunno. TMJ makes you 'foggy brained' and sometimes disoriented, since the jaw can push back into the ear canal (I believe that's how it's best explained..) and it messes up your sense of balance. You can't focus, and you can't think straight. I've never been bothered by this because I'm just so used to it. But right after the first session I had to realign my jaw - hooooooly snapples, guys. The clarity that hit me was astounding. I cannot believe how my life has made a complete 180 degree turn in such a short span of time. I cannot even believe this has been what was causing all the stress in the first place! Now I'm getting an intensive 6 week treatment to fix the injury. Lemme tell you, it HURTS. I can't talk for an extended period of time, and I can't chew solid food (all I've had to eat since I've started was soup.) I can understand why the doctors wanted to avoid giving me treatment before. But you know what? I will take this painstaking task to finally be able to think clearly. It will be worth it. I have been in this fog this entire time and not even realized it. I want this thing to go away. So yep. That's an update. I'm gonna head off now, so catch you all later.
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