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Everything posted by DaTimeSmog
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A tank isn't an offbrand product.. even a tankette is way too much.. jesus.
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Why would we change spiders if they're just dumb NPC mobs?
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So a ripley but bad?
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Yeah, this is just mechs...
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Targeted Splashing (Aim For Eyes, Blindness, Stun)
DaTimeSmog replied to Fortport's topic in Archive
I would say a blind is enough, as a slow down could feel incredibly punishing for what's essentially one of the easiest ranged debuffs you could get if it were to cause a slow down. -
Can we optionally mute this tho?
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Some man want's to add a robot sword and now you guys are having a discussion about robotics while science casually breaks the laws of physics and chemistry is just a mixing game. I'm gonna take Alb's position here and say that swords are really not needed due to how mechs are right now. Their melee attacks are not only extremely potent but can knock back targets, making it incredibly annoying to fight against a mech when you have a stick with a knife added on the end. A valid middle point would be to nerf the mech meele attack and transfer the lost damage over to some melee weapon of some kind. Janitorial stuff would be.. never needed. While cool yes it's honestly one of those things that just get's ignored after everyone had their 3-4 rounds of fun with it after it was merged. Also mechs with KA's would be fine, not super up to date regarding what new way miners found to absolutely abuse the system and if that can even involve mechs but I see no problem with that. Btw anime mechs are for weebs and I like my big clunky death walkers with more missiles and weapons strapped onto them than one single man could ever want.
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Boy suggesting cursed ideas like these is exactly the reason why I'm a fan of the "Either remove every role in research and replace it with Research Director and Scientist" or let the variety of roles remain but let people understand that their access is restricted even if your character has knowledge about another department or field of research. I don't have anything against printing shit from the protolathe, it's something that has to be done often but you shouldn't be surprised when sec arrests you for it and you at the end get the 10 minute baby jail time. And believe me, Robotics can already turn into a stale mess when RnD isn't doing their job but imagine RnD doing their job but you being unable to do anything because they either refuse to let you access the protolathe for the stuff you need to save the same IPC who has been throwing himself as carps for 50 minutes straight or which can also happen hopefully not as commonly however, RnD refusing to give you any materials. Down right restricting access to the Protolathe isn't a good solution at all and I would rather go in and suggest a shared protolathe so I don't have to bolt open the RnD door and use some like akin to "It broke".
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Great song and it would be a good addition ingame, however due to the nature of juke boxes I would for the future suggest tracks which are more loop friendly, as that shit will be playing for hours on end.
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[New antag round suggestion] Corporate Espionage.
DaTimeSmog replied to Gangstafary's topic in Archive
Yeah like GreenBoi said, this is just traitor but now people properly RP with contractors by killing them if they ty dare have x item -
Murderboning Antagonists and Validhunting Station Crew
DaTimeSmog replied to Naelynn's topic in General
Nothing, that's how the game is and the community tends to act. We can deny things by saying we do everything in our power not to follow these examples but at the end we still catch ourselves doing it simply to counter-play someone else who is doing it. -
Why would research just allow every person to just randomly wander their hallway, especially considering that they tend to leave resources and other stuff there, yes I get it "Stealing and all that" but that just urges people to get a system in to bolt the doors whenever they need to.
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How about adding a skill system instead?
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Dismiss the ruling that roboticists cannot do RND
DaTimeSmog replied to Scheveningen's topic in Rejected Policy
Bump -
Dismiss the ruling that roboticists cannot do RND
DaTimeSmog replied to Scheveningen's topic in Rejected Policy
Lathes should be part of their job by default, this is especially the case with the mechatronic engineer, but research? Fuck no, absolutely no. Yes I get that things can be boring as fuck during lowpop and you want to progress but even with research levels you're not going to do much as Roboticist aside from having an excuse to now shit out mechs at every moment of danger or when you feel like it. -
Dismiss the ruling that roboticists cannot do RND
DaTimeSmog replied to Scheveningen's topic in Rejected Policy
If it came to Robotics being able to do RnD then we might as well completely remove the role, as it would just be a scientist but with more access at that point. -
TG wants their ideas back.
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I'm not really all in for this, as from what I can read it's very much so just RNG based research with the only control being how you'll optimize the process of getting the most research points and after that spam out one specific paper type.
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Medical gets to endure the horrible cloning mechanics for free, what joy... Yeah I dont think anyone would want to both play this role or be the poor chum forced to endure the shit you have to do to get a clone fixed.
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Surgery is already a pain in the ass and despite me saying that medical is the LRP hell of this server, I can understand why people rather want to get back on their feet quickly rather than wait for 20 different steps to be done only to then semi slowly recover.
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I really dont agree with this, as the AI already has incredible presence and this would be another massive hit to trying to do anything covertly onboard the station as the AI get's an instant notification that you've entered the room. The only thing that would benefit from this without being able to instantly identify the person would be cyborgs.
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[1 dismissal] Research starts with levels
DaTimeSmog replied to GreenBoi's topic in Completed Projects
At this point I'd agree with this post completely, considering RnD is the biggest chore in research and like already mentioned not really an effective stop gap to powergaming as it's done in a few minutes. Also this is an indirect buff to robotics which I can only support. -
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This is a new level of shit post.
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Robotics Layout Suggestion + Additional Tool Request
DaTimeSmog replied to niennab's topic in Archive
Can we please include Robotics inside the area of protection provided by the biohazard shutters? Either you make it an option to completely turn science into some stupid fort or you remove it. Another complaint would be the useless conveyor belt leading to the surgery area which is quite literally never used due to how little purpose it serves. Removing the morgue would be a benefit as well, as of right now it's just an obligatory kill room due to the rarity of Robotics even performing cyborgification surgery or any kind of operation on a corpse. That would be my complaints as of right now regarding the Robotics layout.