If security has an CQC officer and a ranged officer I'd want those merged too. I'm talking about situations when seperating the roles caused issues in gameplay, like meaning the engine wasn't on, or not being treated because there's no surgeon so you have to have your arms cut off to stop arterial bleeding (something that happened).
Also that's four jobs to six and we seperated out warden and CSI because of player numbers (sec is always booming) not because of RP or anything like that though it is handy with those guys. My change leaves us with four jobs.
Just one more, merge surgeon and physician and you will never again have to worry about drafting up spreadsheets to explain what functions they're allowed to carry out. There will still be a pharmacist, still be an EMT, still be a CMO.
Come on man. No need to become curt, we're just talking and it's only a suggestion not a change that's being forced through.
I can see why you'd think that and I'm personally happy if Pharmaceutical Medical Officer or whatever the name would end up being being pulled away from generally medical work. Afterall, roboticist don't do science and atmos doesn't do engineering. Though I do seem to recall roboticists being allowed to do R&D when there's no R&D (because it's critical to their role) and atmos to do engines (because it's critical to the round) when no scientists/engineers are on. Someone feel free to correct me on that because I can't recall 100%, especially regarding the atmos.