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Reduce Brand Malfunction Event Probability


Azande

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Posted

Basically, almost every shift 60% of the vendors start spewing shit out. This is annoying, and engineering hardly has time to fix them.


It's especially annoying in medical when you have medicine bottles and needles being shot across the room at you.


It happens almost every round and it should have the chance to occur reduced, or the amount of vendors affected reduced.

Posted

+1

I agree it's way way too common and likely won't be fixed during the round. I'd rather see some other forms of engineering events instead of this happening over and over.

Posted

This again


can't re just remove the entire inane event please


it doesn't even contribute a temporary sense of danger or excitement or interest like the other ones. it's just stupid and kind of annoying, and gets ignored.

Posted

It's an annoying event that happens every single round, and is never fixed because it's so goddamn minuscule of a problem. +1


Off-topic a bit, could vending machines target SSD/AFK characters buckled to a chair? Does that mean we need to ban vending machines?

Posted

[mention]Arrow768[/mention] Wasn't it you that wanted to make brand malfunctions turn sentient and extremely dangerous? I thought that was a cool idea.


Regardless, I still find this to be an interesting event because it's annoying. It's such a mild inconvenience that it just snowballs the chaotic element in the round further if it isn't fixed immediately.

Posted

It's the worst thing when you're in the middle of a serious doctor moment and a vending machine embeds a syringe in your ass. Change or remove it, right now it's just a nuisance.


...A pain in the ass.

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