Skull132 Posted June 9, 2020 Posted June 9, 2020 As some of you may have noticed, over the past few weeks the server has been experiencing episodes where you can move around, but absolutely nothing functions. To include IC chat for the most part. This is typically what happens when the server gets close to or exceeds its memory capacity of 1.8 gigabytes. (This limit is INTERNAL to BYOND. We cannot modify this. We are stuck with it.) Why are we suddenly getting close to this limit? Who knows. Profiling the memory usage of the server is incredibly difficult and the tooling for it (up until recently) very poor. Though I suspect some of the newer features being memory intensive. And even if we did locate the culprit, we would have to weigh whether or not we actually can do anything about it, without outright removing the feature(s) responsible. So as a semi-permanent stop-gap. We nuked a Z-level for about 100 megabytes of more headroom. Which appears to have worked and calmed down the crashing. The Z-level that was removed was the roof, since it was the most superfluous one, in terms of mapping. Stuff from it can easily be slapped onto the surface or interstitial, if someone wants to have a go at it. so ye. no more roof. Quote
nonno_anselmo Posted June 9, 2020 Posted June 9, 2020 No more roof ?! Where will i have to look for after a miner decided to eva with no eva ?! This is outrageous! I demand security to be deleted instead. Quote
Carver Posted June 9, 2020 Posted June 9, 2020 F for the solars, and the watch tower. Wish it was cooling that got nuked instead. Quote
Cnaym Posted June 9, 2020 Posted June 9, 2020 F for the solars indeed, it is added to the list of power generators that no longer function. The idea to yeet z level 2 is good, coolers could be just somewhere else instead. Quote
Skull132 Posted June 9, 2020 Author Posted June 9, 2020 Well I mean. The decision is already made. People are free to map solars onto the surface or interstitial level. Or onto the bottom space level, actually. ? Quote
Alberyk Posted June 9, 2020 Posted June 9, 2020 Solars already exist in the telecomms area. Also, removing the roof level was a far better choice due to all open spaces there. Quote
Alberyk Posted June 9, 2020 Posted June 9, 2020 4 minutes ago, Azande said: Can't we increase server memory capacity? No, because it is a limitation related to byond itself. Quote
Skull132 Posted June 9, 2020 Author Posted June 9, 2020 6 minutes ago, Azande said: Can't we increase server memory capacity? (^ Aurora server's hardware.) Ye I don't think that's the issue here boss. Quote
Carver Posted June 9, 2020 Posted June 9, 2020 3 hours ago, Alberyk said: Solars already exist in the telecomms area. Also, removing the roof level was a far better choice due to all open spaces there. Why not remove both to maximise the anti-lag? Not like anyone cares about cooling being down there. Quote
Skull132 Posted June 9, 2020 Author Posted June 9, 2020 34 minutes ago, Carver said: Why not remove both to maximise the anti-lag? Not like anyone cares about cooling being down there. Lag wasn't the issue*. And we don't want to remove Zs. We were kinda just forced to. Ergo, there's no argument presently for removing another Z. Quote
Carver Posted June 9, 2020 Posted June 9, 2020 I'd say one argument is the bottom-most z has zero actual purpose (in comparison to other empty z's of the past), as cooling only really needs space tiles beneath it which could exist on the maintenance/sub-level z. I suppose the only issue is this argument requires someone to map the replacement. Quote
Scheveningen Posted June 9, 2020 Posted June 9, 2020 The only useful thing on the roof was the huge solar network and the guardpost up there. Which, honestly, was not a whole lot. I also would say the bottom-most z-level has no purpose either, it only has the radiators from the engine, which could be moved to be directly outside the SM on the main level. Quote
NerdyVampire Posted June 10, 2020 Posted June 10, 2020 The upper z-levels most important feature imo was the easy entrance to telecomms for related gimmicks, few though they are. I won't miss the level anyway though :] Quote
Codename: Bear Posted June 10, 2020 Posted June 10, 2020 I think I hid there once during a really sCaRy event. It holds sentimental value to me for that (I think). RIP z-level Quote
KingOfThePing Posted June 10, 2020 Posted June 10, 2020 (edited) I see the surface roof z-level had to go once again. Always remember when it was probably:tm: responsible for crashes in the past and was removed temporarily. You will be missed, once more. Farewell, sweet prince Edited June 10, 2020 by KingOfThePing Quote
Carver Posted June 10, 2020 Posted June 10, 2020 If I'd miss anything it was both the watch tower being both an amazing hiding hole, and tool of surveillance. Quote
sonicgotnuked Posted June 10, 2020 Posted June 10, 2020 Why not remove that useless space Z level miners keep drifting aimlessly through? Quote
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