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Everything posted by Carver
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It's only a shift-change, staying around for another shift or overtime isn't a completely unreasonable concept, especially for a facility that seems built to be operated 24/7.
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Just rip Polaris' underwear system where the top and bottoms are selected separately instead of adding even more unnecessary snowflake code.
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Seven days is honestly perfect. 30 rounds is terrible unless you literally no-life the game and can go through those 30 rounds in about... 4-5 days or so. Most people don't have the endurance for that and would just get burnt out. Though if the game can actually measure active (That is, ingame and doing shit) playtime I'd aim for 10 hours or so to 'unlock' Security. It'll always be space law in my heart.
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Horse mask could honestly just be reflavoured, it's main point is to remove people's ability to use internals and cry out vocally, which is key, but most people just spam it which is a shame. Keeping the point of the spell intact whilst making it less obnoxious might make people more liable to use it for what it's meant for, killing people in vacuum and shutting them up. Staff of change doesn't really work because noone's bothered to update it with everything that gets added so it causes a billion amusing issues, and it working on borgs is entirely intentional, though pAIs is weird. Making it reversible (By both wizard, via staff, and crew, via genetics or chemicals or the like) would go a long way towards helping it. As for making non-wizards unable to use staves and orbs, fully agree with you, it's far too open to abuse as is. Removing sandals wouldn't be needed if the wizard hardsuit came with wizard magboots, otherwise you're effectively required to take the robeless enchantment/spell to go with it unless you like slipping and getting thrown around by the will of atmos. Fireballs venting stuff is.. Meh, they should still blow up things like welder tanks and the like, but the hull could do with a bit more thickness against fireballs. Maybe make it so there's a minimal initial vent chance, but slightly lower damage, and upgrading your fireball spell will increase the damage and vent chance. I'm also of the opinion that there needs to be an option to have prosthetics replaced with organic limbs if you spawn as a wizard because otherwise you're locked out of a spell entirely, and the only solution is being forced to play specific characters for wizard which isn't a very handy answer for secret when you won't know the mode initially.
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AI has to be on the same frequency iirc. But nuke ops and anyone else with a syndicate headset key will overhear you unless you're using a bounced radio or intercomm.
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I mean you /can/ just switch the frequency slightly and it does the same thing.
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If you must standardize, just allow for multiple formats via a drop-down or something for people who want different themes/levels of detail/etc.
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I'm going to get genuinely upset if my 5 hours spent on making formats has gone to waste, especially considering I made them out of a powerful dislike for the other format. Let there be different formats, people who don't write records now will not do so later.
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Mate, it's a small metal stick and the people who do engage at close range tend to have swords and variants of swords. They should be rewarded for doing so, especially if they're armoured and they're wielding a weapon that would cut or break the telebaton in half with a parry. Elsewise you get telebaton rushing shitheads like back in the pre-nerf days.
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Only if armour can completely negate the effects so you don't get people telebaton rushing robed Cultists, hardsuitted Nuke Ops, and so forth.
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And then everyone now has a reason to bumrush people with hostages, because captains and HoS' are told that everyone else is less important than money and gadgets. Wrong, they are simply told to preserve themselves and the lives of key personnel in that case. It is then up to their personal judgement as to how much they will value the other crewmembers. I wouldn't trade key research, large amounts of credits, or high-risk items to a terrorist in exchange for a janitor or cargo tech, unless I had a plan to immediately regain what I gave via betraying the deal. Whereas, if the Captain or Research Director was kidnapped? I would certainly go out of the way to get them back, they hold valuable inside information on the company and station, as well as being key to ensuring the station's command structure is kept together.
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The ERT shuttle is not meant for chasing, it's a transport vessel to bring the lads in and the prisoners out, similar to the emergency shuttle. I don't really see how it could catch a vessel that cloaks itself during transit either.
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Youtuber bait and shitty memes.
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Worthwhile note, the power-sink hardsuit module of ninjas/nukies/traitors can also leave these kinds of APCs, as well as e-mags. People who immediately flick the "AI" switch in their head tend to miss that fact.
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I would change #2 from "crew's lives" to "lives of high-ranking personnel", aka Command and NT event folks. The people who truly matter to any corporation, when it all comes down to a bad situation, are those in charge who have been with the company for many years. Whereas the catbeast cargo tech truly is expendable in comparison, although you wouldn't plainly state it.
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In theory I like the idea because it'd be quite realistic, in practice it would be ruined by shitlers abusing it heavily. Therefore I have a neutral opinion on this suggestion and this post doesn't actually matter at all.
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For one, it's either cold killing them or water killing them. Back in the day the reason fire extinguishers would kill (And the reason they'd kill better before water was made the slime killer) is because they'd cool down areas they sprayed over, and they'd do it better than they spread water because temperature changes last longer than the reagent hanging in the spray clouds. Second, this race is already immune to slimes, so it'd be the "strictly better" species to play as xenobiologist. I'm also terrified of people trying to RP as "slime girls" for obvious reasons.
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No, because this is a corporate station, not a navy outpost. The heister shuttle has a cloaking mechanism anyways. It's not exactly a difficult concept to fathom that they use it when their shuttle is moving.
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This about sums up my opinion on this whole thing.
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You can also RP in your departments, which is where you'll find the majority of the crew without a bar.
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Whilst it would be lovely to have everyone having pretty little records, there is a certain pleasure to be derived from seeing the ones detailing someone's fourty man murder spree on Luna and how they're under investigation for it whilst working for NanoTrasen.
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Heh, shouldn't this be lbs/kg or something ? I'm stupid, hold on whilst I fix it, Done. Tell me if you catch anything else I messed up, I'm going to go fix my text files and server records now.
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+1 Seems like a sound balancing idea, though I will say: This is the most disgusting thing I've read all week.
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Any questions? Ask below or PM me directly and I'll try to respond in a timely manner. [RESERVED]