Ron Posted February 25, 2017 Posted February 25, 2017 Make it so you can buy the nuke codes for like 40 TC's or something. And mercs don't start with the code anymore. Why? less nuke ending rounds, and now anyone can get the nuke codes (Note that traitors would have to team up and spend all but 5 TC's if working in a team of two to get the nuke code so its going to be a rare ordeal)
Scheveningen Posted February 25, 2017 Posted February 25, 2017 Not a good idea. All ops only get 25 TC. That's two people without any TC at all. Mercenary is about being a mercenary, not a nuke op.
Ron Posted February 25, 2017 Author Posted February 25, 2017 Not a good idea. All ops only get 25 TC. That's two people without any TC at all. Mercenary is about being a mercenary, not a nuke op. isn't that what this suggestion would do? Make it less about being a nuke op by making it harder to get? lol Anyways, I'm okay with mercs still having the code, It's mostly about the code being buy-able
UnknownMurder Posted February 25, 2017 Posted February 25, 2017 Make it so you can buy the nuke codes for like 40 TC's or something. And mercs don't start with the code anymore. Why? less nuke ending rounds, and now anyone can get the nuke codes (Note that traitors would have to team up and spend all but 5 TC's if working in a team of two to get the nuke code so its going to be a rare ordeal) I like this idea, if the mercenaries were to get the Nuclear Code, they have to be willingly to sacrifice almost the majority of their telecrystals because nuking the station is pretty much a big deal.
Wesmas Posted March 1, 2017 Posted March 1, 2017 You could also have this flag up the attention, possibly allowing them to stop it, of the admins. Then, if Robust McGee gets the nuke code by stealing other tators points, the staff can keep an eye easily so we dont end up an iradiated husk.
Ron Posted March 1, 2017 Author Posted March 1, 2017 I'm fairly certain admins are alerted to everything bought from an uplink.
Skull132 Posted June 2, 2017 Posted June 2, 2017 Already policy that you can request nuke codes. Though I can see why making them purchasable could be beneficial. I'm torn.
sonicgotnuked Posted June 2, 2017 Posted June 2, 2017 I am thinking this would make it better during traitor rounds, if multiple people gang together and nuke the station at the end. It is basically impossible to get the nuke codes ICly.
Guest Complete Garbage Posted June 3, 2017 Posted June 3, 2017 Because the nuke is a round-ender, I'd prefer it be left up to the admins whether they want to supply the code. Mercs rarely use the nuke now anyways, at least in my experience.
DatBerry Posted June 8, 2017 Posted June 8, 2017 i like this suggestion, stops mercs from going plan b and threatening to nuke the station if something they don't like happens. the old bomb armory/ cargo kill sec stop ERT is getting old
LordFowl Posted June 20, 2017 Posted June 20, 2017 As purchasing a nuke code sounds to be something that would be heavily vetted by admins, I see no reason why we should include it in the uplink. As Skull has mentioned if traitors want to buy a nuke code, they can simply ahelp and the admins will set a deal up with them. I don't really think "streamlining" this interaction by adding it to the uplink adds anything meaningful. On that grounds, voting for dismissal, unless the admins would like to disagree with my assessment?
Arrow768 Posted August 2, 2017 Posted August 2, 2017 Seconded. Dismissed. The nuke codes can be acquried from the admins if there is a reason to
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