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The Removal of a Z-level


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Posted

As some of you may have noticed, over the past few weeks the server has been experiencing episodes where you can move around, but absolutely nothing functions. To include IC chat for the most part. This is typically what happens when the server gets close to or exceeds its memory capacity of 1.8 gigabytes. (This limit is INTERNAL to BYOND. We cannot modify this. We are stuck with it.) Why are we suddenly getting close to this limit? Who knows. Profiling the memory usage of the server is incredibly difficult and the tooling for it (up until recently) very poor. Though I suspect some of the newer features being memory intensive. And even if we did locate the culprit, we would have to weigh whether or not we actually can do anything about it, without outright removing the feature(s) responsible.

So as a semi-permanent stop-gap. We nuked a Z-level for about 100 megabytes of more headroom. Which appears to have worked and calmed down the crashing. The Z-level that was removed was the roof, since it was the most superfluous one, in terms of mapping. Stuff from it can easily be slapped onto the surface or interstitial, if someone wants to have a go at it.

so ye. no more roof.

Posted

F for the solars indeed, it is added to the list of power generators that no longer function. The idea to yeet z level 2 is good, coolers could be just somewhere else instead.

Posted

Well I mean. The decision is already made.

People are free to map solars onto the surface or interstitial level. Or onto the bottom space level, actually. ?

Posted
6 minutes ago, Azande said:

Can't we increase server memory capacity?

image.png.07e5e1eb4d42d142efaff8e681b4f588.png

(^ Aurora server's hardware.) Ye I don't think that's the issue here boss.

Posted
3 hours ago, Alberyk said:

Solars already exist in the telecomms area. Also, removing the roof level was a far better choice due to all open spaces there.

Why not remove both to maximise the anti-lag? Not like anyone cares about cooling being down there.

Posted
34 minutes ago, Carver said:

Why not remove both to maximise the anti-lag? Not like anyone cares about cooling being down there.

Lag wasn't the issue*. And we don't want to remove Zs. We were kinda just forced to. Ergo, there's no argument presently for removing another Z.

Posted

I'd say one argument is the bottom-most z has zero actual purpose (in comparison to other empty z's of the past), as cooling only really needs space tiles beneath it which could exist on the maintenance/sub-level z. I suppose the only issue is this argument requires someone to map the replacement.

Posted

The only useful thing on the roof was the huge solar network and the guardpost up there. Which, honestly, was not a whole lot.

I also would say the bottom-most z-level has no purpose either, it only has the radiators from the engine, which could be moved to be directly outside the SM on the main level.

Posted (edited)

I see the surface roof z-level had to go once again. Always remember when it was probably:tm: responsible for crashes in the past and was removed temporarily. You will be missed, once more. Farewell, sweet prince

Edited by KingOfThePing

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