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Alberyk

Head Admins / Devs
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Everything posted by Alberyk

  1. It is a feature, on purpose, that humans can also wear skrell helmets, but, they can not wear tajara or unathi ones.
  2. What caused me to investigate this was a ahelp from the captain claiming that the AI was yelling and trying to get security to arrest Yahir because he was planning a takeover somehow, and claiming that he was a suspect because someone did something he asked and followed him into maint. Take in mind the AI can not really see if someone is just grabbing an individual or bitting them. Because it can not see the visible messages created by those actions. Now, I think it might be a big jump to reach the conclusion he was planning anything hostile just because people did what he asked, also take in mind there is no other indication that a vampire used dominate besides a whispering emote. So, I believr you were strentching things too much due to meta knowledge of the antag's skils. And our rules are clear that we should cut some slack when it comes down to antags. [mention]Arrow768[/mention] and [mention]kyres1[/mention] could also explain their sides here.
  3. I am not really eager in unbanning you because you had a lot of notes in so little time, and I do not think one month is enough, and after I asked other staff, they did agree with me. As I said, I do not believe it is the time yet, consider other appeal in at least two months. Appeal denied.
  4. I will give you another chance, but, if any of the behavior that got you banned before repeats itself, I will not hesitate in applying a perma ban again. Appeal accepted.
  5. This is your second perma ban, before I can consider lifting this, can you explain what exactly was wrong with your behavior when you were banned? The reason was; "Ran in with a claymore while security was making a non lethal arrest and killed someone. You didn't have an IC reason to do so, and you shut down any chance of having any meaningful narrative with the CE in killing him. You expect a ban, and I'm afraid that's going to be so. Your notes and history is too much to ignore. If you'd like, feel free to appeal this ban on the forums. "
  6. Items done and added to the code, you should be able to spawn with it now.
  7. Items done and added to the code, you should be able to spawn with it now.
  8. Item done and added to the code, you should be able to spawn with it now.
  9. Items done and added to the code, you should be able to spawn with it now.
  10. Items done and added to the code, you should be able to spawn with it now.
  11. Item done and added to the code, you should be able to spawn with it now.
  12. Item done and added to the code, you should be able to spawn with it now.
  13. Items done and added to the code, you should be able to spawn with it now.
  14. Item done and added to the code, you should be able to spawn with it now.
  15. Items done and added to the code, you should be able to spawn with it now.
  16. I would like you to explain what exactly was the issue with your behavior at the time of the incident.
  17. I am working on more druids/changes, I will update on this soon.
  18. https://github.com/Aurorastation/Aurora.3/pull/3429
  19. I will add the dices, but not the coins due to other reasons.
  20. While I am not against lifting this ban, I would like to explain what exactly was the issue with your behavior at the time of the incident.
  21. RD already has lamarr, and we already have enough dogs in the station. Voting for dismissal.
  22. II had a discussion with the rest of the staff, and we still believe it is not time to lift this taking in consideration your past behavior and history. Appeal denied.
  23. Besides what people said about the captain's power and his relation with the possible antag status, I also find that being loyalty implanted and being an antag are hardly compatible, with the exception of being a loyalist, and it will limit heavily what someone can do when it comes to be an opposite force to the crew. So, if we allow implanted crew to be antagonists, we might as well remove the implants as whole. And due to those reasons, I am against this suggestion and I am voting for dismissal.
  24. Coalf's chatacters are interesting to interact with in game, and the player's expectations and ideas when it is related to the role of a head of staff and roleplay are in line of what we need when it comes down to being in command. +1
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