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Conscious in Cryo Cells


Seeli

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Posted

There's a lot of debate around cryo cells and a common thing I see is "it takes people out of the round". Being forgotten in the cryo, not being able to see or hear anything around them, is something I have to agree really sucks about the cryocells.

So, how about a small change? Make it so that cryo does not force patients into unconsciousness? Instead, let them stay conscious. Let patients still be able to hear and see things around them. It would be very cold, so cold they might have trouble with fine motor skills like typing on a PDA. And with their lungs full of cryomix, they wouldn't have the air to say anything. But at least emotes, sign language and maybe Skrell's telepathy could be possible. It might open up more possibilities for rp, too.

I shall leave this for the brilliant coders and community to discuss. :3c

Posted

I'm all for some form of interaction within cryopods but let's not forget that you're literally being frozen in a pod. Emoting is definitely possible and anything unreasonable is more a bad RP issue than a code issue. The only issue I can think of here is that when you're in the pod, you're occasionally in a bad enough way that you were already unconscious before getting in the pod so there has to be some sort of work-around for that.

Just a random thought because I thought we had this but apparently didn't, if you're stuck in a pod for say, 20 or 30 minutes, there should be some possibility to resist out of it similar to breaking out of cuffs.

Posted
2 hours ago, The Stryker said:

I'm all for some form of interaction within cryopods but let's not forget that you're literally being frozen in a pod. Emoting is definitely possible and anything unreasonable is more a bad RP issue than a code issue. The only issue I can think of here is that when you're in the pod, you're occasionally in a bad enough way that you were already unconscious before getting in the pod so there has to be some sort of work-around for that.

Just a random thought because I thought we had this but apparently didn't, if you're stuck in a pod for say, 20 or 30 minutes, there should be some possibility to resist out of it similar to breaking out of cuffs.

Yeah, it definitely would not be comfortable. But at least being able to see and hear would be a vast improvement to floating in a void for however long it takes to fix that genetic damage or finish surgery on the other critical patient.

& Yeah, you can escape cryopods, but it takes a few minutes.

Posted

When you enter the state that the cryo cell puts in, it puts you in suspended animation. It makes no sense for the person to be able to emote or use their senses when frozen, and it would be physically impossible. I feel that this is something that is simply too unrealistic to implement.

Guest Marlon Phoenix
Posted

If your body is warm enough to have higher brain function then its too warm to heal you.

Posted

Alrighty! Thank you for the feedback!

First off, the cryo cell is about -200 degrees celsius, super popsicle cold, depending on the temperature it is set to. Present day cryogenics are unable to achieve that safely due to the cells in the body expanding and dying when frozen. So, already cryogenics are not realistic as those temperatures should kill the patients. Fortunately, they found a way in the future to fix it, because this is a sci-fi game and doesn't have to be realistic. :3

Second, there are a number of higher brain functions required to realize you're floating in a cryocell (spatial awareness, recognition & self-awareness), come to the decision that you want out (planning and decision making), remember where the cryocell eject button is (access long-term memory), find it with your fingertips (fine motor skills, recognition of objects), and then having the strength to press the eject. This series of thoughts and actions means that people in cryocells are already using higher functioning. But the eject button is a mechanic, so I would argue why can this not be, too?

Third, if the problem is with them being able to emote/move, then I would change my suggestion to be that people in cryocells at least be able to see or hear passively, could be one or the other. It could also help medical staff with figuring out when their problem with a patient's brain has been repaired, as it may have caused them to go unconscious, the mannitol/cryomix fixed their brain, and then they woke up in the cell. Vs, taking them out of the cell prematurely, checking if they wake up, scanning them, putting them back in.

Posted

You can diagnose if a patient still has those problems with their brain by just keeping them out of cryo and asking them and looking for symptomps (medical doctors are able to diagnose brain trauma after all, psychs are the one that cure it)

Posted

True. Still going to argue for being able to see and/or hear, even if it puts them in suspended animation. The biggest problem with cryos in the discussions to remove it is this unconsciousness for "blah" amount of minutes. If they can hear passively, at least they're still in the round. It's an rp killer otherwise. Cryocells are rarely used and when they are, things are really bad, medical needs those extra few minutes to handle multiple patients. That's usually the most exciting part of the round, I suggest not removing players from it. Let them hear.

Posted

The discussion in this topic can be summed up as follows:

IC reasoning/Realistic thinking: It makes no sense to be conscious in a cryo cell.

OOC reasoning/Accepting we are playing a game: We should at least be able to emote+see what's going around us, because otherwise this shit's boring as feth and takes people out of rounds for extended periods of time.

It depends entirely on where your viewpoint is, and all arguments are going to be variant on what I wrote.

So, it comes down to your personal values and what you view as more important: Are all interactions on the server to be policed by the ic rules, or are we to make some allowances for the fact that this is a game and we all want to have fun.

I'm personally leaning towards letting people at least see wtf is going on around them. 

Guest Marlon Phoenix
Posted

I prefer the disorientation after emerging from cryo tubes, putting aside the realism and mechanics arguments.

Posted (edited)

@Marlon Phoenix - Yeah, I can see how that could be enjoyable. I mean, it could be semi-consciousness/altered state of consciousness. How possible is it for hearing to be muffled except in their headset or when someone is close to the cell?

Ah, but a biogel or bactatank change to the cryocells could be good, especially if it involves putting a breath mask on the patient or plugging the rigsuit in via injection ports to allow breathing inside.

Medical mains? Would this mean a new chemical added to the current cryocells idea? Or would it mean a complete rework of cryocells to make them more like bactatanks/biogel tanks?

Edited by Seeli
spelling errors fixed
Posted

A rework would be needed if we are to imitate the bacta tanks/biogel tanks.

The chemical reagents will better off remain as is, but if you wish the patient to be awake, consider that they won’t talk, move well, nor hear you well, since it is muffled from the liquid in the tank.

As for breathing masks, there should be an option to place it inside the cryogenic cells to allow us to place the patient in, click the option to put it on, then activate the cell.

These are my two cents.

Posted

Consensus so far is:
It makes no sense to be fully conscious in a frozen tube, & some like the disorientation.
But some people support some semi-consciousness. So muffled hearing, unable to move, and no talking.

Further changes would need to be better thought, methinks.

 

Thoughts?

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