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[Denied] IAmCrystalClear's Command application


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BYOND key: IAmCrystalClear
Character names:Alice Gough, Cecillia Star, Aimee Tale, Detective, Rebecca Moore, Misaki Mayumi, Ihuru Azka, Baron

How long have you been playing on Aurora?: Since June 2016?
Why do you wish to be on the whitelist?: I've never made a character to fit the bill of a Head of Staff role, but have some ideas that would fit the Head of Security role, and I remember playing BUD with his desire to be a Head of Personnel. I'd like to open the way to more avaliable roles to me, such as IAA, HoP, and Captain.
Why did you come to Aurora?: I remember a long time ago, MattAtlas mentioned a to a group of friends I was a part of he'd been playing a new game called SS13. I was never interested until a while later, wheen my friend AIMMO told me he'd found a great game called SS13. It's become a large part of me ever since and the server means a lot to me.
Have you read the Aurora wiki on the head roles and qualifications you plan on playing?: I have.
Have you received any administrative actions? And how serious were they? I've been banned once for poor antag play, which I have remedied, and once for accidentially blowing the SM as a rogue AI. I have several warnings for things such as validing, which I again feel I have remedied in the recent past.

Please provide well articulated answers to the following questions in a paragraph each.

Give a definition of what you think roleplay is, and should be about: Roleplay is the action of playing a role in a story, and involves designing a character to become. You suspend your personal beliefs, opinions, and bonds in favour of being this new person's. Roleplay is about forming bonds and telling a story that entertains us all.

What do you think the OOC purpose of a Head of Staff is, ingame?: A head of staff keeps control of the station, trying to ICly reign in different departments, and guide new players and old alike into ensuring they not only follow the rules, but the station directives, regulations and even just how to do the job.

What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?:There's a certain level of roleplay that all players should strive for, Heads of Staff are there to not only be a rolemodel and set standards for the level of roleplay but also to help other players learn the game and point people in the right direction when it comes to roleplaying within it.

Could you give us the gist of what is currently happening in Tau ceti and how it affected your character and their career? For sake of not having a character that people can relate to IN this application, I will simply use my security officer, Azka, as an example.
Azka is a Hegemony Unathi, being a traditionalist and narrowly avoiding exile following being discovered as a female within the Navy. She moved to Tau Ceti in spite of not wishing to lay down her arms, where she was offered a position within NanoTrasen as an officer. Her basic is poor, but since her arrival she has discovered several things, such as the fragile offworlders joining NT and the existence of the Tau Ceti Foreign Legion. While the humans were of little interest to her, the existence of the Legion and declaration of independance opened many possibilities to the girl, a new life under a new Navy and the opportunity of taking up arms once more.

More interestingly, the discovery that the Exiles had made it to human space was upsetting news to the traditionalist Azka, whom is not only highly against prostetics, but also against even cloning. She has been struggling to cope, as most roles have been taken by the cyborg sinta, and her possible friends replaced with machines. On the flip side, she has learnt that her robotic kin aren't all bad, and even considers a few as near friends.

What roles do you plan on playing after the application is accepted? I plan to try them all, eventually, but will likely take HoP first. This is because I wish to avoid security to begin with as I do not want to feel like I am diving in at the deep end.

Characters you intend to use for command or have created for command. Include the job they will be taking.: Hitori Yuno, Head of Personnel, 32, Solarian, Previously Quartermaster.

How would you rate your own roleplaying?: I would honestly rate my ability to roleplay as above average. It can, however, drastically change based on my mental state at the time I am playing, it is worse when I am tired, and best when I am happy.

Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Of course. Even the human whitelist can be stripped, I've heard.

Have you familiarize yourself with the wiki pages for the command roles? I have. I also often have the wiki page open for most roles consistently.    

Extra notes:

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leaning towards a -1.

While I'm very often not in a department with you, your characters always make me go, 'oh boy.' As Drago said, you really toe the line on some of your character choices. You just are not someone that I'd want leading me to be completely honest. 

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6 minutes ago, IAmCrystalClear said:

That's two complaints in the same direction. How about we give examples so I know what to improve upon?

If my characters are making you go "oh boy", why is that? So far all I get from most people is being ignored, thus inactivity.

Frankly, I believe your characters make irrational decisions without a just cause.  And I'm not even sure what to think about Alice because its a rare round where she isnt an antag and sticks around. Detective was a constant annoyance, and even when asked repeatedly to stop narrating its life story on the Common Radio by a multitude of people, it kept going. To be quite frank, some of your characters are just kinda silly.

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2 minutes ago, Butterrobber202 said:

Frankly, I believe your characters make irrational decisions without a just cause.  And I'm not even sure what to think about Alice because its a rare round where she isnt an antag and sticks around. Detective was a constant annoyance, and even when asked repeatedly to stop narrating its life story on the Common Radio by a multitude of people, it kept going. To be quite frank, some of your characters are just kinda silly.

Tell me more, I assume you find Aimee's way of speaking silly? Do you know what her reasoning behind that is?

Alice doesn't stick around because most rounds, once I know the roundtype, I know there will be nothing I can do. I've even been trying to improve on this, offering games of chess and trying to be more social and just being ignored.

Detective is one of my favourite characters to play, but extremely mentally taxing due to the amount I have to write for them. Most people seem to hate him ICly, but you are the first to express annoyance OOCly at him.

Can't think of any reasons to hate Ihuru, other than maybe their incomplete vocabulary or preference to the suit designed and built for Unathi over the traditional armour made for humans.

Same again for Moore, unless you dislike untagged shells.

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Going to be a -1 from me dog. I haven't been back for very long and few people have left much of an impression, but you have and it's nothing but negative. The few times I've interacted with you, one of which was a full round of interaction basically from start to finish, your character made unrealistic choices on top of being unrealistic (I think the character name was Cecilia Star, but I doubt a blind woman would find her way around on the station well and be able to defend herself to the capacity yours did). You made remarks in AOOC after a fight we had while constantly added 'owo' after each in some matter that was either meant to be annoying or brush off your words, but it was definitely irritating. On top of that condensed bout of remarks, you used AOOC and LOOC as a way to constantly make angry remarks towards what was happening IC. Your character reflects all of this, screaming and complaining, never easing up on the same irrationally you shared OOC. It was because of that you turned a fellow antagonist against yourself, because you were being impatient and irrational to the point of making them hate you.

It was the longest of the encounters I've had with you, and It left quite an impression after I started playing the long game to help you escape your situation that round; but eventually you gave my character so much trouble through actions nobody else would have taken that you wound up getting killed and getting angry over that as well. The main thing I think you need to do is force yourself to separate IC from OOC more, I feel your characters are snowflakey and have some degree of self-insertion that makes you take things personally. It's a common problem, but when it shows so much it's kind of unbearable to deal with.

Edited by Riffboi
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13 minutes ago, Riffboi said:

Going to be a -1 from me dog. I haven't been back for very long and few people have left much of an impression, but you have and it's nothing but negative. The few times I've interacted with you, one of which was a full round of interaction basically from start to finish, your character made unrealistic choices on top of being unrealistic (I think the character name was Cecilia Star, but I doubt a blind woman would find her way around on the station well and be able to defend herself to the capacity yours did). You made remarks in AOOC after a fight we had while constantly added 'owo' after each in some matter that was either meant to be annoying or brush off your words, but it was definitely irritating. On top of that condensed bout of remarks, you used AOOC and LOOC as a way to constantly make angry remarks towards what was happening IC. Your character reflects all of this, screaming and complaining, never easing up on the same irrationally you shared OOC. It was because of that you turned a fellow antagonist against yourself, because you were being impatient and irrational to the point of making them hate you.

It left quite an impression after I started playing the long game to help you escape your situation that round, but eventually you gave my character so much trouble through actions nobody else would have taken that you wound up getting killed and getting angry over that as well. The main thing I think you need to do is force yourself to separate IC from OOC more, I feel your characters are snowflakey and have some degree of self-insertion that makes you take things personally. It's a common problem, but when it shows so much it's kind of unbearable to deal with.

Understandable. Also consider that this round was me as an antag, the only reason I was salty was because of how I felt mistreated as a prisoner. The captain that round had given me an impossible ultimatum of "forfeit your freedom to a loyalty implant" or "we lock you up for good". The situation called for almost unlimited amounts of distrust, due to how anyone could have been an agent out to kill her. The lack of trust was then made to be clear that it wasn't misplaced, as an officer ended up killing me, as was predicted by my character at the time.

If you were playing the long game to help me escape, you weren't giving hints, and when you left me with a way out, I ended up not going far as, well, Cecelia is blind. She knows her way around the station, as she's been walked around it several times, and relies on people helping her out most of the time. She screamed and complained because, well, her life was on the line, and she was being left at the whims of another, which meant she had no defence of her own. The actions I made were to make your character's time hard, to give you a hard time had you been trying to kill me.

I apologise for the salt, it was a long round and I had spent most of it cuffed and tied to a room with little to no interaction. It started on a bad foot when someone burst wordlessly through a door to shoot me several times.

I play characters I enjoy, and, well, if I have nothing to relate to them about, how am I to enjoy them?

Lastly, I've a large boundary between IC and OOC, and most of my problems with that stem from poor rounds or exhaustion. However, I've no actual real issues with anyone OOC, and I settle down quickly.

@Riffboi

Edited by IAmCrystalClear
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The main reason I wasn't giving hints and wasn't trying hard to help you out, because the fuss you put up is much greater than the average person and on top of other things it was making it hard to help you or want to help you. I could maybe just see it as an isolated incident with an antagonist, but accompanied with the OOC complaints it didn't paint a good picture. It was clear with them that you escalated situations and made them more difficult for yourself due to the frustration that leaked through, and in turn didn't accept the consequences and got angrier.  This was my main point, I don't deny that there was plenty of IC drive for your actions, but when you get upset it begins effecting things and the people you're playing with. I could bring up more specific points from that game, but I feel like it'll deviate from the point to break it down so much and drag out a back-and-forth.

Overall you were unpleasant to interact with, and not in a way that an antagonist would be - I enjoy an antagonist ruining my day in an antaggy way.  I did not enjoy someone endlessly causing trouble in minute and annoying ways on top of complaining at me OOCly. I'm not convinced you have a large boundary between IC and OOC, and I'm not convinced you have the patience to play a head of staff in remotely stressful situations. It'd be different if your remarks hadn't persisted throughout the entirety of the round. This is just my piece on it, and as I said I haven't been around long - but you really rubbed me the wrong way at every opportunity and whenever I see your characters as antags or otherwise central to what's going on in the round, it makes me feel like the round's going to be lacking.

Edited by Riffboi
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Gonna make some balance with an +1, since Crystal does tend to have interesting characters and very interesting antagonist rounds when they get things like-- changeling of the sort, or traitor. Thus, these experiences that vary to many degrees regarding how I've heard them happen or how I've seen them happen, I'd like to say it's worth the time to say this would be an +1. Your roleplay is good when I see it, and you only really get frustrated if someone pulls unethical tactics out from beneath their shoe. 

I'd spice this up with words and make myself look like a big fucking intellectual and that shit, but it really is what it is in short words. 

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I witness you leaving rounds early frequently, which happens, but it's not something command should be in the habit of doing. 

I think my biggest hesitation here is that you play antag endlessly. It's at the point where I have to try extremely hard not to see one of your characters and go "I wonder what kind of antag they are this round." Part of me wonders if you want this just to have additional gimmicks, but I'll give you the benefit of the doubt on this. And while your antag play may not be ban-worthy anymore, it's uninspired and doesn't, from my experience, really add positively to the round. I'll echo the other sentiments that say you toe the line often.

Your OOC conduct remains questionable and abrasive in most instances. Far too much salt. In the end, I don't think I trust you to perform the duties OOC that Command needs to fill.

A -1 from me, I'm afraid. 

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Hello.

It seems there's quite some disagreement between the feedback gathered in this application, but I certainly share some views on your person from both sides. Some of your characters, when played properly, make for okay RP material, while others do not as much. Now, what really concerns me is your history with staff, in which it doesn't seem there has been a remarkable improvement, tied with some questionable word choice decisions when going on OOC and similar channels. I've discussed this briefly with the whitelist team, and we have decided to deny your trial until you can prove you are capable of keeping a cool head, and a clear history of incidents with the staff.

As a head of staff, you will be facing a lot of critics to the way you will be doing things and the decisions you take. You will not be able to focus as much on the development of a character due to the added extra factors to keep in mind when making decisions. I do not consider you are ready for this challenge just yet, and this is why I invite you to re-apply in a short period of time once you have shown both the staff and the community that my words can't apply to you at that point in time.

We'll be watching for any improvement. For the time being, this application is denied.

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