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Xelnagahunter

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Everything posted by Xelnagahunter

  1. I'm getting old. And today marked another year mark. T_T
  2. If I'm reading this right, the third alternative removes my TV head? I'm completely against this. I like my TV head robot. I'm more down for the first option at that point.
  3. Make an incident report or sketch down the name of the bug and the player and bring it to my attention. Even IC'ly this statement would see them unceremoniously kicked out of Nanotrasen. If they love the queen so much, they can go back to working for her, off the station. Even us DOs will jump on that. they are envoys here, working for NT on an NT station at the behest of their queen. They should be doing their damnedest to give their species a good name.
  4. I can see the argument for not banning them right away. NT was promised these things would do their jobs without hesitation and do them correctly. However! that has not been happening on our stations. I like to think players actions, especially cannon actions, should take a roll in our overall lore. So most of our ants are biting people for very little provocation, why not assume this is becoming a problem across all of Tau Ceti where NT stations are concerned? Then your big wigs go "Oh damn. They fucked us a bit." And begin the process of cleaning up (Read: Ban the fuckers from security outside of cadet). Then the hive should come down on it's unbound harder and the bound should have a change in their behavior settings or whatever to start working on getting that trust back. It's an IC, lore based, way to punish users and give them mandatory behavior change compulsions and helps our cannon rounds make more sense than the Vaurca suddenly acting different from one shift to another. As was said, maybe start a list of ants who prove themselves via cadetship and let those ants in particular become officers within a few weeks to a month. If we see a change in vaurca player behavior in that time, lift the ban all together.
  5. Name: Eric Derringer Age: 66 Gender: Male Race: Human Employment Information : Captain, Level 1, Tier 12. Is there anything that you are legally obligated to reveal, or anything that you wish to notify the crew about: I have several prosthetic parts, including my heart. Assurance that EMP or radiation exposure will be limited to non-existent would be nice. Signature: Eric Derringer Name: Atyos Tonim Age: 47 Gender: Male Race: Tajara Employment Information : Quartermaster, Level 1, Tier 5. Is there anything that you are legally obligated to reveal, or anything that you wish to notify the crew about: No. Signature:Atyos Tonim
  6. Talked with skull. They will be moved to the db -> Then it will be possible to view them online Would it be useful to have the option to add comments on them ? I'm not certain that it needs to be a thing unless we are trying to manage things across several rounds of play in regards to faxes and cannon activities. Gollee or Sierra are obviously going to have better and more meaningful answers though.
  7. Due to one week of inactivity from the complaintant this is being closed.
  8. I'm heard mumbles about intent to re-implement it, unless I'm dead wrong.
  9. So why can I play on the assumption something's going to happen that requires me to get a genetic scan? Because you don't -know- for certain whether the shift will be calm and quiet, or hectic and bloody, irregardless of the game-mode. There's plenty of reasons to assume that 'something bad might happen', without pre-planning for anything specific. You're on a floating tin can in space, and in a lot of places the only thing separating you from cold vacuum is two fucking sheets of glass. By the way, cyborgs don't give two shits about opening airlocks into vented areas. Plasma based accidents happen, entire departments or the whole station can go up in flames or vanish utterly when that toxins guy messes up their mix. Engine malfunctions can happen; this used to mean a giant blackhole tears the station in half, but now only an entire department gets vaporised. Some assholes with guns may decide to roll up on Big NT and see how much loot they can skedaddle with. The station might have portions of it utterly decimated by meteors. You may get killed in the everyday requirements of your job, especially if you're security. None of these are specific to antags but are inherent dangers of working on a very profitable space station. Getting your shit backed up should be standard procedure, if not outright enforced by corporate policy. Bolding contradicting statements. If NT sent a copy of everyone's genetic code then sure. But my characters usually refuse to line up outside of genetics to have his DNA handled unless he's working a hazardous job like mining or engineering, and even then it requires prompting and good RP from a geneticist. I have no reason to beleive, ICly at least, that shit is going down. Meteors are avoidable if you get to station center, plasma accidents and engine malfunctions should not happen as those are routine jobs that should have people who know what they are doing, and they should be containable by their procedures, and no one should be fighting security enough on a regular basis to cause loss of life. These are all supposed to be isolated events (read: antag actions) that don't happen on the regular. I find your argument invalid, for the most part.
  10. Keep at it. Good luck.
  11. I've never actually played. I've only heard fun things. MY friend wants to make a large mat for it and play weekly. Like. Everyone has a week to figure out their turn, then they come in and take it when everyone is there. Freeing you up to do things like bribe the other players with dinner and such. lol
  12. I don't think a lore explination can hurt. Just because the lore justifies the existance of the condition, does not mean our rules say you can do it all the time. Our lore justifies the Syndicate, but you can't be a traitor in extended... It just give our characters a reason to think about why the graytide happened and what it means ICly, especially when looking at the aftermath when admins have banned them and they are all temporarily brain dead.
  13. These people know who they are. In my opinion, public shaming and degrading if fucking dumb. You want drama? Turn on a reality TV show.
  14. Xelnagahunter

    CPR change

    >Off duty doctor >"WHOOPS I CAN'T SAVE THIS MAN BECAUSE I'M AN ASSISTANT TODAY!" Yeah. For this very reason I dislike restricting competence on anything to a particular role. Characters with MDs who are moving to other fields of study, such as our famous Pheobe Essel in science, would (and should) have huge issues with this. It comes down to putting relevant skills in your character creation and using it to defend yourself in a proper manner when someone ahelps an engineer doing chest compressions.
  15. Xelnagahunter

    CPR change

    I keep seeing threads where people are suggesting we tie in skills to in-game mechanics. I know Meow isn't and I'm down like a clown for that part of it. The parts I'm seeing about skill integration are pushing things though. I've already seen devs tell us there is no intent to make the skills system tie to anything mechanical, because then it becomes a powergame system. Everyone will have small quantities of X skill to gain Y bonus. Not worth the trouble caused by the system considering that not every skill can properly have abilities added.
  16. I'm actually super interested in playing a game of Diplomacy, but no one wants to play as the game recommends a single player's turn to take no less than a half hour.
  17. Ticket to Ride is amazing, and it won a ton of award s at gaming conventions everywhere. I love that game. I never really got into Settlers of Catan, but I've seen people really get into it on the negotiations part. I played Resistance once but haven't since, I really liked how I couldn't really trust anyone. I was president of my high school games club. Have you ever played Shadows over Camelot, cutthroat caverns, or Axis and Allies? I have not. I have a local game store with tons of demos, so I'll take a look for them.
  18. Already determined as a fact. You are correct. Irrelevant. I trust that Sue mistakenly killed the character. She rolled with it ICly as if it were intentional. An ahelp saying sorry would have clarified that, but moot point. If she were rolling with it IC, of course she would still not want to see him cloned. Quit damning her OOCly for IC decisions. Was it a wrong call in general? Yup. Was it malice on behalf of Sue? I don't think so. As far as Sue being super brash about things and passive or actively agressive, I've seen the behavior and wondered about it. Sue, you come across as angry and angsty and it shines a bad light on the lore team and staff as a whole. Part of being a public face staff person is tact and diplomacy, neither of which you show well. Can you honestly disagree with me? If so, please do so. I don't want to be sitting here damning you for no reason, that isn't my goal. I'm also no here to get you in trouble or to have you dismissed from your staff position (and I don't think Gollee is either). I am here to see you improve and be better for it. I'll ask that in disproving me you cite examples, I won't because enough has been cited already that reflects your attitude over a large course of time on this server. Edit: To clarify on some of the stuff here, because her forum agressiveness isn't actually the subject of this; I know you've played from time to time in the past several months. I don't have proof because I am bad at that crap, but I recall seeing Ana. And you HAVE to be active on the forums in a semi-regular manner. You control a whitelist. I don't think I've seen months go by at a time without whitelist accepting, or denying. This is done by you regularly, every week or two. Meaning you likely access the forums at least once a week. Once again, not gathering hard evidence, this is just my observations. So please don't tell us you're completely ignorant of forum threads and use them as an excuse for your IC actions.
  19. That is entirely up to you, though I'd default to whomever is the synthetic lore writer in case I'm wrong. I feel as though if you are playing an AI designed to emulate emotion, it's part of your code. While you may be able to re-write parts of your code you can state that certain areas are off limits to your system for re-writing. Or you could play a unit with no capability to re-write. In those cases you cannot alter your displayed emotion other than possibly entirely blocking signal to that processor. Or you could do so very willingly. Or perhaps re-writing your code for emotional status is something you are whole heartedly against as your AI, or you have an interior directive disallowing it. (See the Katana AI program for internal directives examples.)
  20. Your laws will give you the groveling effect. However, you have to keep in mind that your laws are designed by the corporation and that corporation wants those laws to mean something regarding its standards and regulations. An assistant asking for botany access without written or verbal permission from someone with access or command level authority, should be denied. It's simple, they are not authorized to be there. The serve law is not simply following commands. By denying him, you are serving command staff and security staff to prevent infiltration and trespassing regulation breaks. Have a personality, by god I've seen some retarded ones get by without being hated upon. Unless an admin tell you you're wrong, then you're likely fine. AI is designed to be next to sapience. People keep thinking AIs are just a computer, but the term AI is for something of human level intellect. Emotions and opinions are debatable. At the very least you can certainly choose to emulate emotion, and at the maximum perhaps having a machine that "thinks" it has emotion, who's gonna be able to convince it that it's wrong if it's displaying them properly? Long story short, don't let players control your characters. You do that. Admins are there to help you conform to our lore though. Edit: An extra note, Your laws are there to force you to an extent. In a situation where an antag is command staff and can pull shennanigans to get you subverted, it's pretty reasonable to let the RP evolve and get subverted. You aren't playing to win, or you shouldn't be. PLay for the RP and let situations evolve naturally. If the RD, as an antag, took acting captain and used it to subvert you, that's a blast. If you could 100% prove that the RD was acting outside of the interests of the station/crew, you could make attempts to deny using protect, safeguard, and survive as your reasoning. If not then what's wrong with swapping sides? Adds to the fun sometimes to let antags win the day.
  21. Reporting Personnel:Atyos Tonim Rank of Reporting Personnel:Quarter Master Personnel Involved: Chris Outfield, Captain (reported); Rob Oster, Assitant (Victim) Time of Incident: 12:30 02/16/2458 Real time: 4:30 Central Time 2/16/16 Location of Incident:Cargo Lobby Nature of Incident: []Workplace Hazard []Accident/Injury []Destruction of Property []Neglect of Duty []Harassment []Assault [X]Misconduct []Other _____ Overview of the Incident: He was in the Cargo Office when a station unit was bothering him. Oster arrived and asked for a requisition form. After he received it he left to fill it out. The captain came by minutes later dragging Oster as he snored. I asked the captain to help me remove the pestering unit and he did, after lifting Oster onto the cargo desk. When questioned about why he did that he said "keep him, as a gift," and walked off with the unit it tow. He does not feel leaving SSD persons on someone else's desk or giving them away to others is acceptable behavior for a captain, even a human one. Did you report it to a Head of Staff or IAA? If so, who?: He wrote a formal complaint and gave copies to the Interim HoP, whose name he forgets. Additional notes: Attached is a copy of the formal complaint written by him.
  22. I play obscure but fun boardgames on the regular. Some of my favorites include: Ticket to Ride, The Settlers of Catan, Shadowhunters, Skulls, The Resistance, Ultimate Werewolf, and A Duel Betwixt Us.
  23. It is my understanding that an AI /may/ harm crew in efforts to incapacitate as deemed necessary by well thought out logic or captain level authorization (read: Captain or majority vote from heads of staff should a captain be absent). It should never take lethal means against crew unless it has captain level orders or it cannot protect others or itself without it. The AI may take lethal action against non-crew upon order of command staff or when deemed necessary to comply with protect, safeguard, and survive. Your AI may be as simple or complicated as you allow it. Mine has the processing power to re-write it's own code in an effort to form opinions and show emotional displays, however the laws are beyond that code and function to inhibit reactions that break the laws. The laws are the only thing preventing it from being a truly irrational being like humans are prone to. Given time without laws it might form prejudice or malice against certain crew and the like.
  24. I'm a huge Legend of Zelda and StarCraft fan, even though I'm terrible at StarCraft.
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