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Daemon

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    The Aurora
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    Zavodskoi Lore Master

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    gilliandaemon

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Virologist

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  1. BYOND key: Gillian Daemon Discord Username: @Gillian Daemon (Gillian#6941) Character names: How long have you been playing on Aurora? Since 2019 Have you received any administrative actions? And how serious were they? Please provide well articulated answers to the following questions in a paragraph each. What do you think the OOC purpose of a Head of Staff is, in game? From what I learned from fairly recently especially during large scale canon event rounds, Heads of Staff are major players in not only standard rounds but they have major sway on storytelling and escalation given anytime of the day, their authority within their department to give orders, organize things and coordinate the crew gives players tools to accommodate things within rounds as part of storytelling not just for antagonists but for real major consequences that could happen to the Horizon based on their decisions. - while a lot of rounds may move along just fine on its own without much head of staff, they are integral roles within the game that help bring cohesiveness in a department and provide roleplaying opportunities to individual and groups of players within their department What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them? While a lot of Head of Staff Whitelisted players often delegate tasks to their department staff, careful game knowledge and being able to teach new players should be a skill on hand of every department head, as being the supervisor of their field, they should have applicable game knowledge that allows them to be competent in their role, not just in mechanics but in communications, coordination and leadership. Heads of staff should be the driving example for new players and existing players that are able to guide people in a workplace, and in game mechanics while also having interesting personalities that diversifies with each heads of staff characters. - refer back to my comment on Head of Staff being major key figures that could make or break the pace and storytelling of a round or event. - Heads of Staff are also provide aspects of roleplay that require an above average standard, because this role should be gatekept to have believable and capably written characters to keep up the immersion of the game. Explain how the recent events in the Spur changed your character and how they came to be employed on the SCCV Horizon. The Spur is still a hotbed of conflict as ever, after the launch of the Horizon, the SCC's biggest expedition project yet, many prospects of the in-world events affect characters in different ways, their life situation, political views, and personal relationships. - the majority of my characters are Human and Solarian, they have their greatest stakes and more insightful comments on the Wildlands, and the state of the Alliance itself, while the country reforms itself from a military clique, crooked, and crony government, - the Solarian civil war between the various military factions and provincial governments, (most recently the northern reaches conflict) - affects characters views on the situation, and some even their homelands. All of this, within the grounds of an SCC work environment, where their interactions with characters and in round events, may alter their perspective, and give characters depth with how they react to things and people on board the ship. Character Backgrounds: What roles do you plan on playing after the application is accepted? - Captain - Executive Officer - Head of Security I also plan to make a new Research Director, while this character is still being written, I have only played a returning four year character because I often fall back on familiarity instead of creating something new. Have you familiarized yourself with the wiki pages for the command roles? I have, I have most experience playing in Security, but once you're able to coordinate Security, I feel like you're able to coordinate in general, these skills can be applicable to both X.O and Captain. - I have played in rounds as captain before, during mid to low pop, and I have played rounds as Research Director during my first tenure with Horizon Command as Brett Valerius Characters you intend to use for command or have created for command. Include the job they will be taking: Michiko Kirishima - Captain (A corporate office lady, who can blow a fuse at any moment.) Jean Pierce - Head of Security (A Jintarian, a former VPPF Pig, he still goes by that nickname, he just lives in a different pen.) Elijah Kingston - Executive Officer (A human resources jockey hailing from Venus, he's a star, that's mostly what he wants you to believe.) Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yes, I have acknowledged that before and I definitely realize that now as I am writing this. Have you linked your BYOND account to the Forums? Yes. Extra notes: "Just one more day sober"
  2. BYOND key: Gillian Daemon Discord Username: @Gillian Daemon (Gillian#6941) Character names: How long have you been playing on Aurora? Since 2019 Have you received any administrative actions? And how serious were they? Please provide well articulated answers to the following questions in a paragraph each. What do you think the OOC purpose of a Head of Staff is, in game? From what I learned from fairly recently especially during large scale canon event rounds, Heads of Staff are major players in not only standard rounds but they have major sway on storytelling and escalation given anytime of the day, their authority within their department to give orders, organize things and coordinate the crew gives players tools to accommodate things within rounds as part of storytelling not just for antagonists but for real major consequences that could happen to the Horizon based on their decisions. - while a lot of rounds may move along just fine on its own without much head of staff, they are integral roles within the game that help bring cohesiveness in a department and provide roleplaying opportunities to individual and groups of players within their department What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them? While a lot of Head of Staff Whitelisted players often delegate tasks to their department staff, careful game knowledge and being able to teach new players should be a skill on hand of every department head, as being the supervisor of their field, they should have applicable game knowledge that allows them to be competent in their role, not just in mechanics but in communications, coordination and leadership. Heads of staff should be the driving example for new players and existing players that are able to guide people in a workplace, and in game mechanics while also having interesting personalities that diversifies with each heads of staff characters. - refer back to my comment on Head of Staff being major key figures that could make or break the pace and storytelling of a round or event. - Heads of Staff are also provide aspects of roleplay that require an above average standard, because this role should be gatekept to have believable and capably written characters to keep up the immersion of the game. Explain how the recent events in the Spur changed your character and how they came to be employed on the SCCV Horizon. The Spur is still a hotbed of conflict as ever, after the launch of the Horizon, the SCC's biggest expedition project yet, many prospects of the in-world events affect characters in different ways, their life situation, political views, and personal relationships. - the majority of my characters are Human and Solarian, they have their greatest stakes and more insightful comments on the Wildlands, and the state of the Alliance itself, while the country reforms itself from a military clique, crooked, and crony government, - the Solarian civil war between the various military factions and provincial governments, (most recently the northern reaches conflict) - affects characters views on the situation, and some even their homelands. All of this, within the grounds of an SCC work environment, where their interactions with characters and in round events, may alter their perspective, and give characters depth with how they react to things and people on board the ship. Character Backgrounds: What roles do you plan on playing after the application is accepted? - Captain - Executive Officer - Head of Security I also plan to make a new Research Director, while this character is still being written, I have only played a returning four year character because I often fall back on familiarity instead of creating something new. Have you familiarized yourself with the wiki pages for the command roles? I have, I have most experience playing in Security, but once you're able to coordinate Security, I feel like you're able to coordinate in general, these skills can be applicable to both X.O and Captain. - I have played in rounds as captain before, during mid to low pop, and I have played rounds as Research Director during my first tenure with Horizon Command as Brett Valerius Characters you intend to use for command or have created for command. Include the job they will be taking: Michiko Kirishima - Captain (A corporate office lady, who can blow a fuse at any moment.) Jean Pierce - Head of Security (A Jintarian, a former VPPF Pig, he still goes by that nickname, he just lives in a different pen.) Elijah Kingston - Executive Officer (A human resources jockey hailing from Venus, he's a star, that's mostly what he wants you to believe.) Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yes, I have acknowledged that before and I definitely realize that now as I am writing this. Have you linked your BYOND account to the Forums? Yes. Extra notes: "I've come to realize, while I wont take the past for granted- I want to make my own decisions for now on!" "I'm sure they'll write that down for your scholarship application Ma'am."
  3. There is much I cannot say that is not already posted on this thread - Broadsword from the many shifts I've spent with them and observed them in is active, and competent as a character in command but also from a player perspective of just decent to good roleplay. With active members of the community endorsing him and the lack of sour comments about his command play, its safe to say he has good prospects of passing the trial. +1
  4. I have no idea what this is used for but I sometimes play command so I guess I should have access to it (?)
  5. I know of DasFox as I see them on OOC on occassion, but while their current active characters I don't recognize besides Aurelia and Kazima, from the most recent memories, despite the text found in the second question, I have had no negative experience with this player whatsoever. At the very least, their recent rounds show them to be competent with enough sense and game knowledge to play a department head paired with good Roleplay ( although Kazima can be described as a brickwall @.@ ) I think the app is worth +1 for atleast a trial
  6. +1 Experienced them as an RD, - Limette is an active member of the community and also a stellar person to RP with, that is always being inventive with the characters they play, whether through events, extended or antag rounds. Tsisiana is a valid candidate for command I believe and I'm quite sure they are competent in their roles within the game.
  7. This is best answered by someone in the lore team, but generally it depends much on each Solarian wildlands state/warlord - people who enlist in the Solarian navy occupied by one of the warlord states will likely be enrolled into that military, - It wouldn't be remiss to say the SSMD gets a new batch of recruits from Visegrad, or there's always enlisted looking for money or adventure aboard the FSF. - meanwhile I'm pretty sure the SRF just forcefully conscripts people if they need or want to. Whether or not they also have the capability to train these new sailors, marines, ect. Is up for debate.
  8. Attended a round with Sadaar as my RD - they were active and communicative with Command matters, and is generally a good addition to the team. - I wasn't quite sure if all of command was busy that round, due to the traitor gimmick, but it falls ultimately on all command staff I think to inform the ship of any on-going situations. other than that, I think its a good +1
  9. So, I have had a round with my first captain, and we had a merc gimmick which involved peace talks with an SFA crew, Rusty's RD, was quite enjoyable, active, communicated well, and a good addition to the command team while I was captain as Michiko Kirishima. +1
  10. I played with Cone extensively the few times they were active in my timezone - they are good at what they do especially with the departments they plan to oversee, I give them a +1 for a trial
  11. I would disagree with this comment - there have been iconic Z.I's, people just don't largely play them like Idris units, or can easily fall into this stereotype, I do not agree with their removal, but a reworking something for improvement is always welcome.
  12. Type (e.g. Planet, Faction, System): - Planet Lore, Education Short Description: These are what I believe are the most important paragraphs from the google document I wrote, these snippets describe what the Pioneers are and they're relationship with Zavodskoi Interstellar Pluto’s extracurricular activities for children and young adults - most outsiders believe it to be a simple way for the socialist administration to implement a mass youth program for ideological indoctrination, propaganda, and a tool for public image. In actuality the Youth’s Interstellar Pioneer Program, which is referred to by its abbreviated, historical name as the Pioneer’s - is a state organization that opens up an easy way for children among the state to experience apprenticeships at an early age. Children of the state would be enrolled to a soviet style scouting activity - which acted as optional education that provided practical skills in various fields of profession and social cooperation. Zavodskoi Interstellar, beside from the Commissariat itself, is one of the groups that provide the most funding to the organization, Pioneer’s often and most likely will seek employment within the company, or if performance is above average and if exceptional, will be scouted and offered contracts to work in the company, planetside or abroad - denoting that they help represent the workforce of a strong Plutonian union. Like for those who live in the Soviet Union on Earth, employment within Zavodskoi helps the likelihood of being able to travel out of Pluto, and with a Pioneer education, would be advantageous for Zavodskoi to be able to recruit already trained individuals from Pluto onto their employee base. How will this be reflected on-station?: Plutonian Pioneer's can extend their apprenticeship to the Zavodskoi corporation, on a very rare case for a tour abroad, with NBT coming very close soon, I can even add that it's also within Pluto's interest to be able to have citizen leased staff to have the ability to be on board one of the leading expedition projects happening on the spur at this moment. - aside from that I will paraphrase what I say on the google document. Just like my previous Venusian university addition - its mostly fluff lore, which can be used by players for record backgrounds, and roleplay material. Does this addition do anything not achieved by what already exists?: Provides another path for Plutonian characters to have a way to exist on the Aurora - and in the future, the Horizon. - and more education lore... Do you understand that the project may change over time in ways that you may not foresee once it is handed over to the Lore Team? Yes, everything I submit here, if accepted will pretty much be in the hands of the lore team and they have the ability to tweak it as much as they want. Long Description: Plutonian Youth’s Interstellar Pioneer Program
  13. I really don't vibe with the first Zavod uniform's - brown and blue is not a good combination, either we only get tan and brown or we go back to black and red. the new brown uniform looks sick, and I don't mind it at all. That shade is very much a welcome addition.
  14. From my long but disperse time playing in rounds with Vrows characters and interacting with them - I can say for certain that giving them a whitelist trial would be worth a shot, I would even say I'm surprised at all that they don't have one already.
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