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The Uthma Protests Grow, Protestors Entrench Themselves in al-Hamid Square Since last week protestors have occupied al-Hamid Square and have gathered around the National Institute of Phoron Sciences in Uthma, demanding that their grievances in regards to rising phoron, energy, and phoron product prices be addressed. In one week the protests have grown from under 1,000 participants to what is now estimated to be nearly 12,000 people, with a majority occupying al-Hamid square. Police have repeatedly attempted to force protestors away from the Institute with non-lethal measures and have encouraged them to disperse, promising that no arrests will be made if the protestors return to their homes and leave the streets surrounding the Institute. Phoron Minister Saheni has made a statement on the protests, explaining the rationale of the government’s current phoron policy. She explained that in order to both safeguard the economy from foreign corporate influence and continue to ensure the survival of Elyran domestic industry in these trying times, Phoron prices are pivotal in ensuring that the government has enough revenue to fund not only its normal welfare services for its citizens, but also the numerous diversification and relief programs extended to many Elyran companies. “It is no secret that phoron is the lifeblood of our country, and now more so than ever, we must use the wealth it has given us to buoy our nation’s economy in the face of a spur-wide crisis. Given the current circumstances, in order to ensure that our country and its many auspices can continue to function, phoron prices will remain as they are for the foreseeable future.” From our reporters on the ground, the demonstrations seem to be growing still, with citizens and NCP’s from Persepolis and New Suez travelling to join the protestors, calling for a fall in Phoron prices and the government to front the losses. Those in al-Hamid Square have set up tents and small shacks as semi-permanent structures and many occupying the square seem to have been living there for the duration of these events. Large ramshackle barricades made from what local authorities allege to be stolen construction materials have been observed to be under construction as well. The protests have remained peaceful, however both the police and protestors themselves report that there are provocateurs in the ranks of the protestors trying to incite violence.
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Phoron Protests Grip Uthma For the past year and a half since the beginning of the Orion Spur-wide phoron shortage, the Elyran government has maintained a strong position of halting phoron exports to the rest of the Orion Spur under a policy of ensuring a national self-sufficiency of the valuable element. Recently however, even as Elyra’s phoron production has managed to fulfil its domestic needs, market pressures have raised the prices of phoron-produced energy and products made with phoron components. These pressures have been felt in Elyra and for the first time in nearly 60 years, phoron prices have risen dramatically. Yesterday in Uthma, Persepolis, protestors organised in front of the National Institute of Phoron Sciences and in al-Hamid square, the largest square in the city, demanding government intervention in the Elyran phoron market to keep prices low. These protests are led by Elyran citizens claiming that their way of life is under threat due to the ongoing scarcity, however they have been joined by many non-citizen persons also protesting the recent drastic spike in energy, medicine, and transportation costs. Reports estimate that the protests are small and at this time peaceful, numbering only a few hundred split between al-Hamid Square and the Institute of Phoron Sciences. They do also appear to be growing in numbers, with NCPs and citizens alike from the Capital arriving to the areas to participate. Uthman Police are on the scene and are currently attempting to contain the protests to the two locations only and ensure they do not spread to other districts of the capital. The Elyran government has made no comment on these protests thus far, however opposition leader Azer Saban released a statement in support of the protests and claimed that the current situation is a result of poor planning by Prime Minister Nouzari and his Constitutionalists. “By failing to account for the strain that rising phoron prices will have on the lives of our people rather than on the corporations that buoy government coffers, Prime Minister Nouzari has made a mistake with his policies and must be held accountable by the Elyran people.” Organisers of both protests at the Institute of Phoron Sciences and al-Hamid Square have stated firmly that they will not leave until their requests are acknowledged.
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The Elyra News Network has been purchased in a joint venture by Yazmani Broadcasting and the Elyran Ministry of Internal Affairs.
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Hello and thanks for your submission! After extensive discussion on this application, the human lore team has decided to reject this application. We do however think that geneboosting can be revisited in the future with its effects changed, potentially, but this submission does not line up with how we would want to achieve that. Thank you for applying regardless though.
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DanseMacabre's Human Lore Deputy Application
The7thLain replied to Kintsugi's topic in Developer Applications Archives
This is hard for me to say as this was an incredibly difficult decision to make, however after discussion with my team and the lore team as a whole along with considering my own thoughts, we will be going with another candidate. I sincerely hope this doesn't discourage you from continuing to contribute to human lore on Aurora as you have in the past, as we genuinely do appreciate your writing and contributions. -
Hello and thank you for your submission. This is an acceptable submission, we'll get it up on the wiki shortly. Thread locked and moved to deferred acceptance.
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Hi everyone. This thread has been paired with an Eridani lore update and announcement, the details of which can be found here: https://discord.com/channels/724651070017765459/724653105983258655/1004605109159866518 This is a discussion thread for us in the Human Lore team to get a read on some ideas that those in the community would like to see added to Eridani I when it gets its own planet page. We make no guarantees that we will use all the ideas and suggestions posted to this thread, however we wanted to give the community a way to clearly and concisely voice their thoughts on what they would like to see in a new Eridani I. We know that community engagement is important and meaningful, especially with something that has invoked as much discussion as Eridani after it's recent rework, so we wanted to take a large step in including the players in the lore-creation process outside of asking for individual canonization applications. Retiring all the planet pages at once was a misstep on our part and we are looking to correct this with community input. We want to involve the community as we know that many of you felt left out or were upset by the recent Eridani changes. You do not need to play an Eridanian character to contribute to this discussion and anyone can voice their thoughts, however we would prefer that if you comment, you are also a semi-consistently active player or community contributor to the server's lore or codebase. First, some ground rules for a discussion: The name is not up for discussion at this time. While we may change the planet's name upon the creation of the new planet page, currently, Eridani I is still Eridani I. The environment of the planet. Eridani I has been terraformed to resemble a temperate, Earth-like planet with temperature extremes at its poles, but no exotic biomes or anything like that. This is not currently up for discussion. Things mentioned in the planet's blurb on the broader Eridani Corporate Federation page such as The Cube, New Kivu, and the Diakite Gardens will remain in the new version of the planet unless the Human Lore team decides to remove them. Eridani I will also still be the commercial centre of the Eridani Corporate Federation and where most megacorps have their Eridani HQ's. Broader things which impact the ECF as a whole like laws/in-game ramifications of citizenship, non-citizenship, reinstatement, and greater Eridanian culture are not up for discussion in this thread. We will not be reverting to or bringing back parts of the old lore for Oran unless it receives a significant change. This thread is for serious discussion and not for memeing, shitposting, or off-topic arguments. Please keep things civil and on-topic. This thread will be moderated by lore staff as well as admins. Aside from those things, we would like to hear whatever the community has to say on what they would like to see for a new Eridani I. This planet is the most important in the Federation by many measures, and given the initial response to the first iteration of our Eridani update, we would like to include the community in the idea-crafting for this new planet so that we can deliver something which is not only popular in the playerbase, but also a well-written and meaningful piece of location lore which meshes with the extant setting well, represents Eridani in a way true to its themes and lore, and gives players unique opportunities in character creation. You do not need to submit a document or largely written out set of ideas or goals like you would in a canonization application. This is a discussion thread where multiple people in the playerbase can contribute their thoughts and discuss their ideas. This thread will be rolling and currently has no set date for it to close, however, after we believe we have enough ideas, we will close it and hopefully finish the writing of a new planet page for Eridani I soon after. Good luck, and we look forwards to seeing what you come up with!
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Scarab Fixes(Warlord-b-gone!)
The7thLain replied to ImmortalRedshirt's topic in Lore Canonization Applications Archive
Alright. This thread will be locked and the application denied. Thank you for applying. -
An awkwardly timed Eridani rewrite
The7thLain replied to Montyfatcat's topic in Lore Canonization Applications Archive
Right, since this thread is getting way off topic I will be locking it immediately instead of giving it a grace period. -
An awkwardly timed Eridani rewrite
The7thLain replied to Montyfatcat's topic in Lore Canonization Applications Archive
Hello and thank you for your submission! The human lore team, after much deliberation, has decided to accept your application, but only in part. I will detail below the sections we will be either accepting or denying and the reasons for why. This is probably the longest response I have ever written for a canonisation applicaiton, so you may need to do a bit of reading. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Colonisation: This will be mostly accepted. The Zeng-Hu additions are nice, and the timeline of EE and Hephaestus causing turmoil is an interesting one. However the planetary descriptions are not compatible with current lore and so these will need to be cut out. Government: The sector/planet names are going to remain as they currently are. The goal of changing them was to remove any and all regional identity between them and make them into nearly identical soulless corporate constructions. The update proposed here, aims to revert that. The proposed revert to the old names is rejected. The “Terms and Conditions” was something that immensely stupid and meme-tier, similar to the even older Eridani lore that made the society operate on the Anarcho-Capitalist idea of NAP. While I agree that an expansion on Eridani’s government may be interesting in the future, a return to the old lore is not the way forward. This suggestion is denied. Population and Planets: We agree to change the names to something besides Eridani I-V, however they will not be reverted back to the old ones. We will give each planet a bit more to work off of for things that do make it distinctive, but the environments are saying the same. However, we do realise that in this update that we have canonically removed the ability for Eridani Offworlders to be played, and will be adding in a feature to the system which will allow them to have some origin lore. While I will not express the fine details here, I will give a brief overview of what this addition will entail: The Eridani System once had a medium-sized gas cloud surrounding its outer reaches much like how the Solar System has the Oort Cloud and the Tau Ceti System has the Romanovich Cloud. Various different gas harvesting stations and platforms were set-up in this zone shortly after Eridani's colonization, but after extensive corporate exploitation the gas was depleted, but the stations are still there. Some of these stations are massive and have within them microchasms of Eridani societies, albeit in a low-gravity and extra-terrestrial environment. We think this keeps the themes of corporate overindulgence and destruction, in that by corporate will all the He3 gas was exhausted, and we will add two to three of these to give some variety of choice in Eridani Offworlder origins. Society: The sugary snacks thing seems a bit inconsequential and will not be added. The proposed deletion of the second paragraph of Eridani’s society section has already been fixed. The medical factoids about high blood pressure and stimulant abuse seem worthwhile and will be added. Eridanian Citizens Suits The coworker relationships bit seems alright enough to add, however the line “An unexpected side-effect of this is that relationships within the workplace are far more common than in other systems, being the only way that couples can acceptably spend private time without being perceived as overly-private or conspiring.” will be omitted because we believe this can very easily be read to imply sexual activity which is not allowed on the wiki. The families ties emphasis for suits seem odd, corporate culture is infamous for ostracising people from their families and destroying those connections, not emphasising it. This seems like a very odd pairing of two ideas that, as they exist in our setting, are directly opposed. This is denied. The whole idea of suits is that they are cold, corporate people, that’s the entire point. There will potentially be additions regarding other things that would incentivise suits to socialise, however. The augment additions for suits can be added, though the familiarity and affinity for one’s roboticist among suits will be cut out. It is the Human Lore Team’s view that interacting with a roboticist is something that an Eridani Suit would see as a business transaction much like any other, with the suits themselves bouncing back and forth between roboticists in order to get the best deal possible unless exclusive services are involved. Dregs The dreg additions seem interesting, and not entirely out of place with the current themes of community that are currently emphasised in dreg lore in contrast to their Suit counterparts. This seems fine, and will be admitted, with some additions describing how while dregs are very familiar with one another inside of their communities, Dreg communities are mutually distrustful of other Dreg communities due to fighting over the very limited resources at the bottom of Eridanian society. The paragraph about Dregs’ loud speaking along with their crass and blunt social behaviours will not be added as we believe this plays into stereotypes, as was mentioned already by SleepyWolf’s comment. Dreg Citizenship Disclaimer These changes are rejected outright. Something that I would like to clarify, is that Non-Citizen Dregs were never supposed to be on the ship/station in the first place. The bold text included in the update which states plainly that non-citizen dregs aren't allowed on station is not a retcon to old lore, but rather an elucidation of already extant canon that is enforced by in-game mechanics. In character creation, every human character is made to choose a citizenship, there is no "none," option for human characters. Non-Citizen Dregs have never been allowed on-ship, or in the case of the Aurora, on-station. Characters that claim to be Non-Citizen Dregs on-ship are breaking canon and ignoring mechanics. As such, they need to have their backstories changed to follow the lore that has existed for years at this point and to reflect the mechanical designations put on them in origin selection. Remember, Eridanian citizenship is granted to anyone Eridani resident who has a job with a megacorp and who can pay for it; you do not need to be a suit to be an Eridani citizen. Humans, Dreg or otherwise, without citizenship to any country would not be employed on the Horizon by the SCC and aren't allowed to be played as canon player-characters. Despite the claims made in this thread by some of its respondents on the rights stateless people have or do not have, this is not a debate over whether or not stateless humans have rights, and instead if they would be employed by the SCC on the Horizon, which they are not, especially if they are universally characterised by the most Megacorporate people in the spur (Eridani Suits) as anti-corporate dangerous deviants. Reinstateds The sentence about failed Reinstateds being welcomed back into dreg communities will not be admitted. Reinstateds, if anything, are people who have betrayed their communities and families, things idealised in Dreg society, and would be shunned or worse within Dreg communities, rather than welcomed back. Put simply, they are traitors to Dreg society and would not be welcomed back if they returned. The second paragraph will be admitted, but with significant changes. For a reinstated to fully rejoin society, it would be expected that they cut any and all ties with their past lives and embrace what would be considered “correct.” Associating with or especially sending money to Non-Citizen Dregs in Eridani would be a very quick way for a Reinstated to have their reinstatement process halted or otherwise cancelled. If a Reinstated wishes to reinstate, they must become a Suit which means a rejection of the deep familial ties associated with Dregs and a focus on business and professional relationships instead, like a Suit would. The paragraph about reinstated behaviour is more or less fine, however we will probably amend this to also include that some suits will never associate with Reinstateds regardless of their stereotypical reputations because, as mentioned earlier in this section, they do not see them as “real” suits, clip-ons or inked under their suits, if you would, colleague. Synthetics While as Human Lore maintainer neither I nor my team can accept or deny the proposed additions, I have spoken to the Synth team and after they conferred with themselves and they have permitted me to speak on their behalf and relay their decision. They reject these additions and none will be added. Augmentation The Suit augmentation additions are fine and can be added as they are. The last sentence of the Dreg Augment section will be removed and possibly be replaced. What is “unique charm” to a Dreg would be an undue risk to someone not used to craft-produced augments both in and out of Eridani. Keep in mind that Dregs have a stigma and are discriminated against not only within Eridani but also outside of it, as is anything associated with them. Eridani Federation Life Food While I appreciate the intent behind this section, I find it exceptionally difficult that Eridanian dregs would be able to produce and farm produce in a polluted and toxic undercity even with the aid of hydroponics, especially rice and tomatoes which are notoriously water-hungry. I will admit this section but with change parts of it to describe the scarcity of fresh ingredients and produce making their diets much more soy-based than that of a suit, due to the ruggedness of the soybean as a plant being better suited to grow in the Eridanian underbelly. The fast food paragraph seems fine and can be added as-is. Music Having Suits be into Ska because they wear suits is a little too much of a meme for me. Current canon (found here https://wiki.aurorastation.org/index.php?title=Human_Entertainment_Media ) states that Eridanian Suits are far fonder of listening to podcasts while working rather than music, with music while working even being discouraged by most employers due to the alleged unproductivity of the practise. That being said, it’s not like Suits have no music at all. We’ll detail a type of music to be determined that Eridanian Suits listen to while not at work, but at the moment that is yet to be determined. The Dreg music section is fine and can be added as-is. Movies It is against the character of Eridani to have a codified code of production, in my view. Much of Eridanian society does not necessarily have laws, per se, but rather norms that are practised by the majority population, the Suits, and anything that falls outside of them is shunned or otherwise unprofitable. Instead of referring to this as an analogy to the Hays Code, we will change the phrasing of this to refer to the bulleted points mentioned as something that are almost universally commonplace in most Eridani films. The points themselves are fine though. Video Games This section is fine and can be added as-is. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The above rulings are final. This submission will take a little while to implement and may see other additions between now and implementation that will be disclosed to community when they are posted to the wiki. Thanks again for the submission, and we hope to get it one the wiki soon! This thread will be moved to deferred acceptance, locked in 48 hours, and then moved to the canonization archive upon implementation. -
Scarab Fixes(Warlord-b-gone!)
The7thLain replied to ImmortalRedshirt's topic in Lore Canonization Applications Archive
Putting a canonization application "on-hold" isn't a practice that is really allowed. Please update your application with the expansion in one week, otherwise it will be denied as is. -
Scarab Fixes(Warlord-b-gone!)
The7thLain replied to ImmortalRedshirt's topic in Lore Canonization Applications Archive
Could you please explain what you mean by this? You are arguing for Vysoka as an example of lore that isn't militarised. However, in the update the planet's military was expanded upon and the concept of hosts, literally described as "semi-nomadic militaristic communities," were introduced. Their lore states that they are armed killers and bandits who among other things, coerce and raid villages, make war with one another, target foreigners with violence, and distribute weapons and narcotics. I am unsure what you are trying to say with advocating for things to be more like Vysoka while asking for a less militarised/war-including tone. -
Visegrad Cutting Room Floor Additions
The7thLain replied to Kintsugi's topic in Lore Canonization Applications Archive
Hi, thank you for your submission. After some talk and discussion within the human lore team, we think that these ideas have merit as canon lore and will be canonizing them. The images may not be implemented in their entirety as they are here, but they're an interesting addition that gives the planet some nice life. The rest is solid and will be edited and implemented when possible. This thread will be moved to deferred acceptance and then archived after the content proposed is implemented. Congratulations, and thank you for your submission. -
Hello, and thank you for your application. After some long discussions both before and after the recent Mars arc, the human lore team has decided to deny this canonization application. We don't see the need for the city-based factions you have proposed for the planet and see them as potentially hard to implement while still abiding by the current canon lore. The culture section, while it has some different ideas, appears to be more like vague suggestions from which expansive lore could maybe be formed, rather than solid ideas ready for canonization. Because of this, it feels incomplete. Thank you again for your submission.
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Frontier Protection Bureau Expansion
The7thLain replied to BLUNTFORCE420's topic in Lore Canonization Applications Archive
Hello and thank you for your submission. After some time discussing your submission the Human Lore Team has decided that we do not think that this submission lines up with the intended direction of the Coalition of Colonies' law enforcement agencies. This application is denied, but thank you for applying. -
Vysoka Rewrite
The7thLain replied to Wigglesworth Jones's topic in Lore Canonization Applications Archive
Hello friends. After consideration and deliberation in the loreteam, we have decided to accept this submission! We'll be reaching out to you soon with how to best implement this on the wiki. Myself and my deputies are happy to have this kind of content in our lore. Thank you for the submission, and congratulations. -
Thought Vox were retconned tho? 🤔
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Plutonian Youth’s Interstellar Pioneer Program
The7thLain replied to Daemon's topic in Lore Canonization Applications Archive
Hello and thank you for your submission. After review, we have decided to accept your application and put an edited version of this content into Pluto's society and population section. -
Hello, and thank you for your submission. After much debate within the human lore team we have to decided to accept your addition, however in a very trimmed down fashion. It will be implemented on the main Dominian wiki page and will have some significant reductions in content. The idea of Dominian fencing being canon and some of the lore you have written around it is being accepted.
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Roleplay wise, I think Cone, the applicant, is fine. My interactions with their HoS have been satisfactory and they roleplay the character well. I will however say that they have a tendency to frontline as HoS which I have seen get them killed a few times, such going in first with only a carbine to take on an antag threatening a bomb while wielding a PEAC, which then resulted in their HoS dying due to being exposed to the vacuum from the resultant explosions. It could be argued that more could have been done to save the HoS but a rational command member should not put themselves into that kind of risky situation to begin with unless it is a desperate last resort. I understand this can be just part of the transition between playing other sec roles and playing HoS, which is why I'm not going to -1 this application, but I will point out that this kind of gameplay needs to be fixed if the applicant is to be a consistently competent command member. This is my only criticism of Cone's roleplay and gameplay atm and aside from it, I think they'd be an acceptable command player.
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Hello. After intense thought and discussion over the past few months, we have decided to accept this application in part. Some things about it will be distinctively changed and edited, however the general idea is one that we believe to be workable and applicable to our standards. The plans for implementation are as follows: 1. The FPB will be implemented in full with minimal edits for content, punctuation, grammar, and syntax. 2. The politics section will be used by us to a minimal degree, we may use some ideas from this area going forwards for the landscape of CoC politics, however they will heavily edited if not incorporated into pieces of lore unmentioned in the contents of the proposed lore in this application. Congratulations on your accepted submission. If you have any questions as to the details of the plans listed above, please feel free to contact me and/or my deputies via discord.
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kyres1 deputy loremaster application
The7thLain replied to kyres1's topic in Developer Applications Archives
Kyres has to me, shown himself to be capable of the task of being a deputy loremaster in the past, during a time when his boss, the loremaster, was often unavailable. At this time, many of the responsibilities of not just the deputy loremaster, but the senior loremaster fell onto him often, yet he conducted himself well and kept cohesion and direction in the teams despite the turbulence of the day and small crises which seemed to crop up every other week. I will not say that he was perfect then or is now, he frustrated me at times with his decisions, but everyone has flaws and things they need to work on, some of which have been pointed out in this thread already. Even with these though, I believe in his character and proven ability to effectively moderate and coordinate the team as he did during the King of the World arc, the largest and most involved arc in the history of our server. Furthermore, I think that he will better perform in the position than his last tenure, as he will have more support from the lore team and the loremaster proper, since everyone across all teams generally has a stronger involvement and presence than they did when Kyres last resigned the position. I can in good faith say that Kyres is my preferred choice for the position of Deputy Lore Master. +1 haha nice guy -
Hello, thank you for your submission. We are rejecting this as we do not really see this as consistent with the direction and vision intended for Assunzione at this time as we believe the submission conflicts with the intended niche role of the planet. I do believe that the nightlife idea has some potential and would like to apply it elsewhere, but not on Assunzione. I will be reaching out to you with details for this proposal soon.