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KingOfThePing

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Everything posted by KingOfThePing

  1. this is not funny, this is a serious issue, I will report you
  2. before alb does it what is the anime name?
  3. Yeah baby that's what I've been waiting for, that's what it's all about
  4. Good stuff. Best of luck to you
  5. CCIA can open the Odin Sec slots, not many use them, tho
  6. I think you misunderstood some of the points I tried to make - I can't right now but I will try to explain it better tomorrow
  7. Sure there has to be some brain bashing to determine the access. But it will expand the access nontheless. You can even extend these keycards to elevators, for example. Endless possibilities. Bonus points for adding a cool sound when swiping a card and getting access granted/denied.
  8. In another post, regarding the access of medics and first responders I gave this thought (just copy paste): "Okay, really hot take here: Access bounded with/to IDs is a flawed system and I found it always very strange. Why not do the following: IDs are what it says - cards to identify someone. They dont have any use on doors or access in general. This gets outsourced to, can you guess the super sci fi answer? Access keycards. What's the difference you ask? Simple - these access keycards are only for sensitive areas. The Supermatter Engine, Command obviously. Head offices, armoury, etc (exact areas pending). So what's the difference? Well, for one, it's easier to forge a keycard - stealing IDs is always something that draws attention in some way. forging or manipulating a keycard is way more subtle. Second, the age old access question for who gets where is (partially) solved. Everyone just has basic department access. What speaks against it anyway? there is not much in the, for example engineering lobby that can be meddled with and if - maybe a small remap is needed. You could even go further and make it so that you actually have to swipe your keycard for these secured doors either on a device or on the door itself, so you need maybe a second or two to open them. "But Lanze, this is not realistic." Why not? Example - I am working in a (military) hospital. There are security areas but you either get buzzed in (something that wouldnt work with Aurora, obviously) or we use our access card. But even then, with a tiny bit of effort people could gain access to these areas relatively easily but they stick out. Someone will notice them because they are out of place. Something that would be similar here. My two cents on the whole debate, honestly." Please discuss what you think about this idea.
  9. Yes I think what I wrote kind of derailed, I will make another post for it. More access for everyone!
  10. Okay, really hot take here: Access bounded with/to IDs is a flawed system and I found it always very strange. Why not do the following: IDs are what it says - cards to identify someone. They dont have any use on doors or access in general. This gets outsourced to, can you guess the super sci fi answer? Access keycards. What's the difference you ask? Simple - these access keycards are only for sensitive areas. The Supermatter Engine, Command obviously. Head offices, armoury, etc (exact areas pending). So what's the difference? Well, for one, it's easier to forge a keycard - stealing IDs is always something that draws attention in some way. forging or manipulating a keycard is way more subtle. Second, the age old access question for who gets where is (partially) solved. Everyone just has basic department access. What speaks against it anyway? there is not much in the, for example engineering lobby that can be meddled with and if - maybe a small remap is needed. You could even go further and make it so that you actually have to swipe your keycard for these secured doors either on a device or on the door itself, so you need maybe a second or two to open them. "But Lanze, this is not realistic." Why not? Example - I am working in a (military) hospital. There are security areas but you either get buzzed in (something that wouldnt work with Aurora, obviously) or we use our access card. But even then, with a tiny bit of effort people could gain access to these areas relatively easily but they stick out. Someone will notice them because they are out of place. Something that would be similar here. My two cents on the whole debate, honestly.
  11. I commissioned Matt to do it and he was nice enough to take it on, pr is here: github.com/Aurorastation/Aurora.3/pull/11106
  12. watch your language
  13. Have you ever worked shifts, mate. If I'd work early 6am-2pm one week and night 10pm-6am the other week I can be a creature of habit and routine all I want, since it doesn't matter.
  14. The topic of night lighting is only tangible relevant at best. I dont want (certain) characters of mine exclusively work at night. "But what is the difference in space?" In space, none. For RP a big one. Why would my father of 10 exclusively work at night? Just an example, there are plenty more
  15. yes? can you elaborate? please explain it to me!!1
  16. I am against this change. What Zundy says still applies. Even while I am not affected I dont like the idea of people being eternally forced upon this. There is also the issue of night lighting. -1
  17. pr is up https://github.com/Aurorastation/Aurora.3/pull/11044 credits to geeves
  18. I thought about this at work today and I think a staff complaint is a bit much (I was told to do one if I disagree with the warning). While I disagree that the responses I did did not contribute to the discussion I can see where the warning comes from. It's only a warning point after all. Sorry for the trouble, @Simon_the_minerand @Arrow768, I guess this can be closed, since I don't want to make even more fuss about this than I already have.
  19. I made this suggestion purely without combat in mind. There can be other restrictions to this, for example a relatively low, fixed transfer rate, slowdown, etc. I have too much of a smooth brain for game balance, though
  20. I have made this suggestion here a while back. While this is only a minor step that contributes to this, I will ensure it is being worked on, since it is an overdue thing anyway.
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