Roostercat Posted April 11, 2020 Share Posted April 11, 2020 So, Liasions, are a mixed bag in terms of RP. Sometimes you get loads, sometimes you get jack shit. My suggestion is to let Liaisons and Consulars open a ghost spawner somehow for a bodyguard and/or assistant should they choose to. This would allow for another person to join you on your corporate/political escapades and act as another part of an RP scenario, as well as having someone to talk to if it just gets flat boring. This is 90 percent me spitballing though, so feel free to discuss however you like. Link to comment
Boggle08 Posted April 11, 2020 Share Posted April 11, 2020 I don't play consular, but the idea of being able to call in a secretary or faction flavor body guard to shoot the shit with sounds pretty neat. +1 Link to comment
Hepatica Posted April 12, 2020 Share Posted April 12, 2020 Absolutely. Liaison is almost if not entirely a roleplay role, and the more people you have to interact with the better, given most of the people on station are usually busy or have no reason to interact with you for long. I think this would be a wonderful addition. +1 Link to comment
niennab Posted April 12, 2020 Share Posted April 12, 2020 +1 Yes please. I have a character who literally can and has fallen under this role before. Once when doing so, I had to effectively admin in the role. I would say it shouldn't be a ghost role however but instead a role that would allow you to play your own character. Link to comment
Alberyk Posted April 12, 2020 Share Posted April 12, 2020 I am against a bodyguard role. An assistant would be ok, even if they would not have too much to do. But, would also have to tie them with the liason's corporation or the consular's nation somehow, which would further restrict what the character couldbe. Also, I am fairly sure that you can get an assistant to help you with this anyway. Link to comment
Boggle08 Posted April 12, 2020 Share Posted April 12, 2020 34 minutes ago, Alberyk said: I am against a bodyguard role. We've got all these cool faction flavor armors that only really pop up when mercs want to try a gimmick involving them. I'm only interested in a body guard role so we can see those sprites more often. If the body guard does manage to get implemented, they shouldn't be carrying anything stronger than a laser pistol, or even a taser. Link to comment
Carver Posted April 19, 2020 Share Posted April 19, 2020 Would they be able to select a specific person for this role? Per pAIs, ghost spawners are utterly unreliable and it generally might make more sense for characters to have specific personal assistants rather than 'random joe from dsay'... To which, now that I ponder it, it'd probably be better to just have someone come on as a visitor and be your assistant/bodyguard rather than having a weird spawn system for it. Link to comment
Guest Menown Posted April 21, 2020 Share Posted April 21, 2020 Alternatively, ask personnel aboard the station if they're willing to be an assistant. Link to comment
N8-Toe Posted April 22, 2020 Share Posted April 22, 2020 I think a ghost spawn is best. as that person would be "trusted" and same faction. a diplomat isn't hiring a secretary off the street to handle their sensitive paperwork. I also think if it is a ghost spawn role it should be random, and not "selected". the barrier of entry to a role should be joining it, not being friends with someone. Link to comment
Guest Menown Posted April 22, 2020 Share Posted April 22, 2020 3 hours ago, N8-Toe said: I think a ghost spawn is best. as that person would be "trusted" and same faction. a diplomat isn't hiring a secretary off the street to handle their sensitive paperwork. I also think if it is a ghost spawn role it should be random, and not "selected". the barrier of entry to a role should be joining it, not being friends with someone. Consulars will tell a friend to make an assistant for it. Link to comment
N8-Toe Posted April 22, 2020 Share Posted April 22, 2020 sure, that's near impossible to stop. but if a ghost spawn role is implemented it should not be limited only to their friends. doing a mechanic like that is just codifying meta buddies. I think the idea of an assitant or body guard role is amazing, but I believe it should be done via ghost spawner that anyone can join, or a job slot. Link to comment
Arrow768 Posted April 23, 2020 Share Posted April 23, 2020 Well, the thing with the ghostspawners is that you cant "randomly" select someone, as all the ghost spawner roles are opt-in. I.e. you have to select it to be able to play it (and there it´s a first come first serve base) Link to comment
N8-Toe Posted April 23, 2020 Share Posted April 23, 2020 I understand that, and I think that makes it "random" in the sense of the resulting person is whoever clicks join first. so it may as well be random to the person who opens the ghost spawner. I could have phrased my post better. Link to comment
Carver Posted April 23, 2020 Share Posted April 23, 2020 19 hours ago, N8-Toe said: I think a ghost spawn is best. as that person would be "trusted" and same faction. a diplomat isn't hiring a secretary off the street to handle their sensitive paperwork. I also think if it is a ghost spawn role it should be random, and not "selected". the barrier of entry to a role should be joining it, not being friends with someone. 14 hours ago, N8-Toe said: sure, that's near impossible to stop. but if a ghost spawn role is implemented it should not be limited only to their friends. doing a mechanic like that is just codifying meta buddies. I think the idea of an assitant or body guard role is amazing, but I believe it should be done via ghost spawner that anyone can join, or a job slot. Someone's personal assistant doesn't change every 3 hours. I understand your intent, but for immersion's sake the liaisons/consulars should be able to select their assistant - or easier, just let them pick whoever from the crew/visitors in the good ol' RP way and add some supporting paperwork for this. Link to comment
canon35 Posted April 30, 2020 Share Posted April 30, 2020 Hard support. Being able to just have a assistant for consular roles helps them stay in the role and aids in interactions with others. Your assistant could be a personal bodyguard, a good friend, a veteran, someone for you to bounce your ideas as a consular off of and to help you drive interaction with crew. As the assistants, well, it opens up a lot of creativity with the consular. It'd be a interesting ghost role to play (Provided you aren't a total bald/greenhorn and play along with their idea.) while also possibly adding more onto the idea of the consular which is providing a interesting and new path of RP. Plus with some coding effort we could have the assistants spawn with differing gear. Certain uniforms, armor (Not saying they should be packing guns.), factional equipment. So yeah, +1 Link to comment
greenjoe Posted May 13, 2021 Share Posted May 13, 2021 This seems like a cool idea, I've seen the merchant can do a similar thing from a button in their base? +1 Link to comment
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