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Replace rats with schlorgos


Zundy

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Posted

As the title says, replace the rat role with schlorgo role. Same mechanics except make schlorgos more robust so they can be thrown and kicked around.

Why?

  • Server specific.
  • More fun for the crew to interact with.
  • More fun to play as.
  • Less retarded "chewing open boxes", more getting tossed around the bar like a beach ball.
  • They are more appealing in general to look at for a game perspective (imo).
Posted

This will simply oversaturate schlorgos- they are exotic animals imported from Hro'zamal, not a typical animal found on human-live planets.

Posted (edited)

Well, perhaps it turns out theu breed very well on space stations thus making them a new and exciting pest.

Edited by Zundy
Posted

I have come to detest the Schlorrgo. They were funny at first, but they've since become overdone. Everyone won't shut up about them!

Posted (edited)

We could likely make a subtype of the Schlorrgo (A new animal) that isn't a schlorrgo to replace rats, and merge the features of the two together, which would be much better and make a better player mob.

I think that'd be v. cool.

Lowkey I'd love to join as a rat-like mob (IDK what) and experience being kicked around as a football.

Edited by Chada1
  • 4 weeks later...
Posted

why replace? Just give me more, like maintenance (space) cockroaches, some form of space ants or bugs (not starship troopers style please). No need to replace, more variety instead.

  • 3 weeks later...
Posted
On 15/06/2020 at 00:22, KingOfThePing said:

why replace? Just give me more, like maintenance (space) cockroaches, some form of space ants or bugs (not starship troopers style please). No need to replace, more variety instead.

Eris has a bunch of different kind of roaches that are different from each others, and can be hunted for chemicals while being dangerous.

I'm not saying we should import them to the Aurora, but this might be an idea of what we could do.

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