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About Waff-AI
- Birthday February 7
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ah yes.
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meme hell
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Byond CKey
waffai
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Waff-AI's Achievements

Virologist (14/37)
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Having observed your recent HoS round as Fyodor, I have to confess that I was a little confused and dismayed by your handling of the hivebot situation. I suppose I have three questions: 1. Why did you forbid the usage of ballistic weapons? There isn't really any glass or exposure to vacuum in the atmos mix area, and the tanks are impact-resistant. I found this objectionable because it essentially made 60% of the armory unusable. 2. What was your ideal handling of the hivebot situation? Was Engineering to snipe the beacon with an emitter while officers provided cover fire? To rush the beacon? I bring this up because, really, it just looked like officers trickling in, slipping around, and generally getting wounded or killed. It didn't really evoke a plan or co-ordination. 3. Regarding Monday, this is less of a question and more of a comment. Was it really necessary to add a note to his permanent record? He did disobey the order against ballistics, yes, but he caused no lasting damages to Engineering, destroyed the hivebot beacon, and coordinated well with his colleagues. His only real offense was to your ego; And while, yes, you are expected to obey the reasonable orders of your Head of Staff, we don't play on a military ship. Orders that cause severe psychological distress or that may lead to physical harm should be carefully considered and openly discussed with your subordinates. With that, I have to give this application a hesitant -1. Working with your department is key to your success as a Head of Staff, even if they do work for you. Someone who abuses that obligation just isn't a good fit for the position in my book.
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https://github.com/Aurorastation/Aurora.3/pull/16782 BEFORE: Xion AFTER: Human hello gamers: A month ago, someone opened a PR regarding the presence of the shoulder clasps on several bags. I don't care about them, personally, but opinions seem divided. I'm not quite able to take on the project of adding a clasp mask to make the feature optional, as well. So: Clasps. Take or leave?
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Is two weeks too long? Do I care? I loved the EE ship when it was around. It led to a lot of issues, absolutely- but we're in a new age of offships, nowadays, with more experience in the matter. Especially with the Solarians running around, we have a lot of potential problems that have proven to be less worrisome when they have something to do. I think a static research outpost would be the way to go. No shuttle, or a very minimal set of escape pods. Let the EE crew do exciting Dig Site Roleplay on a big asteroid, with visits from the Intrepid to keep things tense and lively. Varying stages of ease-of-access and overmap visibility are there to consider- but it could be cool. EE discovers a horrific alien artifact and calls for help, or tries to pawn it off on the Horizon, or just offers to trade for some supplies to last until next resupply. It solves both the 'we need more places to go' conundrum- what if the Horizon wants in on whatever Einstein's doing, or the miners stumble upon it?- and the 'stop EE from being Burglars 2' problem. If we want to keep them mobile, of course, there's ways to go about it, but people seem antsy about adding another EE ship after last time. Putting them in as a static influence rather than a mobile force gives them a chance to have a dayjob that isn't 'bother everybody else'.
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Head of Security begone: Long live the Chief of Security.
Waff-AI replied to KingOfThePing's topic in Archive
I always hated the name 'Head of Security'. Good change! Long live the chief. -
I reiterate every point I made on her last application, and more! Faye is fucking phenomenal. I would trust her with any position she saw herself ss fit to take, let alone moderator; her judgement, her commitment to the Aurora community, and her unwavering strength in the face of any true adversity make committing any more text to the idea seem unnecesssry on my part. Plus one. Plus ten, even.
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Alberyk Deputy Loremaster Application
Waff-AI replied to Alberyk's topic in Developer Applications Archives
My sole criticism isn't that I don't think you, as Alberyk, can handle all these positions- you have a true dedication to Tajara lore that none of my possible criticisms can displace- but rather that I think it would be a good look to resign. I think that refusal to step down as a condition, rather than a necessity, isn't particularly... well, cool. You have, of course worked hard and long to bring Tajara lore to where it stands, but my opinion lies in that I believe we have a little too much of Tajara lore in the server at the moment, and that it would be good to bring everyone else up to speed. A good third of our cooking recipes, accents, and events are relating to Tajara. Tajara politics are ubiquitous in any Relay chat or ingame dialogue, to the point where everyone from the greytiders to the antags have a take. I don't think this is bad, per say- rather toward the opposite, as it shows the strength of its writing- but rather brings into question your commitment to anything that isn't Tajara-related, as the first thing that you evoke for me, and many others, is Tajara. I think my main question is this: can you detach yourself from Tajara in your greater work as deputy loremaster? Can you commit to aiding every lore team, and helping them all get to that state of ubiquity, or is your refusal to step down a conscious declaration? -
Remove Revenants from Rotation or Cap it to 15 readies.
Waff-AI replied to Butterrobber202's topic in Archive
'Spawncap' in this circumstance meaning 'it has to begin by a certain point', rather than 'they stop spawning around then', sorry. Couldn't think of a better word for it- the intent id that it begins around the time most other antag gimmicks are in swing, if not at roundstart. -
Remove Revenants from Rotation or Cap it to 15 readies.
Waff-AI replied to Butterrobber202's topic in Archive
Personally, it just needs a spawncap of maybe an hour. I don't see why a gamemode committed to larger population sizes should be confined to lowpop, nor do I really see why it would be removed altogether for any reason any other gamemode wouldn't be. -
I've known Faye for the better part of a year now, and it is without any doubt in my mind that I give her a +1 in this application. She is, by far, the most earnestly committed applicant to this post to bettering the server in recent memory. Faye is kind, beyond words, but she is also honest and strong in her moral compass. Not only this, but she's eager to help others on an IC and OOC level; I can't name a single time she hasn't been happy to be of help when it comes to mechanics, character creation, or even just trying to think of something. I think this makes her all the more clear: not only is she committed to the values of the server and its rules, but she's also committed to the fun of the game and the roleplay we have in it. It takes a certain will to do any sort of staff duty, and I firmly believe that Faye understands and possesses that exact force of character to excel at the position.
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Roaper's an excellent roleplayer and an inspirational player at that. I appreciate his commitment to what he wants to do as a Command player, and, being a Command player myself, see a lot of what makes for an excellent Command player in him. He has my endorsement, and that's even before I think about how much I like his characters. +1 from me, dog.
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Over the years, I've made few friends on Aurora as genuinely talented, funny, or passionate for the server around the game as MccRrib. His ability to create characters outside the conventional bounds of play astounds me: without fail, every single character he's shown me to date- be it ingame or just as a concept- has been a carefully-crafted concept with drive, substance, and, well, character. Over the short year and a half I've known him, give or take, I've watched as he found his stride, and with that a deep appreciation for the Skrell and their background. In my eye, there are few other individuals- in the world at large, no less- who would do Skrell justice as MccRrib would, on an OOC level or an IC one. I would be doing him a disservice if I did not emphasize as to how he has repeatedly, selflessly, helped me(and many others!) to better enjoy the game, new or old, whether it's by helping flesh out a character or simply by introducing new aspects of the lore that I had, frankly, no idea existed. He's also funny as hell. As always, as forever, a +1. No notes.
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Removing NT from service in place of, say, Zeng-Hu- a faction with established ties to hydroponic or food production work- or even just independents would allow you to keep it at three, if that's an issue. Just make the quirky roles like chaplain, reporter, or janitor into independent or Idris-branded roles. The largest problem there is just how problematic Hephaestus is as the only option for Cargo with how many Cargo-minded in-universe groups there are that would rather not work for them. The option of smaller sub-groups like Getmore, which is established in the lore for food and stuff, or a new one like proposed Major Bill's(or something entirely new) is also there, if we're in need od options. Heck, could even make them indies, as well. As to the Zavodskoi thing: it just seems out of left field without the context of the articles we haven't been able to read yet. It seems unfair to say 'knowing that, these aren't being done out of nowhere' when our only information for the NBT so far is the weekly map update, especially when an established bioscience and weapons constractor is suddenly growing an engineering division. Everything else looks cool. Getting excited!
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Omicega -- Command Whitelist Application
Waff-AI replied to Omicega's topic in Whitelist Applications Archives
Omicega has long been one of the people I respect most in the Space Station community, here and elsewhere. They have been extraordinarily helpful in our communiques over the last year-and-some-change, and I really appreciate everything they've done to help me out. Their characters, as well, are quite good. Always a +1 from me. -
This is a good custom item. It's very unique and very jealousy-inducing. +1
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Feedback: A Loadout Refactoring Before It Gets Too Late
Waff-AI replied to Waff-AI's topic in Completed Projects
Due to the mechanical constraints imposed by Byond limiting us to 15 items apiece, I have had to re-add a cost of '1' to accessories, which is a tragedy. I could alternatively remove the additionally loadout slots to cannibaljze space, but that would get messy. I will take some time to re-evaluate the costs of other items to- hopefully- allow for us to continue at 15 points until a permanent solution can be found. I will also put a poll in Discord later for a more severe solution, like removing gear from jobs that already have it. Watches cost the same because, as Arrow has pointed out, you can only take fifteen items per slot due to code constraints. Making accessories free is one thing, but allowing for an entire wardrobe of spare outfits seems unnecessary.