-
Posts
87 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Gallery
Everything posted by VisVirific
-
Reporting Personnel: Kosey-Ba Kamuzu Job Title of Reporting Personnel: Surgeon Game ID: b32-dfkc Personnel Involved: (Name, Job Title: Offender/Witness/Other. Only three witnesses other than yourself permitted, the rest go to secondary witnesses. Victims count as witnesses) - Ronald Lee, Warden (Offender) - Genevieve Francois, Security Officer (Witness) - Klementine Kuznetson, Security Officer (Witness) - Zaik Skazi, Biochemist (Witness) Secondary Witnesses: (Name, Job Title: Short description of what they witnessed) - Anyone in the shuttle at 17:58. Witnessing Ronald Lee prime the Smoke Grenades inside the Secure Holding section, and then in front of the Odin Checkpoint. Time of Incident: 17:54 and 17:58. Real Time: Around 11PM GMT 2/11/2019 Location of Incident: xxxLocation Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [ ] - Harassment [ ] - Assault [X] - Misconduct [ ] - Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: At around 17:54 after the Crew Transfer Shuttle had arrived, as Ronald Lee, Noir, Ana Roh'hi'tin, Adrien Major, Jenna May, Genevieve Francois, Vika Park, Klementine Kuznetson, Zaik Skazi, and me, Kosey-Ba Kamuzu were all at the upper elevator as it ascended to reach the Surface Floor, when Roland Lee said "Hotbox time" and activated a Smoke Grenade within the closed space, promptly letting it explode inside and then ran off as the elevators doors opened towards the Crew Transfer Shuttle. I tried to reach him to inform him I would fill an IR given his behavior, then reached the shuttle myself and awaited for the transfer to occur. Then, at around 17:58 as the Crew Transfer Shuttle arrived in Odin, Roland Lee had activated two more Smoke Grenades within the Secure Holding section of the Shuttle and in front of the Odin Checkpoint, evidently trying to make a run for it. He was then apprehended by officers Oscar Easter and Genevieve Francois. When someone had asked what Roland Lee has done, Genevieve Francois informed through the Common frequency that he had beat a prisoner, Alex Starrl, multiple times and then decided to throw the smoke grenades. However, as I have not witnessed it myself I cannot confirm it completely. Did you report it to a Head of Department or IAA? If so, who?: No time to report it through the proper channels. Actions taken: N/A Additional Notes: Thankfully there were not asthmatic people in any of the closed space locations (Elevator and Secure Holding) when Ronald Lee activated those smoke grenades without any reason whatsoever, effectively wasting the company's resources, otherwise the Workplace Hazard would be applied within this report as well.
-
OOC Mistrust resulting in IC death
VisVirific replied to HighAdmiral's topic in Complaints Boards Archive
This is incorrect. What I said in looc specifically was Radio Chatter and OOC remarks snipped. This is the LOOC conversation we had. At no point I claimed him to not be trusted enough for the role. I only said that a lot of people err on the side of caution. That same round there was another Biochemist (Moira O'Malley) was active, as she was announced as Cryogenic Revival at the start of the round and was still active by the time Darell Brown started to ask for the drug. Technically it was only one surgeon (Alex Greene) with an aide/Medical Intern (Clarence Loretta), both who didn't know that the Bone Repair wouldn't stick if the Head had over 30+ Brute and thus kept breaking whenever he did the Bone Repair. And the Patient (Nelly Smith) who went into self-harm mentioned they were talked to, but we couldn't get him to wake up with over 1000sec of Paralysis in the Body Scanner, and he mentioned he had to go so SSD it was, not Brain Death James View, the player, has been informed to both of his Psych Characters (Darell Brown and James View) why Neith would not be making the Risperidone and the Chloral/Paxazide, and Neith had tried to explain once (in another round) to him even if made the Paxazide, it would not be leaving the Pharmacy lab unless he was informed ahead of time that View was getting a patient. I'll also note that James View has threatened IR in LOOC to Faith Windsor when she refused to make the Chloral/Paxazide and Risperidone, and he threatens and then immediately Cryo's. The most recent round with this behavior was b31-cEwR In the same mentioned round (b31-cEwR), he tried to change Neith and Faith's IC behavior with LOOC Quotes from Discord And once Faith and Neith refused, he simply went And then Cryo'd. I do not have an OOC problem with James View/Darell Brown, and at most I think the Chloral and Risperidone to be powergaming, but Chloral/Paxazide autoinjectors have been requested before and Neith made it after explaining they wouldn't leave the Pharmacy lab unless he was informed by the Psych they would be having a patient, and that the Psych understood that. And finally, the round which the complaint happened is b3Q-aIUI, not the round before. -
Soultheif96's Command Application
VisVirific replied to Soultheif96's topic in Whitelist Applications Archives
Soultheif's conduct has been splendid, and it would be incredible to have him back with Command characters as well that his way to adapt Sterben's predicament until now has also been incredibly intriguing. And even without the whitelist, he has been exemplar in guiding others with an eye for details and a type of patience I do admire. He has my full support and encouragement to handle Command again. 1+ -
[CLOSED]Wizards: The Order of Five
VisVirific replied to Soultheif96's topic in Lore Canonization Applications Archive
I really like how concise and organized this is, making it rather easy to keep in mind in case someone wants to improvise on the fly, and the simplicity also helps in case anyone wishes to built upon it as the round goes. I am also intrigued by the brief mention of the "taboo" and I think giving it a bit more definition would help for those who really want to to ham as a Forbidden Seeker. I'm not sure about the Spatial Seers' location being named the Spire, seeing people might think they're from Oran's Spire. The misunderstanding could be very amusing though. Something I also feel is incredibly amusing is the RGB rips, and I also like that the Greenspace is a neat foil to Redspace. So yeah, other than a bit more clarification as to what the "taboo" is, I find the overall lore pretty cool. -
In all of my interactions and observations of Aloysha, and very brief interactions/observation of their other characters, N8 does feel like they could handle the responsibilities and stress that comes with CMO and their other intended command positions. I will also note that they catch on quickly on what they could improve on, and a have a generally nice conduct overall. You have my support and my curiosity over how you'll adapt with the whitelist. 1+
-
I am fully and very much looking forward to your changes if you do get the application greenlit! Especially for more lore regarding the Epsilon Eridani sectors and their cities, as well as the tweaking that could make it full use of what's already established in terms of suits and dregs. Good luck, and you have my full support for this! 1+
-
Schwann's comprehension and grasp of the current lore feels absolutely exemplary to the point of interesting me in other factions I would usually simply skim by, especially the way you show it that feels absolutely enlightening to witness. And I do heavily agree with your response regarding the simplification of the human lore, since coherence is what most often breaks it or makes it. Although I do have some questions of my own, if you don't mind! I am particularly interested in Eridanian lore, and hearing your interest in expanding them has caught my ears. 1) What would your angle be regarding the Frontier Alliance's relationship with other human factions, not just the Sol Alliance, but also perhaps even Dominia considering its Space Pirate history? 2) Could we have some examples as to what you have in mind for the Corporate side of the Eridanian lore? 3) Something that feels conflicting about Eridanian lore is their Beautiful, Terraformed planets and their Heavily Polluted and Exploitation of Resources, since there's a lot more mentions of the former than the latter. How would you tweak that detail, or even at all?
-
[Accepted] Soultheif96 becomes Metal Scales
VisVirific replied to Soultheif96's topic in Whitelist Applications Archives
Soultheif is an amazing roleplayer with a great lore comprehension over each of his different and varied characters, resulting in an excellent consistency for them all in their diverse and incredible interactions. I am also intrigued by Ulmari's backstory and the contrast between his life then and now, and I do trust and fully believe Soultheif will do this character justice. 1+ -
Bicardine, Peridaxon, and Alkysine nerfs
VisVirific replied to sonicgotnuked's topic in Discontinued Projects
Considering that Medical only has Six (6) Blood Bags in total, thankfully O-, and the more-often-than-not lack of Surgeons, I cannot support the "Bicaridine no longer heals Internal Bleeding" because, as explained by one of the posters, it would become yet another Appendicitis case but incredibly more often. If you feel like Bicaridine shouldn't heal IBs, then I could only suggest creating an entirely new chem whose purposes is to cure it with some side-effects, like how Thetamycin has Vomitting and Deltamivir has Sores/Chills/Drowsiness. And for the current idea for the Bicaridine and the Temperature, I would recommend being rather careful when balancing it since other races suffer more from the temperature mechanics and with how rounds go it could easily be forgotten in the middle of things, which might end up killing the patient and putting the player out of the round. Other than that, I find the rest of the suggestions nice. They do remind me of Resilynn's suggestion threat ( As linked below ) and I do find more side-effects which makes people less likely to just "inject-hi-bye" incredibly good. -
Contextual's Character Feedback
VisVirific replied to Contextual's topic in Character and Concept Feedback
I don't think I can say much about Keegan Rader, since I haven't observed them or interacted with them at all. Danny Wiles is an absolute joy to observe, even to simply listen him talking to others (and specially Lance Brody). The sheer amount of "bro"sage that goes when he's around is almost unbelievable for me, which makes it hilarious in an excellent way that you manage to pull it of so damn well. Pennant is an odd case for me. He's brilliantly well done and exceedingly consistent which causes him to shine as a synthetic, as I am aware of the incredible interactions one can have with him. Unfortunately, my characters have no interest in actively interacting with him unless required to, so I do end up missing out on a lot of Pennant's potential with my characters. That said, observing him is also incredible from the simplest ways things start when Pennant is around and how others act and react accordingly, from the Station AIs, other stationbounds or pAIs, and especially with the crew. I'll admit it right now I have a favoritism bias with Wesley Jesse. It's very easy to accidentally fall into a 100% Hardass character who doesn't seem to take joy in life, but Wesley Jesse wonderfully, amazingly avoids it while still being such a gosh dang hardass, be it because his responsibilities requires him to or simply because of his nature. The way he partakes in Shenanigans, or even comes up with some of his own while still being himself, certainly rounds him as more real, more human, than what one might expect. And when the situation grows dire or starts to hit the fan, his strict nature turns him into someone incredibly reliable even if/when the situation worsens. He's a character I'm certainly invested in and intrigued by himself alone. Easily one of my favorites ever since I began to play again. And what's more is how each character feels distinct and incredibly nuanced in their own ways. I may not know Danny Wiles as much as I know Wesley Jesse, but I can still perceive the potential for depth they all have in their own ways. I feel grateful to be able to interact with your characters, and I do enjoy the interactions as much as I can. There's nothing I feel like I could critique, as what I would say is definitely more of a personal preference and subjective than anything impartial or even helpful. I think you're doing amazing as it is, and I do look up to your for it. -
[Accepted] Borya's Command Application
VisVirific replied to BoryaTheSlayer's topic in Whitelist Applications Archives
From what I've observed and seen, Borya's command characters are very well done, as well as they've been handling the stress and responsibility that comes with each Head of Staff role pretty well, and surprisingly managed to handle the stress of being a CMO (Herding Cats Simulator) incredibly nicely in their first command rounds. They've been doing superb as far as I can see. -
Reporting Personnel: Kosey-Ba Kamuzu Job Title of Reporting Personnel: Surgeon Game ID: b3A-cVTN Personnel Involved: (Name, Job Title: Offender/Witness/Other. Only three witnesses other than yourself permitted, the rest go to secondary witnesses. Victims count as witnesses) - Sarin, Pharmacist (Offender) - Faith Windsor, Biochemist (Offender) Time of Incident: Around 00:15 Stationtime Real Time: Around 9PM GMT 6/10/19 Location of Incident: Medical Department (Medical Upper Level, Virology Laboratory, Psychiatrist Office) and Bar. Nature of Incident: [x] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [x] - Neglect of Duty [ ] - Harassment [ ] - Assault [x] - Misconduct [ ] - Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: After a while since finishing their Medical Chemical production, and around the time Medical was informed of a possible evacuation thanks to a blob, Faith Windsor first reported having Bluespace Crystals within her person, and after a small amount of time she began to request for a Monkey without mentioning the reason why, but the unit Sarin had managed to acquire it from the Virology Quarantine. After acquiring the monkey cubes, both Sarin and Faith Windsor went to the Medical Upper level in the Virology Laboratory. Shortly after I began to feel a strange, almost soothing energy radiating from the upper level next to the Virology stairs. I immediately asked them what they were doing, to no response. After hearing an explosion and radio frequency informing of a Monkey in a Grille in the Bar. Shortly after being informed that the Evacuation was not going to be needed, Sarin spoke through the Medical frequency informing that it somehow ended up in the Psych Office. I had asked again, then, what they were doing and assumed Portals from Telescience, but Faith Windsor replied with "better than portals". At that point after going to Virology Quarantine to dispose of a previous monkey for a bounty, I had returned to the main level to overhear Sarin mention they'd require more crystals with Faith responding the Director won't allow it. I confronted them about practicing Telescience again, only for Faith Windsor to specify they had made Blackmatter and were testing it without Command's consent. I asked why they were practicing what was basically Telescience without Command consent, to Faith Windsor to respond and I quote "'Cause we can." From that point forward, I informed the Head of Personnel Cordia Caladius I would fill a Complaint Form to report of the two's behavior. Which I then filled and presented the form accordingly, but due to lack of time, both the Head of Personnel and the Captain informed me to make a full IR against them. I will also note that the unit Sarin had asked me a question through the Medical frequency, mentioning that the Monkey they were testing had gone from Virology Lab to a Grille in the Bar, and that it would not have made any difference if they had tested it in the Science Department. Did you report it to a Head of Department or IAA? If so, who?: Yes. To Captain Vera'Qaule Weqrr-Xeblakk, and Head of Personnel Cordia Caladius. Actions taken: Due to lack of time to fully act on the complaint, I was told to fill the IR form. Additional Notes: It is to my full fledged belief that Chemists, Medical Staff, should not be practicing Telescience in the guise of "chemistry", especially within the Medical Department without a Command's Formal Consent to such practices. For not only they could not predict where the Monkey or Themselves would end up, but also they could have seriously injured other personnel.
-
There's a somewhat bothering discrepancy with the blue and green crosses in medical, and I'll admit it now that I'm too used to Green Medical Crosses and Medical as Green overall that the blue is throwing me off a bit. Other than that, I very much like the sprites, especially the medical belt. Although the Virology Jumpsuit and the Biochemist coat are still the old ones, and I don't think the red for Virology matches despite the good reasoning behind it.
-
[Accepted] Borya's Command Application
VisVirific replied to BoryaTheSlayer's topic in Whitelist Applications Archives
Borya is quite an amazing roleplayer despite being "not very experienced", and they do learn quickly with an great grasp on the lore of each species and in general. Their characters are very nuanced and each feel pretty distinct and are awesome to interact with, and I do look forward to how you'll handle the general stress of herding cats that is the Medical Department, as well as see how you'll have your Liasons interact with the rest of the crew. 1+ -
I... didn't consider it that way. This reasoning makes sense, and I'll admit I mostly said green since it's the color I'm most familiar with for Virology and it's imprinted upon my brain. I wouldn't mind seeing a possible closer up screenshot with the green/red variants as examples to rethink my vote.
-
I think Green is pretty good for Virology/Biochemistry.
-
As a a medical main, please for the love of God remove Appendicitis. It is pretty much what the other posts in this thread have mentioned. It's immersion breaking, unrealistic in the way you can get Appendicitis in the same character 9+ times, it simply removes you from the round if there's no one else who can remove it, and it's nearly impossible to keep alive at stage 4. The treatment basically boils down to "remove it or die" in a short period of time, which further derails whatever scenario there is to treat one person only. Please remove it. +1
-
[Accepted] Jupiter Storm's Unathi Whitelist
VisVirific replied to Jupiter Storm's topic in Whitelist Applications Archives
While I am personally not as well-versed in Unathi lore, I fully believe and trust Jupiter's ability and quality roleplaying to bring this character to life and show others more of their culture (and training) by simply being himself. There's certainly something incredible about Gwain's concept and knowing Jupiter will be at the helm does inspire confidence he'll be amazing, just like the rest of Jupiter's other characters. +1 -
Ma'zaira is a wonderful Paramedic with an incredible optimistic conduct, whose behavior has made me more curious and intrigued in the Unathi lore through his roleplaying. The item is excellently thought through and I do believe it will accentuate him well. I support this item wholeheartedly. 1+
-
While I like the suggestion, I think it'd maybe best to utilize the Hospital Gowns as pointed out in this thread. It'd be incredibly nifty if the Gowns also added a bonus to surgery (++speed since there's no clothes to hinder, +accuracy, -infection chance, or something along these lines) so it'd be a huge motivator for players to take the extra step of using them, although probably keep the gown-less/drape-less surgery as it currently if the bonus were added.
-
[Resolved] Player Complaint - TheAbsoluteMadMan
VisVirific replied to LordPwner's topic in Complaints Boards Archive
From the little I've seen of TheAbsoluteMadMan, they give me the impression of someone who (as noted within the complaint) doesn't care and, anytime this complaint is mentioned, they immediately remark it with "Cry more", "your tears are delicious", and other similar phrases without caring about the critique it brings about their behavior as a player. TheAbsoluteMadMan definitely appears to "play to Win" rather than play to roleplay, especially seeing in one of the recent Heist rounds (Game ID: b2U-alQG) as the Nanny-bot AI where, upon attempting to trap the Raiders inside the HoP office, they repeatedly crushed the raiders with the blast doors with apparent glee considering how happy they were with the OOC remarks post end of the round. In fact, at the end of the round after Kalren Halstere was captured and incapacitated and left to finish himself off with his own hands, the AI Nanny-bot still personally appeared inside the room he was to bolt the door (when he had no intention to flee the room) and began to siphon the air. Where upon this rather interesting exchange of words happened. (OOC lines cleaned from the exchange) This only further demonstrates TheAbsoluteMadMan's disregard to roleplaying in general, and given their consistent replies of "cry some more/salt some more", it doesn't seem they really care about changing. -
[Accepted]Conspiir's Head of Staff Application
VisVirific replied to Conspiir's topic in Whitelist Applications Archives
As Matt has mentioned, you are a very good writer, and your stories (Character Stories, Fanfiction and backstories) are always a pleasure to read, and it shows how awesome your Roleplaying is. All of your characters feel incredibly distinct, be from the stories you write them or from the interactions/observations I've had, which is even further proof of how well skilled you are. I feel certain you'll do great things with this. A definite 1+. -
[Accepted] GreenLightbulb's IPC App
VisVirific replied to GreenLightbulb's topic in Whitelist Applications Archives
CRASA's one of the most consistent synthetic characters I can immediately think of, always in character and a pleasure to be around and interact with. Personally, I'd rate your roleplaying ability a solid 8, but I might be a tad biased with how I really like CRASA. I am also quite curious how CRASA is going to adapt to their new chassis, and I'm certain you'll be great as always. Definitely 1+ from me. -
This is going to be a rather long reply to multiple points, so I apologize for the wall of text. I'll try to address each of those disabilities according in the spoiler. An anti-allergic chemical could be an interesting addition to go along with the whole allergic system. Though, I don't know how that would work to stop the allergic reactions, it'd depend how the allergic system would be implemented. This type of discussion is out of my league, as I have no idea how this system could be implemented. Ahhh, I see. I had used an Acuity scale in order to get the nomenclature correctly, though I've always been able to see the last minuscule lines so I thought that the 20/10 is normal. The Acuity levels in the suggested system would have to change into the "Minor, Moderate, Severe" then. Like this? That is an excellent suggestion! The headache red-text message could have different frequency depending on the severity the player chose. The Severe being the most constant headache message, while the Minor being only occasionally. Contacts could be an interesting new loadout item, too. The player could probably choose a "type" of color for the contacts with some basic colors, or simply transparent. Example: What would anyone else think of contacts? The suggestion does consider Inhalers, but I think we'd need discuss about it more to prevent someone from simply having a pocket dexalin dispenser as a powergaming move. The current idea I had for Inhalers is as follows: Autoinjectors already somewhat work as epipens, though they have Inaprovaline, contain 5u and can only be used once. (You can also empty their contents in a sink to add other chemicals, but that's beside the point) ===== I'm incredibly glad for so much feedback regarding the system as a whole! Thank you so much for all that responded, and thanks for those who even simply read it. I really hope we can keep this discussion going!
-
I really, really enjoy CRASA whenever they're around, and I often miss them in medical. CRASA's Efficiency, Small Quirks (the freaking morale action figure) and Personality (Friend [person], the motherly-like nature) all make them feel incredibly rounded as a Station-bound android. CRASA's still my favorite station-bound out of the top 5 station-bounds I have. I don't think I can give a complete feedback since I don't know CRASA's backstory (because I never goshdang asked), however what I do know from my experiences and observations is that CRASA is a great synthetic with very neat and distinct characterization. Sometimes I used to get really happy seeing a medical android using the same chassis as CRASA and thinking it's them, but it's not and I get a bit sad.