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Everything posted by Garnascus
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... And then, Man made the Machine in His likeness.
Garnascus replied to CakeIsOssim's topic in General
I think all distinctiveness is lost when someone plays an IPC with real emotions. Do you think this is an issue? -
IMO with it this close they should only become "legally people" and thus it becomes murder killing them. Allowing them into command is easily the heaviest option and something i would have thought would have needed a total synthetic victory. With it being this close toasters have no business being in other command positions.
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[Resolved]Staff Complaint/Antag unban- 1138
Garnascus replied to Ron's topic in Staff Complaints Archive
Ban has been lifted early. To be honest printer i understand and see the points you are making here. You have to understand though that nobody is ever going to win an award for playing like this. I can see a LOT of the people you killed you absolutely had a reason to. I have always said that if someone tries to play hero and fight you then you are free to put them into the ground assuming you're an antag. I mean hell, i have played like that. I have also caught flak for it. In the future i would encourage you to be a bit more foregiving with some transgressions against you. especially since a civilian attempting to fight you with a crowbar or an RnD weapon is some low RP nonsense that we will deal with if we see an ahelp. -
What you have to understand here is we are not omniscient. It is entirely possible you have done things that we should have banned/talked to you for. Thats on us though so its not your fault. The location you chose for this was pretty poor. You vented a significant area of the station for a pretty dull reason. I agree with the assessment of the staff on hand at the time. Your location could have been a lot better. Indeed it would have stopped this from being a problem in the first place. Your attitude at the time was also pretty uncalled for. Come on man, we are not out to get you.
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Policy change! You will be able to request the nuke code!
Garnascus replied to Garnascus's topic in General Announcements
See how well that works for you. -
Policy change! You will be able to request the nuke code!
Garnascus replied to Garnascus's topic in General Announcements
This is officially in effect as of 2/21/2017. Captains can now ask for the nuke code. -
Policy change! You will be able to request the nuke code!
Garnascus replied to Garnascus's topic in General Announcements
Almost certainly this is a judgement call the captain can make. There is definitely a place i would draw the line at but it would be pretty difficult. If the captain is physically unable to send the message then i suppose he can do what hes gotta do. I have had a few devs ask me about this as well. I am considering it. Will have to see what the pros and cons are. NO! that is 100% not the intended use of this mechanic. The code is only to be used when you are requesting the nuke code. There are other ways around central commands orders even if you are loyalty implanted. You just better be able to justify why doing so is truly in the best interest of nanotrasen. you should also ahelp in these types of situations just to be safe. -
I have been working towards this for quite some time. The aim of our policy change on who has knowledge of the nuke was to give the captain an omega directive. Unfortunately there was no way to actually activate the nuke so it ended up being a wolf without teeth. That is about to change. After a recent staff meeting i have the green light to throw this up for community discussion. Captains will soon be able to send an emergency message to central command requesting the code for the nuclear bomb. This is a topic i have put a great amount of though into. as such there is a small but very strict set of criteria when determining whether the situation calls for a nuclear explosion or not. 1 The station must have expended the majority of its resources in dealing with a code red threat and failed. "failed" is the key word here. As i said this will end the round and is not something that can be used lightly. this is the end game of the end game. A captain will make a judgement call on the situation and determine if whatever is plaguing the station is too great a threat to nanotrasen to allow to escape. So picture a nuke team about to run off with all of nanotrasen's secrets, cultists ready to summon nar'sie or escape on an emergency shuttle, or perhaps even a vampire taking over the entire station. Whether or not he decides to share it with whatever is left of command is up to him. The actual decision on whether to give out the nuke code or not is up to an administrator or higher. 2. Once a decision to give out the code has been made a confirmation message must be sent Pretty much an "are you sure" message. This is an attempt to echo real world barriers on nuke activations. a physical barrier of time to ensure that the situation truly calls for a nuclear explosion. 3. Once the code has been given out a command report must be announced to the whole station. This must detail explicitly what is about to happen and why. This is half for roleplay reasons and half for balance reasons. The roleplay reason is to encourage the captain to have whatever is left of command or security on his side. If he doesnt and tries to go lone wolf he will likely have a mutiny on his hands. This will likely be difficult either way but the intention for this is to be a very rare last resort. The balance reason is so that the antags or whatever spooky abomination is terrorizing the station has a chance to stop the captain and claim ultimate victory. This is so the captain cannot just wordlessly arm the nuke and end the round. Jackboot was kind enough to draw up a wiki entry on the captains page detailing this responsibility https://aurorastation.org/wiki/index.php?title=Captain#Code_Delta_And_Self-Destruct. I am sure after reading this you all have a number of concerns or questions to ask. I have heard a few of them from fellow staff and have prepared answers to some of them. Even if i answer a question below please do not hesitate to bring it up on this thread. i am fully committed to taking the time to make sure this is done right. 1. How does central command know that its the captain asking for the nuke code? As of right now we have decided on a single code phrase given to all captains. They will attach said code phrase in their transmission to validate themselves. As it states in the wiki entry this code is STRICTLY captain only. Any antag attempting to use it without an incredibly good reason will get bwoinked. a changeling who has absorbed the captain would definitely know the code for example. 2. What about acting captains? ERT? at this time i am restricting it to captain only. Since this has such far reaching implications i want to keep it as exclusive as possible and slowly expand it if its needed. I am open to the idea of acting captains somehow being able to gain knowledge of it but at this time its not on the table. ERT are not white listed and are sent to deal with the threat while protecting the assets on station. I feel having knowledge of the nuke falls outside of their responsibility. Also like i said, i want to keep it exclusive and expand it if needed. 3. Why do we need this when an emergency shuttle is a thing? Lots of reasons, most of them are the captains prerogative. The threat may be so catastrophic it needs to be stopped NOW. Or it may be a situation that requires a cover-up of some sort. Think about cultists or a vampire and his army escaping on an emergency shuttle. Please do not hesitate to post your thoughts, criticisms or even your compliments!
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[Accepted]Server Moderator - OneOneThreeEight
Garnascus replied to Scheveningen's topic in Moderator Applications Archives
Delta i am going to be completely honest here. There are good parts and bad parts, the bad parts have been extreme enough to keep you from getting accepted as a mod in the past. Lets start with the bad then. Chief among them is a particular cycle you repeat every so often. You get worked up/depressed over whatever is eating at you. this usually culminates in you lashing out at some people. you know who they are. then you disappear for a few months and you go back to playing and being a good sport for a while. Can i trust this behavior not to repeat in msay? Your consistency is the main issue here. There are good parts too. Delta i have woken up more than once to some player or staff complaint in which you've already done most of the work for me in rationalizing or debunking a point or argument. You're definitely one of the main reasons i very rarely invoke a rule about "do not post if not involved". Your judgement is sound when you want it to be. Again though, the issue is how long will it last. I have always thought you had the potential to be a good mod. i am interested in your response to this. -
Yeah story checks out. you ended up logging onto the connection matis was originally banned on. I have unbanned you but keep in mind if you log into the server from his connection again it will mirror a ban to you again.
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since aimless was the one to place the ban ill run this by her.
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[Denied] Reformatting my previous post.
Garnascus replied to HackedGlass's topic in Unban Requests Archive
sorry man, your history and prior bans are too high to give you another chance. You can appeal this in a few months time. you might have better luck. Please understand you had almost a dozen chances to read the rules and understand what you where doing is wrong. -
This meta will be STRICTLY enforced.
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[Denied] Ban appeal: Aboshehab (manually though alberyk)
Garnascus replied to HackedGlass's topic in Unban Requests Archive
you have been encouraged to read the server rules about a dozen times now. Since december of last year you have racked up multiple warnings, notes and even a permaban for self-antagging. You have a total of SEVEN notes related to this overa two month period. This does not include your most recent permaban here. Why on earth should we bother giving you another chance? you have a clear and documented history that shows you do not seem to care about the server rules. I dont mean to be a dick here man but this looks pretty bad. -
[Resolved] Staff Complaint: Juani2400
Garnascus replied to EvilBrage's topic in Staff Complaints Archive
Locking and archiving. -
This is old and i forgot to lock and archive this. Whitelist strip was valid. Straight up misinterpretations of basic corporate regulations is not something you display as a head of staff.
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i forgot to lock and archive this.
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[Accepted] Reyjakai Science Unban Request
Garnascus replied to Reyjakai's topic in Unban Requests Archive
Your original ban was indeed placed by tishinastalker. The character complaint is in our archives, although i believe it was just the last straw https://forums.aurorastation.org/viewtopic.php?f=39&t=3955 . Essentially your character had a large history of both cherrypicking skills and chasing down antags. Sure there may be details here and there that you are in the right on. Do you understand that your behavior was absolutely unacceptable? I will ping tish for his input since he handled your case. -
[13:34:08] bMD-cFVn SAY: coolbc2000/(Mark Syion) : (Ceti Basic) As a trophy... [13:54:10] bMD-cFVn SAY: coolbc2000/(Mark Syion) : (Ceti Basic) MY TROPHY. [13:54:03] bMD-cFVn SAY: coolbc2000/(Mark Syion) : (Ceti Basic) THAT'S MINE [13:54:10] bMD-cFVn SAY: coolbc2000/(Mark Syion) : (Ceti Basic) MY TROPHY. [13:54:40] bMD-cFVn SAY: coolbc2000/(Mark Syion) : (Ceti Basic) He is the bastered I killed and killed me. [14:01:14] bMD-cFVn SAY: coolbc2000/(Mark Syion) : (Ceti Basic) Give me it. [14:01:26] bMD-cFVn SAY: coolbc2000/(Mark Syion) : (Ceti Basic) Raymond [14:01:32] bMD-cFVn SAY: coolbc2000/(Mark Syion) : (Ceti Basic) Give me it now [14:01:51] bMD-cFVn SAY: coolbc2000/(Mark Syion) : (Ceti Basic) I swear to god Raymond [14:01:55] bMD-cFVn SAY: coolbc2000/(Mark Syion) : (Ceti Basic) Now I dunno man. I understand what you where going for here but it really looks like you got silly going after a trophy. I would not have minded if you went the "revenge" route, that would have been more believable i think. Even with cloning fucking you up i think firing on people, including the captain is just a bit too far out of left field.
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Yeah this is super sketch and im lifting it immediately. This should have been left as an IC issue. I will investigate this internally to determine exactly why it happened and who should have known better than to place this. Sorry for the inconvenience nikov.
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Reminds me a lot of the lighting system on goon. Its really neat and i would love to see it. Not really much else i can say, looks objectively better than our current system.
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Suggestion: Renaming the title of "Admin"
Garnascus replied to Pyrociraptor's topic in Off Topic Discussion
Headmin is the only staff member that matters -
Unbanned