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Everything posted by Snakebittenn
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To the following jobs: Cargo techs, janitors, Security, and Assistants. However. We punish Security administratively for patrolling maint for no reason or stealing literally all of the loot in a locker to tuck in the armory like they did in the old days. We punish anyone else for going in there solely for validhunting. Being that the above was the initial problem that started the downward spiral of nobody but 5 jobs having it, I feel like we should've solved it the good old fashioned way (jobbans.) There's a lot we're missing that Maint once offered. Maint goblin characters, just hanging out or renovating abandoned areas with friends, drug deals, antags that don't have access (or can't work access into their TC budget.) As well as the fact that a huge amount of the station is now pretty much bloat.
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2 dismissals We need to talk about the game mode Revolution
Snakebittenn replied to Hepatica's topic in Archive
You can easily play a consistent character who has enough moral backbone to stand against justice/injustice/whatever. Again, people have done more in real life against certain causes. -
Fuse Medical Roles and Detach Medical from the Real Job of Medical Doctor
Snakebittenn replied to Coalf's topic in Archive
I'd suggest Triage Technician instead of Rescue Technician. Then we could make the focus of the role slightly wider than 'you go out, get injured, and that's all you do' -
Medical roles: The updatening!
Snakebittenn replied to Pratepresidenten's topic in General Announcements
Personally I think this update is superfluous if only because I think the foundation of the roles is rotten to the core. Why do we still have the same titles we do in 2020, the same responsibilities, and the same educational standards (AND THEY'RE LONGER TOO.) To quote @MoondancerPony, why does it take 20 years to become a surgeon out of high school but we've improved way past paracetamol, a foundation of modern medicine for its unique medical properties. If we can invent new medications, we can surely go buck wild with what we have on the table here. Also, Biomechanical Engineer is pretty much bloat to begin with. Biomechanics has nothing to do with augmentation. It's just the study of human musculature. -
The mech would suck because ion rifles. Mechs are nowhere near durable enough to make up for the loss of the nuke.
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The problem I have is that Roboticist and Mechatronic Engineer are literally synonymous. Mechatronic Engineer isn't 'haha I do exosuits' it's still robotics. Biomechanics is just human musculature and shit. I'd prefer the following. Roboticist > Mechatronic Technician (covers anything robotics) Biomechanical Engineer > Augmentation Technician (covers what limited amount of content there is that biomechanical engineers currently insist on) Mechatronic technician > EVA Technician (covers hardsuits, exos)
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I would prefer this over the OP. We could make advanced 'Plus' versions of those chems or something with these names.
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I'd still rather not relearn all the chem names, even if they are better than whatever the initial versions were.
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https://github.com/Aurorastation/Aurora.3/pull/9401 What's going on here? The old divisors for spears were the following. 0.75 force for wielded (About 22 damage for a glass spear.) 0.65 for unwielded (about 14 when unwielded) 1.5 for throw force (20 when thrown) Kaed, awhile ago, nerfed them down to 0.35 force for wielded (21 damage for steel) 0.2 for unwielded (12 damage for steel) 1.2 for throw force (24 damage when thrown) I intend to somewhat buff them back to. force_divisor = 0.50 // 30 damage for steel (hardness 60) unwielded_force_divisor = 0.15 // 15 damage for steel (hardness 60) thrown_force_divisor = 1.5 // 30 damage for steel (weight 20) Why? I feel that the previous nerf for spears was primarily based off a single incident. A single, unrobust horror form that @Alberyk managed to bring down with a plasteel spear. It was pretty quick to be posted afterwards, so I don't think it was very much thought out. Spears have pretty much been untouched since the nerf, and a glass spear/other weaker materials is basically useless now. The initial PR did have /some/ points, such as plasteel and diamond spears being pretty crazy, so that's why they're still a quarter less strong than they used to be (as opposed to two quarters less strong.) I haven't touched the gold and uranium nerf in the original one, as I agree with what they brought to the table. Do, please, keep in mind the problems spears have. They break, and they cannot be put in your backpack. They're not easy to carry around.
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Sssss
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Medical role changes feedback
Snakebittenn replied to Pratepresidenten's topic in Discontinued Projects
Why is the Psychologist thing not a separate thread? -
Very well, I'm willing to retarget this thread to be 'no LOOC for ghosts.'
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I have updated the title with an actual suggestion/solution.
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If 'nothing is happening', you should be roleplaying, not shitposting about the new Call of Duty or something. 'Muting it' is also not a solution, because my own likes/immersion is not the problem. LOOC being used as a substitute for roleplay, the thing we're here for is the issue. If you want to joke/shitpost/talk about Kanye being President or something, use Discord.
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How many times has the following happened to you. You're Security. The situation is tense. You're negotiating with a nefarious hostage taker, the man in her arms could die any second if you aren't careful. A firefight could break out right here in the bar. Your friend died earlier. Joebob The Officer (LOOC): lmao this is just like that one movie Something tragic or crazy happens. Maybe even something funny. Your character laughs, cries, shouts in excitement. Suddenly, everyone around you onstation goes completely silent. Rather than actually reacting in-character, looc: OH MY GOD XDDDDDDDDDDDDDDDDDDDDDDDDDD You walk into the Medical lobby. You roll your shoulders, pulling out a cigarette and lighting it. You take a seat in one of the chairs, looking for a conversation. Both doctors are completely silent, staring at each other for the next 30 minutes. Joebob The Doctor (LOOC): so dude have you seen the new warzone update Bobjoe The Nurse (LOOC): no lmao tell me i didn't have time to download it You're a traitor. You've been in maintenance, methodically and stealthily hacking your way through with your door hacking tool. You're prepared to duck in a locker if anyone comes by, but you're equally prepared to use your weapon. Jobboe the Observer (LOOC): dude stealth antag seriously? you're shit You're a chaplain. You're attempting to hold a funeral for someone who recently died of organ failure. Everyone sure did love Sam Jones the Engineering Apprentice. You'll do the best you can to honor their name- Boejob the Assistant (LOOC): dude this is why they should nerf brainmed and 5000 other comments and 10000 other scenarios. In my honest opinion, LOOC should only be used for the following. 1) Saying you're going AFK. 2) Correcting a typo. 3) Asking for help. 4) Helping someone who needs it. It is used too much for the following. 1) As a substitute for reacting ICly. 2) As a substitute for even roleplaying at all. 3) Dumbass ghost commentary. 4) Flooding holodeck/chapel gatherings with stupid memes. I would like to suggest that staff crack down on this more, making it an actual rule we enforce. A mechanical solution would be weird and isn't really needed. Addendum: Ghosts, at this point, do not actually need LOOC either.
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I've discussed things with Pan (apologies for the wait). Your application (particularly the second one) still shows very bad understanding of the lore at large. - SS13 servers are not interconnected universes and you should not port characters between them, especially when our Skrell lores are incompatible. - An independent city state would not exist within Aurora Skrell lore, and feels like an attempt to port over stuff from BS12 lore. - Skrell can have animal protein here, that's Baylore. - You show an extremely poor understanding/usage of Vaurca lore. - You show a bad understanding of Skrell relationships, as Skrell do not marry and do not have 'husbands.' - You do not really get how Srom works. - Generally, it seems to us that you're just skimming the lore. You can reapply in a month. I encourage you to come hang out in the lore discord, and talk and learn about our lorebase before you attempt to use it.
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Jade's Skrell Lore Deputy Application
Snakebittenn replied to MoondancerPony's topic in Developer Applications Archives
Right. Thank you to everyone for depositing your feedback. It has been vital in making the decision that I will be making today. I will be giving Moondancer no less than three months from today's date to 1) Be active and a good person in the community. 2) Contribute to Aurora through PRs and lore canon apps if willing. I will be not only working alongside her, but monitoring her behavior to ensure that her improvement actually has effect. At the end of this three months, she will apply again. We will see what we will see when that happens. With that, and with my complete inability to add any more meaningful sentences here, I will be closing this application. -
Jade's Skrell Lore Deputy Application
Snakebittenn replied to MoondancerPony's topic in Developer Applications Archives
I will be deliberating on this soon once I get a word in with my boss. In the meantime. When commenting on future applications, I would rather nobody post feedback in a fashion such as This is neither necessary nor wanted. Please try to keep things respectful with the person that has been offering this much respect to those that commented. -
Apologies for the time this took. We feel as if your application is incredibly thin, and the character section is pretty much starved of content. Foremost, I would like to reiterate that your Skrell would not be openly bubbly in Tau Ceti Basic. It isn't how Skrell emotion works. Secondly, I've decided to draft up some questions to help you, that I'd like you to answer in a reply. 1) How and why did your character leave the Federation to join inferior work with simple primates. 2) Does Xesos still have much of a relationship with their Quya, what does 'Xiquim mean in their name? 3) Are they a listener or receiver? How has this affected them in their life so far? 4) What do they want out of NanoTrasen and their career there, what are they aiming to accomplish. 5) How do they feel about synths. 6) How do they feel about Dionaea and C'thur. 7) What faith do they follow, how does this impact their personality? 8 ) What are their overall feelings on the Federation?
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[Denied[Warbidons Skrell Lore Deputy Application
Snakebittenn replied to Warbidon's topic in Developer Applications Archives
While I know you have genuine passion for Skrell, and have been playing them for several years, I'm not sure I like what you'd be bringing to the table, and I don't think you'd be a good fit either for me, or the team in general. You're totally free to submit lore in lore submissions, and I'd be happy to accept it, but I don't think you're what I'm looking for. -
Discord interviews could be made optional if someone insists on speaking to an actual agent ingame. Asides from that, we could just schedule more events where agents could show up and have presence, or just ways for them to be onboard. A not-impossible concern, really. It'd be possible if Arrow had the free time and inclination. There would be one place for logs, and one format for them. Wherever Borealis outputs them, in the format that it would. That's where the system would come in handy. You wouldn't have to find out via logs if someone got an OOC punishment or not, When CCIA has everyone cited submit their version of events over DMs or the WI or some type of shit, you can easily see if antaggery/OOC punishments were involved, because they'd just tell you. Like a player complaint. Being that the information would be more readily available in a standardized format, it would be easier on the agents to want to take an IR, and it would be easier on us to actually want to go through with them. Currently you have to experience both 'please sit down for 20 uninterrupted minutes in an ingame interview' and 'please tell us about events that happened 5 months ago that you did not submit a summary of.'