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Everything posted by Brutishcrab51
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[Accepted] CommanderXor's Unathi Application
Brutishcrab51 replied to CommanderXor's topic in Whitelist Applications Archives
Alright then. On the topic of how competent CommanderXor is as far as characters go? He's great. Probably one of the first guys I RP'd with when I first joined Aurora, and I'd trust him with an Unathi character. I'm sure Jackboot shares my sentiment on this too. A lot of my reasons for supporting this are based in the small details of RP with CommanderXor's characters, and I've never been one for super long lists. I just think he's qualified. +1. -
[Accepted] CommanderXor's Unathi Application
Brutishcrab51 replied to CommanderXor's topic in Whitelist Applications Archives
Don't Unathi orphans take the name of their orphanage now, according to the lore? -
Oh, they changed it to one instead of three? That's dumb, that's really dumb. Is Aurora becoming /tg/ now?
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[Resolved] Player Complaint - Kaedwuff
Brutishcrab51 replied to Scheveningen's topic in Complaints Boards Archive
Law 2 is a response-priority rank. You listen to the Captain over a Head, and you listen to a Head over a normal member of the crew. It has nothing to do with Directive 7, which directly covers AI Core access during standard or emergency procedures, and it doesn't override Directive 7. Ripped straight from the wiki. Outside of an agent from Central Command (simply because we don't have explicit rules covering such an unusual circumstance and Directive 7 doesn't cover people over the heads of the Heads of Staff, and the Captain is, for the sake of this discussion, the head of the Command department) you cannot enter the Upload without the explicit approval of everyone else. Another thing, CCIA addendums don't cover the AI, because they've never had to address the AI (to my knowledge) from a CCIA standpoint. Station Directives and other such were written in conjunction with the CCIA (I think), though, so make of that what you will. Aaaanother thing. Captains can still determine who is and isn't a Head, almost without any supervision at all. Directive 7 is mostly there to keep the Research Director from pocketing the AI with "ai tell nobody i'm here", followed by carding it, just as an example. If a Head disagrees with you doing something with the AI core? Tough luck, they don't need to be a Head until after you're done. The real concern here is if that approval was properly communicated, and why, really, you chose to handle the AI the way you did. By all means, a series of commands to it over the Command frequency would work just as well as any AI upload law. It is required to listen to you, after all, and how it communicates with the crew isn't covered by Directives. -
[Resolved] Player Complaint - Kaedwuff
Brutishcrab51 replied to Scheveningen's topic in Complaints Boards Archive
Strictly speaking, the only reason an AI would need to let you into its core would be with the express (and known) approval of the Head of Security, and any other (there doesn't seem to be any) Heads of Staff. The AI is the one thing the Captain doesn't have unilateral supreme control over. I personally find it questionable why you uploaded any laws to it as a Captain, instead of getting a Roboticist to do it for you while accompanying you. That's pretty heavily suggested in Directive 7 which covers the AI Upload center. Tl;dr, the AI is in its rights to deny access to its core to a Captain if the rest of command doesn't make itself known to directly support an upload measure, and a Captain shouldn't be directly uploading laws through an ICly very complicated process as a likely untrained professional. Unless your Captain came from Science, which I suppose is possible. -
[Accepted] Elliot's IPC Application
Brutishcrab51 replied to Elliot's topic in Whitelist Applications Archives
Connor, the android sent by CyberLife? I support Elliot's application, personally. I've been very silent since I stopped playing some few months ago, but I'll come out of the swamps to comment on this. He can handle an IPC, and probably any race but the mole-people promised by Jackboot. I don't have a lot to say here, I just figure that's enough of a comment. +1. -
The HoS tranquilizer darts use soporific.
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I support this entirely. I giggled my head off reading about this, and believe it'd be in good taste to add it. Really, there is no negative to this. It's great. Add it.
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The first time I played ss13 went something like:
Brutishcrab51 replied to Thundy's topic in General
First round ever, NoxStation, 2014. A buddy of mine was a whitelisted Elite Security Officer with his own Armory shuttle. He taught me how to play play while we griefed and memed as Civil Protection with uniforms and special energy weapons. Fun times. -
[Implemented] Give IAA's Injunction Authority
Brutishcrab51 replied to Azande's topic in Accepted/Implemented Policy
CCIA are "impartial arbitrators of regulations", I've garbage-canned characters before, but we're still impartial. IAA being able to act on their status as Internal Affairs Agents and filing injunctions would be good. Injunctions are essentially very specific case-by-case additions to the "law" that an individual has to follow, or risk being charged with Failure to Obey an Injunction (I'm 100% sure it's a low-level violation). This is a Corporate setting. As an HoP, every single Head of Staff will tell your department what to do at some point. As an RD, Cargo will still demand minerals, and the HoP will probably ask. As an HoS, any number of scientists and cargo staff will want to give the Security department "fun" equipment. That's just how it is. Everyone works together. IAA exists, and it shouldn't be made powerless to make Heads of Staff comfortable. This is completely reasonable for them to have. Full support. -
We have rules determining what is and is not proper or believable conduct for a character. Rambo Miners are not believable or proper. This suggestion does not add anything for mining without suspending realism for the sake of gameplay, when alternatively, chance-spawning crashed shuttles or other such things would be more appropriate without making the game even more arcadey. Miners are not security, they are not police, they are not ERT, they are not soldiers (background nonwithstanding, still unacceptable in the eyes of staff handling foolhardy players who claim having a Military background justifies irregular and valid-ish behavior). Science should handle ruins and anomalies, not untrained Miners. People with Masters degrees and Doctorates should handle ancient obviously-man-or-sentient-made constructs, not 19 year old high school graduates that had a four week course in EVA training, and the extent of their job is cutting ore out of rock. Good. Miners can still find ruins though. Doesn't mean they should storm in, whatsoever. Science shouldn't even be storming anything either. That's why we have a Security department. With actual weapons and voidsuits. Bad idea. Ignoring valid criticism is not wise when it comes to a suggestion forum. Instead of ignoring 'bad posts', take what those players are saying into account. I'll be very disappointed if this suggestion is accepted in its current form.
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What's stopping these dungeons from being reported and, instead of Mining going out to try and rambo a bunch of carps around human corpses (Like they shouldn't), Security getting involved with their laser rifles and voidsuits like they should? If it's not reported, that's negligence on the part of the Miners, at face value. This needs to be realistic, and it needs to not be directed for one department alone. At the moment, this does neither of those things. Miners are not soldiers, and their last duty should be attacking a bunch of carps just for cool loot when the station has a fully kitted paramilitary security force. Shuttles are fine, but 'dungeons' surrounded by carp with fancy doors and loot? Come on now. That's ridiculous. We're trying to present a serious environment, this isn't GoonStation, not all jobs have to be action-packed.
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I want to say that it's unacceptable and unrealistic to claim that your character is an ERT Commander. Even claiming to have worked in an ERT is a huge, huge stretch. And not one we'd appreciate or approve of in a Command whitelist, or any whitelist's backstory. An ERT's command personnel are higher ranking than Station Command, and a Captain in the right situation. An ERT Commander operates on the same level as a Central Command Internal Affairs Agent. And, there was no great attack in 2553 (Syndicate or otherwise) that we have in our lore. That seems a bit of a stretch as well. I want you to rethink this application background, and the background of your character. EDIT: I checked with our Loremaster. There were no news-worthy attacks occurring in Biesel in 2553.
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BYOND Key: Brutishcrab51 Character name: Kalren Halstere Item name: Solarian Alliance Military ID Why is your character carrying said item to work? Assumingly, all active or retired (if we're going by US Military procedures) personnel carry an identification card to confirm their service, who they are/were, such and such. Given Halstere has a uniform (displaying his reserve status, as dictated by a previous application), it'd only make sense for him to carry an ID card that can be stored safely in a wallet. And that aside, it'd be important for Biesel to easily identify Solarian military personnel, so surely it might even be mandated to be carried from a policy perspective. Item function(s): A secondary ID card, specific, with Halstere's personal information (as expected from a normal ID card) on it, but with absolutely zero access. You could examine it and see his citizenship, name, fingerprint, rank, so on. Item description: A green and white military identification card, with an Alliance of Sovereign Solarian Nations sigil stamped on the front. Item appearance: How will you use this to better interact with crew and/or stimulate RP? Not all identification comes from NanoTrasen, and you can carry a dozen different things in your wallet. Credit cards, your state ID, your Driver's license, your Federal Travel ID, your Foreign Visa Pass, so many things. This'd once again encourage people to observe the other side of the lore, not just NanoTrasen's activities. Additional comments: I have the .DMI's for the sprites and the permission of the man who applied with the original version, and the spriter who made them. I'd also prefer for this to not be job-restricted, given it's something you can carry at all times in a wallet.
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Precisely. Thank you for this information.
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[Accepted] Worthy's IPC Application
Brutishcrab51 replied to Worthy's topic in Whitelist Applications Archives
Oh. Worthy's applying? Hmmm... Oh, an absolute +1. Come on now. Worthy's utterly capable of handling a Synthetic-IPC character, has a good understanding of the concepts of IPC behavior, and has many notable and unique characters that I absolutely love to interact with. Every other reason and more that I could say has been stated above or on page one. -
BurgerBB's Erp Licence Application
Brutishcrab51 replied to BurgerBB's topic in Off Topic Discussion
Vetoed STAY IN YOUR LANE, PAPER BITCH Double vetoed. If there's anyone who can accept ERP applications, it's the CCIA. -
BurgerBB's Erp Licence Application
Brutishcrab51 replied to BurgerBB's topic in Off Topic Discussion
Accepted. -
Please like and subscribe to my sons video
Brutishcrab51 replied to Zundy's topic in Off Topic Discussion
Make Mars great again, amen. -
[Accepted] Gollee's CCIA Reapplication
Brutishcrab51 replied to Gollee's topic in Moderator Applications Archives
This guy was my boss's boss's boss's boss's boss. He's basically as old as CCIA on the server, and he was our leader for a good long while. Not to mention he's just a cool guy, he knows what he's doing, he had a broad list of people he plays (a good indicator of someone not overly attached to any single character, a good trait for CCIA), and overall, he's overqualified for this position. +1 from me. -
Come on now, OwOot, we have these pages for a reason, they aren't even restricted!