I've seen and played several rounds now, and others may attest with their own experience, where medical personnel prioritize treating mercs/pirates who are barely more critical than crew, or security officers.
Unless all danger has passed (green alert), this logic makes no sense. You need security personnel and other vital crew (engineers, crew militia) as up as quickly as possible to deal with the remaining hostilities, and so why would you treat non-crew first?
You may argue that it is not ethical, to which I agree. However, remember that we're inserted in the context of a megacorporation where the ship's command can literally turn people into machines without a trial. I believe that it would make way more sense in our corporate dystopia setting that the crew, which actually works for and provides value for the megacorporations that employ and pay medical personnel, to be treated first than some random pirate.
So, seeing as it (in my point of view) makes sense both from a gameplay perspective and a lore perspective, I propose that a new IC policy be created, where Command may order that crew treatment takes priority on blue alert or higher. What do you guys think?