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Connorjg1

CCIA Agents
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Everything posted by Connorjg1

  1. My experiences with Calom in the rounds I've played has been nothing but positive and I'm sure they'll do an excellent job as HOS. +1
  2. Hey! 1: Outside of what you've mentioned, do you have anything planned for Vaurca in the long term? Arcs, general lore additions, etc: A few ideas come to mind, such as expanding on some of the broods (Tupii and Vytel come to mind right away, Vytel in particular leaning heavily on the "Prime Means" which is entirely undetailed on the wiki), expanding the cities/planets where Vaurca live, such as Tret and an expansion on the role both K'lax and C'thur played during the Hive Renaissance that got them to their current political situation. Really, Vaurca are in a position where a lot can be done with them. 2: How do you feel about Vaurca lore in terms of how it's tied to other species? Vaurca are in a similar position to Diona in that outside of a few areas you'll have to work closely with the other teams at times? I think that Vaurca could really capitalise and expand on the relationships they have with other species considering how tied together they are, which is an element of the lore that, in my view, is a positive. It's really interesting to see how this species integrates with the nations of the spur that they're with and how it expands their flavour whilst matching the themes of the parent with the K'lax for example, having integrated into the Hegemony as a vassal, whilst C'thur has a more symbiotic relationship with the Federation. 3: How do you feel about working on non-Vaurca lore as part of the team? Sometimes as a team we need to work on something like Biesel or megacorp lore, which doesn't necessarily include writing about how our species fit into it: This is perfectly acceptable and comes with any project that is a team effort, I feel.
  3. Ckey: Connorjg1 Position Being Applied For: Vaurca Lore Writer Have you read the Lore Team Rules and Regulations wiki page?: I have Past Experiences/Knowledge: Worked on Vaurca lore canon-applications in the past, wrote most of the Biesel Security Services Bureau and contributed significantly to the Hives Renaissance page. I also submitted fixes to update the main Vaurca page. On the less writing-related side, I've also worked on a handful of Vaurca PRs, including the introduction of the virtual reality projector. Examples of Past Work: Biesel Security Services Bureau https://wiki.aurorastation.org/index.php?title=Biesellite_Security_and_Law Hives Renaissance https://wiki.aurorastation.org/index.php?title=Hives_Renaissance Neutron-forge canon app https://forums.aurorastation.org/topic/17154-minor-suggestion-tret-orbital-neutron-manufactory/#comment-157048 Additional questions: What part of Vaurca lore do you enjoy the most?: To me, I've always believed Vaurca virtual reality is the most "enjoyable" aspect of the lore and was the one thing besides the very interesting flavour brought by the broods that really hooked me into applying to begin with. Each Vaurca can have such varied and unique experiences in the virtual realms relative to their Hive that it really is a species capstone in my eyes. Sadly, Vaurca virtual reality, despite being so critical to what it means to be one, gets very little representation on the server, which is something I would like to remedy. What part of Vaurca lore do you enjoy the least? How do you plan to remedy this?: Vaurca lore can, in my opinion, have a cohesion problem across the wiki, which is something myself and some other Vaurca players have noticed. For example, one page will say something which is inaccurate with the page beside it, which is then inconsistent with the main page due to many writers stacking lore atop one another over a long period of time. In my eyes, the fix is simply to go through and polish it all up with a big clean, ensuring the wiki pages are up to date with the information a prospective applicant or species player could want and avoiding needless confusion caused by things like one page mentioning K'lax as a vassal and another contradicting it. This is significant in my opinion because a wiki that contradicts itself can turn people off playing that species because they become confused about what is and is not accepted lore, making it appear more complicated than it is. Do you have any plans for any retcons to occur? Do you believe they’ll be kept minor or perhaps major retcons may be needed?: I have to concur with Desven that the Lii'dra invasion of Tau Ceti needs tweaking, if not outright removal. Information about it is sparse on the wiki, with the majority of it being contained in articles buried deep in the forum to the point where some people don't even know it happened. I believe it would be a good idea to move it to a wiki page and make any needed retcons or changes in the process, basically building the details of the event from the ground up. If you were able to change anything about lore, without any hinderance, what would it be?: There are some outstanding issues with Vaurca lore currently, in my view, such as interspecies relations being underutilised, Lii'dra remaining untouched despite being so essential to Elyra etcetera. Having given both these and some other pieces of Vaurca lore some serious thought, I've come up with a broad roadmap of how I believe these could be tackled: First I'd like to clean up the Vaurca wiki, ensuring the pages are internally consistent before adding some information on how the Phoron crisis is affecting Vaurca the most Phoron dependant species in the Spur. After that, move onto expanding interspecies relations, mainly the K'lax with the Hegemony and Zo'ra with Biesel to add some much needed depth in the relationships which can be lacking outside of C'thur. Finally, in the mid-term, an expansion of Lii'dra with that much needed invasion update accompanied by a general Vaurca military page expanding on the lore of what makes a warrior a warrior.
  4. I have to agree that AI should be able to raise the alert level. It's more of a QOL thing then anything else.
  5. I'd be happy to and would in fact find the date being pushed back preferable. The date was picked because it's the current date the forge was opened in the brief article about it so I was just keeping it consistent with that. If the lore-team is happy to edit the article etcetera, then a project start date of 2459 with a conclusion of 2461 sounds good.
  6. Interacted a lot with Claudia as my Ta Nangeren and have nothing but praise. I trust they have a solid understanding of skrell lore and look forward to seeing their skrell aboard. Big ol +1
  7. Lore Impact (Small/Medium/Large): Small Species: Vaurca Short Description: This changes and expands upon the existing Tret K'lax Neutron forge to provide it with some lore. A K'lax Forge that could make materials by re-arranging the molecular structure of objects seems like a piece of lore that is worth expanding upon. How will this be reflected on-station?: Both a location to be talked about and somewhere a Vaurca or Unathi character could have worked at before the lay-off's. It could also act as further motivation to search for Phoron. Does this addition do anything not achieved by what already exists?: It expands upon the already existing facility above Tret and ties it into ongoing Phoron crisis instead of just being a piece of lore to be mentioned idly as something that needs expansion. Do you understand that the project may change over time in ways that you may not foresee once it is handed over to the Lore Team?: Sure do. Long Description: Tret Orbital Neutron Manufactory:
  8. I was one of the first people to look at the document before it was published. I very much stand by this being cool. I've got some comments/suggestions but Faye is already aware of them relating to expanding on individual prosthetics. +1
  9. Comparing antag balance in firefights with playing a Tajara and being more susceptible to bullets is a ridiculous statement. Antags cannot go around "minimising the risk" all round if you want even vaguely interesting antags. Sure they could barricade themselves into a defensive position, sneak through maintenance and avoid all the windows but this does not lend to interesting engagements the majority of the time. Not to mention the laser rifle still has armor penetration so even if they do all these things no amount of armor will save them from getting shot. Antags shouldn't have to play to win. It's the rounds they do that are the ones that get complained about the most.
  10. Exploding into gore over a 9MM is a Tajara specific issue. It's one of the least damaging guns in the entire game and an average person can easily take a whole magazine of 9MM and be fine very quickly. The complaining regarding .45's only slightly died down when they were moved. For a long time they were still known as the "gun for when you really need to kill things" due to their high AP and damage. This only changed with the armor PR. Either way if Laser rifles were to be nerfed it would push towards buying cargo guns. Security would struggle against group antags without said cargo guns and this would be a bigger issue as they have a tendency to be broken powerful. It would shake things up but I'm not sure it would shake it up in a good direction.
  11. Doesn't matter if it's been nerfed once or a million times in the past. If it's still too strong, it's still too strong. This is a discussion about the laser rifle as it stands currently.
  12. I personally believe they look pretty good when geared up. Anywho I don't mind the scarlet color theme for NT even if blue was stick in my mind as NT
  13. TO: Hypatia Lucrezia Saint-Augustine, Chief Medical Officer, NSS Aurora FROM: AMS, CCIAAMS, NTCC Odin SUBJECT: RE: Incident Report -------------------- BODY: This is an automated message to inform you that your incident report has been received and placed in a queue for the CCIA Division to review. If necessary, you will be contacted by a CCIA Agent when an investigation begins. -------------------- DTG: 10-08:18-TAU CETI STANDARD-08-2463
  14. TO: Yasin Deamurr, Atmospheric Technician, NSS Aurora FROM: AMS, CCIAAMS, NTCC Odin SUBJECT: RE: Incident Report -------------------- BODY: The investigation of this incident has concluded, and appropriate action has been taken for affected individuals. This matter will now be considered resolved. -------------------- DTG: 19-00:28-TAU CETI STANDARD-10-2463 SIGN: CCIAAMS
  15. As the Liaison in question I think this has come out looking excellent. +1
  16. I adore this. I cannot state enough how much I like this idea of science. It is the only time I have seen an idea for what to do with science that makes me go 'yeah this is it'
  17. Bye mate. Best of luck with future endeavours
  18. Hugh is incredibly passionate about Skrell lore and has a talent for writing. They earn my absolute + 1 for their app and I wish them luck.
  19. Hello! Thanks for the questions! 1: Silith views the work of the Za as necessary for the safety of the archive but strongly belives the Ka are more important as they are the ones performing the "actual" work. They view the work they do as essential and important for the hive. 2: The Viax are tools to Silith. Nothing more and nothing less. They have no strong opinions one way or the other and will utilise Viax when convinent. 3: Silith views it as completely unnecessary but reminds himself that aliens operate in vastly different ways and that not complaining will be the fastest track to get to working on something worthwhile. 4: They haven't had enough time or interaction to formulate a proper opinion yet but find it somewhat confusing overall.
  20. Hello! Thanks for the questions! 1: Silith is of the belief that even as awkward as it can be to see where they once were, it's essential to know to help guide the future and as long as Doss who's teachings he idolises, venerates and whom he follows continues pushing boundaries they must have the right idea 2: Silith views Unathi as a necessary evil for the time being but silently decries what he views as their often outdated and backwards views towards historical preservation and augmentation as well as taking workers from what he thinks as more important tasks. As for Tret he believe that it isn't the ideal world but is still thankful that they were given somewhere to stay and grow. 3: Silithi is fine with the Zo'ra claiming to be the face of Vaurca as he views them as being in the best position to secure a good future for the Vaurca allowing the K'Lax to focus on what really matters and is somewhat jealous the C'thur have managed to secure what he views as the better position in the galactic community. As for how he'll interact with them, he maintains cordial and smooth relations with Zo'ra but often wants to prove himself better then those from C'thur. 4: Silith takes a somewhat strange view towards religion which aligns closest with a Classical Pantheon. He places a veneration on the queens abilities to bring life but also his queens most trusted disciples dedication to preserve and ultimately spread knowledge which he believes will one day elevate them back to being above even their past state.
  21. BYOND Key: Connorjg1 Character Names: Milo Mendez, Alderi Staberinde, Saladin Al-Aslam currently. Species you are applying to play: Vaurca What color do you plan on making your first alien character: Aqua for Leto Have you read our lore section's page on this species?: Yes. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: I find the sum of elements that make up Vaurca lore very interesting and engaging. The different broods and lesser queens are also very dynamic and interesting. I also enjoy the history and the themes associated with leaving the homeworld and associated loss of technology as long as the struggles to integrate with the other varied species in the spur. This provides a very interesting environment for Vaurca. Identify what makes role-playing this species different than role-playing a Human: To begin with they have very different mechanics requiring Phoron instead of just being able to breathe in the air, which creates an immediate mechanical divide between them and other races. Socially and roleplay wise the loyalty to queens and the potential dynamic they have with each other is unlike anything that can be accomplished by playing a human. Finally Vaurca have a very different theme when it comes to having to abandon their home in search of somewhere else. Character Name: Ka’Akaix’Silith K’lax Please provide a short backstory for this character Ka’Akaix’Silith K’lax otherwise known as Silith is a worker Vaurca underneath lesser queen Leto being used as a xenoarchaeologist. They have always had a fanactical drive towards the rediscovery of lost Vaurca technology believing that with it’s recovery they could reclaim what they view as the specie’s golden days. He idolises Doss’s theory of volcanic eruption and Doss themselves with an intense fervour which he uses to drive themselves forward in their work. When NanoTrasen was having a recruitment drive for science staff during the formation of the Stellar Corporate Conglomerate he was picked out due to this dedication to the unearthing of the past. They view themselves as dedicated and ambitious but have found that sometimes this can come off as self-important to others they have been working alongside in the field. To combat this Silith has been interacting more with members of other species to try to improve their perceptions and better understand them which they have found they can glean enjoyment out of. They often use time off of work to read novels from other races with a strong disconnect from reality which they believe is a good way to broaden one's horizons even if the magnitude of reading could come off as obsessive to some others. What do you like about this character? I very much enjoy playing a character with strong drive towards work, who still has an interest in social interaction How would you rate your role-playing ability?: I would like to imagine I am a reasonable role-player Notes: Pleaze zzir zome K'ois
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