As someone who actually plays that department, and after collecting feedback from quite some people playing that department, I do.
Science does get public traffic, which is pretty obvious to anyone actually playing it, and I am very surprised that a head developer would claim otherwise. Usually it's mining and robotic repairs, but I get other requests as well. Currently these are accomplished at the Robotics and R&D desks, but these are very isolated from each other, which is an annoyance when they come to an incorrect, or an unoccupied desk, and need to be re-direcred. Another issue is when Science is underpopulated and has no roboticist, but a person with overlapping qualifications, such as a director, is there. The robotics desk is closed, but there actually is a person who can do some of the requests, but can't work both of the desks. I would like it for them to perhaps have an united front room with one desk.
Separating science and "the general crew" is also a fairly flawed mindset in my opinion, which this also sets out to correct, integrating science into the crew more by giving them a "front" role.
Yes, and that's why I am redistributing the space instead of just expanding into the asteroid. However, people playing science, especially R&D, have often complained how cramped and horribly claustrophobic the department is, especially with Burger further shrinking it down. It's very annoying and uncomfortable to actually play it, and we have just lost some space which we needed. It's really about how it feels, and it feels horrible.
So it's about reworks I don't know of again? I didn't say anywhere that I am removing the books database, though.
I have already proposed a solution to the problems you've pointed out in this thread.